Romeo's story is so tragic, and even in the end before the fight he offers you his hand because he thinks you understand him, but you still don't know the truth, so one of you must die...
P never listen to Romeo and choose fight all along. When Romeo says “who’s the puppet? Me or you”, I think Romeo is definitely a human like, but P is still a puppet there.
I'd say P is just being manipulated, while the other puppets literally can't say "no" to their creator (maybe even P couldn't that early in the game, but by the end you certainly can...)@@zououtexceptme7750
@@zououtexceptme7750but P cannot understand Romeo. He literally can’t hear what he’s saying. All P knows is that puppets are killing people and Romeo leads them. By killing Romeo, P kills the puppet frenzy. I don’t think calling P a ‘puppet’ is really fair. P is a very special puppet capable of emotions and complex reasoning from the moment he leaves the train car. He was designed to be more than just a puppet. If P knew the truth, then there is a genuine chance that P would have worked with Romeo But there’s another problem: when Romeo said “who’s the puppet?”, the answer is Romeo. He even says as much when he kills you. “We are his puppets.” Romeo is bound to Geseppe’s orders, and cannot stray from them. He cannot make his own choices and cannot free himself from his strings. Romeo was created to lead the puppets, to be their king, while P was created to replace Carlo. Romeo is a puppet hopelessly bound in string, while P is destined for something more. Edit: if you don’t believe me that Gesseppe is the one ordering Romeo around, Romeo tells you as much when you get the completed ergo wavelength decoder and listen to Romeo’s message. “All puppets are bound by the grand covenant.” “Rule #1: All puppets must obey the will of their creator.” “Rule #0: The creator’s name is Gesseppe.”
@@Donshades4404he only meant at this point in the story P is a puppet because he’s not acting of his own free will but out of manipulation. He’s still on Gepettos puppet string bc P does not know the truth yet. That’s why one of the endings in lies of P is called Free from the puppet string
The scrapped watchman is super sad. Even after it all he was worried more about his friends than anything else. I promise that each playthrough his whistle will be heard by toma one last time
@@sentric_ it's super impressive how this game makes you feel. A lot of the game's big story beats rely on you feeling them to land, and for me at least, t hit every single time
Oh man this makes the scrapped watchman even more sympathetic. He was so broken up about his friends he didn't even care about the King of Puppets it seems. Like he was still frenzied but it almost seems like it was out of a form of despair.
@Gigachad45749 Unfortunately, you lose the whistle in NG+. I tried doing a bunch of gestures since the game says he reacts to children playing but nothing happened
I just got to this bit and it really paints him in a different light. All the puppets were basically trying to fight the corruption of the petrifying disease but I'm guessing the frenzy went a bit overboard
The watchman is Murphy, the puppet the children used to play with an had a whistle to comunicate, he says he misses the whistle because the kids stopped calling for him, and after defeating him we receive a whistle to complete Musphy's quest by handing it over to the kid in the window
@@YEY0806 pretty sure Romeo/lampwick became the king of the puppets by making a deal with the devil(simon?) in order to control the puppets and stop the puppet frenzy (probably because he thought that there was something causing the puppets to not listen to the grand covenant) but once he did so he found out about rule 0 of the grand covenant and had no way of stopping the frenzy(he is commanding them to protect the humans but rule 0 overrides it). I think his command to kill the monsters born from the petrification disease is the only thing he can do to try to help. He also tries to explain to Pinocchio about what Geppetto did with a play and when p doesnt understand he feels like he has no choice but to stop him
@@moo4700oh yeah that makes sense after finishing the game. But still wouldn't the King also be bound to law 0? Considering that Geppetto made ALL the puppets besides P bound to the Grand Convenant
@@YEY0806 nah the puppets who have egos arent bound by the laws(the fellas in the hotel for example) and since he was originally human he probably turned into a puppet with an ego
Romeo’s backstory is so tragic. After you get the Ergo Wavelength Decoder from Venigni, it is reveal that you (Carlo) and Romeo were best friends who grew up together in the Monad Charity House. You both have inspirations to become a Stalker, but when the Petrification Disease struck, you (Carlo) tragically passed away. Geppetto was devastated by this, so he transplants his son, Carlo’s ergo inside the puppet, P, and begins the Puppet Frenzy in order to gain enough ergo to revive his son as fully human. After finding out about Geppetto’s plan to essentially wipe out every human in Krat, Romeo himself becomes a puppet also and led a rebellion against Geppetto. He sends the Parade Master and Fuoco out to retrieve your puppet body, but Geppetto already gained full control of your body, ultimately led you to kill your best friend, all the while, Romeo is calling out to you the entire fight, begging you to come to your senses. In the end, even though Romeo wasn’t able to get to you, but he’s still proud of his best friend achieving their dreams of becoming a Stalker
@@RottenPieceof I mean no For one his vid is for people that can’t read the robo text that’s already there 2nd you’re talking about shit that gets touched on at the end of the game, so again, you’re spoiling
@peterk.2108 I know. I am spoiling, but you are watching a spoiler video. You can't read the text until you are in NG+, and at that point, you already know the story
I wonder if this explains why there’s living NPCs like merchants, Veigni etc still able to run around without being killed, because Romeo finally managed to wrestle control over the puppets enough to direct them into attacking the Carcass lobsters. And all the bodies of dead people killed by puppets are usually fairly decayed, so they were from the initial wave of puppet frenzy before Romeo took control.
this would actually kind of explain why if you manage to drag a puppet into combat with a carcass monster they will battle each other instead of you. I kind of like the theory that romeo in the end was doing his best to stop the puppet frenzy but you just didn't understand at that point so one of you had to die.
@@shasts.2206 Romeo could not stop it. He was just leading the puppets but Geppetto was controlling all of them. They kill everything indiscriminately. All three factions(human/puppet/carcass) all attack each other on sight.
From all this dialogue, i feel like the puppets are alluding to the grand covenant only being for gepetto. For example when the king said "the laws of the grand covenant bind us, we're his puppets". And I feel like the bosses have grown some sort of morality, and they dont want to continue killing, but they have to because of the grand covenant; and the only way to free themselves and stop everything would be to kill Carlo (P).
I havent finished it yet. But ther was 4 rules at the start, as explained. 1 of them was not to attack humans, another was not to lie. They somehow could not lie, or the other 2 rules. But they could not lie to enter the Hotel.....That was so weird. But now I think I get it.
Interesting how P doesn't completely understand what they are saying since hes also a puppet but he/you can sort of make out words. At first with the parade master and Watchmen I thought the frenzy was only making them say insane nonsense. This game is great.
Spoiler, if you didn't get to the true ending yet, sorry. In the best end, when P refuses Geppetto, he is telling him that he didn't bind the P-organ to the law of the covenant, the one on which all puppets were, where Geppetto controlled all of them, in order for the heart to grow stronger for its final purpose. That might be a reason why P, as a puppet, is unable to communicate or understand them. This is why P isn't affected by the puppet frenzy. If he was, he would have fought against Geppetto from the beginning, or at least try to.
I wonder if the Watchman attacks P because he thinks P is like the puppets who killed all the people. He was after all a favorite of the kids and the kids loved him too. And he had developed a fondness to them too.
This reminds me so much about NieR, Even the king of puppets resembles him a bit. Also the fact that we discover he was the good guy all along fits perfectly in nier narrative style.
thanks for this!! was hoping someone would touch on these eventually but was sad people weren't commenting on it. looking forward to learning what this all means later on in the game...
This was going to be a great part of my 2nd playthrough. I'm finding that I completely forget I can read their dialogue because I'm too busy trying to survive, so I'm coming back after every puppet boss. Thanks for the video lol
Thanks a lot! I thought that it was just some puppet hieroglyphics and no sense at all. But it is real cool monologues and makes the story deeper and gives little clues to understand what’s actually going on and who is imposter :)
This is another brilliant thing about the game. It is so worth it to do a new game + I look so different to everything in the second play. This game really competes to the soulslike games
Oh this adds a ton of flavor and personality to the bosses. Of course, if the dialogues were translated on the first play, much of the plot were spoiled, since Gepetto was the bad guy since the beginning and everything except Simon's actions was staged by him
The story in this game is fantastic and sad. The devs really took inspiration from Hidetaka Miyazaki and you can tell by how sad the story is and everyone who is good to you dies (depending on the ending you choose)
Thank you so much for doing this! I am already getting pulled in by this world, and knowing how deep the rabbit hole goes is awesome. Very appreciated!
i tried my best to translate these while playing…but man i was way off 😔 still, i had a feeling what they were saying would make me sympathetic towards them. especially the watchman and king of puppets. thanks for the video!
In the Scrapped Watchman fight, the translated dialogue reveals him to be Murphy. The puppet that the character Toma spoke of in the game. Toma was one of the citizens, who was sadly afflicted with the petrification disease. Toma is found in Chapter 2 at the House of Elyson Boulevard and when you speak to them, they will state that they want to see Murphey. After defeating the scrapped watchman boss battle you can find the guard whistle on a candle-covered bench with the word "Friends" written on the pavement in front of it. If you let Toma listen to the guard whistle, Toma will believe it is Murphy and will sadly pass away, thinking about their friends. This dialogue style for the puppets reminds me of the enemies in Neir 1. You were really killing human souls and some monsters you were fighting in the game were even begging you to stop attacking. However, you don't find out what these enemies are saying until later, which makes the experience much more disturbing and haunting. I really like how Lies of P connected a lot of the boss battles and notes together, it was actually one of my favorite parts of playing, since notes and artifacts were actually a connection to later boss fights or gave more background on the characters you fight/run into.
If I remember right, you end up giving the whistle to Toma during that quest, and if you come back later, you can hear him blowing on the whistle and coughing as you pass by. At least, that's what happened in my playthrough before he went silent.
@@garbagebandit5934 Ahh I probably missed that during my playthorugh. I did got back to Toma's window much later in the game and there was no response. It may be random depending on each player's playthrough.
@@jasmynrivas8400 You can't complete the quest if you don't go back to his window shortly after you grab the whistle off the bench once you've defeated the Watchman. Once you progress further into the game, most likely once you reach chapter 3, the NPC is no longer accessible. This happens with a lot of NPC's. The servant to the Archbishop is another example. If you don't give her the holy mark before defeating the Archbishop then when you return she's transformed into a Carcass creature. Whether you get the full NPC quest depends on how far you progress before speaking to them for the first time or for the second time.
It's interesting that even on your first playthrough, if you fight the Nameless Puppet and it gets to the stage where you remember some of the characters' lines about P, you can actually hear Romeo say "Maybe this what real freedom feels like. Thanks, Carlo." It's the one line you never hear, since even in NG+ the line is still garbled but the subtitles are what change. They went to the effort of recording that line since it fit during the Nameless fight
The Dialogue being 'disguised' like this was another way it reminded me of Nier Automata and I loved it. In fact to me the difficulty was the only part that made me think of a Souls game. For the most part Nier Automata was what this game reminded me of.
The player puppet reminds me of Nier, someone so driven by a desire to kill and revenge that they couldn’t stop for but a moment and see the obvious signs they were the villain
Spoiler warning maybe, as these things get meaning once you have finished the game That’s why you only get the automatic translation in NG having played through it and NG+ it’s heartbreaking, especially Romeo…
I knew it, what theyre saying will make you feel like youre the badguy thats why they made it gibberish, i was also thinking that on a 2nd playthrough you will understand them more, and its there an item to translate their words
Also interesting seeing the different methods people use to read it. I've seen squint your eyes, open your eyes really wide, cross your eyes, and now this! For me, I crossed my eyes and uncrossed them and it clicked like an optical illusion so I could read it pretty well after that.
This was very reminiscent of NieR Replicant. I love how the game incorporated shit from some of my favorite games NieR, Sekiro, Bioshock, and Bloodborne to name a few, however it wasn’t a copy of any of them and had a great and intriguing story and themes on its own.
You're welcome. I made this video before I even knew you got that in NG+. If I would have known it was done in NG+ at the time, I would have just clipped and compiled those and saved some work because the act of translating it isn't really what is important. It's having the lines compiled and in an understandable state for people to reference.
@@rickytebbe i’m curious how you manage to decipher any of that without having the translator unless there’s some Pinocchio language that I’m not familiar with, just giving you a hard time dude :-) keep up the posts
If you beat the game and play it again when it asks you for a new game once you play back through you can hear the puppets instead of it just being the random text at the bottom it’s quite messed up
I hate that im too bad at this game to experience this story and ng+ naturally. I was having no problems until Laxasia and I dont have it in me to spend 100s of tries beating a video game boss
Not sure what the strat here was, the puppets just figured "ye lets just massacre everyone then there's no zombie infestation!"? Didn't seem to work out.
I made this video before I even knew you got that in NG+. If I would have known it was done in NG+ at the time, I would have just clipped and compiled those and saved some work because the act of translating it isn't really what is important. It's having the lines compiled and in an understandable state for people to reference.
makes me think in how tragic conquest of native tribes was because that lack of "understanding" from the suposed "civiliced" world...this is very interesting how things could be different if there was understanding and mutual trust over thinking the worst on things.
Romeo's story is so tragic, and even in the end before the fight he offers you his hand because he thinks you understand him, but you still don't know the truth, so one of you must die...
P never listen to Romeo and choose fight all along. When Romeo says “who’s the puppet? Me or you”, I think Romeo is definitely a human like, but P is still a puppet there.
I'd say P is just being manipulated, while the other puppets literally can't say "no" to their creator (maybe even P couldn't that early in the game, but by the end you certainly can...)@@zououtexceptme7750
@@zououtexceptme7750but P cannot understand Romeo. He literally can’t hear what he’s saying. All P knows is that puppets are killing people and Romeo leads them. By killing Romeo, P kills the puppet frenzy.
I don’t think calling P a ‘puppet’ is really fair. P is a very special puppet capable of emotions and complex reasoning from the moment he leaves the train car. He was designed to be more than just a puppet. If P knew the truth, then there is a genuine chance that P would have worked with Romeo
But there’s another problem: when Romeo said “who’s the puppet?”, the answer is Romeo. He even says as much when he kills you. “We are his puppets.”
Romeo is bound to Geseppe’s orders, and cannot stray from them. He cannot make his own choices and cannot free himself from his strings. Romeo was created to lead the puppets, to be their king, while P was created to replace Carlo.
Romeo is a puppet hopelessly bound in string, while P is destined for something more.
Edit: if you don’t believe me that Gesseppe is the one ordering Romeo around, Romeo tells you as much when you get the completed ergo wavelength decoder and listen to Romeo’s message.
“All puppets are bound by the grand covenant.”
“Rule #1: All puppets must obey the will of their creator.”
“Rule #0: The creator’s name is Gesseppe.”
@@Donshades4404he only meant at this point in the story P is a puppet because he’s not acting of his own free will but out of manipulation. He’s still on Gepettos puppet string bc P does not know the truth yet. That’s why one of the endings in lies of P is called Free from the puppet string
@@bbigdouble yes because all the way tell you fight np you are g’s puppet doing his bidding
When you realize you’re not a good guy, but helping the bad guy
Pretty much every souls game in a nutshell
Fuck geppetto >:(
You are you. You choose at the end.
NG+ gives you an item that translates all the puppet dialogue for you :(
That's good! I have a feeling a lot of people aren't going to make it to new game plus though
A lot of people are going to New game Plus
getting huge Nier Replicant vibes from this
What's the item is called?
@@vvampii3826you get it when you encode the king of puppets message, now in new game plus all of the voicelines are translated
The scrapped watchman is super sad. Even after it all he was worried more about his friends than anything else. I promise that each playthrough his whistle will be heard by toma one last time
One of the kids miss him so much you get ergo blowing a whistle :(
The monster wasn't so bad if people loved him so
Sophie is Sophia. Toma is the boy in the window. Does anyone know who the other two are?
Is there any video that xplains all boss phrases?
After listening to romeo's audios on the stargazer and being able to read what he wanted to say in NG+ I'm really dead inside
I don't think a form of media has made me as sad, actual amazing fucking storytelling
how do you hear his audios?
@@kiume203 interact with it in your bag
@@sentric_ it's super impressive how this game makes you feel. A lot of the game's big story beats rely on you feeling them to land, and for me at least, t hit every single time
i cant move upon the realization but i just thought that since weve absorbed his ergo in spirit we are one 😭
Oh man this makes the scrapped watchman even more sympathetic. He was so broken up about his friends he didn't even care about the King of Puppets it seems. Like he was still frenzied but it almost seems like it was out of a form of despair.
What gets me is that he still remembers the names of the kids who were his friends
Do you keep all items in NG+? If so, wonder what happens if you use the whistle in the fight with him?
@Gigachad45749 Unfortunately, you lose the whistle in NG+. I tried doing a bunch of gestures since the game says he reacts to children playing but nothing happened
I just got to this bit and it really paints him in a different light. All the puppets were basically trying to fight the corruption of the petrifying disease but I'm guessing the frenzy went a bit overboard
Yeah I feel for that guy
The watchman is Murphy, the puppet the children used to play with an had a whistle to comunicate, he says he misses the whistle because the kids stopped calling for him, and after defeating him we receive a whistle to complete Musphy's quest by handing it over to the kid in the window
My wife started deciding the subtitles while I was fighting the king of puppets and I was like "Oh he ain't the real bad guy is he?"
Kinda feels bad killing them they sound more normal than well any of the npcs
I find it interesting that they still believe they are protecting humans despite the fact they killed almost every human in the city 😂
@@YEY0806 dont forget the disease
@@YEY0806 pretty sure Romeo/lampwick became the king of the puppets by making a deal with the devil(simon?) in order to control the puppets and stop the puppet frenzy (probably because he thought that there was something causing the puppets to not listen to the grand covenant) but once he did so he found out about rule 0 of the grand covenant and had no way of stopping the frenzy(he is commanding them to protect the humans but rule 0 overrides it). I think his command to kill the monsters born from the petrification disease is the only thing he can do to try to help. He also tries to explain to Pinocchio about what Geppetto did with a play and when p doesnt understand he feels like he has no choice but to stop him
@@moo4700oh yeah that makes sense after finishing the game. But still wouldn't the King also be bound to law 0? Considering that Geppetto made ALL the puppets besides P bound to the Grand Convenant
@@YEY0806 nah the puppets who have egos arent bound by the laws(the fellas in the hotel for example) and since he was originally human he probably turned into a puppet with an ego
Romeo’s backstory is so tragic. After you get the Ergo Wavelength Decoder from Venigni, it is reveal that you (Carlo) and Romeo were best friends who grew up together in the Monad Charity House. You both have inspirations to become a Stalker, but when the Petrification Disease struck, you (Carlo) tragically passed away. Geppetto was devastated by this, so he transplants his son, Carlo’s ergo inside the puppet, P, and begins the Puppet Frenzy in order to gain enough ergo to revive his son as fully human. After finding out about Geppetto’s plan to essentially wipe out every human in Krat, Romeo himself becomes a puppet also and led a rebellion against Geppetto. He sends the Parade Master and Fuoco out to retrieve your puppet body, but Geppetto already gained full control of your body, ultimately led you to kill your best friend, all the while, Romeo is calling out to you the entire fight, begging you to come to your senses. In the end, even though Romeo wasn’t able to get to you, but he’s still proud of his best friend achieving their dreams of becoming a Stalker
That's so tragic man :(
At least add a spoiler warning first
@@peterk.2108 You’re on a video that is already spoiling you on the lore. I’m just putting it all together
@@RottenPieceof I mean no
For one his vid is for people that can’t read the robo text that’s already there
2nd you’re talking about shit that gets touched on at the end of the game, so again, you’re spoiling
@peterk.2108 I know. I am spoiling, but you are watching a spoiler video. You can't read the text until you are in NG+, and at that point, you already know the story
the puppet show at the beginning of puppet kings entrance makes sense once u see the bad ending the puppet king was trying to help us this whole time
I wonder if this explains why there’s living NPCs like merchants, Veigni etc still able to run around without being killed, because Romeo finally managed to wrestle control over the puppets enough to direct them into attacking the Carcass lobsters. And all the bodies of dead people killed by puppets are usually fairly decayed, so they were from the initial wave of puppet frenzy before Romeo took control.
this would actually kind of explain why if you manage to drag a puppet into combat with a carcass monster they will battle each other instead of you. I kind of like the theory that romeo in the end was doing his best to stop the puppet frenzy but you just didn't understand at that point so one of you had to die.
@@shasts.2206 Romeo could not stop it. He was just leading the puppets but Geppetto was controlling all of them. They kill everything indiscriminately. All three factions(human/puppet/carcass) all attack each other on sight.
@@atomskthepirateking2776i havent seen a puppet on puppet fight though
From all this dialogue, i feel like the puppets are alluding to the grand covenant only being for gepetto. For example when the king said "the laws of the grand covenant bind us, we're his puppets". And I feel like the bosses have grown some sort of morality, and they dont want to continue killing, but they have to because of the grand covenant; and the only way to free themselves and stop everything would be to kill Carlo (P).
That's cause of the hidden rule 0 that Geppetto created (Which states that he is their master)
I havent finished it yet. But ther was 4 rules at the start, as explained. 1 of them was not to attack humans, another was not to lie. They somehow could not lie, or the other 2 rules. But they could not lie to enter the Hotel.....That was so weird. But now I think I get it.
Interesting how P doesn't completely understand what they are saying since hes also a puppet but he/you can sort of make out words. At first with the parade master and Watchmen I thought the frenzy was only making them say insane nonsense. This game is great.
in new game + you can't understand what they're saying? i was expecting something like nier...
actually you can, venigni gives a decodifier kind of thing after you defeat the king@@vertexpmed
@franciscofq2056 good to know... thanks 😊
@@franciscofq2056 the decoder transfers over to NG+?
Spoiler, if you didn't get to the true ending yet, sorry.
In the best end, when P refuses Geppetto, he is telling him that he didn't bind the P-organ to the law of the covenant, the one on which all puppets were, where Geppetto controlled all of them, in order for the heart to grow stronger for its final purpose. That might be a reason why P, as a puppet, is unable to communicate or understand them. This is why P isn't affected by the puppet frenzy. If he was, he would have fought against Geppetto from the beginning, or at least try to.
“Agh! My back is hot, I’m exploding!” is some of the best dialogue I’ve heard. I can’t believe they’d hide it from us.
It makes it worth playing through again as you're given the end game item which decodes all puppets dialogue. Really fleshes out the story even more
@@MrRob49815ehats that item? How can I get it?
You can just read it.
Whiteout context feels like the watchman is receiving some backshots
I wonder if the Watchman attacks P because he thinks P is like the puppets who killed all the people. He was after all a favorite of the kids and the kids loved him too. And he had developed a fondness to them too.
Those scrapped watchman lines are so sad. What made it even worse was that kid with the whistle side quest
I know right? Imagine being a kid and not only being not afraid of the Watchman but you see him as a friend
@@fantochedollmaker7030Ðere's no reason ðe kids should be afraid of him.
@@danielantony1882 To be honest he is kind of... impressive, even without the red eyes.
BAD CHILDREN GET THE STICK. 💀
Every Asian Parent 😂
"Discipline will do the trick"
He loves beating kids so much he made a little song out of it
*Proceeds to rip his own head off.*
This reminds me so much about NieR, Even the king of puppets resembles him a bit. Also the fact that we discover he was the good guy all along fits perfectly in nier narrative style.
Romeo was trying to fight the alchemist in the end...
Thank you. This does though add a lot of sadness to the story. Poor Romeo and the other puppets
The parade master talking about toy land is where pinocchio goes and turns into the donkey in the original story with lamp-wick
I like that thr puppets see P like one of their own even telling him to join them.
thanks for this!! was hoping someone would touch on these eventually but was sad people weren't commenting on it. looking forward to learning what this all means later on in the game...
This was going to be a great part of my 2nd playthrough. I'm finding that I completely forget I can read their dialogue because I'm too busy trying to survive, so I'm coming back after every puppet boss. Thanks for the video lol
Awesome! Thank you for the video! This game has been a blast, I really dig the story.
Thanks a lot! I thought that it was just some puppet hieroglyphics and no sense at all. But it is real cool monologues and makes the story deeper and gives little clues to understand what’s actually going on and who is imposter :)
This is another brilliant thing about the game. It is so worth it to do a new game +
I look so different to everything in the second play.
This game really competes to the soulslike games
Oh this adds a ton of flavor and personality to the bosses. Of course, if the dialogues were translated on the first play, much of the plot were spoiled, since Gepetto was the bad guy since the beginning and everything except Simon's actions was staged by him
"I miss the whistle" - scrapped watchman
Think thats a hint that blowing murphys whistle could stun him like Father Gascoigne from bloodborne?
That would be cool but you can't get it until after his fight and then they take it from you in NG+
@rickytebbe ill keep posted once I hit NG+
The watchman is murphy
The story in this game is fantastic and sad. The devs really took inspiration from Hidetaka Miyazaki and you can tell by how sad the story is and everyone who is good to you dies (depending on the ending you choose)
Miyazaki is a joke
@@wallacesousuke1433 that's your choice to think that.
A game about fucking Pinocchio should NOT be hitting this hard bro 😭
Thank you so much for doing this! I am already getting pulled in by this world, and knowing how deep the rabbit hole goes is awesome. Very appreciated!
The second time fighting the king is saddest than the first time, the king was right 😢
i tried my best to translate these while playing…but man i was way off 😔 still, i had a feeling what they were saying would make me sympathetic towards them. especially the watchman and king of puppets. thanks for the video!
In the Scrapped Watchman fight, the translated dialogue reveals him to be Murphy. The puppet that the character Toma spoke of in the game. Toma was one of the citizens, who was sadly afflicted with the petrification disease. Toma is found in Chapter 2 at the House of Elyson Boulevard and when you speak to them, they will state that they want to see Murphey. After defeating the scrapped watchman boss battle you can find the guard whistle on a candle-covered bench with the word "Friends" written on the pavement in front of it. If you let Toma listen to the guard whistle, Toma will believe it is Murphy and will sadly pass away, thinking about their friends.
This dialogue style for the puppets reminds me of the enemies in Neir 1. You were really killing human souls and some monsters you were fighting in the game were even begging you to stop attacking. However, you don't find out what these enemies are saying until later, which makes the experience much more disturbing and haunting. I really like how Lies of P connected a lot of the boss battles and notes together, it was actually one of my favorite parts of playing, since notes and artifacts were actually a connection to later boss fights or gave more background on the characters you fight/run into.
If I remember right, you end up giving the whistle to Toma during that quest, and if you come back later, you can hear him blowing on the whistle and coughing as you pass by. At least, that's what happened in my playthrough before he went silent.
@@garbagebandit5934 Ahh I probably missed that during my playthorugh. I did got back to Toma's window much later in the game and there was no response. It may be random depending on each player's playthrough.
@@jasmynrivas8400 You can't complete the quest if you don't go back to his window shortly after you grab the whistle off the bench once you've defeated the Watchman. Once you progress further into the game, most likely once you reach chapter 3, the NPC is no longer accessible. This happens with a lot of NPC's.
The servant to the Archbishop is another example. If you don't give her the holy mark before defeating the Archbishop then when you return she's transformed into a Carcass creature. Whether you get the full NPC quest depends on how far you progress before speaking to them for the first time or for the second time.
I think the when they made the dialogue they might’ve took inspiration from NEIR:automato
It's interesting that even on your first playthrough, if you fight the Nameless Puppet and it gets to the stage where you remember some of the characters' lines about P, you can actually hear Romeo say "Maybe this what real freedom feels like. Thanks, Carlo." It's the one line you never hear, since even in NG+ the line is still garbled but the subtitles are what change. They went to the effort of recording that line since it fit during the Nameless fight
My theorie that The King of puppets was trying to help and worn P/ Carlo was right sweet
I would like to hear more stuff about that post credit scene in lies of p. Nobody seems to be talking about it. I just wanna hear what people think.
I planned on doing a video about that very thing
The Dialogue being 'disguised' like this was another way it reminded me of Nier Automata and I loved it. In fact to me the difficulty was the only part that made me think of a Souls game. For the most part Nier Automata was what this game reminded me of.
The player puppet reminds me of Nier, someone so driven by a desire to kill and revenge that they couldn’t stop for but a moment and see the obvious signs they were the villain
The more and more I learn about toma and his friends the sadder I feel about that quest man.
1:01 I relate to this way more than I should
Spoiler warning maybe, as these things get meaning once you have finished the game
That’s why you only get the automatic translation in NG
having played through it and NG+ it’s heartbreaking, especially Romeo…
I knew it, what theyre saying will make you feel like youre the badguy thats why they made it gibberish, i was also thinking that on a 2nd playthrough you will understand them more, and its there an item to translate their words
"Aaaah my back is hot, i am exploding"
it's interesting that if your look far away, you'll see what they say
Also interesting seeing the different methods people use to read it. I've seen squint your eyes, open your eyes really wide, cross your eyes, and now this!
For me, I crossed my eyes and uncrossed them and it clicked like an optical illusion so I could read it pretty well after that.
Great work! Thanks!!!
I literally just did this for King of Puppets, lol. Pretty neat that they went this route for it
This was very reminiscent of NieR Replicant. I love how the game incorporated shit from some of my favorite games NieR, Sekiro, Bioshock, and Bloodborne to name a few, however it wasn’t a copy of any of them and had a great and intriguing story and themes on its own.
So we where the bad guys!!!
Sounds like it’s hinted towards the dlc where bad boys go to an island and gets punished
Finally! I can sleep at night:) thanks man
That oh King my king is surely a reference to dead poet's society
The fact Romeo sends these puppets to help you as their king but Gepetto forces them to fight you as he's their god is tragic
scraped watchman be like: can you hear my whistle baby ?
Thank you!
“Bad kids get the stick” is so fuckin funny to me I have no idea why
guys i defeated king flame fuoco wish me luck on the other bosses
Thanks for giving us the translation even though new game plus also gives you the translation😮😂
You're welcome.
I made this video before I even knew you got that in NG+.
If I would have known it was done in NG+ at the time, I would have just clipped and compiled those and saved some work because the act of translating it isn't really what is important. It's having the lines compiled and in an understandable state for people to reference.
@@rickytebbe i’m curious how you manage to decipher any of that without having the translator unless there’s some Pinocchio language that I’m not familiar with, just giving you a hard time dude :-) keep up the posts
@@richardgohlIt is very tricky but if you pause the dialogue when the puppets talk you can read the letters, it's just very difficult to see
play NG+ , NPCs give you the decoder, i feel bad for the king
Well done, thanks for this!
1:36 I know bro was sweating with like 5hp and just one hit away from recharging a cell
even though this isn’t the game i play or watch, this is still pretty interesting
dude's reading this as if he wasn't paid at all as the other voice actors in the cast
Lol well there's good reason for that... I was not paid
@@rickytebbe fair enough reason
Nice work
"are we the baddies?" moment
When you start new game plus its all english so i mean i didnt have to anyways lol
I can for some reason understand the lies of p dialogues very easily
So… we was the bad guys all this time?
Sorta. More like we were doing bad guys bidding unknowingly but a lot of what we kill needed to be killed anyway
you sound like the placeholder voice they were using during the demo 😂😂😂
Fueco is just a Space Marine lmao
Kinda makes me sad to have to kill them all
Oh no.... oh no... oh no... why is it that every DS like have victims instead of enemies?
So what you're saying is... WE're the bad guy.
This is kinda sad tbh
when you go ng+ the dialogues become normal. anyone else noticed it?
Hey, I don't know if you noticed this, but if you go ng+, the dialogue is normal
Guys! I can't believe NONE of these other commenters have noticed yet, but the dialogues are NORMAL if you do NG+! Crazy
Gerppeto you mf, how far that old man it was to just have your son again it was something sick, but what broke me the most was the police man
puppets were the good guys
Damn i thought romeo said uncle not carlo
oh man, that woulda been wild!
Welcome to the world of truth puppet of Guppeto .😊
If you beat the game and play it again when it asks you for a new game once you play back through you can hear the puppets instead of it just being the random text at the bottom it’s quite messed up
its sad to know/learn they aren't evil at all after killing them all and they were only trying to help
Today i noticed that if you die a lot in a boss fight subtitles started to appear more legible. Anyone noticed that?
I hate that im too bad at this game to experience this story and ng+ naturally. I was having no problems until Laxasia and I dont have it in me to spend 100s of tries beating a video game boss
My poor boy Murphey
if you squint your eyes you can kinda read it
"BAD CHILDREN GET THE STICK"?????
it is somewhat readable... even without the item
fun fact, you can see their text as normal if you play the game in NG+.
Not sure what the strat here was, the puppets just figured "ye lets just massacre everyone then there's no zombie infestation!"? Didn't seem to work out.
Dude you literally didn't need to do this. Game does it for you
I made this video before I even knew you got that in NG+.
If I would have known it was done in NG+ at the time, I would have just clipped and compiled those and saved some work because the act of translating it isn't really what is important. It's having the lines compiled and in an understandable state for people to reference.
makes me think in how tragic conquest of native tribes was because that lack of "understanding" from the suposed "civiliced" world...this is very interesting how things could be different if there was understanding and mutual trust over thinking the worst on things.
10/10 content ur the PLUG
Zach sophie eric toma. Is the watchmen talking about his kid freinds before he was scrapped?
Yep!
feel like ima bad guy
Nice
did you go through all that effort before trying new game+? ngl that's hilarious😂
Bad children get the stick💀
God I feel guilty for killing. The puppers