Things that need to change for Season 5…

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  • Опубликовано: 2 авг 2024
  • #diablo4 #season4 #diablo
    All NEW S5 Planners: d4builds.gg/rob2628/builds/?s...
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    The Season 5 PTR was a wild ride for sure! Here is my feedback on the Endgame & Class Balance. Thanks for all the suggestions & ideas from y'all. I hope we can make Season 5 the best it can be together!
    Feedback Sheet: docs.google.com/spreadsheets/...
    Timestamps
    00:00 🎮 Intro
    02:24 🔄 PTR improvements
    04:37 ⚔️ Season Theme
    08:16 💰 Gameplay & Rewards.
    17:10 🏞️ Pits
    21:50 🏆 Leaderboard
    22:19 ⏳ Boss HP
    25:02 🎖️ Rewards
    27:33 🤝 Group vs. Solo
    30:41 💥 Class Balance
    34:21 🔧 Basic vs. Core
    37:08 🐛 Bugs
    43:19 ⚔️ General Feedback
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    Barbarian
    Dust Devils after PTR Nerfs: • Dust Devil Barb still ...
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    Video edited by:linktr.ee/kitaiiorasra
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Комментарии • 378

  • @Rob2628
    @Rob2628  28 дней назад +6

    The Season 5 PTR was a wild ride for sure! Here is my feedback on the Endgame & Class Balance. Thanks for all the suggestions & ideas from y'all. I hope we can make Season 5 the best it can be together!
    Feedback Sheet: docs.google.com/spreadsheets/d/1bN8C_Fe9nrWv__jUc_Vdbl220g4NM0mlux-ga_s_-5s/edit?gid=1113574205#gid=1113574205
    Timestamps
    00:00 🎮 Intro
    02:24 🔄 PTR improvements
    04:37 ⚔ Season Theme
    08:16 💰 Gameplay & Rewards.
    17:10 🏞 Pits
    21:50 🏆 Leaderboard
    22:19 ⏳ Boss HP
    25:02 🎖 Rewards
    27:33 🤝 Group vs. Solo
    30:41 💥 Class Balance
    34:21 🔧 Basic vs. Core
    37:08 🐛 Bugs
    43:19 ⚔ General Feedback

    • @zarthemad8386
      @zarthemad8386 23 дня назад

      S5 PTR just shows that S4 was a bait and switch

  • @1ButtonDash
    @1ButtonDash 28 дней назад +32

    the boss resummon is gonna be one of my favorite things. I literally have nearly a whole storage tab of living steel

    • @TheCosta5000
      @TheCosta5000 28 дней назад

      Omg so much distilled fear sitting in my stash.

    • @dukenukem2480
      @dukenukem2480 28 дней назад

      That’s one of the best changes for sure

    • @B455PL4Y3R
      @B455PL4Y3R 27 дней назад +1

      but it will all be in eternal by the time this patch comes??

    • @KatCat18
      @KatCat18 27 дней назад

      @@B455PL4Y3R most things added in new season patches are always in eternal except the seasonal theme features, so yes

    • @1ButtonDash
      @1ButtonDash 27 дней назад

      @@B455PL4Y3R yeah that’s gonna be a change to eternal realms as well

  • @Complication84
    @Complication84 27 дней назад +14

    In typical Blizzard fashion they take 2 steps forward with season 4 then take 20 steps back with season 5. Reminds me season 0 leading into season 1 when they completely fucked the game and everyone quit.

    • @parsian5919
      @parsian5919 24 дня назад +2

      Yep. Nerfed everything and yet the meta was still like Pre-Season but worse. I left season 1 half way because of the long grind with weaker characters.

    • @thelegionisnotamused8929
      @thelegionisnotamused8929 24 дня назад +1

      Patch 1.0 made me quit. Came back for season 4.

    • @Complication84
      @Complication84 24 дня назад +1

      @@thelegionisnotamused8929 same here. And if season 5 goes live in its current state I'll be quitting again lol

    • @skunkvakt1007
      @skunkvakt1007 21 день назад +1

      @@Complication84 same here

  • @XCT82
    @XCT82 28 дней назад +36

    I just want SHRED to be great again....

    • @Rob2628
      @Rob2628  28 дней назад +3

      It sure was fun to play shred back in S2 💪🏻

    • @Warden1869
      @Warden1869 27 дней назад

      MSGA

    • @drax4901
      @drax4901 27 дней назад +3

      Blizzard devs will look at your comment and buff Flay more 😂 fucking team is becoming a meme at this point.

    • @benjaminghazi787
      @benjaminghazi787 27 дней назад +2

      There’s about 70474729 core skills that need to be buffed and scale better. How are “core” which are by name alone core, useless.

    • @mattL---
      @mattL--- 26 дней назад

      @@benjaminghazi787basic skills are stronger than core skills now. I never thought Id see the day but here we are. If s5 is like this, I guess I’ll be taking another 2-3 seasons off again smh

  • @x3TripleAce3x
    @x3TripleAce3x 28 дней назад +9

    What we need for buff bar is be able to have important buffs of our choosing be leftmost justified on the bar while the irrelevant buffs are rightmost justified

  • @Chris-xi8fh
    @Chris-xi8fh 27 дней назад +8

    Rob, you must understand that if the balance between the classes is broke and you change the dynamics of the reward system for pits or the seasonal hoard to compensate for speed clearing or higher tier clearing then there will be a huge quality of life difference from someone playing a barb versus playing a Druid, Sorc or whatever class is behind. That would be massively unfair. In a perfect world it would be great to get better reward for fasted clears or higher tier runs if things are equal but things are far from equal. It all starts with getting the class balances fixed, we can’t have classes lagging behind over a year after the release of D4.

    • @darkcore81
      @darkcore81 25 дней назад +1

      he would not speak like this if the barbarian were in a worse condition

  • @pawebyrdy827
    @pawebyrdy827 28 дней назад +17

    They should upgrade the stash thing, add some more space and fix the stacking items why the hell 50 is limit ? It should be very easy thing to do with little effort and no bug issues which would make many people happy. Hard to understand why they are not picking up this topic...

    • @LastAphelion
      @LastAphelion 27 дней назад

      They need to make all these stupid mats go in the tab, not our stash

    • @irgamaizcool
      @irgamaizcool 26 дней назад

      So they actually addressed this in one of the livestreams way back before s1 or s2. Adding more stash space is actually very dificult for them due to the underlying way it is implemented.
      Its so much more dificult to add stash space that they are actively figuring out ways to make you not need stash space.
      Just because something looks easy to do, doesn't mean it does.

  • @DarkPassenger
    @DarkPassenger 27 дней назад +3

    I really hope tempering/masterworking isn't so F'n bad next season. I literally get angry when I finally get that good piece of gear to drop now because I know what comes next. lol

  • @RezaTheRizzler
    @RezaTheRizzler 28 дней назад +22

    Odd team strikes out again

    • @sonoftristram
      @sonoftristram 25 дней назад

      We don't know yet.
      Balancing is not done by the season team and we don't know what the season mechanic will be.
      Infernal hordes is a persistent mode and not season exclusive.

  • @enkerzan3755
    @enkerzan3755 28 дней назад +26

    Funny, when I suggested a unique item vendor in the forum to test stuff, many people flamed me saying "you're not here to test builds."

    • @fhoenixx5185
      @fhoenixx5185 28 дней назад +15

      On the internet you can say. Sex is fun. And somehow you will get downvoted.

    • @phailpoet1651
      @phailpoet1651 27 дней назад

      Rob is wrong, you're not, you're here to test EVERYTHING not just strictly overpowered builds. That's all everyone will focus on if they do this.

    • @fhoenixx5185
      @fhoenixx5185 27 дней назад

      @@phailpoet1651 somehow you can read and predict minds of thousands of people and their behaviour. I'm shocked. Wow

    • @kudbettinkohen1935
      @kudbettinkohen1935 27 дней назад

      @@phailpoet1651you can still test EVERYTHING when you have the vendor lmao. Just not use it if you’re going to test the grinding elements.
      Bottom 10th percentile critical thinking.

    • @phailpoet1651
      @phailpoet1651 27 дней назад

      It doesn't take a mind reader to understand this dummy.

  • @greganastas
    @greganastas 28 дней назад +4

    Leader board on everything: Leveling to 100 too! Let players compete wherever they want to.

  • @dancehallvibes42
    @dancehallvibes42 28 дней назад +10

    What if instead of random drops at the end you get an item that upgrades an affix of your choosing to a GA?
    Because there is no way this is going to be a better way to get gear than helltide, so don't compete with that. This would be something that would be worth the grind

    • @mattL---
      @mattL--- 26 дней назад +2

      That sounds too easy tbh. I think getting a material to GA a stat is great, but making it random should be the play. Just leave the weighting BS out of it if they do do that. Similar to a fracture orb from POE

  • @frankschwarz408
    @frankschwarz408 27 дней назад +2

    Not having the most up to date snapshot of my character on the PTR made me log out immediately.

  • @ooe5905
    @ooe5905 28 дней назад +30

    We need a pit leaderboard in game

    • @p7755fn
      @p7755fn 28 дней назад +4

      Ofc and you only can see barb on the list

    • @Rob2628
      @Rob2628  28 дней назад +3

      Amen we only have gauntlet 😢

    • @ezcoreg759
      @ezcoreg759 27 дней назад

      Disagree, Gauntlet should be what you push for ranking amongst other players to get a gauge of your characters strength (Leaderboard), Pit should be there for players to test their characters might and gauge their success through the power of their character and their own skill. If you make both of them have leaderboards they both become redundant, one who cares about pushing Gauntlet , might not care about their leaderboard stats in Pit and vice versa, its two leader boards you have to grind out now, and these systems (pit, gauntlet) were designed for two different things.
      edit: its ok for variety, wouldn't be bad just to add more game style modes into Gauntlet to push multiple leader boards in different game modes native to Gauntlet. This way you expand upon the Gauntlet system, a system which is already in place, and you can then take The Pit down a different path and expand upon that with more systems.

    • @Michael-wp9xt
      @Michael-wp9xt 27 дней назад

      Power means nothing in the gauntlet, everything dies in 1 hit. Its 99% just proper pathing, not builds that matter. Pit is the opposite, pathing means nothing, builds mean everything

    • @austin7022
      @austin7022 27 дней назад

      Agreed without pit leaderboards what's the point...

  • @p7755fn
    @p7755fn 28 дней назад +6

    Plz do a good balance... More for sorcs, druids, and necros!!!
    And improve other events plz... More crazy stuff for helltide and legion events (like Butchers, Varshans, duriels, etc)
    Also world bosses every 2hrs instead 2.5 with better rewards

  • @SG-uy3iz
    @SG-uy3iz 28 дней назад +3

    Agree with a lot of what Rob said in his video.
    BLIZZARD: can you fix the in-game trade channel? Sometimes it works, sometimes it doesn't. Sometimes re-setting it works, sometimes it doesn't. Something so simple should be an easy fix. Season 4 was about Loot Re-born. It would be nice to enable that theme by making the in-game trade channel work. I shouldn't have to rely on third-party trade sites.

  •  27 дней назад +2

    I think the easiest way to improve the angel breath problem is to let incense now a drop and allow elixirs and incense salvageable.

    • @henrynguyen4315
      @henrynguyen4315 26 дней назад

      Angel breaths should be attainable via salvaging legendaries.

  • @scotthughes765
    @scotthughes765 27 дней назад +3

    Hear me out, how about a proper hoarde mode where the monsters you fight continuously hassle you, still in waves, but the waves are levelled and once a wave is beaten it auto starts the next wave.
    And the wave cap is set to something ridiculous like 500 or a 1000, and you keep fighting until you get wiped out, and only then you get your rewards.
    Every 10, 15 or 20 levels they could spawn a boss in, and when you beat 100 levels for the first time for every 100 levels you beat you get a resplendent spark also the higher up the wave count you make it the better the rewards become as in uber drop rate and amount of rewards change.
    You'd have to really work on time spent to rewards made, but if it was varied enough in monster families that you get to fight and not just continuously giving you the same type repeatedly it could be fun.

  • @vzwson4995
    @vzwson4995 28 дней назад +64

    S5 provides me ZERO urge to play. S4 was the exact opposite. I couldn’t put the game down in S4. RIP.

    • @joshcarel8761
      @joshcarel8761 28 дней назад +9

      It’s going to be the exact same as season 4 only we have new uniques to play with and less items to brick.

    • @vzwson4995
      @vzwson4995 28 дней назад +6

      @@joshcarel8761 the point is it’s nothing new. The infernal horde is a horrible game mode that offers nothing but annoyance and time wasting.

    • @joshcarel8761
      @joshcarel8761 28 дней назад

      @@vzwson4995why would you expect something new with an expansion coming out in two months?

    • @lilredthabest
      @lilredthabest 28 дней назад +4

      @@vzwson4995& its S4 but worse lmao all the things that did right they took away like helltide hearts 😂

    • @vzwson4995
      @vzwson4995 28 дней назад +2

      @@lilredthabest incredible right? I couldn’t believe how good S4 was. To see them delete all the progress and go back to window licking is sad but not unexpected.

  • @OG25201
    @OG25201 28 дней назад +3

    Yep, dungeon layout generally and Pit's layout particularly are very frustrating. There are definitely gigantic rework needs to be done

  • @archmaesterofpullups
    @archmaesterofpullups 27 дней назад +1

    For the time investment, I feel like the 250 chest should be a guaranteed 3 GA item. You may think this is too much but consider the opportunity cost of that time and that most 3 GA items won't even be useful.

  • @thevagrantgaming
    @thevagrantgaming 27 дней назад +3

    Nerf the absolute shit out of Barb until it makes Rob rage quit

  • @yucakssaletramaras
    @yucakssaletramaras 27 дней назад +2

    I very much agree with everything, I'm missing something... item filters, I think that at some point in the season we are all tired of seeing common, magical and rare items on the screen, I only want to see legendary or unique ones

    • @viktorstorelv
      @viktorstorelv 27 дней назад

      Agree. They said it should be less loot in S4. But 99% of the loot I get is autosalvaged. Even the ones with GA. I have gotten 7 triple GA. All of them was sold to vendor, because noone use the stats on them, at least not in that combination.

  • @Numen1337
    @Numen1337 27 дней назад +1

    I love the formality rob!lets go!!

  • @PowerofRa_
    @PowerofRa_ 28 дней назад +2

    I think adding more mob density like D3 will help and be more fun. Smaller health pools but more mobs. Plus you proc more bonuses. Hoarde timers must go. Random boss spawns and better rewards will help.

    • @darkcore81
      @darkcore81 25 дней назад

      i really miss the D3 mob density

  • @chrisbenson98
    @chrisbenson98 27 дней назад +2

    I think perra gamings video on the Sorc should be standard viewing for the developers working on the class.

  • @FireNewt2024
    @FireNewt2024 27 дней назад

    Very good feedback. When caps are involved it needs to be very clear if you are going over, and what the actual value you get is. Goes for soft caps as well

  • @luciddre4m
    @luciddre4m 28 дней назад +2

    If the infernal hordes arena is going to be a permanent mode, then season 5 will effectively be a test for it in its entirety. They really need to come up with actual fun and creative banes and boons for the future, or no one will play it.

    • @evg3nius
      @evg3nius 27 дней назад

      we really want the new mechanic to be fun. If it's not fun there is no reason to play season and people simply won't play

  • @egaspro
    @egaspro 27 дней назад

    Random idea for Infernal hordes waves, if you kill wave fast enough, next one would have goblin-like creature (not required to kill, fast, can escape) which would reduce timer by x seconds upon killing it.

  • @abelgonzalez158
    @abelgonzalez158 27 дней назад +1

    Sorcerer still plagued by dmg on Tuesday with cc layering and vuln required before you can hit hard, also too many give/take stats when no other class does that! They need a complete overhaul and more aspects and 3rd enchant

  • @____GoMeZ____
    @____GoMeZ____ 28 дней назад +1

    Easy fix blizz, for the crown and shard, make them buff “ultimate skills”. Both by damage, cooldown and how you proc them. Thst fixes both issues of ultimates not doing enough and the items themselves bloating the item pool

  • @Idk0215
    @Idk0215 27 дней назад +1

    rob you are a true hero to me and my diablo carrier I first started watching you when you had less than 10k subs and have helped me a lot with my builds im 12 years old and just did my first 140 pit today and you have been my help watching all of your videos along the way.

  • @zanganator
    @zanganator 27 дней назад +2

    100% agree with everything except the leaderboards in Pits, very nice analysis of everything that has to change in the game, for me the balance of classes and new uniques It is mandatory that it be changed for the good of the game, the state of the game in these aspects is terrible, the problem with Leaderboards are the majority of those who will fight to be the top of those leaderboards are cheaters and people who spend thousands of dollars on third party sell pages to get the perfect gear, for me There is no point, and Diablo 3 is the clear example of how horrible Leaderboards are, the leaderboards in Diablo 4 will be full of cheaters and people who buy gear with real money, for me there is no meaning.

  • @pursuitolikes5217
    @pursuitolikes5217 27 дней назад

    The issue is not because some of the affixes are so rare...the issue is the amount of gold required to reroll an affix. It should be capped at $1 million per reroll because many casual players just don't have that much gold. If you make every affix weigh the same, it will devalue the drop of loot because many more items dropping will have more desirable affixes on them, especially amulets.

  • @x3TripleAce3x
    @x3TripleAce3x 28 дней назад

    The two handed sword expertise issue is a bug if it doesn't proc on tyraels might or twisters if it is procced from a skill that uses a two handed sword. The only condition that should need to be fulfilled is that you're currently wielding a two handed sword whenever any direct damage occurs.

  • @Slaterbby
    @Slaterbby 28 дней назад +5

    I LOVE YOU FRESH HAIRCUT

    • @boriskohlschreiber25
      @boriskohlschreiber25 28 дней назад +1

      High end gaming PC... 7000€. New haircut... 5€ 🤣👌

  • @epone3488
    @epone3488 27 дней назад

    YES. The Jail layout! Your so right it even happens in the "S4 live pit" its a bad map. It needs a loop or another branch or something. (loops make things work so Id go loop)

  • @Longie
    @Longie 26 дней назад

    I agree with getting everything to test it. Though they also need to test how easy or difficult it it to obtain the manuals or uniques, otherwise the focus is the endgame and the early to mid will be forgotten

  • @DakotaM66
    @DakotaM66 27 дней назад +1

    Completely agree with these points. Season 5 looks to be a bummer without these suggestions

  • @joaodarc3688
    @joaodarc3688 27 дней назад

    The buff bar should have the option to lock one or more of the buffs in the first position

  • @Gholladay
    @Gholladay 24 дня назад

    Very constructive criticism. Blizzard should attempt to make as many of these changes as possible. Rob knows how to have FUN!

  • @apeckx5090
    @apeckx5090 28 дней назад +1

    I think they should keep the wave time the way it is but also spawn the monsters in as fast as you kill them, and give players more loot for the number of monsters they're able to kill in each wave

    • @henrynguyen4315
      @henrynguyen4315 26 дней назад

      The feels of trying to get crit damage on gear only to get marksman damage % 4-5 times in a row LOL

  • @chrisarksey
    @chrisarksey 28 дней назад +8

    We need more to do after lvl 100 than running pit and killing tormented bosses just to hope for better gear to run more pit.
    I like things like delve in poe.

    • @corpsefoot758
      @corpsefoot758 27 дней назад

      Infernal Hordes could still serve as solid endgame, if 1) they boost rewards a lot, 2) make the Pros/Cons mechanics more exciting, and 3) make low tiers clearable by casual players while high tiers challenge pros

    • @kudbettinkohen1935
      @kudbettinkohen1935 27 дней назад

      Pit doesn’t even give you gear. The game would be more fun if you could grind pit for gear.

    • @corpsefoot758
      @corpsefoot758 27 дней назад

      @@kudbettinkohen1935
      It does, just not guaranteed GAs so it’s very inconsistent just like most looting

    • @kudbettinkohen1935
      @kudbettinkohen1935 27 дней назад

      @@corpsefoot758 it gives like 6 legendary drops per run with no additional scaling. That’s basically no gear since you can chain spawn helltide with afk difficulty and 100x more GA per hour.

  • @fzaoo
    @fzaoo 27 дней назад +1

    the soft caps take is a very good one! I agree 100% with it!

  • @chunxofun1333
    @chunxofun1333 27 дней назад

    Miss all my forgotten builds and chars that dotn stand up to even tier 105

  • @tobiaspfau3876
    @tobiaspfau3876 27 дней назад

    yea they should listen to rob pls :) also infernal hordes can be such a fun feature with pits aswell also for boss farming since you gain more efficient by doing group activitys

  • @12deathguard
    @12deathguard 27 дней назад

    Are we going to have to do the immortal hordes? Like with your glyphs you have to do nightmare dungeons. If this takes 45 minutes that's almost a full helltide which gives tons of rewards.

  • @user-iv3uu7zi2f
    @user-iv3uu7zi2f 27 дней назад +1

    It’s real PTR feedback that Blizzard should listen to.

  • @vc4990
    @vc4990 27 дней назад

    I remember in D3, Barbarian and Monk are the two strongest classes. Now, Barbarian and Rouge are still the top 2. Coincidence?

  • @TheASDman01
    @TheASDman01 27 дней назад

    We need bandit shrines, we need different type of goblins, vault, and random goblin packs like in D3. That could change gold farming too.

  • @andornagy2087
    @andornagy2087 26 дней назад

    I really hope Blizzard will watch this video before launch because what you are saying is 10/10. It does not take much effort to make these changes since most of it is already in the game...otherwise, they will face another S1 disaster after the S4 fun times.

  • @tasandmnm69
    @tasandmnm69 28 дней назад +2

    I hate being stuck on console, I coukd be playing PoE instead of stressing over D4. In camp fire chat they literally said they dont want to introduce "mandatory" items, then a couple days later we see the new s5 uniques that will be mandatory on almost every build 😂 Am i in a time loop? Also they really need to bite the bullet and give Sorc/Druid/Necro another item slot like ring or amulet or even make a belt slot.

    • @Tochi68
      @Tochi68 28 дней назад

      What do you mean? Both Xbox and playstation has path of exile.

    • @tasandmnm69
      @tasandmnm69 28 дней назад

      @@Tochi68 Shit I meant LE lol. I can't do PoE because the skill tree is just ridiculous and I refuse to follow a build guide like it's damn homework for a game.

    • @thrillainthemanilla1409
      @thrillainthemanilla1409 27 дней назад

      @@tasandmnm69I have not looked at a single build guide and I am having a blast after switching from D4 to POE. You definitely don’t need a guide. I just beat the campaign and started maps with my berserk cyclone build and am not having an issue

    • @tasandmnm69
      @tasandmnm69 27 дней назад

      @@thrillainthemanilla1409 I have heard horror stories from the community and just trying to plan a build out with that insane galaxy of skills is headache inducing. It is complicated beyond being simply complicated, right now I lack the proficiency in my native language to summon a word that multiplies complicated exponentially that also expresses that it didn't have to be that way. It could have been presented in a much better manner and I truly hope with everything in me that PoE2 gets it right because GD does it look great.

    • @thrillainthemanilla1409
      @thrillainthemanilla1409 27 дней назад

      @@tasandmnm69 It really isn’t nearly as complicated as your making it sound. There’s 3 major stats, int/dex/str. Your starting character will have you along one of these 3 stats or in between them. You use your points leveling up to place yourself on the spectrum of these 3 stats. (I.E you want to go full into INT then you go directly up on the skill tree. Full strength is to the left and down. Etc) and along the way you pick desirable passives. That’s really it.

  • @etrosknight2254
    @etrosknight2254 27 дней назад

    I asked for this in the closed beta feedback, I want the ability to place buff icons anywhere on the screen I want to make it easy to keep track of important buffs while fighting. Like in FFXIV, you can put skill icons anywhere, change size and opacity, to help easily do your rotations or keep track of when your skills are on cooldown, and let each player put the icons wherever makes it easy for them

  • @Riffraffgames
    @Riffraffgames 27 дней назад +1

    If re-rolling affixes all had equal weights the season would be 1 week long.

  • @Enko644
    @Enko644 27 дней назад

    For Helltides, I'd like a use for the extra cinders. Since Obals aren't going to drop from the Helltide chests in S5, maybe let us exchange cinders for obals. Maybe make it so you can only do this after all chests have been opened in the active Helltide zones.

  • @THEETERNALANGELX
    @THEETERNALANGELX 28 дней назад +1

    ALL new items , uniques, aspects and new mechanics should be readily accessible to all players- I don't know how difficult this is for the developers to do, this should be something that they should have done right off the bat. They want our feed back, though I don't know why they are making it diffcult for us Beta tsters to do their work.

  • @dashekboone
    @dashekboone 27 дней назад

    number 1 per improvement is letting all player actually participate. This being pc only really killed my motivation to even play anymore

  • @mickpratt8327
    @mickpratt8327 21 день назад

    Definitely going to be working on my backlog and then checking out the expansion in October. Had a blast in season 4, but enough with the nerfs already.

  • @Hopsukka
    @Hopsukka 28 дней назад +1

    I don't care about streamers, but I just wanted to say that your suggestions seem reasonable. I'm really hoping for a soft cap for Armor / Res. Of course the curve for diminishing returns should be very aggressive.

  • @flowqi212
    @flowqi212 27 дней назад

    This might have been your best feedback video ever Rob, gj 👍. The only thing I'd be even more aggressive about is bringing down overall damage way below billions. Nothing in the game is designed to handle these numbers, not the dungeons, not the bosses, not even the UI.

  • @zeuzsp
    @zeuzsp 27 дней назад

    Feedback done well!

  • @MIOKIN
    @MIOKIN 27 дней назад

    finally new haircut, congrats!

  • @eric7069
    @eric7069 27 дней назад

    When I first logged into the ptr server my character didnt have any of its gear since it was an old snapshot , and then I had to grind to even test any of the new builds. So I just said F it , logged off and never logged back in 😂

  • @limeem
    @limeem 27 дней назад

    Why no higher 2-3GA chance on high pit tiers?

  • @Reverent1974
    @Reverent1974 28 дней назад

    Infernal hordes is probably just a data collection point in preparation for the upcoming new co-op mode. Why not have 3 GA gear drop in it as rewards? It will probably just get bricked anyway 😂 some cool transmogs as rewards would be good also.

  • @loleg303
    @loleg303 18 дней назад

    I think the pit group reward scheme is to discourage carries. Making "leechers" pay runeshards won't make it any different, runeshards are too easy to get. I don't think carries are a problem worth solving though, if someone thinks it's fun to do nothing to get mats, so be it.

  • @MBCGBellingham
    @MBCGBellingham 27 дней назад +1

    Dang trimmed up the hair for the US😊 all business

  • @Klingles
    @Klingles 27 дней назад

    They should make it so the new game mode gets so tough that the only reason you can complete is is because the buffs you pick are like "+100% attack speed", "5x damage to crowd controlled enemies", "resource regen increased by 300%", "ability cooldown reduced by 50%", "ult cooldown reduced by 75%", "critical attacks deal 3x damage", etc. These selections at the end of each round need to feel exciting and allow you to play differently in this game mode in a way that makes you feel like a god taking on the most powerful forces of hell to the extent thay would be impossible outside of the game mode.

  • @drawzor
    @drawzor 27 дней назад +1

    We need a AH or they need to remove trading from the gane. We need a armory to save builds. They need to nerf gold cost on reroll. They need to fix all the buggs. And they need to balance all the classes better. And then they need to add leaderboards to the pit. And they need to fix tempering problems.

  • @jonahsmith8595
    @jonahsmith8595 27 дней назад

    I think instead of pits halving awards for group it doubles them for solos instead so there is still incentive for solo but no penalty for groups.

  • @freakkler
    @freakkler 26 дней назад

    great feedback .. says a lot about Flaws in D4 game design. Commonsense , old ideas - Leaderboards, PTR import live chars, remove stacks idea, .. from us community plus good working concepts (D3) not coded into D4. And this is after Six years of coding + 1 full year since release 6.6.2023. Very bad, very slow .. game devs.

  • @bcatbb2896
    @bcatbb2896 27 дней назад

    i spent like 1 hr each for 2 days on the PTR and thats it. didnt care to grind at all because all i wanted was to test things and not grind. they cant seem to get that into their heads

  • @kendavis6826
    @kendavis6826 26 дней назад

    They should let you enchant GA equipment for other GA rolls instead of losing it completely.

  • @kawapwi6231
    @kawapwi6231 27 дней назад

    Robs feedback: Pleaze Buff Barb

  • @markuskonig7704
    @markuskonig7704 27 дней назад +1

    you went in to the hordes with barb, of course you complain that the bsses on tier 8 are to easy. many other classes struggle to even survive those bosses, and it is a 10mins + fight

  • @luminous19
    @luminous19 27 дней назад

    Am I the odd one out wanting a unit prefix option? I love big damage but I don’t like a screen of font
    i.e the M for million, B for barbillon etc

    • @luminous19
      @luminous19 27 дней назад

      Sorry said this before watching till end. Yes agree!!

  • @Longie
    @Longie 26 дней назад

    One biggest concern I have is this was introduced in d3 twice. Do waves to get grift keys. Then introduce later. Both times it failed, so why is it coming in again? Maybe I'm missing something, it just seems like a repeat of a double failure

  • @Marcus_Da_Martian
    @Marcus_Da_Martian 28 дней назад

    With enchantment re-rolls, I kinda wish the my separate them like offense, defense, utility. So if you re-rolls offense you only roll offense

  • @freakern
    @freakern 27 дней назад

    You can only sell all items of your inventory, when you mark them as trash before, and then sell them with a right click to the vendor. Sooooo annoying.

  • @MAYBE_4EV3R
    @MAYBE_4EV3R 27 дней назад

    I was shocked when I respawned in the previous level in the pit. Lol like WTF? and yes I hate the guaranteed deadends. its automatic backtracking with nothing. Wherever this happens, they should just pull from helltide and start spawning in monsters so you can keep filling the meter. I 100% agree they need to show you your clear time of a pit clear. I love the pop up menu idea after opening a pit rift, but what if they took the only good thing about Immortal and when you stand near the obelisk if anyone in town publicly opens a rift, it also gives the option to open an invite to anyone standing there in town? to me that solves the solo player that doesn't usually play with friends or other random group ups. These random group ups already happen at uber boss entrances. I would love for them to make all options in rerolling have the same chance, but if not at least show the percent chance of getting each thing, give us transparency!

  • @sreschi5442
    @sreschi5442 23 дня назад

    Was sich generell ändern müsste:
    PItS: fühlen sich irgendwann langweilig an. Es müsste etwas geben um sich den Dungeon zu modifizieren.Die Belohnung hohe Dungeons zu laufen fühlt sich nicht rewarding an.
    World Bosse: Was soll das? One Hit und tot? Kann ko.plett in die Tonne. Wie schlechtes Wow.
    LEGION: Das langweiliste was es gibt. 10 Minuten 3 x im Kreis laufen!
    HANDEL: Hier wären massive Verbesserungen erforderlich. Eine vernünftige Trading Seite wie bei z.b Poe. Möchte nicht ausschließen das ein Auktion House auch funktionieren würde wenn es vernünftig gemacht wird.

  • @Enko644
    @Enko644 27 дней назад

    I would love Rob to play a sorc for a week and give feedback on that and so he can compare it to Barb.

  • @andriandri-mp1sv
    @andriandri-mp1sv 27 дней назад

    i agree with pit system,i play thorns barb and some monsters not dying,,,they just waste my time,i jump and jump,,, and they just standing there,, its not problem in helltide so i think its somekind of bug.

  • @cellcasket
    @cellcasket 27 дней назад

    Hey Rob, wirklich gutes Video und ich gehe bei allem mit dir!
    Vor allem, dass Core Skills nur noch "support" oder "trigger skills" sind nervt mich sehr. Good old WW Bleed Barb Seaosn 1 - ich vermisse es!

  • @Shadowws_
    @Shadowws_ 27 дней назад

    Hey rob witch build is better in season 5? Bash barb or ww dust devils?

    • @Rob2628
      @Rob2628  27 дней назад

      Depends on what you want to do:
      Speed farm > WW Barb is king
      Pit Push or Boss Killng > Bash is your pick

    • @Shadowws_
      @Shadowws_ 27 дней назад

      Thanks, and you said in other video that the iron skin no uber is better to start bash barb​ right? Or no@@Rob2628

    • @Feindfeuer_x23
      @Feindfeuer_x23 25 дней назад

      @@Shadowws_ I started last weekend and was also following the same guide as you (d4-builds, robs bash-barb planner). I started with the iron skin version (no ubers ofc) because it's simple enough to build and still oneshots everything as you are progressing. With the big upside that you are also pretty much unkillable. Once you start progressing higher in pits and feel that you take longer than 3 minutes to clear them, it's probably time to switch builds towards something more damage oriented. Either WW or Bleed Bash. I went with Bleed Bash as i also was lucky enough to craft and drop some ubers. At that point you should also be able to scale your life a lot higher so that you can survive higher content without needing iron skin.

    • @Shadowws_
      @Shadowws_ 25 дней назад

      @@Feindfeuer_x23 yeah man, i was using ww dust devils and i was doong pit 76-80 for while, but when i start killing uber bosses to get uber uniques i saw that i'm missing damage and than i chose to change my build to bash. Thanks to advice me

  • @GronkEpicBuds
    @GronkEpicBuds 27 дней назад

    a problem with making bosses harder is in that case they really need to boost the rewards becouse otherwise its just no point in doing them, like they say they will make worldbosses harder. to me the only thing that dose is that i will skip them totaly becouse its not worth the increased time it takes to kill them for no rewards.

  • @rafaeldias3874
    @rafaeldias3874 27 дней назад

    D4 team its too quite about the Seson 5 feedbacks.. it sems that they are not willing to change a thing :(
    Awesome overview! Thank you again Rob!

  • @nikoaquarius6591
    @nikoaquarius6591 27 дней назад

    maybe if you finish the highest tier get full stuff all 3GA affixes with 100K of each mats, 1k sparks then you can craft Ubbers you want multiple times and all uniques you want with a list you can choose, then the game is done .

  • @zoolzoo4434
    @zoolzoo4434 27 дней назад

    s5 direct bash will bash cleaves still be target triple masterwork even after nerf?

    • @alecsmith110
      @alecsmith110 27 дней назад

      Probably because it impacts your base damage which is always going to do more for your damage than stacking additive by criting on CSD/close. Probably a balance between crits on bash cleave and strength would be good

    • @kesh_r
      @kesh_r 27 дней назад

      The process of fishing for MC crits is painful. I hope they let you choose which stat you want to crit in the future

  • @USER-bl6uh
    @USER-bl6uh 27 дней назад

    I bricked my PTR instantly because I had my Uber uniques on a lvl 70 druid. Boosted to 100 and poof, it was all gone

  • @trevsguitarstash4967
    @trevsguitarstash4967 27 дней назад

    They need to keep or add s5 iron wolves equivilant for the sparks! Im still playing season 4 on my 13th toon for sparks, unlike every other season i made 1 or 2 toons in.

  • @Deadgray
    @Deadgray 27 дней назад

    Yup, seasonal activity made Blizzard way - they can't figure that when you kill wave of monsters next should spawn. Not that expected more...

  • @viktorstorelv
    @viktorstorelv 27 дней назад

    Let respledant spark drop from more sources, but increase cost of crafting uber uniques.

  • @matejlanca8015
    @matejlanca8015 27 дней назад

    Unpopular opinion, but I think the group penalty is a good thing and 50% seems reasonable. More people clear faster so should get less reward compared to solo players. There are unfortunately still things like having to run Duriel in group to quadruple your mats. Just give us the solo self found tag already

  • @adriaandavel9540
    @adriaandavel9540 27 дней назад

    The timer must be changed to a max time, not a fixed time. Once you've killed all the monsters the next wave begins

  • @matthewburt8632
    @matthewburt8632 27 дней назад

    100% agree on caps. so stupid. In fact, quit nerfing anything, I'm ok with shrinking everything (damage, health, etc) but no nerfs... what they should be focusing on is how to introduce even more cool crazy broken things but then make it DIFFICULT to obtain. And that doesn't mean make it ultra rare. It means figure out ways to make these broken builds require effort/time/skill/etc to attain. Sure luck is part of it too. Make the game fun. Stop trying to balance things when you have sorc/druid just floundering

  • @Paicheman
    @Paicheman 28 дней назад

    Easy way to engage the community would be to make it a focus farm. Like uber bosses are for uber uniques, the horde should be the focus farm for triple GA items. Just make it that if you complete 1/3 of the event, you get 1 guaranteed GA and so forth. Last box would drop x amount of items but all of them with 3 GA.
    This would make it so ppl feel they are not wasting their time. Uber bosses are over once you get your shako and grandfather. Yes ppl are buying mats in the hopes of a GA uber or dups for sparks but thats gonna get old real quick as well

  • @robertwelch1443
    @robertwelch1443 27 дней назад

    My perspective… sad they are nerfing wither. Destroying Shadow Blood Wave for the Necro. RIP PvP for Necros
    Great video!! Always enjoyable

  • @SheLuvMeNot
    @SheLuvMeNot 27 дней назад +1

    I don't know how you kept this video under 1 hr

  • @BeardMonkeyQc
    @BeardMonkeyQc 28 дней назад

    Oh no he's starting to make the face in the thumbnail 😮