System Shock: How it runs on a 1994 PC - Pentium 90 Mhz / ATi Mach 64 / AWE32 - Floppy disk version

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  • Опубликовано: 18 ноя 2024

Комментарии • 18

  • @misterx3188
    @misterx3188 Месяц назад +1

    I think maintenance was so creepy in the floppy version. It completely freaked me out back then. I'm not sure, but I think they made some changes in the CD version and the enhanced edition to make it less creepy. Sadly in the new remake, they made it much less dark and it lost all of its original character.

  • @dipshidian
    @dipshidian  Месяц назад +2

    A huge Happy Birthday to System Shock, which turns 30 years old! Also a huge thanks to everyone who made it possible; the developers! One of my personal favorite games, so of course I had to give it a proper capture.
    I was *this* close to uploading terribly scaled and wobbly-looking footage because of my lack of experience in capturing MS-DOS footage, but I wasn’t satisfied and I captured yet another batch of footage that you see before you now. I had to bang my head against a wall to make it happen (by changing my capturing software and methods) but I couldn’t be happier with the results!

  • @misterx3188
    @misterx3188 Месяц назад +1

    👍

  • @crashgarret1861
    @crashgarret1861 Месяц назад +1

    I player on a 486 SX 33. I was only 14.
    The game was my Introduction to cyberpunk.
    It scared me. The logs and shodan. The open world, the hud and the cybernet. This game is incredible.

  • @Sh0DaN0451
    @Sh0DaN0451 Месяц назад +1

    A memory of a simpler time ❤

    • @dipshidian
      @dipshidian  Месяц назад +2

      Woah, the AI itself! I bet you had an easier time conquering insects.

  • @dipshidian
    @dipshidian  Месяц назад +1

    Commentary subtitles are now available, if you find that sort of thing interesting.

  • @PabloGonzalez-ic1ud
    @PabloGonzalez-ic1ud Месяц назад +1

    I appreciate this video since I love to see how games played with their respective recommend/minimum requirements.
    Can you try Ultima Underworld 1 or 2 with a 386 SX? I'm curious if it will be necessary to traverse the Abyss with all its walls, floors and ceilings completely untextured.
    Greetings from Argentina.

    • @dipshidian
      @dipshidian  Месяц назад +1

      That’s a great question! Sadly, I don’t own a 386 computer. Would love to have a 25/33 MHz 486 but that’s not happening very soon. The closest I have gotten to testing a 386 was by using cycles fixed to around 2225 in DOSBox to attempt simulating a 16MHz 386 (using YT videos for reference LOL). I think I was able to play UW1 with only wall textures enabled without the frame-rate being an absolute slideshow, but it was a while ago and I forgot the exact details. Using 86Box instead should give much more accurate emulation results but I have never tried it.

  • @viewtiful1doubleokamihand253
    @viewtiful1doubleokamihand253 Месяц назад +1

    Name: Ass.
    Oooh, it's gonna be thaaat kind of playthrough, huh ?

    • @dipshidian
      @dipshidian  Месяц назад +1

      Yep, the kind where I get pounded from behind by various enemies LOL

  • @FightingForceSoulless
    @FightingForceSoulless Месяц назад

    To be honest, I'd expect it to run much more smoothly than this with a Pentium 90.
    This seems like it would barely run on the 486-33 that was listed in the system requirements, when Doom with a P90 would be very much fine I'd say.
    But this is more complex than Doom, so that's probably to be expected. Still, this is sub-optimal, and I always take lower quality for a higher framerate.

    • @dipshidian
      @dipshidian  Месяц назад +1

      The footage does use max graphical detail settings (for the sake of clarity), although perhaps they don’t affect performance *that* much. It’s been a while since I tested performance impact from settings but I don’t recall the difference being big. If the increased speed in non-fullscreen mode is any indication, I would say that’s a requirement for an older 486 plus reduced details. Wish I had an older 486 system, whether 25 or 33 MHz, for the sake of science.

    • @FightingForceSoulless
      @FightingForceSoulless Месяц назад +2

      @@dipshidian Well yeah if you're maxxing it out, it's gonna be slower, but still, Pentium 90, that's what, double the power of a DX33? And it's only 320x200.
      Also, since System Shock was a pretty obscure game (before the remake anyway), there's not enough... it's not like Doom, now you can play that even on a 386 with FastDoom, System Shock will never get enough love like that. So it's hard to even find footage like this, where you're playing it on old hardware and seeing what it was actually like back in the day.

    • @Freefallfly
      @Freefallfly Месяц назад +1

      I played this back in the day on a 486dx2-66. Full screen made a huge difference, I remember it running OK in normal view but was pretty unplayable in full screen.

    • @dipshidian
      @dipshidian  Месяц назад

      @@Freefallfly I can definitely see that being the case. DX2-66 *is* the recommended processor on the packaging, after all. It’s more than likely that the Pentium’s FPU isn’t being used at all in SS1, thus closing the distance somewhat even with a ~33% clock speed difference.