GAMEWELL FCI How to disable modules

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  • Опубликовано: 21 авг 2024
  • This video shows how to go into the programming of a GAMEWELL FCI panel and disable the modules.

Комментарии • 7

  • @SDMasterYoda
    @SDMasterYoda Год назад +2

    1,001 would be detector L1D01. To disable a module, it would be 1,101 for L1M01.

  • @FynexFox
    @FynexFox 7 лет назад +2

    Thanks for the helpful video.
    Is there any way you can disable the on-board NACs by this method? I've tried entering loop 0 module 1, and the panel displays it as NAC 1, but pressing okay doesn't disable it.

    • @firetechnician1016
      @firetechnician1016  7 лет назад

      Joseph Glenn you can disable NACs with this method however each panel may have nacs programmed differently in terms or module number. Also some panels may not have disable modules for the nacs so you may be unable to disable them. It will all depend on what is programmed into the panel, I have experienced both situations with and without programmed NAC modules.

  • @eliterenovations4282
    @eliterenovations4282 Год назад

    During a recent certification of the sprinkler system, the tech could not silence the alarms. It's possible he didn't unlock the keypad and would that cause the keypad to be unresponsive?

  • @eliterenovations4282
    @eliterenovations4282 Год назад

    If the keypad is in the locked position will the Alarm Silence still work?

  • @GodzSon1985
    @GodzSon1985 2 года назад

    How do I view zones on keypad for purpose of creating a zone list?