Star Citizen - The Controversial Subject

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  • Опубликовано: 27 авг 2024
  • Download Ace Defender here : mtchm.de/d63cy
    I spotted this article when it went up on reddit a month ago and figured I'd cover it at some point since I rarely talk about Star Citizen and it's such a huge project. I hope to be able to cover the game in depth at some point soon when I get around to it, I haven't played since early 2020 and my time in the game was brief.
    "Star Citizen is an in-development multiplayer space trading and combat simulation game developed and published by Cloud Imperium Games for Microsoft Windows. A spiritual successor to 2003's Freelancer, Star Citizen is being led by director Chris Roberts."
    Article in the video:
    techingaming.c...
    Follow my twitch! / kiraonttv
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    / kirayt
    ------------------------------------------------------------
    #starcitizen #mmorpg #acedefender

Комментарии • 8 тыс.

  • @MissingPatchNotes
    @MissingPatchNotes 2 года назад +3105

    Back in 2016 I called Star Citizen GOTY 2025, I may have been too optimistic.

    • @ahmataevo
      @ahmataevo 2 года назад +204

      It'll probably end up being worse than CP2077 at launch.

    • @JohnFromAccounting
      @JohnFromAccounting 2 года назад +85

      @@ahmataevo Not a chance because they've delivered on more than zero promises.

    • @AardvarkDK
      @AardvarkDK 2 года назад +308

      @@ahmataevo Ironically, SC will not be finished in 2077.

    • @BradAhrens
      @BradAhrens 2 года назад +22

      But if you were correct that would be pretty damn cool! I called Squadron 42 GOTY 2023 to a buddy a few years ago and I'm not feeling wrong...yet.

    • @NotUnymous
      @NotUnymous 2 года назад +47

      Way too optimistic if you talked about the end of development on SC :-D
      If GTA 5, Skyrim and Cyberpunk all took around 6 to 7 years, I guess SC will take at least double the amount of time.
      It's insane what they are building. And it's mind blowing what they already achieved tech-wise.
      A utterly crazy project. But a great one.

  • @ItsRawdraft2
    @ItsRawdraft2 2 года назад +824

    Since SC was announced, I finished high school, got into University, got my law degree and I'm currently working as a lawyer. I'll be a judge when it fully comes out lmao

    • @alcidesprieto1967
      @alcidesprieto1967 Год назад +118

      Retired judge

    • @cyonu5675
      @cyonu5675 Год назад +4

      Just play it rn most games aren't full releases games like halo infinite were initially praised even though it was in "testing" for a year even though it was only fake testing💀

    • @markmessi9020
      @markmessi9020 Год назад +3

      Just playing League Of Angels in the meantime. Only League Of Angels tho

    • @MissGreen78910
      @MissGreen78910 Год назад +6

      @Where me banana our grandkids are grandparents when it comes out

    • @NoName-ll2mp
      @NoName-ll2mp Год назад +7

      So you will never be a judge.(because SC is never coming out)

  • @spudpud-T67
    @spudpud-T67 2 года назад +1746

    Imagine playing this game when it comes out and the space craft technology is old fashioned compared to the spacecraft tech in real life.

    • @lootjunior
      @lootjunior 2 года назад +15

      Imagine living in the future and ppl still copy this joke that was original 6 years ago. If you are trying to be funny try to be funny, if you are asheep just keep continuing what you are doing :D

    • @spudpud-T67
      @spudpud-T67 2 года назад +268

      @@lootjunior Lol you are funny too. See you here in 6 more years and I will copy paste my joke out for you again. But it will get slightly truer and slightly sadder each time I post.

    • @lootjunior
      @lootjunior 2 года назад +6

      @@spudpud-T67 "your joke" lol. Yeah keep telling yourself you don't copy others to feel better about yourself lol, very cute

    • @spudpud-T67
      @spudpud-T67 2 года назад +181

      @@lootjunior Keep telling your self you didn't waste you money buying in to this scam and then we are even.

    • @gabriellang7998
      @gabriellang7998 2 года назад +38

      It's called retro-futurism :)

  • @TheRenofox
    @TheRenofox 2 года назад +1359

    Once again, I'd love to see a Star Citizen supporter, Yandere Simulator fan, and a Dreamworld backer sit down to talk about what they think the chances of the others games ever being finished are.

    • @XH1927
      @XH1927 2 года назад +50

      This man gets it!

    • @utewbd
      @utewbd 2 года назад +157

      3 spodermans just pointing at each other.

    • @Legion849
      @Legion849 2 года назад +71

      Yandre simulator is vapourware it's never going to finish. Yandre dev just collects patreon money

    • @agentace1476
      @agentace1476 2 года назад +7

      @@zomakblah7804 but a lot of those games had development he’ll and restarted multiple times

    • @Kronos0999
      @Kronos0999 2 года назад +6

      @@zomakblah7804 8 years isn't as long as 15. You should probably go back to middle school.

  • @uknz1537
    @uknz1537 2 года назад +963

    i've backed this game (30 $ tho not that much) ,to play it during my retirement life in 2080 with my AR/VR suit and with my GTX-Titan 10080 :D

    • @BoleDaPole
      @BoleDaPole 2 года назад +23

      Pathetic

    • @Cd3
      @Cd3 2 года назад +19

      Agreed. I like the development of the tech and the size of the universe. If they ever run out of money.. I hope they release the code for others to continue the work, with royalties to feed back to the central development team.

    • @grenzviel4480
      @grenzviel4480 2 года назад +33

      Pathetic. I have the RTX 10800k SUPER MEGA Ti XT

    • @valletas
      @valletas 2 года назад +27

      @@Cd3 this will never happen this game has had input from other companies it has proprietary code a open source release is not going to happen ever

    • @Cd3
      @Cd3 2 года назад +7

      @@valletas Maybe at that point those bois that released the source code for twitch will be bored 😹

  • @themeanlesbeann
    @themeanlesbeann 2 года назад +668

    Most times I think business people need to give creatives space to do their work and create their image, but in the case of Star Citizen I think they need the money minded executives to balance this studio out.

    • @bio0link
      @bio0link 2 года назад +99

      It always is a balancing act, creatives are good at coming up with ideas but they are bad at just about everything else and without people around them telling them no you end up with bloated experiences that cost too much money to make or never get released at all. Hideo Kojima always comes to mind yea Konami is a pile of ass shit but the man really can't not spend money on a bunch of celebrities and take fucking years and years to released a half baked product. He did it with MGS5 and did it with death stranding the man needs someone to reign him in.

    • @erichdegurechaff9515
      @erichdegurechaff9515 2 года назад +14

      Because no extreme is good and everything is needed. You could be the best programmer in the world, what this have to do with money managed? Art, level design, story...?

    • @RealFabz
      @RealFabz 2 года назад +53

      @@erichdegurechaff9515 I am pretty sure the message that is trying to be conveyed here is that certain PR managers usually try to "rush" games into a state where it makes money, and I agree.
      Yes, Star Citizen has made a shit ton of money, but it's still in Alpha, and that's the point. If they focused more on a tighter spectrum of content, but make it well enough to get hooked on, it would be better than them staying in production for 20 more years. Ngl, I actually forgot about this game even existing. Which is pretty sad, considering it seems like a great concept.
      But that is the problem. The concept is too big. Realizing it seems impossible, atleast for our current stage of development opportunities.

    • @erichdegurechaff9515
      @erichdegurechaff9515 2 года назад +5

      @@RealFabz It was money mismanagement. They acquire more money than Rockstar spend on GTA 5, marketing include, thats why they are selling ships for 500 dollars, making a standalone singleplayer campaign.
      The concept isnt that big, is not the impossible thing that people say. They did a step bigger than their leg, a new company crowd founded, of course they cant finish. But put the same money into a professional experienced company

    • @dymaxion3988
      @dymaxion3988 2 года назад +32

      I forget exactly who said it, but i like the quote “innovation means saying no to 1000 things”. Whatever you’re creating or designing, you can’t do everything, and your creation will turn out better if you work with that in mind.

  • @mattlozinski1700
    @mattlozinski1700 2 года назад +202

    One of the key things about user feedback is to remember that users don't have the knowledge you do, just because they think they know what they want doesn't mean they understand what they're asking for
    This concept is amplified 100 fold when if comes to a large scale fantasy game where everyone wants something different. There's a reason having restrictions and a realitic scope are step one of any project, especially in software. Evey new feature you promise or add, requires exponential more work to integrate with all of the other previous features

    • @treiberTV
      @treiberTV Год назад +11

      Userfeedback is important even for new features, but you have to decide whats possible. When these two things work it will result in a good game. If one part is missing it will be a bad game. But before all of that, your idea of the finished game has to be designed on paper and then has to be doable.

    • @raymondyounger8418
      @raymondyounger8418 Год назад +8

      This comment 🙏🏻 people really don’t get it. There’s nothing worse than coding and programming and integrating a feature that took months of work to get done and then compiling it into your game just for the compiling process to fail. Then you have to check every line of code over days and days just to see what went wrong and IF and when you get it compiled you DONT EVEN KNOW IF IT WILL WORK. Game development is so much fucking harder than people realize. It’s definitely not magic. It’s hard, hard work man.

    • @johndodo2062
      @johndodo2062 Год назад +2

      The people paying for the game should have all the say. That's the problem with the whole system. Stupid people giving even more stupid people money for stuff that doesn't exist and likely never will

    • @johndodo2062
      @johndodo2062 Год назад

      ​​@@raymondyounger8418 just stop. They chose this job and have been trained to do it. Doesn't matter if it's difficult to normal people. Their job is easier than mine guaranteed and it's getting old listening to people like you act they are all martyrs or something. They get paid almost 100k a year to sit on their asses in a cubicle and make GAMES. We need to hold them accountable, not make excuses for them so they can continue not finishing a game after 500 million dollars and a fucking decade

    • @ninochaosdrache3189
      @ninochaosdrache3189 11 месяцев назад +1

      Every job is hard work. That isn't an excuse

  • @ForeverLaxx
    @ForeverLaxx 2 года назад +237

    I like that they blame the backers for the "scope increase" because of a poll, but think about it for a second. People who are excited enough about something to spend money on promises is being asked if they want to see more of what they're already getting. Of course they're going to vote "yes, give me more!" when asked. It's so weird to put the wildly out of control scope, lack of focus, and poorly spent money on the heads of your backers when you know that they're going to ask for more when you ask them. It's like being surprised a toddler wants more ice cream when asked even if they've already had 2 bowls not 30 seconds ago.

    • @TheMattTrakker
      @TheMattTrakker 2 года назад +45

      Especially because no where in that question does it explain the extended development time that'd be required for that option.

    • @skycap3081
      @skycap3081 Год назад +15

      Also, the poll was what 2014 and they said the added scope would be done in 2016 maybe 2017. So yeah the backers were lied too.

    • @inthefade
      @inthefade Год назад +4

      @@skycap3081 I don't think lied to deliberately. Roberts simply cannot control scope in any game he makes.

    • @skycap3081
      @skycap3081 Год назад

      @@inthefade At the very least Chis was/is hiding information from the public for how open they want to be with 1000's of videos they publish they still hold back anything that makes them look bad. Not that I blame them for that. But keep it in mind.
      I don't call SC a scam but the scope creep and mismanagement is off the charts. I do not think it is okay to say well he just has no control. You do not give a drunk a drink and say well shucks that is just his nature. At some point, the bottle is poured down the drain.

    • @michaelsmith953
      @michaelsmith953 Год назад +2

      literally@@inthefade even in the last few years hes added things like skill development which were promised to never be added in the original game

  • @thehubbleton
    @thehubbleton 2 года назад +961

    If the ships in Star Citizen had jiggle physics I'd be all-in.

    • @jmoa5758
      @jmoa5758 2 года назад +17

      Me too but even then lol game will fully release with ALL of the promised content and features and completed....
      Give it another decade

    • @serrethindustries9468
      @serrethindustries9468 2 года назад +51

      They actually do... But it's not as cool as you might hope. When the ship starts dancing on its pad, you really want to keep clear of it. Lol

    • @arvinrunstein5707
      @arvinrunstein5707 2 года назад +3

      You get me

    • @bellesogne
      @bellesogne 2 года назад +39

      Spaceship waifu goals. Wait......Azur Lane....but in space......

    • @starboybellyjewel7524
      @starboybellyjewel7524 2 года назад +2

      now were talking

  • @scipioafricanus2071
    @scipioafricanus2071 2 года назад +353

    Ambitious projects like Star Citizen are extremely cool in concept. But some of the best games I've ever played were made on maybe 0.5% of SCs budget and, instead of having a broad spectrum of systems and ideas, were very focused.
    A tighter experience with emerging complexity from seemingly simple mechanics. Hades comes to mind.
    These mega projects with the enormous hype they generate often times set themselves up for failure, by creating huge expectations that they could never meet. I don't want to see Star Citizen fail, but it most likely will. It probably already has, as it seems that without continous sales of non existent ships (for which they got into legal trouble) the studio won't be able to stay liquid.

    • @norrecvizharan1177
      @norrecvizharan1177 2 года назад +3

      Think the best example I've personally seen and played recently of a game that had great focus was a little game called Fight Knight. 'Twas quite unique and had some good combat mechanics, especially in the sense of "each enemy is actually kinda predictable once you fight them, but the game likes to really mix them up with other enemy types in upwards of groups of six" in order to keep things challenging. Apparently had a small team and was only a mere demo a good couple years ago, but just released in the past month or so. Kinda makes me wish that there were more such games, cause it feels like a lot of today's content just lacks heart, unless it's an indie game.

    • @jamesbaum9775
      @jamesbaum9775 2 года назад +8

      I'm kind of the opposite when looking for a game. I don't like really structured games and much prefer the sandbox type style.

    • @Arunnejiro
      @Arunnejiro 2 года назад +7

      It depends. Like look at ubisoft games that are super cookie cutter, or how Call of duty has more or less the same game every year. Look at Cyberpunk 2077. I know some people hate it or love it but open world games have been better than that one for years, like gta san andreas for the ps2. San andreas is one of the most popular games of all times and has infinite more systems than cyberpunk. Cyberpunk is still popular, but it is an inferior game, and for me not worth it for what it provides. Just look at the cut content.

    • @HiddenStr3ngth
      @HiddenStr3ngth 2 года назад +9

      @@Arunnejiro You are talking bs.
      Was CP77 released prematurely ? Clearly. It is blatantly incomplete in parts. (btw every game that is even remotely similar in size and scope has a lot of cut content, this is not special to CP77)
      It's still one of the best games in recent times. What it is not, is a sandbox-ish game like GTA. And GTA lacks everything that makes CP77 a good game.
      In fact, GTA has significant issues itself, that are very annoying. (how scripted missions are, take few steps off the decided path and "MISSION FAILED", cheat boosting the speed of NPCs to follow the super tight script, many things like that). GTA 4 in particular was an emberassment (and people still liked it, even tho there is nothing to do in it, it's a driving simulator with badly designed overly scripted missions and crappy writing). That's coming from a MUCH larger and wealthier company than cdpr, that has been doing these types of games forever. If anything, i would expect better than what they have produced. (i haven't played RDR2 only GTA)
      Which, again, is a very different game to CP77. A story driven game with top tier writing, it's not a sandbox and it's not trying to be GTA.
      It provides a whole entire aspect that something like GTA doesn't. It's almost like trying to compare Mass Effect to GTA. And saying Mass Effect is worse because it's not like GTA. Personally, the mechanically scripted, super limiting missions and crappy writing and characters, annoy me, and it lacks what it needs to really keep me interested. (well, GTA V was a lot better, but still has some of those)
      In general you are being ignorant of the complexity and scope of CP77 in various aspects. I have a lot of grievances with the game, and it's nowhere near as good as it should have been, but it's still a pretty top tier story driven game. Very much like TW3. Though as it stands, TW3 is still way better, as it has received more time and care and not rushed out to that extent.
      CP77 needs an overhaul to reach the level it should have been at. And that can make it truly top tier. Even small additions can significantly improve it. Still, it's a pretty good game as it stands. Despite all its issues, there aren't much games out there that can approach it, in that particular genre.

    • @SuperHighSchoolLevelMeganekko
      @SuperHighSchoolLevelMeganekko 2 года назад +13

      Stardew Valley. Super Mario Odessey. Games that had a specific goal and focused on that. I agree, I think I tend to be drawn towards that more, as well!

  • @sirgog
    @sirgog 2 года назад +326

    Back when I played EVE Online, we used to have a saying - Star Citizen was a better scam than anything anyone had ever pulled in EVE.

    • @moimoi7973
      @moimoi7973 2 года назад

      I am an old game developper who own 13 billion games to give out. I must move on. Send me your game, I will double it. Check my bio for more information and why I am leaving

    • @DebtBuysFreedumb
      @DebtBuysFreedumb 2 года назад +17

      I remember playing EVE 10 years ago. For free to play it was very fun. But after my ship blew up I stopped playing It was just too hard.

    • @Abbittibbi
      @Abbittibbi 2 года назад +11

      And the stars gods knows EVE is a scammers den.

    • @insensitive919
      @insensitive919 Год назад +2

      Certainly a better scam than Dust 514.

    • @billywashere6965
      @billywashere6965 Год назад +4

      Well it's the best scam available to play on the market, and has more content than every new AAA game released. So I guess that makes all those other AAA titles ultra-scams, eh?

  • @lexslate2476
    @lexslate2476 2 года назад +64

    Best case scenario is a Waterworld scenario. Meaning a serviceable end product, but an absolutely massive amount of money spent on it, and serious questions about whether it could have possibly have been worth it. I think this is another case of a project being run by someone who desperately needs a guy behind him with some kind of electrical prod who shocks him whenever he wants to massively expand the scope of the thing or add an entire new game system.
    Like seriously this thing is going to have to be absolutely legendary to move enough copies to get it supported post-launch, and with a decade in development under crowdfunding, I'm pretty sure that most of the people who would buy it after launch have already put money in.

    • @skeletonbuyingpealts7134
      @skeletonbuyingpealts7134 Год назад

      Guess we're gonna have to wait for the novel then

    • @tristenrogers4369
      @tristenrogers4369 Год назад +1

      I agree but waterworld walked so avatar could run. Waterworld is a good movie, although very expensive lol

    • @lexslate2476
      @lexslate2476 Год назад +2

      @@tristenrogers4369 I feel like if you're going to spend a fucktillion dollars, you should get more for it than just a serviceable action movie.

    • @michaelsmith953
      @michaelsmith953 Год назад +3

      honestly with the whales who keep buying newer slightly better ship concepts, I think that will continue being their strategy IF they ever launch. Just keep selling more and more powerful ship concepts to the pay piggies...

    • @desertdude540
      @desertdude540 11 месяцев назад

      Waterworld? That's a movie I haven't thought about in years. If all this drama results in a scene where Chris Roberts drinks his own urine, it will all be worth it.

  • @hiddenshadow2105
    @hiddenshadow2105 2 года назад +951

    In meanwhile, No Man's Sky concluded the whole anime redemption arc.

    • @xezzee
      @xezzee 2 года назад +11

      Fallout 76. How qbout Anthem? Or Cyperbunl 2077?
      I personally am all for Star Citizen. As at least it is not a another game promises the moon but can't deliver.
      Oh look up Cube World indie game turned out to be shit when devs changed his mind lol

    • @WeinerTouchy
      @WeinerTouchy 2 года назад +206

      @@xezzee None of those games redeemed themselves and never will.
      76 makes you pay $100 a year for a “private” server to play the game it was meant to be played.
      Anthem is dead, they literally announced that all dev work is done on anthem like 5 months ago?
      Cyberpunk has too many underlying issues to fix and CDPR has shown no interest thus far in actually fixing it.
      Sean literally left all social media and went balls to the wall releasing patches for No Man’s Sky and delivered on all the promises that were made for the game and hen continues to surpass that.

    • @GoodmansGhost
      @GoodmansGhost 2 года назад +128

      @@xezzee "As at least it is not a another game promises the moon but can't deliver. " Uhhhh, but it has promised the moon, and it hasn't delivered and really hasn't shown that it ever really will...

    • @fmartingorb
      @fmartingorb 2 года назад +6

      Try to get 50 people playing together in NMS :)

    • @fmartingorb
      @fmartingorb 2 года назад +8

      @@GoodmansGhost I don't know, I see 11 moons with content, 4 planets and one of them is a first in gaming. You can see for free right now if you want. 0 dollars and try it

  • @novagaming7928
    @novagaming7928 2 года назад +420

    Was a freshman when I found out about star citizen. Now I'm a senior dev and I'll tell you this is what happens when dev has more say than business.

    • @JadeWarShitpost
      @JadeWarShitpost 2 года назад +45

      Holy hell, you went from school to dev as well? I have seen the release of 3 games, it is an unreal feeling seeing this still in dev.

    • @novagaming7928
      @novagaming7928 2 года назад +15

      @@JadeWarShitpost they are actually out here trying to finish*, the audacity.
      The last known finished project known to man was hello word and the code that makes microwaves run everything else needs to be released unfinished.

    • @jedimindtrix2142
      @jedimindtrix2142 2 года назад +34

      A balance needs to be struck. CIG seems to be ran as a mini dictatorship by Chris Roberts. His company and his vision I suppose but at what cost? I think a development studio can go the distance without a publisher or big business butting it. The studio has to hold itself accountable and have a board of people with equal power and say to steer the ship away from the dangerous waters of feature creep as it's called. I think big business has hurt gaming a lot by going in the opposite direction of CIG and making studios release games far too early and before they are ready just to make money for a season. Either way you go there is a danger there.

    • @tni333
      @tni333 2 года назад +14

      Nah, this is what happens when you cut business out of the equation entirely.

    • @chloekaftan
      @chloekaftan 2 года назад +26

      technically it was Chris Roberts doing all of the saying, and the devs having to deliver on his ambitious ideas. this year chris has been unusually silent which in my opinion is a great thing since now the devs can actually focus on the game instead of focusing on lofty promises. Chris Roberts kind of reminds me of Sean Murray from Hello Games developing No Mans Sky, as soon as Sean was silenced and the devs went to work they saved the game miraculously. Chris Roberts and Sean Murray share one thing in common, they are not devs, just people running their mouths.

  • @vaultboya6253
    @vaultboya6253 Год назад +41

    Tbh 400m is a scary amount of money. That's like almost more than small countries have. If they can fail after a year or two from no more crowd funding that's a horrifying idea.

    • @centerfield6339
      @centerfield6339 4 месяца назад +2

      It's even more than a Marvel movie's budget.

  • @bailbondsga
    @bailbondsga Год назад +116

    we know of a gentleman, retired auronautical engineer, who was 65 at the time he discovered star citizen, he pledged large amounts of money in hopes to play the full game one day. he passed away this year at age 72. way to go chris roberts.

    • @bloodyblade916
      @bloodyblade916 Год назад +18

      that's sad RIP sir ...

    • @ryanberman5314
      @ryanberman5314 Год назад +12

      I'll make sure to live long enough to experience it for him
      RIP

    • @sickbreed66
      @sickbreed66 8 месяцев назад +1

      Sad he didn't make it but hopefully he played it up till now like we all have since 2013-ish...it's been amazing watching it's progression and to see behind the scenes during the development of a Historical game and achievement. GTA6 has taken just as long to develop at 1/15th the scope of design and size...and if you really want to blame someone for this amazing game not being made 20 yrs ago blame Microsoft.

    • @irogt
      @irogt 8 месяцев назад +3

      GTA 5 came out in 2013. Red dead 2 came out in 2018. And GTA 6 just got officially announced but it's fate to say proper development didn't fully get running until after red dead. It did not take nearly as long. Not even close. And about scope, games often have expansions and dlc. Even No man's sky has lots of updates which are free and the scope of that game is quite immense. There's just no excuse.

    • @sickbreed66
      @sickbreed66 8 месяцев назад +1

      @@irogt GTA 6 officially listed as starting development 2012...it ain't coming out until 2 years from now and I guarantee you it will be laced with bugs just like all other AAA titles...Star Citizen will release 99% but free if not 100%...any more you want to say that's incorrect?

  • @Strytax
    @Strytax 2 года назад +516

    this game has more budget than AAA games and Hollywood blockbusters, it's insane

    • @TheLastPariah89
      @TheLastPariah89 2 года назад +58

      In defense of that... AAA games and Hollywood blockbusters have big studios behind them. Which means they have already had millions (even billions) sunk into the company and have resources, infrastructure, and networks already in place.

    • @roetheboat1
      @roetheboat1 2 года назад +54

      @@TheLastPariah89 That IS something to keep in mind, but Star Citizen has been in development for over a decade. Sure, it may have led to a slow and expensive start as they were putting their infrastructure and dev team together but at some point they would have set it up.

    • @PuellaMagiHomuraAkemi
      @PuellaMagiHomuraAkemi 2 года назад +5

      Budget sadly doesn't mean a good game

    • @itsgonnabeanaurfromme
      @itsgonnabeanaurfromme 2 года назад +2

      @@TheLastPariah89a company worth billions doesn't mean their resources and manpower hours are free. In fact, it can mean it costs more because of how big the company is. More overhead, more staff to pay etc.

    • @laur-unstagenameactuallyca1587
      @laur-unstagenameactuallyca1587 2 года назад

      and I've never heard of it prior to this year, it's wild.

  • @ShionWinkler
    @ShionWinkler 2 года назад +407

    I honestly believe there is a level of "it's never good enough" going on with Star Citizen. I don't believe it is purposeful fraud, but I will warn people away from investing anymore into it. Any project that starts to slide down the "it's never good enough" hole, things never end well. Now if Chris Roberts steps to the side and lets the programmers to just finish what they can, I could see an actual game come out of this, and from what it looks like, it would be a pretty nice game.

    • @malazan6004
      @malazan6004 2 года назад +7

      Morons will still invest thousands don't worry

    • @CheemsofRegret
      @CheemsofRegret 2 года назад +118

      @@NormandyFoxtrot Roberts talked about how he hated producers and publishers messing with his grand vision, but forgot to mention that those producers and publishers had to take his own project away from him since he couldn't even finish one.

    • @wolfgangervin2582
      @wolfgangervin2582 2 года назад +12

      Kinda like how the Coolest Cooler kickstarter went to shit due to feature creep.

    • @americanoligarchy8825
      @americanoligarchy8825 2 года назад +18

      It is absolutely purposefully done.
      It's another industry tactic to maximize profit and minimize work.

    • @cynicalcitizen8315
      @cynicalcitizen8315 2 года назад +35

      Scope Creep is the phrase that you are looking for.

  • @arikm8430
    @arikm8430 Год назад +45

    I see these awesome cinematic advertisements for the ships and all I can think is "imagine if they spent that time and money on the actual ship features. "

    • @hariman7727
      @hariman7727 Год назад

      It's a vicious cycle, where they expand one part of their Dev time, and that increases the development time to finish everything else, but it also brings in enough money to add a little more of that same thing, exacerbating the problem they created.
      You can see the same thing with the browser game flight rising, where the economy and everything was based around reading dragons to have a lair of dragons, and they created a ton of clothes for all the dragons, but that meant every single article of clothing had to be adapted to each new breed of dragon. Eventually the developers made races of dragons that could not wear clothes to have some new breeds of dragon releasing.

  • @brandonshelp4682
    @brandonshelp4682 2 года назад +77

    I seem to recall that Elite Dangerous was crowd funded around the same time, and it's been out for years.

    • @lycheemyusic
      @lycheemyusic Год назад +12

      now that's a good game

    • @poere1234
      @poere1234 Год назад +5

      @@lycheemyusic no it isnt. SCès alpha is more feature packed then that cash grab garbage tell me something you can do Elite that you cant do in SC, whereas I can tell you a million things you can do in SC that you cant do in elite. Go ahead lets hear it

    • @ianbahamonde6679
      @ianbahamonde6679 Год назад +37

      @@poere1234 you’re so pressed 💀 you’re defending the Studio who removed the road map 9 months ago 💀 and blamed “road map watchers” for holding them accountable to the same shit they promised , after they missed EVERY timeline

    • @ianbahamonde6679
      @ianbahamonde6679 Год назад +27

      @@poere1234 it’s wild how this game has raised 500 million yet they sell such insanely priced ships in ALPHA yall are being scammed it’s so funny it’s like watching crypto bros now realize the markets down

    • @poere1234
      @poere1234 Год назад +6

      @@ianbahamonde6679 I spent 45 dollars on the game not a single penny more and I have more ships in game then elite dangerous

  • @Pyrela
    @Pyrela 2 года назад +804

    Imagine having a kid when the kickstarter was launched. By the time the game comes out, if it comes out, then that kid will likely be in college. Maybe even graduated college. Legitimately.
    "You still waiting for that game to come out dad? Why don't you come over and see your new grandson? Cindy is making lasagna tonight. We'd love to have you."

    • @JM-mh1pp
      @JM-mh1pp 2 года назад +188

      -Son you need to know something, I am getting older and last year was really hard for me, you know, my lungs are not what they used to be and I get winded easily. So I decided to make a will.
      -Oh my god, don't say that, you still are in your prime.
      -Still it needs to happen, so I have decided to give you star citizen in my will.
      - That is...wait what...what about the house.
      - I had to sell it...those ships are just amazing.

    • @pumpkingamebox
      @pumpkingamebox 2 года назад +2

      No, no, I’ll come over right now. Because when the game actually releases, I’ll become a hermit. Same way people where taking vacations days just to play Endwalker.

    • @GameDevNerd
      @GameDevNerd 2 года назад +78

      Facebook post:
      Dad passed away in his sleep this morning at the age of 82. In his will he left me 3 Star Citizen ships and a lot of game items. We still can't actually use them and are waiting on the release of a Star Citizen beta test, but I hope that by the time my kids grow up that they can enjoy this game dad always dreamt of.

    • @pebzi-
      @pebzi- 2 года назад +4

      like, i dont like how cig is doing the game developement and funding, but if you go into the reddit post and type kid in word search, 15000 comments about ''haha kid grown up to college before game come'' copy pastes, no substance or actual criticisms or points

    • @65firered
      @65firered 2 года назад +32

      @@pebzi- That's probably because it's a joke...

  • @shikaio
    @shikaio 2 года назад +244

    Kira, my dude, that ad spot.... Man, that had me cracking up so much. "You want to play this game.... I didn't think so, but what if this anime waifu asked you to play?"

    • @KiraTV1
      @KiraTV1  2 года назад +38

      😄

    • @TheJunnutin
      @TheJunnutin 2 года назад +17

      Yea these sponsor spots are almost on par with Internet Historian's RAID ad =D
      edit. It was probably the only time I haven't been pissed off seeing RAID ad. Still will not touch that pile of garbage though.

    • @porzhdon5870
      @porzhdon5870 2 года назад +7

      Yeah, it was the most sarcastic sounding ad ever and it made me crack up lol

    • @Treklosopher
      @Treklosopher 2 года назад +6

      @@KiraTV1 my favorite part was you in the ski mask. Lmao. Really solid vid my dude.

    • @BlueSpaceLizard
      @BlueSpaceLizard 2 года назад +8

      Ah, perfect digital boobies. You can't touch them...but, and hear me out, what if you COULD? Pledge to my kickstarter, and we can make this happen, guys.

  • @kehreazerith3016
    @kehreazerith3016 Год назад +72

    I was still in middle school when SC was announced, since then I went to college, graduated with a degree and now am a licensed pilot. Still in alpha and still a horrendous buggy, content lacking, bare bones mess. It's either a scam or one of the most poorly managed / corrupt projects ever in the modern video game industry.

    • @Mr.Canuck
      @Mr.Canuck 9 месяцев назад +6

      Regardless if its a "scam or one of the most poorly managed / corrupt projects ever" the results are the same.

    • @jetpaq
      @jetpaq 9 месяцев назад +3

      Both.

  • @Chaosqueenngami
    @Chaosqueenngami 2 года назад +177

    Some of the biggest, most effective scams are started by people with good intentions. This whole SC things feels like what happened to Madoff and Theranos. The founders honestly believed they could deliver what they promised, but the issue was when they realized they couldn’t they kept it up trying to make the impossible work, that’s when it became a scam.

    • @Yourmomma568
      @Yourmomma568 2 года назад

      theranos was a scam from the beggining. anyone with even aittle scientific knowledge knew that what they originally promised was impossible. and when they couldn't do that and made a more realistic product, they wouldn't field questions from experts because they knew they couldn't even deliver on that. theranos was a scam from the start, and when it went too well they spent all their time trying to make something so they didn't go to jail.

    • @LeCafeRacer
      @LeCafeRacer 2 года назад +40

      The difference is; Elizabeth Holmes is insane. She had zero background in anything Theranos related.

    • @jowrjowr
      @jowrjowr 2 года назад

      SC is delivering. just slowly. madoff/theranos were straight scams.

    • @Pooky1991
      @Pooky1991 2 года назад +13

      Yeah. I remember when this kickstarter started, there were articles about the previous games he worked on and how in order fr those games to actually finish they had to put a leash on him to summarize. It sounds like the case with this game if the management stories are to be believed.

    • @momchilgradinarov6428
      @momchilgradinarov6428 2 года назад +20

      TBH, CR was infamous for failing to deliver. Feature creep is the bread and butter of CR, he is horrible manager. His last game, Freelancer, only got completed after he was fired and Microsoft put some boundaries.
      EDIT: OK, Kira mentions it.

  • @rogantu
    @rogantu 2 года назад +122

    Man, Star Citizen has been in development so long a close friend I bought the game for has become an unfriend due to how he grew up to be. Sad times, man.

    • @69TheSuperbad
      @69TheSuperbad 2 года назад +18

      This comment is so well written, and so encapsulating of the SC question, I've reread it several times and uninstalled SC.

    • @A5tr0101
      @A5tr0101 2 года назад +10

      @@69TheSuperbad ? Ok

    • @9TXONE
      @9TXONE 2 года назад +2

      I'm sorry to hear that.

    • @rivit7615
      @rivit7615 2 года назад +4

      @@69TheSuperbad This makes no sense.

    • @felathar1985
      @felathar1985 2 года назад +16

      A friend of mine just straight out died during development. I remember the dude telling me about the game 3 months before he died of Covid... tough luck.

  • @The8OJ4N
    @The8OJ4N 2 года назад +584

    Years and years ago, when I wanted to invest money in this shit, my friend told me - don't do it, it's a scam. Now, I know he is not just my friend, but a good friend.

    • @moldiworp9143
      @moldiworp9143 2 года назад +28

      Give him a gift based on a portion of the $ you would have spent. Bonus points if you use that money on a lil ship model for the gift to him. A *real* ship haha

    • @mantality312
      @mantality312 2 года назад +32

      It isn’t a scam at all. The money clearly is going into the development. The game is the most in depth ever created. It’s just not a fun game. That doesn’t make it a scam

    • @alpacaodoom
      @alpacaodoom 2 года назад +23

      @@mantality312 I agree with you, but it's not un-fun. That's all down to personal preference, I fucking love the game.

    • @planescaped
      @planescaped 2 года назад +64

      This game is going to be a failure no matter what. Even if it ever does release, it won't meet expectations, it'll be full of insanely overpowered whales and ridiculous cash-vampire mobile game levels of monetization that won't be going anywhere. Just the epitome of hot mess.

    • @Pay2pray
      @Pay2pray 2 года назад +33

      @@mantality312 apart from all the unaccounted money they are stealing through the project, sure

  • @trulsdirio
    @trulsdirio 5 месяцев назад +9

    2 years on and still not released lol

  • @SpankMyFace
    @SpankMyFace 2 года назад +33

    I played Star Citizen during a free week, and while confusing, it was fun.
    Though, given the amount of money they spent to get there, the game was.... faulty.

    • @WarPigstheHun
      @WarPigstheHun 11 месяцев назад

      That's so sad. Well intentioned, not rushed, but too much of a good thing can be bad

    • @MrRoblcopter
      @MrRoblcopter 7 месяцев назад

      I'm guessing you played during last year's IAE maybe? They've improved it a bit, at least now you can monitor how your experience will be because they show you what the current server fps is(pretty much the tick rate) and if it's above 10-15 sfps the game will feel good, NPCs react properly, doors and elevators work, inventory is stable and so on, if the sfps is at 30 or above then bunkers are now a considerable challenge now, with the SQ42 AI they take cover, fire over it, will flank you, rush you, and even put down covering fire while their allies advance on you, they've honestly made the enemy NPCs much more terrifying.

  • @TheZealo
    @TheZealo 2 года назад +430

    If I'm still alive, I'll definitely be playing this when it comes out. It will be a good way to spend time while going to Mars on vacay.

    • @Izzmonster
      @Izzmonster 2 года назад +55

      You'll be a brain in a jar piloting your ship so you wont need this game.

    • @webbygaming1583
      @webbygaming1583 2 года назад +28

      Sorry, the sun will have gone supernova and destroyed the solar system long before this scam game is ever "finished"

    • @uncannyvalley2350
      @uncannyvalley2350 2 года назад +4

      @@webbygaming1583 Begging the question. A conclusion with no premise is an opinion, and unqualified opinions are like assholes

    • @SeenaTabatabai
      @SeenaTabatabai 2 года назад +8

      If it's not a scam this game will never come out in our lifetime.

    • @Izzmonster
      @Izzmonster 2 года назад +29

      @@uncannyvalley2350 This is the worst cope I've ever seen. The conclusion is based on the facts at hand. The ever moving goal posts, the constant whale milking, the obvious lies all point toward a scam. You're blind to it though, and its sad.

  • @thepoliticalstartrek
    @thepoliticalstartrek 2 года назад +42

    Watched an Elite Dangerous review that said. Elite Dangerous takes place in 3200s. A full 100 years after the release of Star Citizen. The problem with Chris Roberts is he has a record in his projects of scope creep. My PM trainer said there is no scope creep, but scope gallop.

    • @Legion849
      @Legion849 Год назад +2

      I did not know that well now at least we know the release date of Star Citizen. By that time Interstellar travel, warp drives will become reality and we'll be dead by then

  • @johnryan3622
    @johnryan3622 2 года назад +209

    The Star Citizen reddit is home to some of the most head-in-ass fanboys I've ever come across. I regularly return to play SC, as I like space sims and hope the project is some day realized. Upon my most recent return, I was shredded for daring to ask a question because I also shared my opinion of a recent feature before properly self-flogging, expressing my commitment to the project, and disclosing my backer status in both cost and time.
    I think so many of them have become some heavily invested in the project (money they shouldn't have spend, and probably regret), that they've just tied themselves up in a kind of sunk cost fallacy of denial. I hope the project makes it and becomes a game some time. I'd love an Eve Online type game where you play in first person and walk around your ships, participating in a fleshed out, player-driven economy. But come on guys, it's been 10 years and half a billion dollars. No other game in history, to my knowledge, has had that level of resources behind it, and they've produced very little in comparison. I think it's become very clear the people in charge of the project are not the people capable of completing the project. They're content to bleed the money dry and see where it stops.
    I always advocate for NOT buying ships, and NOT spending money on the game anymore. If you haven't, pick up the cheapest package to play, but hold this leadership team to some standards. Demand they finish the things they've promised before they get more money. STOP MAKING NEW SHIPS until there's MORE SYSTEMS and ACTUAL GAMELOOPS to play, to say nothing of stability. It's just absurd the level of funding these people have received, and we're still in a buggy pre-alpha state. It's just unacceptable. And it doesn't stop until these fanboys stop defending it and spending more money with each new jpeg sale.

    • @Kronos0999
      @Kronos0999 2 года назад

      That's just Reddit. It's like Twatter but for neckbeards rather than soyboys but who share the same values.

    • @BrentODell
      @BrentODell 2 года назад +5

      @@nothing09832 I disagree that is has nothing else going for it. I'll freely admit that it's been in dev for a LOOOONG time, but they've already done things people said they couldn't/wouldn't do. Even if they go broke, someone will buy the IP/tech in the fire-sale, and do something with it.

    • @BrentODell
      @BrentODell 2 года назад +7

      @@KevinSorbo. What else aside from what? I didn't have a list. Here's where the game is currently:
      It has FPS combat, including ground vehicles and spaceships. It has mining and cargo running. All of this takes place in one seamless zone, not as separate, disconnected areas or modes. They are still missing key features, which is why it's an alpha, not a beta(beta means feature complete, just working out bugs and tuning/balancing).
      You can certainly argue that it's taking too long, or it's poorly run, or that it may never really be completed and released. However, it's certainly not a scam, since they are working on making the game they claim to be making.

    • @11Gr8N8
      @11Gr8N8 2 года назад

      Reddit is a shit hole, just extremist of every corner of the world and assholes

    • @AS-Val-Gijinka
      @AS-Val-Gijinka 2 года назад +34

      The business model isn't to make a game, it's to sell hopium

  • @6vitamin
    @6vitamin 2 года назад +66

    This article misses the absolute genius of this game as it is now, which is a Fundraising Machine. Theyve almost perfected the concept of constantly raising money. There’s a great series out there detailing the genius of raising money and the good devs that’ll likely never get their work published by Bootcha on YT.

    • @killman369547
      @killman369547 2 года назад +9

      It'll all come crashing down if the SEC ever gets wind of what they're doing.

    • @billywashere6965
      @billywashere6965 Год назад +4

      @@killman369547 They've already been investigated by weird people reporting them for not making yet another Call of Duty clone, and guess what? They didn't find anything wrong with the project because unlike the vast majority of commenters on RUclips, the people investigating the project actually played the game.

    • @KindaSemiCompetent
      @KindaSemiCompetent Год назад +3

      @@billywashere6965 Hahaha oof

    • @RoozyyK
      @RoozyyK Год назад +16

      @@billywashere6965 Yeah except the game is not playable if by playing the game you mind anything beside runing around the starport on foot or with your ship...

  • @Zman201
    @Zman201 2 года назад +143

    "Hey Kiddo want to buy a ship that doesn't exist?" - CIG

    • @orkhepaj
      @orkhepaj 2 года назад +5

      NFT :D

    • @hamyncheese
      @hamyncheese 2 года назад +1

      "A ship so rare that it has NEVER EXISTED!"

    • @rivit7615
      @rivit7615 2 года назад +4

      There are over 100 in game at present time soooo... why buy one that doesn't exist yet.

    • @nothobbesmufc949
      @nothobbesmufc949 5 месяцев назад

      @@rivit7615 bc if you don't the game will die. don't stop spending on star citizen. never stop spending. let's make it a trillion dollar development price and still not released!

    • @rivit7615
      @rivit7615 5 месяцев назад

      @nothobbesmufc949 Still not released. So.... what's your point? 400 player server mesh tests are happening right now. You're like the rest who said this is a scam, you'll losr your money, then they made hangers, you said but their won't be any real ships, then the ships started arriving in the hangers and you said but they won't fly but then thete was arena commander and we flew, BUT you said, their will not be an open world and then there was Olisar, and you said BUT you won't be able to go to planets and then we started landing on them....this could go on and on. Just stfu and go play ED. Judging by its initials Its up your alley.

  • @Shack11
    @Shack11 2 года назад +34

    I can't wait until this video ends up like all the other Star Citizen videos: showing up in my recommended 4 years from now where Star Citizen still isn't released lol

  • @dereka5017
    @dereka5017 2 года назад +61

    I bought into the project in May 2013 for the minimum amount, which I think was $40 Canadian. And honestly, I think I got that much out of it just by watching all the development vids and being part of the community. Shoutout to Wingman's Hangar! Then they released the Hangar Module that let you walk around and in your own ship, and it made me super excited for what was coming. So I upgraded to a bigger package for $30 more ($70). I continued to watch the development closely. I had qualms about their monetization practices, but figured it was a necessary evil to get the game funded and delivered.
    Not long after that they released the Dogfighting and Racing Modules. I picked up dual T16000M sticks and had a blast with my HOSAS in those two modules, and upped my pledge to $140. I honestly believe it was money well spent. I got that much value out of those modules, and the entertainment value of watching the game develop.
    However....
    I noticed a pretty glaring problem at that time. They were still expanding the scope of the project, and they were seriously, seriously under delivering on timeline. Worse still, the community was absolutely deluded, and were leaving me behind in their outright worship of Chris Roberts. If I expressed legitimate criticism, I got lambasted in the forums for it. I remember in late 2014 saying there's no way the single player game gets released until at least 2017, and the universe at least 2018. I was scoffed and jeered at by the community. Yet here we are in 2022 and we're still no where near. I don't even care to go into the forums and resurrect my post for an "I told you so".
    These red flags meant I couldn't invest more in the project. Even though I enjoyed the modules out at that time, I lost faith in Chris Roberts' ability to seal the deal. I watched with waning interest as the persistent universe neared release in a truncated pre-alpha state, at about 1/1000th the scale of their end goal. I dabbled with it, but there wasn't enough interesting content to keep me invested. And even the dogfighting module wasn't as fun, as they had changed the flight model in a way I didn't like.
    The last time I was in the game was 2018. I have zero interest in going back to it until the single-player campaign releases.
    As far as I'm concerned, Chris Robert's blew it. I feel bad for him, because this very obviously was his passion, and I don't believe for a second he intended to scam his pledges. But he definitely failed them. If I were him, I wouldn't be able to show my face because of the shame. Frankly, I think he's being sustained by his disciples.
    All that said, I know some people are fine with things the way they are. They're having fun with what is already released, and will wait as long as required for the full release. But that's not me. And that's not many of those pledges who gave money with the expectation of a complete product in a few years as promised.

    • @conzmoleman
      @conzmoleman 2 года назад +10

      you should still go back to the forum to say “i fuckin atoadaso.” its one of life’s greatest joys!

    • @lootjunior
      @lootjunior 2 года назад +4

      you were right to stop pledging and most long time backers do the same thing. Let new ppl exited and finance it the rest of the way.
      You are also 100% right that chriss messed up but he did before with freelancer. If worst comes to worst the game is too big to fail at this point.
      Chris could always be bought out in a few years and the game could go the freelancer route, the assets are there and tehy are good.
      I see no reson why it couldn't be saved even if CIG messes up

  • @brettrossi034
    @brettrossi034 Год назад +18

    Many of the themes around some fans make it feel like a cult centered around the game. With fans taking offense to any warranted criticisms. I can totally understand why there would be people with concerns regarding the state of production and how much money has been funneled into the project

    • @CouchCit
      @CouchCit Год назад +2

      Yup, it's factually true, and that's because the fans are also financially invested in the games being made. That logically skews fandom into becoming more defensive of the project than it naturally would be.

    • @MrRoblcopter
      @MrRoblcopter 7 месяцев назад

      What themes exactly? Yea there are valid things SC can be criticized about, server performance and PC performance being the two main ones that I can think of.
      Time and funding seem sort of invalid to me when you don't only focus on SC and CIG alone.

  • @1183newman
    @1183newman 2 года назад +70

    Chris Roberts also worked on a game called Loose Cannon which was an extremly ambitious game. Think GTA3 before GTA3 had been released. There was a lot of buzz for the game in magazines of the time but the game became abandonware and never materialized as microsoft had enough of chris roberts.

    • @malazan6004
      @malazan6004 2 года назад +20

      So a history of abandonware that tells you everything

    • @MrArgus11111
      @MrArgus11111 2 года назад +19

      Everyone that has ever worked with Chris had enough of him after a while. The Wing Commander games weren't just developed by him and were definitely shoved out the door eventually, after polishing, by suits. Anytime there aren't suits to watch over him, he does this.

    • @chobai9996
      @chobai9996 2 года назад +2

      @@malazan6004 no, he literally has a successful game series behind him, but obviously you're a child that the oldest game you've ever played is Super Mario Bros

    • @Overphased
      @Overphased 2 года назад +22

      @@chobai9996 keep coping. Also stop defending people who don't know you exist.

    • @chobai9996
      @chobai9996 2 года назад

      @@Overphased lol, replied to one of your other comments and now I can tell you're definitely a troll. So you're saying that in any of your hobbies and groups you're a part of that you don't have any opinions for? Get out of here, you're a loser that tries to rag on something you don't even know that much about, trying to tear people down for simply looking force for a true space sim to go on the market.

  • @mcpunchins
    @mcpunchins 2 года назад +73

    Back in 2012 I bought into Star Citizen because I thought the concept was neat, was a huge fan of Freelancer playing it for years, and I had some extra cash laying around. In 2016 I decided to stop looking into the development because it was clear it was just getting more and more shoved into development hell by constant scope creep with seemingly no end. Then in 2018 I started to realize that it was almost like they were just coming up with ship concepts to sell to raise more money despite having not completed any of the features and many of those ships not being anywhere near even being started on and I immediately got a feeling that it was becoming a scam either intentional or unintentional. I have since then reached a point where I look at the project as a situation where if the game eventually gets finished I may check it out but I decided a long time ago the money I invested was probably wasted, so I'm glad that it was throw away money to begin with and I didn't invest thousands into the project like some people have.

    • @rocket_goblin7755
      @rocket_goblin7755 2 года назад +9

      same i think i spent like $55 on what ever package they had at the time? but came to the same conclusion. it will probably never be released as a full game.

    • @chobai9996
      @chobai9996 2 года назад +6

      Why do you people even think this way? I understand the part about just being patient, but the part of actively thinking it's a scam...it really is absurd. Perhaps you're too out of the loop, but the fact they've hired more than a thousand more employees is something a scam company would never do. Why would a scam group actively be using a large chunk of money on employees wages and infrastructure to develop the game when they could instead use it to go on holiday to the Caymans?

    • @dommguard
      @dommguard 2 года назад +18

      @@chobai9996 Bruh! The article gave MULTIPLE REASONS why it's a scam.

    • @chobai9996
      @chobai9996 2 года назад +1

      @@dommguard you believe everything you read online? Not to mention believing something from ONE source without fact checking? Come on, is your school system so bad in your country that you don't know how to do rational reasoning and analysis of information? How the bloody hell is Star Citizen a scam when it is actually making content, plus newer technology called "server meshing" that has been verified to be being created amongst other systems for the game? Not to mention the fact that they just hired hundreds more employees this past year and have a new facility in Manchester, UK, as well as the fact that ALL of their financials are made publicly available...you can literally see where there money has gone to, and guess what... it's all gone to the game development and paying developer's salaries, which by the way are not the highest salaries in the industry...the developers are making the game because they are passionate about it, not because they're trying to make "bank".
      Besides, if you actually picked up the alpha for a measly 45 quid ship pack you'd see they've made a lot of progress year by year...there's actually content to be interacted with, it would be the worst scam in the world to actually create something and make zero profit all these years....in fact, about 2/3 of the game is already finished, gameplay loops, star systems, AI technology, features, etc, but they can't put them in the game yet because with normal server technology, the servers wouldn't be able to handle the massive amount of entities required to be in an instance, let alone having a massive player count. So, they had to essentially create a new form of technology that hasn't ever been implemented before in any game in the way they need, called "server meshing", which essentially is having many servers take control of smaller pieces of an "instance", so as to enable many more entities, such as many more objects (leading to higher graphical fidelity without destroying your GPU), doing away with having to rely on client-side operations (meaning it will allow the game to be optimised, you won't need a beefy PC to play the game as your CPU won't be taxed as much), allowing for massive amounts of AI NLCs, and allowing for massive playercounts and giving a seamless experience for players to all participate in one, global instance. The game will be jump-started to very quick development once server meshing has been fully implemented, and then people like you won't have any fodder to lash out.
      All of this has been given in detail through developer livestreams, they've even shown the code they're working on... I'm a developer myself, not of Star Citizen, but when I see that data I have trust that they're actually working on something. So, I ask again...why the bloody hell are they putting all this effort in actually making a game if it is apparently a scam?

    • @dirtyjoe7430
      @dirtyjoe7430 2 года назад +12

      @@chobai9996 You lost any credibility you had when you shift the conversation to insults. -1 👎

  • @thenayancat8802
    @thenayancat8802 2 года назад +130

    Good god, I remember hearing about this in like 2015 and thinking it was a total scam already

    • @Amir_404
      @Amir_404 2 года назад +30

      Careful where you say that. Some of its core "investors" are basically a cult. There are players who simply enjoy the Alpha for what it is(I would be one if I could get it to run acceptable on my only 2 year old gaming PC), but then their are the people that will blow a fuse if you utter the name without unconditional praise.
      To be clear, the in-game community is friendly, so I am pretty sure it is a small group of toxic fanboys policing forums, but god are they annoying.

    • @dangle5879
      @dangle5879 2 года назад +14

      Same. Back in 2015 my classmate was praising the game up to the heavens with argument "Look all these wonderful ships what cost 65000 dollars in total". And yes, he was super into the game back then. Everyone in the class looked at him like all the screws in his head were totally loose.

    • @whowhowhowhowhowho8139
      @whowhowhowhowhowho8139 2 года назад +1

      And you were wrong, since you could play the game and notice it has already features you can't find nowhere else and basically is inmersive in its mastery of its 3d arts, but you bought in the idiot talking above whom told you have never played it. And he talked about it 48 minutes without playing it...

    • @thenayancat8802
      @thenayancat8802 2 года назад +23

      @@whowhowhowhowhowho8139 touchy subject huh? It's okay if you got scammed pal

    • @seliamila1005
      @seliamila1005 2 года назад +14

      @@whowhowhowhowhowho8139 cult

  • @usprulse
    @usprulse Год назад +35

    When SC came out i bought a 80 dollar pack.. i support it i was soo hyped cause the maker was behind of Freelancer etc. Now 10 years later
    finished my enginering degree, got a bussiness degree, started my small business, went to work, became a sushi chef, private chef, concept starter now a head chef/assisitant hospitality manger at a busy airport.
    The game is still buggy and unfinished lol :D

    • @WarriorPNG
      @WarriorPNG Год назад

      how do i make good sushi

    • @pleasy13
      @pleasy13 Год назад

      @@WarriorPNG I think the SC version is starting a kickstarter campaign, raising cash to attend a catering college and go from there. You''ll likely have a decent sushi in 5-6 years if all goes to plan and you don't switch to another course mid-way.

  • @ShigueS
    @ShigueS 2 года назад +163

    As an original backer of SC I can say I went through every stage: excitement, hope to frustration and anger. The game is way beyond what I wanted it to be and at this stage I don't know if it is a good thing. Despite of losing most of my hope I'll get to see it released, it's definitely a phenomenon in the game industry and the news about its development never fails to entertain. SC backers are not backing a game. They are backing a dream.

    • @Gnarfendorf
      @Gnarfendorf 2 года назад +14

      True words, and its understandable that people start to loose hope at some point, most people cant afford to live a dream. Still, id rather support this dream with a few bucks than buy the annual cod and fifa crap other publishers put out year by year.

    • @DyceFreak
      @DyceFreak 2 года назад +36

      More of a cult than a dream at this point.

    • @Gnarfendorf
      @Gnarfendorf 2 года назад +2

      @@DyceFreak some of them might give that impression, yes^^

    • @kaleb5926
      @kaleb5926 2 года назад +8

      From what gameplay ive seen its looks really fucking good. I see the potential, might buy in

    • @Devastatorprime97
      @Devastatorprime97 2 года назад +3

      Yuppp, backer since 2013 here and i can relate to everything you said, whether it fails or succeeds it will enter in the gaming history for being a demonstration of what can be achieved in gaming.

  • @Shingeki__
    @Shingeki__ 2 года назад +281

    About 2 or 3 years ago I was ready to invest a few hundred dollars into Star Citizen. I did a little looking around, but not a ton, and decided to wait for a few months to see if the game made big development strides. It didn't...and I forgot about it. Glad I did. Thanks for the excellent video!

    • @majstealth
      @majstealth 2 года назад +18

      i am a "backer", more like a waiter by now, from 2012. its still nothing, the alpha even got worse with newer hardware...

    • @skybertie
      @skybertie 2 года назад +16

      @@majstealth I went in early ... got very disillusioned... and only dipped back in because of all the crazy positive youtubes that have just come out... Just realised its a pyramid sell... the folk publishing these RUclipss get new players to sign up and get in game rewards...so more people join and invest and the game goes bigger and further away...

    • @caladan4130
      @caladan4130 2 года назад +26

      Invest? Invest means you get a return on investment. You don't invest in a videogame by buying it and some shitty microtransactions it offers.

    • @OldSpaghettifactory89
      @OldSpaghettifactory89 2 года назад +9

      How do you say "wanted to invest hundreds of dollars in a game" and not see the problem

    • @airstuck3929
      @airstuck3929 2 года назад +1

      @@OldSpaghettifactory89 For some of us hundreds isnt that much. Understand?

  • @arkosilaura
    @arkosilaura 2 года назад +107

    Well, i tried this game recently. Played it for about 4 and a half days straight. Worked my way to buying one of the best combat ships(The Gladius) and... the game is just awful.
    Once you are over the "this game looks beautiful" phase, you quickly realize that the game is pretty much just you repeating 1 or 2 missions 10 to 20 times a day for money, and most of the time you get nothing cause the game breaks one way or another.
    Some of the bugs and glitches can be pretty funny, but after the 10th time, it becomes very tiresome very fast.
    The game in it's current state hides how shallow it is behind obtuse complexity. The game is very simple, but it throws a lot at you very fast without explaining any of it, giving you the illusion that it's some deep experience.
    I have put in a request for a refund. They are very generous with the 14 day refund period. Hopefully the game will release in our lifetimes and make me feel like a fool for refunding it with how good it is. Till then, i am very much convinced that this experience was not worth 30 euros, let alone the 60 it took from me.

    • @athingwhichexists
      @athingwhichexists 2 года назад +39

      I know a person who has fallen head and toe for star citizen. We were talking about bad game development, and I brought up star citizen and the dude kept insisting that the missions in the game were more than just "space fed-ex and occasional shootings". Just to make sure they hadn't changed the game much I downloaded the copy he gifted me some years ago, tried it again, and found out that no, it is still the same two things just with different coats of paint on them. This game is honestly a hole of madness. There really isn't much of a game, just a show, but don't you dare tell others this otherwise they get pissed.

    • @DeaconPain
      @DeaconPain 2 года назад +1

      @@athingwhichexists they're totally not conned suckers who are paying for Chris Roberts eternal free lunch no no since you can technically play what can be crudely called a game there's no scam it's totally gonna come out guys totally

    • @Awpshark0
      @Awpshark0 Год назад

      @@athingwhichexists oof

    • @theddd15
      @theddd15 Год назад +10

      That's why a full release will not happen and will always bear the alpha/beta title. A 1.0 release will force backers to judge the game based on its core-gameplay loops, once they realize that this is all there is to it, the funding will dry up.

    • @billywashere6965
      @billywashere6965 Год назад +1

      So you grinded two missions repeatedly and said it has nothing? Did you do the investigation missions? The probe missions? The derelict missions? The outpost missions? Did you try mining in a ship or on the ground with a vehicle or with the hand tool? Did you do the prison loop? Did you do any smuggling missions? Did you do any of the retrieval missions? Did you do any of the investigation missions? Did you do the cave missions? Did you do delivery missions? Did you do the bunker missions? Did you do the NPC story missions?

  • @SuperMadman41
    @SuperMadman41 2 года назад +3

    "Fusion power plants are just 5-10 years away". Been hearing that since the 70's. SC feels like the same thing

  • @davidsherlock5528
    @davidsherlock5528 2 года назад +39

    I came really close to buying into Star Citizen about ten years ago. I decided to hold off because at the time it looked like I wouldn't get anything immediately and there was no committed release date, so it wasn't even equivalent to a pre-order. I decided to just monitor it and buy it when it was released, maybe if there was a promising beta version. Today, I'm really glad I saved that money.

    • @zfgdun
      @zfgdun 2 года назад

      Always trust your gut

    • @Gh0stDrag0n1
      @Gh0stDrag0n1 2 года назад

      That $30 must have been special, how much is it worth now? Probably smoked it...

    • @Mgtow_Monk
      @Mgtow_Monk 2 года назад

      They do free fly events 4 times a year. You should give it a try during one of those events to see how it is.

    • @athingwhichexists
      @athingwhichexists 2 года назад +4

      saved yourself some money, friend gave me the game a few years ago, played it off and on, best way to describe it: Smoke and mirrors. All the effort is in the graphics, the gameplay really sucks as a result.

    • @ivybennett2274
      @ivybennett2274 2 года назад +4

      @@Gh0stDrag0n1 id happily take 4 packs of cigs over the promise of an almost maybe game

  • @Supernautiloid
    @Supernautiloid 2 года назад +162

    I paid $40 to buy into Star Citizen back in 2014. As far as I’m concerned, I’ve got my money’s worth in entertainment since then. Watching this whole saga unfold has been hilarious. 😉

    • @Ineluki_Myonrashi
      @Ineluki_Myonrashi 2 года назад +56

      I've gotten the same enjoyment for $0 lol

    • @cryptsolo
      @cryptsolo 2 года назад +13

      @@Ineluki_Myonrashisame here 🤣

    • @mimiru69
      @mimiru69 2 года назад +21

      @@Ineluki_Myonrashi Not really the "same". What Star Citizen is right this very moment actually isn't all that bad in terms of a space sim. It's pretty fun with friends to be honest. Not many games have Elite Dangerous gameplay with multiple people crewing a single spaceship. Pretty awesome in PvP.
      I've paid 40$ for way worse games lol. Now... the people who spent 10s of THOUSANDS of dollars for a spaceship not even in the game however... they are getting rekt.

    • @ridhosamudro2199
      @ridhosamudro2199 2 года назад +20

      @@mimiru69 "it's fun with friends"
      Maybe it's the friends that's fun.

    • @lanceoldbones567
      @lanceoldbones567 2 года назад +8

      Yeah; I think I spent about $120 on the Freelancer pack back at that time... Don't think I've quite gotten my money's worth, but I wouldn't shed to many tears if they suddenly announced it was going under.

  • @nextlevelbricks7334
    @nextlevelbricks7334 Год назад +6

    I am a backer of Star Citizen, I hold 2 accounts and have pledged around $2000 since 2014.
    That said, the last time I logged in was 2 years ago.
    One reason is that I want to feel like its a new game when it gets to beta.
    The other reason is that although I love the level of detail in the game, I do feel that CIG has become too comfortable in profiting from keeping the game in an endless cycle of updates... seeming like they invest alot into production update shows and citizen cons.
    I personally feel they have switched their business model to sustain in this endless loop, and it frustrates me.
    I wish to play the completed game one day, I would want nothing more... but if a class action lawsuit were to arise, I would gladly join.

  • @redfin382
    @redfin382 Год назад +15

    It's just crazy that you can buy ships for such crazy prices. This is why the video game industry keeps making games with such terrible pricing structures... because we will pay it. This team will never stop their ways.. Why would they? Look how much money they have received.

    • @unimatrix501
      @unimatrix501 11 месяцев назад +2

      What's even crazier is you can buy a ship for tens of thousands of dollars and the ship isn't even made yet! With a waiting period of up to 7-12 years with Star Citizen warning buyers that any ship you buy is an investment and not a guaranteed promise for them to build your ship. Who the heck are these dimwitted giving Chris Robert's all this money? I bet he would even promise the new ships will even wipe your characters butt after you go to the bathroom this dude's greed is just disgusting!

    • @WarPigstheHun
      @WarPigstheHun 11 месяцев назад

      Tens of thousands!?

    • @MrRoblcopter
      @MrRoblcopter 7 месяцев назад

      ​@@unimatrix501if you are going to gripe about the game, don't make shit up and lie about it. SC has issues, absolutely, but don't fucking lie about their fundraising, if you've spent $10k+ then you've bought every ship that's on the RSI site, several of them more than once.
      Then you'd have to ignore the fact that you can buy nearly every flight ready ship in game, literally, the there's less than 5 that you can't purchase in game, not including the ones that are in their exclusivity period, which 90 days after they are flight ready you can also buy in game.

    • @MrRoblcopter
      @MrRoblcopter 7 месяцев назад

      ​@@WarPigstheHunthey are lying out their ass, the most expensive one on the RSI site is the Kraken, which is effectively an aircraft carrier farmers market type ship. Even then you'd have to buy 3 of them to even make it to 10k in the first place.
      Beyond that they are wilfully ignoring the fact that you can buy nearly any flight ready ship from in game stores and literally buy an 890j $~900 on the RSI site for a base $45 game package.

  • @Carnyzzle
    @Carnyzzle 2 года назад +59

    Star Citizen is the perfect example of why you should prevent feature creep in your project

    • @PenguinDT
      @PenguinDT 2 года назад +8

      They really should use it as a literal text book example.

    • @dddtrump
      @dddtrump 2 года назад +4

      Just prevent Chris Roberts from your project.

    • @cabritsanscorgaming
      @cabritsanscorgaming 2 года назад +5

      ​@@dddtrump He's the reason I backed, just like so many enthusiasts. If he's out, I'm out. I know he probably slows the development down by being a micromanager, but I backed for _his_ game, not someone else's game.

    • @cabritsanscorgaming
      @cabritsanscorgaming 2 года назад +6

      Back in 2013, 19M was just crossed. Question was asked to backers: _what should be done after 23M?_ (which was a milestone of complete independence from an external editor/publisher). 88% said: keep it up as far as you can, I want _quality first_ ! And here we are, in 2021, still in the momentum of that decision from the community.

    • @6581punk
      @6581punk 2 года назад +6

      This is why producers and management exist. To stop dreamers from meandering all over the place and getting too self-indulgent.

  • @ruhtraeel
    @ruhtraeel 2 года назад +217

    As someone who put $30 into the game, I knew from the beginning that I was paying to support an idea more than a game. I haven't paid any attention to it in the past 6 years, and when it comes out, I'll have very low expectations to clear.

    • @BlackVirtue
      @BlackVirtue 2 года назад +18

      It's actually pretty cool experiens right now even. I logged recently after a few years on a free flight - not much has change since, lol, but the world detail, flying, music, atmosphere and stuff - are fucking awesome. I already had a story happen to me on a jail planet.

    • @ellieosteen
      @ellieosteen 2 года назад +14

      I’m going to be honest, I’m not sure that this game will ever come out. That said, I still appreciate that it exists and I plan on buying an entire gaming PC just so I can play this game. This game truly feels like the closest we’ll ever get to “Firefly: The Game” and that’s something I’ve always wanted. Hopefully when Starfield comes out it’ll also scratch the itch I have for a space game where I can do anything

    • @hollywoodguy70
      @hollywoodguy70 2 года назад +12

      There's no "coming out". It's a rolling release schedule. If you mean "out" as in out of concepts to be delivered, the game will be overwhelming to most people and you'll be a player with 1000 UEC surrounded by other players with in universe purchased fleets and billions in disposable credits.

    • @ruhtraeel
      @ruhtraeel 2 года назад

      @@hollywoodguy70 That's fine, I have never spent more money than the base price of a game before (I never buy micro/macro transactions in any game because I have a mortgage to pay off) and I'm fine with getting everything through playtime. In the meantime, I have plenty of other games to play.

    • @hollywoodguy70
      @hollywoodguy70 2 года назад +5

      @@ruhtraeel I was specifically talking about ranking up in game. It's been 18 months since a wipe. The next one will probably be the last. If you're earning things ingame, and they're not getting wiped in a patch the game is out.

  • @moldiworp9143
    @moldiworp9143 2 года назад +12

    The most impressive feat SC pulled was creating a fanbase more deaf to reason than apple's. I remember a phrase about the devil being attractive....

  • @whade62000
    @whade62000 7 месяцев назад +2

    18:20 Mark Hamill's actually been very vocally critical about the fact that Disney had him do all that publicity and required that he follows a strict routine to get in shape, and THEN have him find out he'd barely be in the script.
    That article makes it sound like a "3 million for 5 minutes" dream contract when it's more complicated and not what he expected or wanted

    • @zerosusaku
      @zerosusaku 6 месяцев назад

      I know shitting on Dinsey has become something People love and hey i am not even disagree 100%. But plese screw Hamill that guy was always a Fan Bootlicker that tell SW always what they wanted to hear since this was actualy his only real Big Role he ever had and he is still living to a huge Part from this.

  • @throatwobblermangrove8510
    @throatwobblermangrove8510 2 года назад +30

    I bought a basic package about a decade ago for about $45, right before they separated out Squadron 42 and made it a separate purchase. I still get regular update emails from them, but I don't pay attention to them since it seems most of what they are adding are new space ships and hangar decorations they want you to buy.

  • @DragonAceSg7
    @DragonAceSg7 2 года назад +139

    This is the risk when you've got a lead with lots of ambitions and no one above them to sort of calm them down and focus. Which, ironically, were some of the problems with Duke Nukem Forever. That game kept changing over and over because someone decided, "wait, this new flavor of the month, we need that!"

    • @joevile240
      @joevile240 2 года назад +17

      In movies, it's the same thing that happened with Lucas and the SW prequels. George had full control with no one telling him "maybe we shouldn't do this or that."

    • @ravenknight4876
      @ravenknight4876 2 года назад +10

      @@joevile240 and they turned out very good movies. But I guess Chris roberts is not quite the George Lucas of Video games.

    • @joevile240
      @joevile240 2 года назад +28

      @@ravenknight4876 The prequels are fun, but they are not good. Unless you are going by Sequel Trilogy standards. At least the prequels had a throughline.

    • @ravenknight4876
      @ravenknight4876 2 года назад +1

      @@joevile240 What makes you say that ?

    • @joevile240
      @joevile240 2 года назад +12

      @@ravenknight4876 Anakin's attitude in EP2 didn't match what we saw of him in ep1. (Came off as creepy and too angry for someone who experienced what seemed more like indentured servitude rather than slavery. They seem to have decent living space, Watto lets Anakin participate in podracing and lets him go home early.) I'm of the team that thinks Anakin should have been introduced as an older teen who actually had suffered under slavery. Then his anger and deep distain for slavery would make more sense.
      -Padme should be dead from the assassin Droid if Jango was smart enough to use a blaster on it instead of worms. It seemed like plot convenience.
      -The politics make no sense in Ep1. How is the trade federation able to blockade Naboo? Does the planet owe debt? The worldbuilding would be better if it was more clear how the Republic operates.
      -Grievous is just suddenly introduced as a major threat as the CIS general and comes off as goofy and is then just dispatched without much effort.
      Etc.

  • @GenesiisDavid
    @GenesiisDavid 2 года назад +45

    I think the game still not releasing fully at this point is worrying. It's okay to have ambition but adding on top of a base game would have been the smart thing to do. Look at no man's sky. When it released it was missing so much but now with expansions they've taken a base game and expanded it beyond the scope of what they had even initially promised. I think if this ever releases its going to be a massive disappointment because the weight of the expectation the wait is having can never be met especially since technology for video games has progressed massively since 2011.

    • @billywashere6965
      @billywashere6965 Год назад +4

      No Man's Sky launched with its core tech in place; CIG had to build four new pieces of middleware tech from the ground up for Star Citizen. Name one other game that had to do that?

    • @billywashere6965
      @billywashere6965 Год назад +1

      @@arronmiller7229 Great, so name another game with the same scope that did it faster?

    • @billywashere6965
      @billywashere6965 Год назад +3

      @@arronmiller7229 So in your mind, we should just stick with annual Call of Duty releases and Battlefield games and scrap Starfield, Elder Scrolls VI, and GTA VI since they have taken nearly as long as Star Citizen and with a similar budget?

    • @cyonu5675
      @cyonu5675 Год назад

      Hardly any games ever fully launch now at least they aren't fully releasing it with no features then saying they will update it a bunch like halo infinite and triple A games recently at least they don't scam people that bad lmao

    • @cyonu5675
      @cyonu5675 Год назад

      @@arronmiller7229 They are making many inovations recently they're made different softwares and such for things like clouds and other planetary simulations for make it realistic, they are focusing on a framework before they expand the game to many solar systems and easier content and such, and that billy fella has a point other games just get mass produced and still put into a beta which ends up adding nothing at least they are making headways with tech and taking activly updating the game other than things like halo infinite and call of duty which only releases bare bones updates that do nothing while still being in testing, also nobody points out the fact that fortnite one of the most popular games took peoples money through cosmetic microtransactions while themselves labeling the game as in testing (halo infinite did the same as well and so did splitgate), triple A companies are scummy and these guys actually make something rather than empty promisses and repeated failures.

  • @Valelacerte
    @Valelacerte 2 года назад +20

    It sounds like they expanded their vision when the money started rolling in when, as KiraTV suggested, they should have kept to their original deliverable and put their expanded vision on backlog to be reviewed as a future phase.
    These things are invariably about management of expectations. If one fails to honour one's promises repeatedly then people lose trust and patience.

    • @termitreter6545
      @termitreter6545 Год назад +1

      Nah, thats bullshit. There was a discussion between community and devs if scope should be limited, or if they should go for a larger scope, in 2014.
      Of course, some hack trying to get some hate clicks wouldnt know about that.

    • @aceambling7685
      @aceambling7685 Год назад +3

      @@termitreter6545 lmao CIG knew what they were doing, gamers will always ask for more if you indicate that you can deliver.

    • @termitreter6545
      @termitreter6545 Год назад

      ​@@aceambling7685 And is there anything wrong with asking for more, if people are willing to take the risk? Mind, most game developers are gamers themselves. Roberts is leading a business, but that doesnt mean he doesnt want to actually make the game too.
      Like, he didnt make wing commander a few decades ago because he expected riches, but because of passion. Back then you just didnt get rich with games.
      Also, its not actually anyone paying ever more money. The reason Star Citizen is getting so much is because they constantly get new players. The free flight events draw in most of the new funds at this point. Thats why OPs video is kinda bad, its really missing the point.
      Average funding is still 120€ per backer. Same as it was 5 years ago. Im sitting at 30€ and thats enough risk for me, for now :D

    • @nothobbesmufc949
      @nothobbesmufc949 7 месяцев назад

      @@termitreter6545but not everyone wanted that larger scope but had already given money to the game, which has not been realized 10 years later.....so.....you're telling your other investors to "suck it up?" Or that they're just hacks and haters? Wow. Are you secretly Chris Roberts?

  • @netrvnner2104
    @netrvnner2104 2 года назад +85

    Backed the game in 2014, also bought and played both Elite: Dangerous, No Man's Sky and have on occasion returned to star citizen especially in recent years due to the amount of progress going into what's been playable. I've streamed Star Citizen last year and it was honestly embarrassing seeing the amount of issues I occurred, even in the simplest tasks. Plenty yes, has been ironed over the years, their overhauls have indeed been genuinely good. It's just so much harder to support the game when the goal posts keep moving so far away when competitors offer a similar and more refined experience.
    We've seen Elite: Dangerous rise and fall and begin it's reconciliation process, Elite as the little cousin of SC, was always a concept made properly playable. It didn't promise the universe of things you can do, it started with only stuff in your ship and even veering away from that has had the community in an uproar. With Odyssey, we've seen them push too far and the effect it had on not only the game, the community but even the development behind it. Plenty has surfaced over how far the changes introduced went. They've been in a transparent and supportive mode for the game as they have with all their previous blunders (Horizon launch was awful, they've had and not had a test server at different points in time, fleet carriers too were incredibly botched on their launch). Frontier also offer other experiences that not only seem to be competent and deep packages on their own, but also feeling like these are low-key prototyping or data gathering for Elite. Frontier as a company, and as the human beings behind it, seem to be genuinely passionate about the vision of Elite: Dangerous and it feels like they want to support it, blunders and all. However, with Elite's more realistic approach, issues are plenty since the rules are defined not by the hardware limitations, but by controls and the science behind the systems. It'll be decades before Elite feels on par feature-wise to Star Citizen and that should say something.
    We've seen No Man's Sky's horrible launch and tremendous development support. A game that was less than barebones at launch, overhyped marketing, had entirely alienated itself from the community that wanted to play it. Over the years with sweeping changes Hello Games had crafted a signature space exploration game that is genuinely an engaging experience. It's not as realistic as Star Citizen and Elite, it's not as deep as either, but it's deep where it counts and it's definitely it's own flavour.
    Star Citizen meanwhile has felt stagnant, I understand with a more detailed and realistic approach you're going to take a lot more time in general. It feels like it wants to be Skyrim, Elite, GTA, and EVE Online all at once. Sounds great on paper but if you're in the tech industry, you know that fractions of that experience would take forever to not only develop, test, but to support and maintain. With Elite: Dangerous we can easily see where some difficulties lie with this kind of game as well as the realistic approach. We can see that it's fragile, that it's costly and time consuming to develop and maintain if you're also looking for profit. We've even seen Frontier Developments instead of going balls deep, diversify their roster to essentially make up for the passion project they're sinking their money into. This is all indicative of how CIG is handling Star Citizen and SQ42.
    I really wanna beat SQ42, I've been looking forward to Star Citizen, but it's not healthy to be blind to the issues within the experiences you adore. Elite is literally my favorite game, I've been waiting for Star Citizen to suprass it but it's 2021, and Elite is still my favorite game.

    • @BGIANAKy
      @BGIANAKy 2 года назад +3

      Are you delusional? Sorry mate.

    • @netrvnner2104
      @netrvnner2104 2 года назад +2

      @@BGIANAKy Nah I'm doing good. Just fucking Chris Roberts confuses me

    • @BGIANAKy
      @BGIANAKy 2 года назад +3

      @@netrvnner2104 I’ve pooped better turds than Elite Dangerius odyssey. No game made me refund quicker.

    • @netrvnner2104
      @netrvnner2104 2 года назад +1

      ​@@BGIANAKy yeah I totally get it. My favourites are definitely not gonna be everyone's favourites. It's subjective. I've definitely found more enjoyment in 6 hours of Odyssey than I did 3 hours of Star Citizen. Doesn't mean Odyssey isn't bad and needs a lot of work tho

    • @uncannyvalley2350
      @uncannyvalley2350 2 года назад +2

      "SC should be more like ED"
      Which flopped

  • @Azmodee
    @Azmodee 2 года назад +98

    My experience with star citizen last week:
    Logged in and boarded my limited time free ship, took off and the game crashed.
    Logged back in and my ship was inside the mesh of a space station and I was completely stuck.
    I committed suicide and spawned another ship, took off and the game crashed... again... then I uninstalled.

    • @vorpalrobot
      @vorpalrobot 2 года назад +6

      If the game is hard crashing that's on your system. If the server is crashing that's on them.
      It's a very demanding game on your hardware and WILL stress test your system. That said it normally doesn't crash that often unless you have a bad ram stick, voltage issues, GPU temp issues or any number of issues that less intense games don't push it hard enough to find.

    • @Azmodee
      @Azmodee 2 года назад +45

      @@vorpalrobot i get a network error message, not a hard crash

    • @vorpalrobot
      @vorpalrobot 2 года назад +3

      @@Azmodee definitely on them. Sometimes that's on your local internet, but usually that's the game server going down. 30k is the nickname because the error code is like 30006 or something.

    • @chobai9996
      @chobai9996 2 года назад +9

      As a Millennial I don't understand you Zoomers (you sound like a Zoomer and have the patience of one, so I'm going to assume you are one) and technology... supposedly your generation, having grown up completely with technology, is supposed to be better with it than us and other generations, yet you have zero idea and patience on troubleshooting. When I was a kid like you I would spend hours tinkering with my hardware, as well as manually installing various operating systems and firmware.
      This isn't about boasting, but just that I find your situation ridiculous. So, here you are, you crash when playing a game. Ok, well...it literally happens all the time for many games, sometimes it's a matter of changing settings, sometimes your graphics drivers aren't updated, sometimes it's an OS issue like how many gamers are having with Windows 11, etc etc. But no, instead of actually trying to find out a solution or look online to see what perhaps the problem may be, you immediately rage quiet and dump on the entire game as a whole and join the group of detractors, many of whom are like you. It makes sense, though, as the majority of detractors are so because of their lack of patience, but the thing that boggles my mind is how vocal they are despite, like you, showing off how they made stupid mistakes and that's why they have their ideas on the game.

    • @jondoe230
      @jondoe230 2 года назад +51

      @@vorpalrobot lol person tells you their bad experience with the game and you immediately go to defend saying its not the games fault. Do you tell people who get abused its their fault too?
      I actually hope the game comes out. It looks cool. But shit I know a scam when I see one.

  • @DrGameboyPHD
    @DrGameboyPHD Год назад +2

    1:43 "The lady with gentle jiggle physics" 🤣🤣🤣 that's gold

  • @obiseankenobi2056
    @obiseankenobi2056 Год назад +3

    as long as people keep giving them money they will never finish this game - and they don't want to finish it because then they will have to stop selling promises and actually deliver - so it will never happen.

  • @machinech183
    @machinech183 2 года назад +31

    Still feel as I always have... That Roberts wanted back into the rockstar developer lifestyle. He got burned out and went to film and other projects and found out that wasn't his bag of tea either. Star Citizen became the vehicle by which he could get others to fund the lifestyle he wanted...again. Now that said, even if I'm right that doesn't mean we won't get a game out of it. Hell, it could even wind up being a great game. The trouble is that while he's seemed to finally buckle down and do real work on the game, he's in no hurry to turn over a finished product. You see once that is done people can legitimately judge him and his company. If that judgment doesn't fall his way, if he's somehow come short then it's all over for him literally and figuratively. Had he given people a game with the original 2-3 million any further continuance (and financial burden) would rest entirely on the shoulders of him and his company. That means a bad game, even a mediocre one, would see his return to gaming development over or at the very least something he would have to risk his own livelihood. As long as he can maintain faith in the project as it stands he can continue to milk this thing. He's done this on several past projects, not sure why the fact he'd do it this time too would be any stretch of the imagination.
    I'm honestly torn. On the one hand, I want him to succeed and for everyone to get an amazing game worth all the time and expense. On the other, if he doesn't fail then it stands to encourage more people to sell others on the "idea" of a game without meaningful consequence for failing or outright lying. The downside of crowdfunding is that there is little to no protection for those funding such projects. As we've seen the vast majority fail or wind up being outright scams. Without a failure of the largest crowdfunding project, it stands unlikely that there will be any follow-on legal reforms or regulations to improve or add badly missing protections.

  • @RollingThunder911
    @RollingThunder911 2 года назад +176

    Honestly i really want to see Star Citizen succeed but at the same Time im very glad i didn't put any Money into it.

    • @JoRoBoYo
      @JoRoBoYo 2 года назад +12

      If it succed it will be glorious

    • @stairmasternem
      @stairmasternem 2 года назад +6

      I’m in the same boat. I’d like to see this complete especially since there’s like 600 staff members apparently behind it.

    • @Mestari1Gaming
      @Mestari1Gaming 2 года назад +21

      Don't give them any 💵!

    • @StarContract
      @StarContract 2 года назад +39

      At half a BILLION dollars almost spent for what it is right now, it would need to be the greatest game of all time × 10 when it comes out in order to be considered a success

    • @endlessstrata6988
      @endlessstrata6988 2 года назад +31

      @@JoRoBoYo It will be ten times more glorious if it fails spectacularly. The buthurt would obliterate entire planets.

  • @pawala7
    @pawala7 2 года назад +12

    The costs actually make sense if you think about it.
    Considering game developer salaries in the US, just a core team of 20 would already cost upwards of $1 million a year. That's just the salaries and doesn't include costs for equipment, location, administrative costs, etc. If you trust their marketing that they are a team of "over six hundred people", even if most of those are outsourced to countries like India, it's easy to burn through cash rather quickly.
    This is why a lot of devs rely on publishers and side-projects to remain afloat. It's simply not viable to go all-in on a single project without an already existing source of steady income.
    The glacial pace, however, is ripe up for criticism.

    • @okthxbye_
      @okthxbye_ 10 месяцев назад

      thx for your comment. most ppl only mantion how much money you cud spend on etc (spend once 45 bucks and you cud buy nearly all ships ingame without spending thousend on dollers on it so wtf) but since 2022-2023 the game had so many new features and updates i just be like who laughs now. ppl playing fornite also dont comlain bout thier 1,6 billion networth and all they do is add characters from other franchises and new maps

  • @darthioan
    @darthioan Год назад +3

    I can imagine several big backers ($1000+) have passed away since 2012-2013 and did not get the chance to see any of the stretch goals. A decade has passed with no end in sight.

  • @bhante1345
    @bhante1345 2 года назад +95

    I've played this game with two people who have spent upwards to $5,000 on ships and various odds and ends. Ones plan was to start a clan and use his giant reclaimer ship to run a crew cleaning up broken ships. Like dude, buy a plot of land and create and actual scrap yard for broke down cars.

    • @AshU-ug2fy
      @AshU-ug2fy 2 года назад +18

      But will those broke down cars be in space...? I didn't think so! XD

    • @bhante1345
      @bhante1345 2 года назад +8

      @@AshU-ug2fy they are in space-time.

    • @JohnDBlue
      @JohnDBlue 2 года назад +12

      @@sanctumsomega to preface, I'm never one to suggest people should be forced to be sensible or charitable with their wealth.
      However I do often wonder how much good wealthy (especially absurdly rich) people could do with their fuck you money if they never spent it on absurdly overpriced things like Star Citizen ships, luxury brands etc, or just didn't hoard it for the sake of hoarding it...
      And yeah even like using that money to do something real in the real world - whether it's starting or supporting a more tangible business or just stock trading would be more sensible indeed.

    • @lolhi1122
      @lolhi1122 2 года назад +6

      ​@@JohnDBlue depends on if what they are doing with their money is actually contributing to the overall economy (charitable/buying things that have tax) or is it sitting is some tax free account gaining interest and hoarding it like a dragon protecting its gold with no overall objective but just make to money to have more money

    • @Oriaks
      @Oriaks 2 года назад +3

      @@AshU-ug2fy Everything is in space.

  • @tval
    @tval 2 года назад +26

    the 6 mil stretch goal for 100 star systems was before they were planning on beeing able to walk on surfaces

    • @Ultriix
      @Ultriix 2 года назад +12

      Given how big and content filled Stanton is I’d be happy releasing with 3 systems like that and add more post release. 100 systems like ED that have nothing to do is totally pointless so im happy they went this direction.

    • @Mobius_Pizza
      @Mobius_Pizza 2 года назад +1

      I think the number of systems promised won't be a limiting factor to their release date. Its easy to just add extra ones post release.

    • @JohnFromAccounting
      @JohnFromAccounting 2 года назад +3

      I've talked to devs and the 100 systems is no problem, since most systems just have planets. Just making planets is a very fast process because they're partially procedurally generated, and then artists go in and fix things up. Locations like "Hero" landing zones that require unique art and a lot of attention to detail take a lot longer, but they already have procedurally generated space stations for non-"Hero" locations.

    • @01gharms
      @01gharms 2 года назад +6

      These excuses are why this game will likely never launch. It's time to start holding CIG's feet to the fire, or they'll be able to reneg on EVERY stretch goal by just claiming they "added" more things.
      This game is the very definition of feature creep, and this man is the poster child for why the very publishers he opined about are likely a good thing. You'd have likely been playing the OG SC by 2014 if this megalomaniac would have just delivered what he promised instead or constantly adding things and never finishing the core.

    • @mixed_nuts
      @mixed_nuts 2 года назад

      @@01gharms and it would have been like every other shooter clone. Boring.

  • @jonsi3559
    @jonsi3559 2 года назад +40

    First heard of this game in late 2013 and thought it looked absolutely awesome. Followed it pretty closely for about half a year as the original 2014 release date went from extremely ambitious to unrealistic to impossible. I remember people joking about the game not being out until 2018 which at the time was seen as a ridiculous extreme and 2016-17 was the realistic release date. I'm forever thankful that I had enough self-discipline to never buy anything because at this point the game being done by 2028 looks unlikely.

  • @kiofea
    @kiofea Год назад +7

    *IF* Star Citizen ever fully releases, then I'll finally take a proper look into it.
    Until then, I'll just enjoy the memes!

  • @HumanityAsCode
    @HumanityAsCode 2 года назад +11

    There's a huge false equivalence problem saying that people got their money's worth because they got some gameplay hours out of Star Citizen. Many people still don't have the ships and game mechanics that they backed for in any form. We have 1 system out of 100. No NPCs working, no immersive quests. We haven't even come close to getting what we paid for

    • @BoogerLeader
      @BoogerLeader 2 года назад

      There's no false equivalence, he's repeating what some Star Citizen and Squadron 42 backers have stated. Not all backers feel that way, but a significant portion do.

  • @SuperboneOne
    @SuperboneOne 2 года назад +39

    I bought an early package just after Kickstarter ended. Still waiting on the physical parts of that package, such as a ship model. Super lame that we objectively have not gotten what we paid for.

    • @VitaKet
      @VitaKet 2 года назад +2

      What packages don't have they ships yet?

    • @SuperboneOne
      @SuperboneOne 2 года назад +3

      @@VitaKet if they shipped mine they certainly didn't ship it to the right address lol

    • @yellowtreedude
      @yellowtreedude 2 года назад +2

      @@SuperboneOne I think they shipped it to the wrong place as I know someone who recieved all of their physical items a few months after the kickstarter end

  • @HyenaDandy
    @HyenaDandy 2 года назад +8

    One thing I think is especially worth noting about the "Won't release until it's ready" is that unlike in Triple A development, if you have your thing kickstarted, you kind of HAVE to include all the stuff you told people you would. Because in a more standard development, you can have these things in the magazines or whatever that are your ideas, but if you come into a problem while making it, you can drop that because you didn't have time. With Star Citizen, you have to have all those things, and they promised a lot. They might well run into a LOT of challenges.
    Frankly, I feel like at this point, if I were them, I would start contacting my backers and asking people to take a look at the code/etc. Thing is, the only reasonable explanation I can imagine is that a LOT of stuff they thought they could do, it turned out they couldn't. Or at least not as easily as they thought. That's something that happens in game development, but when you're delaying this long, there's a problem with your development pipeline. Either the code is wrong, or the way you make the product is wrong, but either way you need to get somebody else to help here.

  • @Mike.Muc.3.1415
    @Mike.Muc.3.1415 7 месяцев назад +3

    Once it became obvious that Roberts had made his then girl friend, an "actor", the company's chief marketing and PR officer and she had repeatedly demonstrated how little she knew about these topics, I stopped caring. FOOL ME ONCE...
    What this guy did might not have been illegal, but it surely was illegitimate. He has developed an highly intelligent and devious concept to separate highly idealistic gamers from their money.
    This made him a rich man, many of the fans he milked are not.

  • @thebetaguy
    @thebetaguy 2 года назад +164

    im looking forward to the full release, my children's children will benefit greatly with the use of my ships.

    • @JoseCastro-fn9xs
      @JoseCastro-fn9xs 2 года назад +9

      We play the beta so our children can study and test the alpha so that our children’s children will experience the freedom of space

    • @yasinzeydulusoy
      @yasinzeydulusoy 2 года назад

      CRİNGE

    • @JoseCastro-fn9xs
      @JoseCastro-fn9xs 2 года назад +12

      @@yasinzeydulusoy you obviously don’t get the joke if you think he said this in all seriousness lol

    • @AllisonCKeyes
      @AllisonCKeyes 2 года назад

      “The true meaning of life is to plant trees, under whose shade you do not expect to sit.” -Nelson Henderson

    • @Legion849
      @Legion849 2 года назад

      @@JoseCastro-fn9xs Star Citizen fanboys suffer from brain damage they can't tell the difference between a joke and a regular comment.

  • @DavidTasselTots
    @DavidTasselTots 2 года назад +13

    I want to say that I'd be playing this game religiously if it was even 10% less buggy than it is now. The atmosphere of this game is absolutely brilliant. I haven't put in anymore money than the initial $40 pack (or something similar), and I definitely would say I've spent over 40 hours in it. Just wondering around. However, when I have a goal in the game it becomes a next to impossible task mainly in part due to all the bugs. Sometimes I can't even get to the planet I'm trying to get to without falling out of my spaceship, or not being able to leave the dock, or my ship won't start, etc.

  • @TheAuron32
    @TheAuron32 Год назад +3

    This game is just not going to release, i can not understand how people are still thinking it will release, i have seen nothing but cover ups and excuses.

  • @ForcefighterX2
    @ForcefighterX2 2 года назад +5

    I pledged to the SC kickstarter campaign when I was still a bachelor student. My only regret is, that I am now working full time and don't even have time to play games anymore, like I did in the past. :'(

  • @arvinrunstein5707
    @arvinrunstein5707 2 года назад +10

    I played a free trial. Got to the elevator and fell through the floor. Asked the chat how to keep that from happening. Chat responded "Avoid the floor."

    • @devinm9245
      @devinm9245 2 года назад +2

      seems almost metaphorical in nature, must be a lesson in there somewheres

    • @uncannyvalley2350
      @uncannyvalley2350 2 года назад +1

      Yeah, turns out they're still building the game, sounds like you thought you were buying a finished product

    • @devinm9245
      @devinm9245 2 года назад +4

      @@uncannyvalley2350 me? where do you gather that assessment from?

    • @uncannyvalley2350
      @uncannyvalley2350 2 года назад

      @@devinm9245 ironic considering you're yet to validate your own

    • @devinm9245
      @devinm9245 2 года назад +1

      @@uncannyvalley2350 damn youtube 'highlighted reply' notification led me to believe you were responding to my comment. I don't own the game nor have any investment in it other than hopeful curiosity. Apologies for the misunderstanding/misleading you

  • @Morphologis
    @Morphologis 2 года назад +29

    Great video Kira!
    I think the frustration from the SC community stems from articles that all too frequently purposefully or through poor to no research misrepresent elements of the project in order to sensationalize the article for more clicks and personal clout. This one (article, not your video) in particular portrays the fact that SC, a kickstarter project, may never be complete as a revelation in the gaming world. Kick starters are nothing new, most know by now that you may never get your money back and that nothing may ever be delivered with them. Not everyone makes poor financial decisions and pays more than they're willing to lose.
    Personally, I welcome criticism so long as it is researched and accurate. I want the project succeed, living in an echo chamber creates a danger of not recognizing problems and therefore not encouraging resolutions that help a project in the long run. I don't think this article gives enough credit to the difficulty in trying to do the things SC's scope require which can help account for how long the Persistent Universe MMO side is taking. Whether or not they can pull off server meshing is a big make or break for the project, we'll have to see if it allows them to produce more star systems in short order as they claim. I do agree though that SQ42 is taking way too long.

    • @ailfawka6278
      @ailfawka6278 2 года назад +1

      well said.
      I'm glad someone has taken up the challenge to achieve quality because I'm personally sick of the same crap being rinsed and repeated in almost every game I play. The industry is very stale and boring. In its current state, I can't find anything better.
      On a side note, the funding wasn't just used to make a game, it was also used to make a company.

    • @PeterFlash
      @PeterFlash 2 года назад +4

      ​@@ailfawka6278 Achieve quality? When is that going to happen? Because the last time I logged in I couldn't even get to my ship without falling through the floor.
      The idea is great, but so far the product is the polar opposite of quality.

    • @KiraTV1
      @KiraTV1  2 года назад +4

      Thanks mate, appreciate that as well as the balanced comment on the situation.

    • @Batlafication
      @Batlafication 2 года назад +1

      @Flare someone ventured out from the refund subreddit huh?

    • @Batlafication
      @Batlafication 2 года назад +1

      @Flare I don't use spectrum, don't really play, other than to check in from time to time. I don't understand why people spend so much time and effort being so against something that a lot of people enjoy, like, I watch a good deal of content from the ED refugees and they seem to enjoy it a lot, and yet, people on the refund subreddit still screech "scam, SCAAAM"

  • @kun6497
    @kun6497 2 года назад +19

    One thing I can say as a former CIG dev is that we worked our butts off, everyday, really. Everyone on the team wants to bring the project to life sooner. I think the issue was, Chris is a completist, he makes no compromises, and that's a price we all have to pay.

    • @bernadmanny
      @bernadmanny 2 года назад +15

      But they don't seem to have completed...Anything!

    • @truthhiddeninplainsight7183
      @truthhiddeninplainsight7183 Год назад +9

      @@bernadmanny XDDDDDDDDDDDDDDDDDDDD Exactly, a completionist that didn't complete anything and has scammed others... 400 mil $ you literally could make 5-6 AAA games for that amount of budget, it's insane fanboys will defend this scam.

    • @aceambling7685
      @aceambling7685 Год назад +17

      I'm sure you all worked very hard, unfortunately Chris seems more interested in living the lifestyle of a successful Hollywood director than delivering a finished product.

    • @LeadHeadBOD
      @LeadHeadBOD Год назад +1

      May I ask why did you leave the team?

    • @SlermmMcderm
      @SlermmMcderm Год назад +3

      4-5 triple a games for that price?? 😂😂 you have no idea how much game development costs lmaoo that’s legitimately average for any AAA game the only difference is this is crowdfunding and not a corporation giving the money

  • @MB-eb9ed
    @MB-eb9ed Год назад +9

    I’ve been producing my own fan game since 2019. I considered crowdfunding to get development going faster but I decided against it. It seemed like playing with fire involving other people’s money for something that was just an idea. I’m so happy I never took other people’s money because I know for a fact it would have been squandered. Games are incredibly expensive to make even on a small scale. Using my own money I was very motivated to find ways to spend less.
    It’s been four years and I’ve sent $10,000. Had I crowdfunded and been less frugal it would have already cost $100k-$150k for the same progress.

  • @venataciamoon2789
    @venataciamoon2789 2 года назад +33

    Kept an eye out on this game from the start but one thing always bugged me and that was selling ships. Was my first warning sign to watch this game from a distance. My friend bought a ship with a leather seat and we still ask him how that seat feels... bitter sweet he says.

    • @theindiediary5950
      @theindiediary5950 2 года назад +3

      You are aware you can buy the game for like 50 bucks and by just playing the game you can earn in game credits to purchase 95% of the ships?
      People always seem to think you have to be rich to play this game.

    • @venataciamoon2789
      @venataciamoon2789 2 года назад +10

      @@theindiediary5950 The hole point for myself to play a space game is to do exactly that, work your way up from the bottom but since most peeps have just skipped that part with cash it gives me no reason to play it. Lost interest years ago.

    • @tony6795
      @tony6795 2 года назад +5

      @@theindiediary5950 What gameplay?

    • @theindiediary5950
      @theindiediary5950 2 года назад +1

      @@tony6795 I don't even know how to respond to this.

    • @tony6795
      @tony6795 2 года назад +1

      @@theindiediary5950 Of course you don’t.

  • @ThePolistiren
    @ThePolistiren 2 года назад +16

    I read a lot of "I paid only $40 and was worth it", in long paragraphs on a random video, even nudging the reader to get in.
    Why does it all feel like a ponzi scheme spamming the comments? Distinct people don't regurgitate off the same script. Look for the following:
    - Citing the exact amount paid on the game, always reasonable
    - beginning with a lowkey acknowledgment of the development issues
    - "It was worth it for me"
    - there's great progress recently

    • @blooperworldorder
      @blooperworldorder 2 года назад +3

      I can't believe the sheer amount of SC defenders and believers in here that also comment on videos about scam/impossible MMOs. It's absolute cognitive dissonance or sunk cost fallacy, they just simply can't see how none of this will be delivered. People really just want to be a space cowboy and can't look past that

    • @jessi3k3
      @jessi3k3 2 года назад +3

      You actually figured it out.

    • @blooperworldorder
      @blooperworldorder 2 года назад +2

      (also, I'm sure that this video was spammed in every SC community, if you've ever spent a lot of time there you'll see they all talk like some weird ponzi scheme or cult. Before anyone says anything... no it's obviously not actually a scheme or cult)

    • @shawnwolf5961
      @shawnwolf5961 2 года назад +3

      How is a game that has content, a ponzi scheme? Stupid post right here. We aren't dealing with an Earth 2 situation, we are dealing with an actual game, with actual gameplay, that actually looks pretty fun. And it is NOT the first game to be in early access development for a long time. Project zomboid too, and it is fun as shit. I've no regrets buying zomboid.
      If people enjoy the game, they enjoy the game, and who are you to talk shit and judge?

    • @ShikukuWabe
      @ShikukuWabe 2 года назад +3

      You (not specifically tho you are doing it right now) antagonized them into a 'mindless ponzi cult' that regurgitate the same thing over and over and accused them of not listening to 'reason' and being blind fanboys that can't accept negativity in any way shape or form that there's no way anyone that supports the project can give his opinion without being instantly discredited
      That is why they require to add fucking disclaimers so you -might- find it in yourself the mental fortitude to even grace them by read their post without instantly eye rolling and ignoring them "because fanboys", a**hole.

  • @SyntheticFuture
    @SyntheticFuture 2 года назад +10

    My problem with this game is that there are 162 ships "in the game", only 1 system(ish) and apparently close to no gameplay... that's the wrong way around. 30 ships, 10 systems and actual gameplay mechanics would be a lot better of a balance. Like Elite Dangerous (even though that game is fairly rough as well). Or EVE-Online. Creating gameplay should be the very first thing you do when making a game. Create a few basic loops and THEN expand on the assets.
    I do like the premise of Star Citizen but still not having a base game after that much time and money is just painful to watch.

    • @paulmichael7194
      @paulmichael7194 2 года назад +8

      The ships are the cash cow. Why would they focus on anything else when they make so much on selling ships? They have no incentive to release the game.

  • @snarf4058
    @snarf4058 10 месяцев назад +3

    How anyone can think a $500m game development over a decade is anything but a scam, is beyond me. But genius by those running it. Have we ever heard from the actual game developers? I guess they are NDA but someone must have leaked something.

  • @IAmAzarath
    @IAmAzarath 2 года назад +51

    Heh, @ the mod manual, it's been there since at least when I joined in 2015. They also sell preorders for a digital novella, digital game manuals, a digital "making of" book, digital soundtrack, and a digital map of the game universe. All been there since near the beginning, with the only release date being "closer to game launch".

    • @LautaroQ2812
      @LautaroQ2812 2 года назад +4

      I read this and all I could think of was the "Extra story DLC written by whomever whatever" with the preorder of Cyberpunk 77.
      I thought it was going to be a side-quest DLC or something. Nope. Then I thought it might've been a comic style book/story, considering the game's launch. Nope. It's a PDF that is given to you... hidden in the game's folder. Apparently I had it for a long time, and I never knew about it.

  • @gustavolrcoelho
    @gustavolrcoelho 2 года назад +51

    "If you gave Caspian 400+ million dollars, he would have delivered something."
    I highly doubt that.

    • @Neverwinter27
      @Neverwinter27 2 года назад +1

      LUL

    • @faranell7481
      @faranell7481 2 года назад +3

      Let's have some hope for the man. If SC can deliver you a CD full of soundtrack, I'm pretty sure Caspian could deliver some insane behind the scenes footage on VHS.

    • @abuze4me
      @abuze4me 2 года назад +6

      the best damn fog of war sim ever.

    • @hanswurst5222
      @hanswurst5222 2 года назад +1

      kingdoms of elyria mobile.
      dont you guys have phones?

    • @DZatheus
      @DZatheus 2 года назад +3

      He never said "something good" tho.

  • @2528drevas
    @2528drevas Год назад +2

    I don't know if Star Citizen is a "scam," but at the very least it looks like what a development of a game would look like if it was done by the US government.

  • @way2sh0rt07grad
    @way2sh0rt07grad Год назад +19

    The problem is, they are trying to work on the game while actively dealing with a live server and the problems that come with that. It's like trying to build a house from the ground up while a family of 12 lives in it.

  • @Kessra
    @Kessra 2 года назад +209

    I backed SC back in 2014 and put roughly 4k into this game by now and am waiting for 8 years now that this game actually deliveres on its promises. At one point I was also a defender of this game and asked other people to grant them time to deliver a good product. But over the years I lost my faith. I am not allowed to take out my money I've put into this project, I see so many things added after I initially backed that this game is now something completely different than I initially backed for. And I do see a massive issue in future. People are more or less pushed into buying multi-crew ships for 100$+ but when the game launches almost everyone is flying multi-crew ships without any real people being there to fill those empty crew spots. I am sure Chris Roberts knows that dilemma and later on added NPCs to the promise that you can pay credits and they will fulfill those roles.
    While they work on server meshing to allow servers to host more than 50 players at once, CIG's plans are to have almost 9 NPCs per human player out in the universe who also trade, fight and expand like real players would do to give the impression of a vivid universe. I've witnessed the initial system they had, which then got updated to alpha 2.0 and later redesigned to 3.0 and so on. I'm still not a big fan of those full-simulation stuff they are now attempting, i.e. that you are starving when not eating and drinking regularly or taking a shower or the like. I want to play a game to have fun not to have a second job or second life. Certain aspects that got added through the years are questionable and just a waste of resources at this current stage the game is in. If they later on add it when the game is alive and plenty of users enjoy it, no problem, but adding a sensor that tracks my mouth and eye movements to translate those into the game and on my avatar and seeing how the actual result looks, just a waste of resources actually. The argument of emersiveness is just a big lie IMO.
    10 years in and we now actually going to have a second star system (!) in game out of the initially 100+ promised ones when I backed. I have heared the argument so many times that when the core-tech is there, content will just flow into this game in almost no time. But I'm still waiting on the realization of those sayings. And still, people who criticise the game development and the "openness" of CIG and/or Chis Roberts get often attacked by the hardcore fanbase. Just look at most of the Star Citizen related videos of FailureToReport or others who critizices the game development now for years. At one point most of them stopped to produce further videos on a regular basis due to all the hate they received in return just for pushing out their opinion or comparisons to other dubious systems and/or projects.
    For some years now my only hint I can give is to not buy into this game yet. For those interested just buy the cheapest pack to get you started and join one of those players who posseses one of those mutli-crew ships and earn your way up the ladder.

    • @Shoegazebasedgenre0.
      @Shoegazebasedgenre0. 2 года назад +16

      brutal.

    • @alexanders.1359
      @alexanders.1359 2 года назад +19

      The next big economical problem I see will be with "earning your way up the ladder".
      If ships will be purchasable in game and out of game... How bad will the grind have to be to still motivate people to use their wallet and purchase those ships for hundreds of dollars?
      No! Even if they game gets released, at its current marketing Modell nobody should invest in it. Earning your way up the ladder will not happen. Not for people who don't have years of full time play without a real job to spare I guess.
      So the only people I would say should or could buy into star citizen (with a starter pack or more... Doesn't matter) are people who are lucky or unlucky enough not to be employed anywhere or don't need to work to finance their lives.

    • @Kessra
      @Kessra 2 года назад +15

      ​@@alexanders.1359 In the past CIG said multiple times that ships are only purchasable during development of the game. But I'm pretty sure that they will allow to buy ships for real money afterwards as well and introduce new ships that are even better than the once we have now to lure people into giving them more money

    • @alexanders.1359
      @alexanders.1359 2 года назад +9

      @@Kessra I would call that a blatant lie of CIG!
      Ever heard of a company that just abandons ways to make ten thousands of dollars from single customers?
      And how screwed would all backers be if new players could (in 2030 or something) just purchase the game for something around a normal game prize and then just earn the ships the backers bought (for sometimes thousands of dollars!) in a fair time?
      No! Whatever the future brings... Starcitizen will SURELY never ever remove the cash shop. And as long as the cash shop is in the game they will also have mechanics that incentives people to buy there instead of grinding.

    • @NineSun001
      @NineSun001 2 года назад +29

      If you really put 4k into this game you are really horrible person and are one of the reason why the game industry is the hot mess it is right now.
      You should feel extremely ashamed.
      Congratulations on being the whale companies like Activision and EA cater to. You and people like you are the sole reason we are now in the dark ages of gaming. Thank you very much.

  • @sarcasm-83
    @sarcasm-83 2 года назад +27

    I think it was around 7 years ago when I decided "ok, looks interesting, I'll gladly try it when it's out" and I'm maintaining that same decision. I'll try it when it's a full game and has an official release. Zero interest in starting to play in Alpha stage, especially with how the project just keeps on dragging it's feet across the floor and - well - seemingly not knowing what it wants to do to become complete..?

    • @jh5kl
      @jh5kl 2 года назад +3

      just compare what Starbase from frozenbyte has already achieved and it was only released to early access a few months ago, it managed to have 9900 players in singleshard, the buildings in the city on the moon actually have interior, its seriously amazing what it does and its from a very small team

    • @Kehvan
      @Kehvan 2 года назад

      It's time to try it out.

    • @troodon1096
      @troodon1096 2 года назад +7

      @@Kehvan When it's actually a finished playable game, THAT'S when it's time to try it out, not a second before.

    • @Kehvan
      @Kehvan 2 года назад +1

      @@troodon1096 it's a very playable game... I played it last night... but I can't decide, do I want to play within the law or be an outlaw.

    • @chobai9996
      @chobai9996 2 года назад

      @@Kehvan don't bother with these people...they have some sort of crisis in their personal lives and need to let out their anger on people who enjoy something

  • @billylee322
    @billylee322 2 года назад +4

    They didn't send any out. The USB was supposed to contain a digital copy of the game

  • @tigermunky
    @tigermunky Год назад +1

    You guys don't understand...Starcitizen is not game, it's an experience. They're literally building a real space station in Earth's orbit. Those space ships you buy in 'the game', are real space ships they're developing. The Star Citizen experience is likely going to come out in 2149. They're working on a gravity drive right now, and that may take some time given our current technology.
    But in all seriousness, as Kira has pointed out, this is all surface and no depth. They fill it with pretty stuff and lovely voice actors, but seem to forget to actually work on the core game. It's great having 1000 ideas and ambition, but try to ensure that the base game is solid before moving onto the next stages. This is a shame, because they could have released a solid base game, and then sold extra expansions every year or so to progress the game to how they ultimately wanted it to be. You don't fit an expensive kitchen to your house before you've actually built the walls.

  • @AbstractType1
    @AbstractType1 2 года назад +58

    For all the people wanting "piracy" as a gameplay loop, it seems to already be a core methodology of the development.

    • @vrproject4k882
      @vrproject4k882 2 года назад

      lies, that plan failed flat on it's face and had to do 3 wipes, not going to happen

    • @king124kine
      @king124kine 2 года назад +1

      It’s already in the game

    • @vrproject4k882
      @vrproject4k882 2 года назад +1

      @@king124kine that's pvp not piracy

    • @kevinarnold8634
      @kevinarnold8634 2 года назад

      Accepting money people choose to contribute to uncertain projects isn't piracy.

  • @TheCpadron19
    @TheCpadron19 2 года назад +58

    If they do send out the cd, can they also send out some 30 second, anti-skip cd players as well? Haven't seen mine since the early 2000's :(

    • @devinm9245
      @devinm9245 2 года назад +1

      classic

    • @aoihitori
      @aoihitori 2 года назад +4

      I felt old just remembering the CD days... My CDs of apps, games, and music are now stored very well on my shelves like an antique items... 📀

    • @solothkaroftrinsic3852
      @solothkaroftrinsic3852 2 года назад

      Just FLAC it from you BD drive.

  • @sobo5476
    @sobo5476 11 месяцев назад +2

    I think a problem they have is that when the game is finished anyone who would have bought it has probably already invested.

    • @doomslayer8025
      @doomslayer8025 10 месяцев назад +1

      They realized they make more money putting in minimum effort and adding fake ships then making a game. Why would you waste 600m in making a game when you can use 50m to make a demo and 5 million a year to make macro transactions and pocket the rest.

    • @sobo5476
      @sobo5476 10 месяцев назад +1

      @@doomslayer8025 True.

  • @paulmichael7194
    @paulmichael7194 2 года назад +1

    I worked for a rug cleaning company years back while completing collage. The owner would give people the option to pay at drop off or pick up. I noticed there was often a priority placed on those who planned to pay at pick up, though those who paid already where often times ahead of them. I started advising people to pay at pick up when asked.
    My point is this: The business model at CIG favors not releasing a working game but instead keep releasing/selling ships. It would be a huge financial loss to wrap development up until the backing dries up. This will be case study for future generations.

    • @killman369547
      @killman369547 2 года назад +2

      It should also be a case study for the securities and exchange commission....

  • @drawn_by_starla9462
    @drawn_by_starla9462 2 года назад +75

    Man I remember my big brother being around 12 to 13 years old, his eyes sparkling, a huge grin on his face as he was so excited about this game. I remember sitting there, ten years old, rolling my eyes as he gushed about how much he loved the newest ship that would come out. I was always sort of skeptical so he would try to sell me on it by showing me all the things that you could do and would try to help me pick the perfect ship for myself, joking about all the crazy space adventures we would have. (mostly ones where he would shoot my ship down and laugh haha)
    He just turned 20 this year. He still keeps tabs on the game's development, but I think he's pretty much given up on the idea that he'll ever be able to play it in its completion.

    • @Dennell_Mount_and_Blade
      @Dennell_Mount_and_Blade 2 года назад +5

      Your brother has given up quick then. You guys still have time on your side, I have read stories about backers in their late 60's, now that's a difficult situation. I'm sure if it will be completed you guys will be able to play it together. The question is, do you still want to play it, are you still into gaming, and will it be an enjoyable experience? Only time will tell.

    • @planescaped
      @planescaped 2 года назад +14

      I remember Senior year of high school considering putting some money into Star Citizen, but decided against it.
      I'm 33 now...

    • @XH1927
      @XH1927 2 года назад +16

      Your brother is smart, he grew up, recognized grift for what it was, and abandoned hope for it. That's what you're SUPPOSED to do when faced with lies and grift.

    • @sonic-bb
      @sonic-bb 2 года назад +16

      @@Dennell_Mount_and_Blade quick? mans whole childhood went by. going from 10 years old to 20 years old feels like a long as fuck time compared to going from 20-30. i'd say he held out strong.

    • @RicardoMontania
      @RicardoMontania 2 года назад +13

      @@Dennell_Mount_and_Blade How the fuck is going 10 years old to 20 years old quick? A whole decade waiting for a game, the end of his childhood and his whole teenage years, are you seriously saying that's quick? Lol

  • @marcuswalters8093
    @marcuswalters8093 2 года назад +31

    "I'm not going to release it for the sake of releasing it."
    That's not the issue. The issue is that you have had 10 years and still haven't managed to finish it.
    The fact it's taken all that time is the issue. No game should take that kind of time. Something is clearly causing this that needs to be addressed so that it *can* be released in a *finished* state.

    • @briangrant9942
      @briangrant9942 2 года назад +10

      the cause of it not being released is money people keep giving them money. so why would they released it when they are getting rich from it.

    • @johnryan3622
      @johnryan3622 2 года назад +7

      To say nothing of the half a billion dollars they've pulled in. They still haven't reached the point that they can compete with Eve or E:D, other than "you can walk around inside your ship." It's pathetic.

    • @Mgtow_Monk
      @Mgtow_Monk 2 года назад

      Having to build the technology to build not one but two games at the same time is probably the reason it is slow. That and when they first started out they were a team of 12 and had to build up a studio to even start.

    • @Mucknuggle
      @Mucknuggle 2 года назад +7

      @@Mgtow_Monk the problem is Chris Roberts - he never has finished any of the projects he has started, every game has been taken out of his hands to get done at some point and as this will not happen in the case of SC so we will never see a finished version as he will allways find a part that could be improved or changed for the sake of change...

    • @Mgtow_Monk
      @Mgtow_Monk 2 года назад

      @@Mucknuggle I don't mind that. When growth is over, the only thing left to do is decay and die.

  • @Oroberus
    @Oroberus 2 года назад +2

    Roberts is absolutely delusional tbh
    It's not a scam, otherwise he would have run quite some time ago, he just has lost every connection to reality
    Remember how and why Daikatana flopped? That Romera advertised it as "John Romero is gonna make you his bitch!"?
    Same sort of delusion, with different symptoms.
    They should have done it like Rimworld or Battle Brothers
    "Hey, we're done, have 1.0!"
    A while later
    "We used quite ab bit of our revenue to make a DLC, have it!"
    A while later
    "We, again, used quite a bit of our revenue to make another DLC, have it!"
    And so on, while each DLC, raised the quality and the amount of replayability by orders of magnitude