Interesting not seeing the Speedroid package in the deck. If you're playing over 40 cards you might as well as its a free Rank 3 Xyz that doesn't use your normal summon (Totem bird for spell/trap protection, Xyz Armor Torpedo for an extra draw + Access to the rest of the armored Xyz line, Fortune Tune for Zeus, Etc)
there are lots of packages you can add btu ultimately youll have the issue of non engine ratios. im opting to stay as close as possible to drawing 2/3 hts per typical hand
@@BimYGO Fair enough. I just find that even with the New Support P.U.N.K doesn't really have the gas to play through many handtraps itself outside of Special circumstances (Hard Drawing E-Tele/Called) especially with rising carp being super susceptible to Ash/Veiler/Imperm/Called/Etc when an opponent is patient enough to know Carp is a major chokepoint for the deck.
doesnt contribute to the deck's engine working any better but the engine itself is good. horus does contribute to the engine working better cuz of zombie vampire
@ We can play 3 tele, 3 foxi , and 1-2 seamin and the new one. More a centurion deck with pank as extender . Other note Ascator is very strong in centurion. For 1 discard give you a lv 8 synchro and only ash and impulse can stop that.
@ seems quite risky to not be able to use a normal summon effect, plus the package is large so you would neuter your hand trap count Doesn’t seem worth it to me but perhaps there’s a very different play style that makes it okay
Been a fan of punk since halq days. Sometimes I run crimson blader because people get away with murder lol
Rising Carp is also Water type. So you can use Dragite easily.
Dope
Interesting not seeing the Speedroid package in the deck. If you're playing over 40 cards you might as well as its a free Rank 3 Xyz that doesn't use your normal summon (Totem bird for spell/trap protection, Xyz Armor Torpedo for an extra draw + Access to the rest of the armored Xyz line, Fortune Tune for Zeus, Etc)
there are lots of packages you can add btu ultimately youll have the issue of non engine ratios. im opting to stay as close as possible to drawing 2/3 hts per typical hand
@@BimYGO Fair enough. I just find that even with the New Support P.U.N.K doesn't really have the gas to play through many handtraps itself outside of Special circumstances (Hard Drawing E-Tele/Called) especially with rising carp being super susceptible to Ash/Veiler/Imperm/Called/Etc when an opponent is patient enough to know Carp is a major chokepoint for the deck.
what about a fiendsmith package instead of horus
doesnt contribute to the deck's engine working any better but the engine itself is good. horus does contribute to the engine working better cuz of zombie vampire
The punk deck go into 8 and that full centurion combo. Is possibel mix punk and centurion
yes - in that case likely no space for horus, and ofc the extra deck would change. it makes your normal summon ratios worse but it raises the ceiling
@
We can play 3 tele, 3 foxi , and 1-2 seamin and the new one.
More a centurion deck with pank as extender .
Other note Ascator is very strong in centurion. For 1 discard give you a lv 8 synchro and only ash and impulse can stop that.
Is brave Not a thing with Punk anymore? There you have an omni and Play a Little better into fuwalos
what is brave
@ Adventure
@ seems quite risky to not be able to use a normal summon effect, plus the package is large so you would neuter your hand trap count
Doesn’t seem worth it to me but perhaps there’s a very different play style that makes it okay
Tri Edge wont give you a draw with a 3+3
Stardust charge warrior, problem solved