Complete Guide to the New Republic - Thrawn's Revenge 3.2

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  • Опубликовано: 2 окт 2024

Комментарии • 125

  • @NiiRubra
    @NiiRubra Год назад +148

    "Give me liberty, or give me dauntless" an inspiring ideal that we should all strive to uphold.

  • @micahbannister1287
    @micahbannister1287 Год назад +150

    I love that you've put more and more dry humor in your videos as time has gone on. You do amazing hard work, but it's also just fun to hear you chat and joke about star wars

  • @magosmarechferracioli1128
    @magosmarechferracioli1128 Год назад +81

    13:45
    The more the mod changes, the more it stays the same. Like Delvardus suicide charging Veers into an early grave.

    • @MCAVee
      @MCAVee Год назад +3

      This actually bugs me as I can never get him as any other Imp faction. With some luck that'll change in 3.3 and if not, well, there's always next time. It's basically the only thing I can gripe about regardless, I absolutely love Corey's EaW mods.

    • @magosmarechferracioli1128
      @magosmarechferracioli1128 Год назад +1

      @@MCAVee Especially since playing Eriadu is pretty much an Empire challenge run.

    • @starcaller6448
      @starcaller6448 Год назад +2

      I’ll bet! I waited till week 20 to run over Delvardus and both his ships didn’t last long. I was hoping he’d come back in Knight Hammer but Daala’s got that. She never attacked Yavin and I never got to Champions of the Force her. Disappointing.

    • @Theology.101
      @Theology.101 Год назад +2

      @@magosmarechferracioli1128 Eriadu just feels like easier empire to me, at least on known galaxy maps. If you wipe out the rebels in the south fast, you’re pretty much chilling on all fronts and can throw big shit at anything in your way

    • @magosmarechferracioli1128
      @magosmarechferracioli1128 Год назад +1

      @@Theology.101 My problem with him is he has like two PD-options and zero carriers.

  • @glassofmilk3474
    @glassofmilk3474 Год назад +30

    Gotta love how if you take the core as the Republic by era 4 you just end up with you and the Pentastar Alignment left in the galaxy.

  • @matthewcaskey1051
    @matthewcaskey1051 Год назад +16

    Just want to say, if Disney makes a new game, whoever they contract with needs to get you and your mod team involved, I love Thrawns Revenge. You guys turned a mediocre game into a phenomenal classic!

    • @ThunderRod
      @ThunderRod 10 месяцев назад +1

      Base game is good too

  • @metaghost068
    @metaghost068 Год назад +29

    This overview is great, it actually makes me want to give the game another shot

    • @matthewcaskey1051
      @matthewcaskey1051 Год назад +5

      The game is amazing, if it proves difficult for you, play a "from the ground up game" on the easiest setting. Help you understand the game better.

  • @apertureemployee215
    @apertureemployee215 Год назад +22

    1:15 I dunno. I've seen the AI make some pretty devastating fleets centered around five or six home one types lol

    • @CoreyLoses
      @CoreyLoses  Год назад +14

      It's not that it *never* works, but it's the least efficient thing to do

    • @Mr.HeisenbergTheCook
      @Mr.HeisenbergTheCook Год назад +17

      The mod AI doesn't spam certain ship types as bad as in the vanilla game though. I once had an Empire galactic conquest where the Alliance suddenly appeared with a fleet including 90+ assault frigates 😂

    • @JIMvc2
      @JIMvc2 Год назад +1

      @@Mr.HeisenbergTheCook 👀👀👀👀😳😳😳😳😳😳

    • @shinystarmiestudios4179
      @shinystarmiestudios4179 Год назад +5

      @@Mr.HeisenbergTheCook I've had certain runs where, I kid you not, I went to attack Kuat, the last planet the Empire controlled.
      I'm not kidding you, they had 12 Acclimator Class Assault Ships, and 100 Tartan Patrol Cruisers.

    • @alexmadison6719
      @alexmadison6719 Год назад +1

      Yeah, but if you stack 2 home ones into an impenetrable wall and then dauntlesses behind said wall, it’d be infinitely more dangerous

  • @Moon_Cricket_Stinks
    @Moon_Cricket_Stinks Год назад +12

    The best unit is the Rebel boarding shuttle. If not for how awesome capping awesome ships are, it's the hilarious dialog when you click on them or when they're about to die I end up laughing 🤣

    • @KyleMcAninch
      @KyleMcAninch Год назад

      They also legit are the best unit in the game. If you keep mon mothma early on, they can pay themselves off really quickly.

  • @Connor-fz9ru
    @Connor-fz9ru Год назад +9

    so happy to see your faction guides continued, i noticed you have the Everything you need to know; title similar to the other faction guides, not sure if you want to include the post-script of-Thrawn's Revenge Faction Guide if only so that they're all searchable by "faction guide" keyword.

  • @otminealnamer1385
    @otminealnamer1385 Год назад +2

    I've been enjoying the NR overall(gave the mod another chance - at first it was too overwhelming, but I've warmed up to it a bit more), albeit the one quip I have with them is that moncal ship turbolasers feel too inaccurate vs how they're supposed to be lore-wise(at least for legends lore). The ships don't have smaller guns because the moncal ships have superior targeting systems rendering things like light turbolasers unnecessary. The problem this leads to is no good way to deal with corvettes; NR smaller ships feel like glass cannons that really need to be kept in the back at maximum range, which is fine vs pure capital fleets(which, I find, no faction ever builds anyways), but sending them to attack corvettes is insta-death.
    That said, I really enjoy NR's ground game the most out of the factions I've played so far. The troopers are surprisingly strong, the A-4B's are better than AT-AT's and amazing for defending planets on the ground, and they've got some nice hit and run vehicles. Stacking heroes of endor is also a really nice touch and fun to do on infantry-heavy enemy planets. The MPTL is also interesting - not as good vs infantry as other artillery, but better vs vehicles and buildings.
    Also, side question; is there any plan to fix maldrood's AI in recruit? It's way too aggressive compared to any other faction. This is easy to replicate, just play on recruit for a bit in any progressive GC and maldrood will swallow up the entire right half of the galaxy by week 30-40 every single time. Later in game, it becomes player vs maldrood as every other faction is too drained by maldrood's curbstomp to put up a fight, leading to a rather frustrating experience. I would play on a higher difficulty, but it's just too fast for me considering it's very difficult to anticipate enemy movements in this game.

  • @enderlionheart4497
    @enderlionheart4497 Год назад +8

    Been playing this mod for years now, and still love it. I still feel like the good ol' Assault Frigate MKI is really underwhelming. It always struck me as at least a cruiser type, but doesn't seem much better than destroyer level(best for ships smaller than it and not much else). Regardless, you guys are doing amazing work and absolutely love it!

    • @alexmadison6719
      @alexmadison6719 Год назад +3

      It’s kinda redundant. Dauntless has double the DPS with turbo lasers. PLUS ion cannons. For double the population, so unless your flanking or need the little lasers (unlikely, as corvettes exist), they are always the worst option.

    • @enderlionheart4497
      @enderlionheart4497 Год назад +2

      @@alexmadison6719 I wish you were wrong, but you're not. That's exactly right. The Dauntless is far better, and even the Liberty. Those, coupled with Neb-Bs and corvettes make the Assault Mk I pointless. And I really think that should be changed.

    • @mikd157
      @mikd157 Год назад

      Dauntless my beloved

  • @ArcBing
    @ArcBing Год назад +15

    I forgot how good Thrawns Revenge looks. You and the team should be proud 🥲

  • @wenos0228
    @wenos0228 Год назад +7

    8:48 you recorded description for Endurance while showing Nebula, but it's just a minor mistake

  • @martymartin5302
    @martymartin5302 6 месяцев назад +3

    One thing I will say about the bulwark-lll is that they can make for excellent choices for taking on SSDs when you do not have super Star dreadnoughts available. In the bacta wars story mission, I used three bulwarks to help take down Issard. Their sustained fire power makes them ideal for shredding through the high shield points of an SSD.

    • @kR-qj7rw
      @kR-qj7rw 4 месяца назад

      I mean 100 dp20s do the same and it's a sight to see
      Go to hell you over sized triangle I have a turbolasers boat or rather an armada of them

  • @zevermoon
    @zevermoon Год назад +2

    Really you didn't cover the New Republic spy network. If you look at your hero pool you have 6 infiltrators Han, Lea, Luke, Lando, Kyle. By blanketing planets you will know where ships are and what planet to attack.

  • @EnragedByCorn
    @EnragedByCorn Год назад +3

    Had a great time playing with the NR recently. Leia is my favorite leader late game. With her +1 influence on all planets you can basically place tax collection on all of the planets in your backline with a senators office.

  • @fourthknower9831
    @fourthknower9831 Год назад +2

    "You don't want to spam home ones"
    AI: How about I do it anyways
    It's also worth pointing out that as far as I know, the BAC research is able to be triggered at any time in 3.2. not just Ear 3 onwards

  • @StarBornMichael
    @StarBornMichael Год назад +2

    This guide with Coolers addon mod to this Makes the New Republic one hellva Faction.

  • @martinsleight321
    @martinsleight321 Год назад +13

    Great video! Really enjoyed it, and was a great opportunity to show off the updated Mon Cal models, amongst others.
    Would really appreciated a fall of the republic version of this. Especially for the Republic in different eras. Cheers Corey!

  • @kreshes7381
    @kreshes7381 Год назад +3

    And what about assault frigates mk2? I liked this bulbous winged guys

    • @wearetheninjasofpie
      @wearetheninjasofpie Год назад

      Not currently in the mod but will be making an appearance in 3.3, the current indev version of the mod.

  • @sper1585
    @sper1585 Год назад +2

    Although when I first saw the rocket symbol on the bombers I though it was a wrench. Their inclusion makes spotting bombers easier when not familiar with certain squadrons.

  • @admiralcasperr
    @admiralcasperr Год назад +2

    11:15 Whenever I see these I can't help but shout "Lone Starr!!!!"

  • @Crustiez-
    @Crustiez- Год назад +3

    How is the development of revans revenge going I'm super excited for that mod in particular I love that time period and I would love to see what all you do with it is there a rough estimate on how long we should be waiting for?

  • @rolfhase6562
    @rolfhase6562 Месяц назад +1

    Hi from Germany it is the best mod and a good guide video

  • @leotavira7854
    @leotavira7854 Год назад +1

    Just started playing the mod a few days ago and have been really enjoying it thus far.
    Is it just me or is Mon Mothma the worst Chief of State though? Her bonuses are just so bland
    I've found Navik the Red really good early game for fortifying key shipyard worlds

    • @CoreyLoses
      @CoreyLoses  Год назад +2

      Mon Mothma's bonus is one of the initial ones we did so it's got a little less to it, her and Leia will get some updates soon.

  • @SurvivenTerry
    @SurvivenTerry Год назад +2

    YeaH man thats some good shit

  • @user-alexander353
    @user-alexander353 Год назад +1

    Is it fair that Sacheen frigate has no point defence system? If it's positioning as a anti-fighter frigate, then it should be expected to be protected from fighter's weapons including missiles and torpedoes?

    • @CoreyLoses
      @CoreyLoses  Год назад +3

      It's not an anti fighter frigate though, like I said, it's anti ship. Point defense is given to ships with rapid laser cannons, the Sacheen doesn't have those.

  • @savirianwinter1656
    @savirianwinter1656 Год назад +1

    Ahh, so this mod actually makes you use your head. Finally.
    I mean other mods are amazing too, but I want to actually use a fleet or strategy that is affective.
    There are very few games that do this, but these games are majestic and amazing in function.
    That aside now, how are you doing?

  • @Indignation211
    @Indignation211 Год назад +1

    As a new republic main, I agree with pretty much everything stated in this video. Though it is also worth pointing out that their later Era ships and especially the NCMP ships have better accuracy than normal; the NCMP ships in particular are about as accurate as one caliber lower.

  • @geesixnine
    @geesixnine Год назад +2

    Finally! I wanted to play a campaign as the New Republic but I would get absolutely crushed and only own about 5 systems.

    • @lawrencet.74
      @lawrencet.74 Год назад

      Start with securing a path to sullust, clear out the south sector and slowly expand to the core and east. Forget about stuff in the north besides defensive stuff

  • @captainmasadoriansilvalexu741
    @captainmasadoriansilvalexu741 Год назад +1

    Love it corey great work keep it up on of these days it will win mod of the year. "For the New Republic"

  • @mslayer1229
    @mslayer1229 Год назад +1

    Still waiting for greater maldrood guide :3
    Yes I like this guide too

  • @Wedgekree
    @Wedgekree Год назад +1

    Do fighters do more damage in this version? I've played earlier ones and fighters just seem to not be able to put out enough damage to make taking carriers worthwhile. Even hitting an ISD with 10+ squadrons of X-Wings/Light Bombers doesn't seem to be able to do enough damage to take down the shields without backup. Carriers so far haven't been worth it - even in late era stuff K-Wings (to me, at least) haven't really felt like they put out enough to make it viable. No real reason to use carriers.

    • @CoreyLoses
      @CoreyLoses  Год назад +2

      Bombers were entirely redone in .3. the Nebula, as I say in the video, has very high damage. It is squishy, but if you position correctly that just means you're spending less pop on it that you can put elsewhere.

    • @Wedgekree
      @Wedgekree Год назад

      Awesome (on the bombers). Will have to try them again and the Nebula more effectively (sorry, accidentally deleted comment thank you for the response)

  • @ihn-90
    @ihn-90 3 месяца назад +1

    Send in the fish tanks

  • @admiralcasperr
    @admiralcasperr Год назад +1

    13:25 I love democracy.

  • @KMerse1
    @KMerse1 Год назад

    What? No MC30 or AFMK2? I am mildly disappointed.... But it makes sense as they were both GCW ships.

  • @mouse3872
    @mouse3872 Год назад

    I kinda wanna try a No Mon Cal ships challenge with the New Republic. Basically just attempt to win a campaign without using a single Mon Cal designed ship. I don't know how possible or difficult it would be though

  • @Wo_9
    @Wo_9 11 месяцев назад

    I found myself abusing Nebula's with Mon Mothma SD. It feels like larping as Imperials which is pretty fun and a bit ironic lol

  • @weijianteoh43
    @weijianteoh43 Год назад +1

    2:47 Has the Marauder been changed to be a turbolaser fire-support gunship? I distinctly remember them shooting missiles

    • @CoreyLoses
      @CoreyLoses  Год назад +6

      That's how it is in vanilla EaW. In the mod and other appearances it's always been turbolasers

    • @kR-qj7rw
      @kR-qj7rw Год назад +2

      Pretty sure it has always been turbo on thrawn's revenge
      The missiles came from i think EaW and we know how ja my base game is for lore

  • @dettaskafanfunka
    @dettaskafanfunka Год назад

    I want spacebattles only hate the ground stuff😅

  • @Milsar774
    @Milsar774 Год назад

    That's a lot of vehicles to keep in mind but reading doesn't bother me since I like figuring things out on my side, I'll learn the ropes.

  • @mmm5030
    @mmm5030 Год назад

    never works for me to recruit bothan assult cruisers

  • @jamesondonnell4054
    @jamesondonnell4054 Год назад +2

    Please do this for all factions!!!!!

    • @kR-qj7rw
      @kR-qj7rw Год назад +1

      He has done 3 others so far

    • @colepedrick5908
      @colepedrick5908 Год назад

      Came here to say the same thing!
      And if there are others done - can there be a playlist with them together? Please and thank you!!

  • @sonda9337
    @sonda9337 Год назад +1

    Can Han Solo get the Mon Remonda upgrade on progressive maps?

    • @justintaylor1713
      @justintaylor1713 Год назад +5

      Han Solo can be put into the Mon Remonda if you have an open command slot, go the the planet that he is at, then make him fill that open slot

  • @arpkahn670
    @arpkahn670 Год назад

    Is it just me or does the Corona look like a squashed version of the Event Horizon?

  • @stevenbazinet3404
    @stevenbazinet3404 Год назад

    While I congratulate the people who made this, which is absolutely incredible, I don't like how heavily they gutted the game to the point that it no longer resembles it's former self. What I simply want is a continuation of the original game that adds onto it, not changes it and how the game works, but simply adds new units, new planets, updates the models and graphics, etc. Unfortunately it seems that all the mods out there for Empire at War are determined to gut and fundamentally change the game completely.

    • @CoreyLoses
      @CoreyLoses  Год назад +1

      The nice w
      Thing with modding is you're free to make your own when the ones out there don't align with what you want. There are plenty of much smaller mods which have always been available as well, of course the large ones who have been going for over a decade are going to resemble the base game less.
      To be frank, I do not enjoy playing the base game. I have no desire to make a mod which keeps the things I don't like about it.

  • @똔똔-e5x
    @똔똔-e5x Год назад

    Finally!!
    I've been waiting this video for a long time

  • @theelectricgamer9889
    @theelectricgamer9889 Год назад

    I remember I used to make a fleet full of home one types in order to kill ssds

  • @NiiRubra
    @NiiRubra Год назад +2

    10:40 I like what you did there, with the Bulwark going down with the heavy carrier in the foreground, as you mention how they replace the former.
    Thanks for the guide, Corey, looking forward to the rest!

  • @ryan7775
    @ryan7775 Год назад

    wish you could issue odes while paused on tis game

  • @g.santoro1387
    @g.santoro1387 Год назад

    This is not any more a mod it is a different Game

  • @admiralcasperr
    @admiralcasperr Год назад

    Why does the Majestic have those exotic PD guns? I didn't see anything in the lore for them, so is it just a gameplay choice?

    • @CoreyLoses
      @CoreyLoses  Год назад

      They're in the lore for it.

    • @admiralcasperr
      @admiralcasperr Год назад

      @@CoreyLoses where?

    • @CoreyLoses
      @CoreyLoses  Год назад

      Page 206 of Tyrant's Test. I believe even wookieepedia gives an exact page reference for it on its weapon breakdown for the ship.

    • @admiralcasperr
      @admiralcasperr Год назад

      @@CoreyLoses thx, I was blind

  • @legendairenic6247
    @legendairenic6247 Год назад

    For the New Republic!

  • @spartan078ben
    @spartan078ben Год назад

    I really hope they fix the boarding shuttle save crash bug. I miss stealing whole fleets of Star Destroyers...

    • @CoreyLoses
      @CoreyLoses  Год назад

      It's not a boarding shuttle save crash, the save crash is unrelated and of an unknown cause.

    • @spartan078ben
      @spartan078ben Год назад

      @@CoreyLoses I've found that it occurs after using the shuttle to capture many ships. I was thought that when certain ships were captured, that caused it to crash. At least that's what the thread on the steam workshop seemed to point to. I'm doing a Collosal map campaign right now and haven't used the shuttle at all. Seems to be working ok but I'll still get crashes. Though I think those are from too many units on screen. I had a crash last night after I got hit with a pentastar fleet with 46x Ton Falk carriers. I'm thinking there got to be too many fighters on the field.

  • @Littlemilkjug533
    @Littlemilkjug533 Год назад

    Oh yes, I love these videos.

  • @Speedster___
    @Speedster___ Год назад

    Great video
    Would you consider making a GC map that akin to AotR where NR more or less only has frigates and no cruisers

    • @Littlemilkjug533
      @Littlemilkjug533 Год назад

      They are making a mod about the rebellion vs empire period.

    • @Speedster___
      @Speedster___ Год назад

      @@Littlemilkjug533 explicitly mean the post Endor period. Like AOTR there are still a few Capitol shops but it’s like 90% frigates

  • @thefireking927
    @thefireking927 Год назад

    I love the home-one types

  • @TheSteve_1992
    @TheSteve_1992 Год назад +2

    If you read the books (i.e. the expanded lore) you realize that the New Republic was as bad or worse than the old one. Riddled with bureaucracy and corruption where too many senators basically made the senat inoperable. Wo in the end if you really think about it: if Palpatine wasn't evil to even a comicqlly point and his empire xenophobic without reason then the Empire would be a much more effective and efficient governing system. As Cicero said, every bad government type is destined to be replaced by a good/efficient one: first you have a monarchy which becomes eventually a dictatorship, then the nobles and rich people of the country, state etc. get rid of the system because the homd much power, it then becomes an aristocracy which lead to an oligarchy, which in turn is overthrown by the masses because they are sick of being exploited, it then becomes a democracy which then leads to anarchy after which people are longing for a strong man to lead and unity after which it becomes a monarchy again. Palpatine skipped the monarchy part pretty much but you can't deny that a monarchy would be far more efficient than the clusterfuck that they called New Republic in the end

    • @legendairenic6247
      @legendairenic6247 Год назад +1

      Ok authoritarian kid

    • @TheSteve_1992
      @TheSteve_1992 Год назад +1

      @@legendairenic6247 Kid he says to a 30 year old just because my view differs from his. As you like. You are free to voice your opinion on the matter

  • @kR-qj7rw
    @kR-qj7rw Год назад

    Rsd my beloved

  • @petecalhoun6205
    @petecalhoun6205 Год назад

    Awesome!

  • @-JA-
    @-JA- Год назад

    👏👍

  • @gabriela.f.parker7291
    @gabriela.f.parker7291 11 месяцев назад

    ahsoka?

    • @CoreyLoses
      @CoreyLoses  11 месяцев назад

      She's not around in this period in Legends

  • @trekker105
    @trekker105 Год назад +2

    God I wish the galactic level fleet movement was somehow turn based. As is it's just barely too much for me to keep track of properly.

    • @decepticonpecock
      @decepticonpecock Год назад +6

      I find that judicious use of pause does wonders.

    • @pupulauls
      @pupulauls Год назад +5

      pause the game

    • @lonerangerv1224
      @lonerangerv1224 Год назад

      you can also turn the galactic game speed down in options in addition to pausing often

  • @ltdoc
    @ltdoc Год назад

    How do you rotate the fucking camera?!? I've been playing for 4 days and it's pissing me off that I don't know

  • @Firefocus-fz2we
    @Firefocus-fz2we Год назад

    To be honest, the "bringing the democracy back" kind of discouraged me to play the NR even more, that's literally one of the worst political systems when it comes to dealing with rapid changes to the situations so why restore it.

  • @My2CentsYall
    @My2CentsYall Год назад

    If you want to play as being a TARGET play as the republic their ships stink when it comes to combat. Rebel ships are just target practice but whenever they get a buff them people complain republic is hard and they get nerfed. I'm thinking a sub mod is need to bring the ship on par with the empire so player v player do able. MC90 with no heavily lasers weapons ....really.

    • @kR-qj7rw
      @kR-qj7rw Год назад +1

      They literally are in The same balance tier as imperial ships on the same weight class people just throw them against heavier ships or bigger numbers and say they are bad

    • @legendairenic6247
      @legendairenic6247 Год назад +1

      What are you smoking the New Republic is so strong

    • @My2CentsYall
      @My2CentsYall Год назад

      @@legendairenic6247 im not talking about galaxy mode where you form what ever fleet im talking about skirmish mode.

    • @My2CentsYall
      @My2CentsYall Год назад

      @@kR-qj7rw im not talking about galaxy mode where you form what ever fleet im talking about skirmish mode.

    • @kR-qj7rw
      @kR-qj7rw Год назад

      @@My2CentsYall they literally have the same stats in skirmish
      It's just there the aincan just pop up whenever right next to you

  • @Riddick_TTC
    @Riddick_TTC 2 месяца назад

    How can you rely on bombers for damage when you guys put like 1 or 2 squadron on ships like MC80? and even if you try to edit the new lua script for spawns it crashes the framework...

    • @CoreyLoses
      @CoreyLoses  2 месяца назад +1

      There are other ships like Quasars which gives half their power or more in bombers, while larger carriers still provide significant power. Bombers are pretty strong so "just" a squadron from something like an MC80 is really selling that short. If you're getting framework crashes by editing the LUA that means you're making a formatting error. If you can post what you're trying to change here or in the submodsing channel on the discord, I or someone else can help you.

    • @Riddick_TTC
      @Riddick_TTC 2 месяца назад

      @@CoreyLoses Yeah... well... maybe the problem is I build my fleets purely based on aesthetics haha.
      Well, mainly I doubled the number of initial squadrons on Home One and bigger ships.