Celestial Mistweaver Monk Will be STRONG!!! | The War Within Beta Testing

Поделиться
HTML-код
  • Опубликовано: 28 июн 2024
  • Watch me live at / lbninja7
    Every time that I play with Conduit of the celestials, it feels more and more powerful. I think that's because it has a lot of room for skill and improvement, and catching those niuzao procs can add up!
    Patreon! - / lbninja7
    Twitch - / lbninja7
    Discord - / discord
    Email - lbn7yt@gmail.com
    #worldofwarcraft #thewarwithin #warwithin #mythicplus #healing
  • ИгрыИгры

Комментарии • 46

  • @jordanluellen9667
    @jordanluellen9667 3 дня назад +2

    Every time I watch your video from Shaman and Monk I feel like I just need to main them both lol. Thanks for bringing me back to the monk again so i logged on today to play him

    • @LBNinja7
      @LBNinja7  2 дня назад

      Haha! I hope my love and passion for both specs come across the screen when I play them! It's like impossible for monk to be a "bad" choice with its current suite of talents too!

  • @Karnalsyn
    @Karnalsyn 3 дня назад +5

    I like the style of fistweaver but I find it's really darn difficult to keep people topped or alive for that matter, when they start chain pulling. Meanwhile I have zero issues as caster. It's such a stark contrast between both specs when it comes to struggle. As caster I can be eating a sandwich and keep the entire party alive. As fistweaver I'm sweating and sitting inches from my monitor

    • @StonyHigh
      @StonyHigh 3 дня назад +1

      Maybe you're focusing too much on fistweaving, just spin2win, sheiluns, spin2win, chi ji, spin2win, Revival, spin2win, sheiluns, spin2win, chiji....

    • @StonyHigh
      @StonyHigh 3 дня назад +1

      Fistweaver really is the easy mode of healers

    • @Karnalsyn
      @Karnalsyn 3 дня назад +1

      With all the swirlies on the ground and people not allowing for the tank to hold aggro, spin2win is not concentrated enough to burst heal anyone to full

    • @lasertreesx
      @lasertreesx 3 дня назад +2

      I’m with you, I play caster and fist weaving is just no fun. So much work to start and stop all the time. Plus I can see the field way better at range.

    • @StonyHigh
      @StonyHigh 2 дня назад +1

      @@Karnalsyn spin2win is the best maintenance healing, and if you are playing properly and your rnm are out on people, your instant vivifies are mega strong in case of panic and you still have your sheiluns your chiji your Revival and your life cocoon

  • @madhudson1
    @madhudson1 День назад

    Is your UI available for beta?

  • @K4M1K423
    @K4M1K423 2 дня назад +1

    I don't get to see you live much due to different time zones, so I'm wondering if you've had a chance to look at Brewmaster and Windwalker?

    • @LBNinja7
      @LBNinja7  2 дня назад +1

      I haven't had a chance yet on beta but do plan on it! Also i have had a pretty wacky schedule recently with being out of town a lot, but will stream a ton when tww drops!

  • @fussball999
    @fussball999 3 дня назад +3

    actually caster celestial monk with sheilun has quite good output as well! its pretty fun to play 😅

    • @CoreMsK
      @CoreMsK 3 дня назад +1

      Jugar el monje lanzando habilidades es quitarle lo más divertido a la clase

    • @kimserne
      @kimserne 3 дня назад +3

      @@CoreMsK Guess thats personal preference :p I enjoy both playstyles

    • @iZenomWoW
      @iZenomWoW 3 дня назад +1

      @@CoreMsK cada uno lo juega como quiere criticon.

    • @CoreMsK
      @CoreMsK 2 дня назад

      @@iZenomWoW obvio rey pero es como jugar el pala healer a base de destellos de luz, es aburrido para eso juega un chamán

    • @LBNinja7
      @LBNinja7  2 дня назад

      Yeah I was playing it in the raid testing and it had a ton of potential!!

  • @RubenManriquezS
    @RubenManriquezS 3 дня назад

    I'm between H pally (after rework) and MW monk for my TWW main. Both meele healers, both fun. How do you feel playing them?

    • @simcosports2584
      @simcosports2584 3 дня назад

      I'm down to Mistweaver, HPal, and Prevoker, and I've had fun playing all of them in Beta. Going to be a tough decision. Having that battle rez though is huge, though.

    • @UziiTube
      @UziiTube 2 дня назад

      Go on beta and try it yourself

  • @DerBlooody
    @DerBlooody 3 дня назад +1

    good stuff but sad that basically every healer does more absorb than disc priest nowadays xD

    • @LBNinja7
      @LBNinja7  3 дня назад +1

      I know right! They still have that talent that makes the critical overhealing turn into a shield or something like that, but it doesn't hold a candle to nathria spirit shell!

  • @Robula
    @Robula 2 дня назад +1

    Xuen... It's Shu'en, not Zwen

    • @LBNinja7
      @LBNinja7  2 дня назад

      Yeah and I know niuzao is more of a nyewtzow but I just don't say them enough for it to c9me out naturally! I'll be practic8ng in the mirror lol!

  • @HermitOser
    @HermitOser 3 дня назад

    how do people die in a +3? lol

    • @LBNinja7
      @LBNinja7  3 дня назад

      It scales your gear down so it does hurt a bit!

    • @Zerg777
      @Zerg777 2 дня назад

      +3 is the new +13 also

  • @UziiTube
    @UziiTube 2 дня назад +1

    I've hated fistweaver ever since they removed stance dancing and made fistweaver have 1.5 sec GCD. You do bad damage with decent healing. It's better to go caster with the occasional melee.

    • @LBNinja7
      @LBNinja7  2 дня назад

      Fistweaving does scale well in aoe content, but I think it all depends on what you're more comfortable with!

  • @georgeindestructible
    @georgeindestructible 3 дня назад +1

    The first time i saw Tiger's Last in the talent tree, i tiger palmed myself so hard, my hand reached the end of the universe(meaning it's still going, forever).

    • @LBNinja7
      @LBNinja7  2 дня назад +1

      Forever expanding and proccing ancient teachings

    • @georgeindestructible
      @georgeindestructible День назад

      @@LBNinja7 Ahahaha the true journey of a monk.
      I understand why Blizz never wanted to make this talent a passive, because it can be abused heavily for basically infinite healing (especially in coordinated groups) but at the same time, having to track its duration, it's really annoying because of the random refreshes, i have made 3 separate types of WAs to track it (including sound effects) on my UI and i still keep ignoring all of them most of the time because of that inconsistency.
      The funny thing is, i have a very good intuitive "calculator" in my head, so when i press a CD and i know its duration, my mind will automatically track the duration until it ends (so most of the time i am good with tracking AT's duration even without looking at anything) BUT it gets confused by this randomness and especially simply because, unless people aren't taking 90% of their max HP every other sec in M+ (*jokingly saying this as i cry inside because a lot of the time it's so consistently true*) there's a physical limit to what i can keep track in an ordered manner and what i have to prioritize to keep track as well in the first place.
      Skill issue? Sure, mostly, but also, should a player who can be in the top 1% of healers like me, and (that's with only pugs) behaving that issue just because of how a buff works?
      It looks to me like it was designed for a robotic execution where everything is going so well in a run where you basically have enough "free" brain power left to be able to track it, basically top % design once again, what a coincidence *cough*
      I at this point, i don't know how many times i have to slap the Jailer as he doesn't seem to deserve this punishment anymore. ;)
      (300 IQ joke, or 30 xD)