*Note:* I'd definitely reccommend getting reshuffle for all school as losing cards in battle can really affect what happens during the fight. *Storm* I recomend getting feint at a higher level for storm because their natural damage capability should take you up to zafaria at least - beyond then I would definetly reccomend feint. Focus on healing and defense spells until you get past/to zafaria as you'll need it when playing the game as a storm. Aura wise I'd reccomend getting fortify when you're able to due to the lack of defense in storm. Due to fortify staying for 4 round it provides decent protection for quite a few rounds. *Fire* For fire I'd reccoment getting tower shield first. This is because their attack damage is also very high. Life healing spells aren't to worry about due to spells such as power link but I'd highly reccomend getting satyr asap. Again for fire i'd reccomend getting fortify as it increases your resistance. On the other hand you could also train amplify which isn't neccessary but does provide the increase in damage. Infallible would also be a useful spell as it increases the pierce and the accuracy of your spells. As storm doesn't have high accuracy like the other schools they are more prone to fizzling which is why it would be useful to train. *Ice* Ice I also reccomend getting feint for asap. Their damage isn't the highest but their defense is really great. Healing spells such as satyr I wouldn't reccomend getting until celestia as 1. you already get fairy and 2. you will get lots of defense spells. For Ice I'd also reccomend getting amplify due to it's damage increase for four rounds. However ice could also train empowerment as it provides 1 pip to the player per hit they recieve which could be useful for stacking pips to place on a powerful frozen armour or regaining pips after using one. *Myth* Myth I reccomend getting the spells overtime as they're stats are quite balanced. Spells such as tower shield I would reccommend getting before feint as it is extremely useful. Astral spells I'd reccomend getting as a myth would be vengeance or amplify. Vengeance is a great spell for increasing your critical rating which is great for battles as it doubles your hit's damage. Amplify would also provide a nice boost in damage in battles. *Death* Death I'd say train up to tower shield. Due to the sacrifice spell heals aren't really necessary to train. Furthermore you'll get feint for free therefore boosting your spells attack damage without any costs. I'd also reccommend getting the gloomy eye hybrid pet or the brainy assistant pet due to the lack of an aoe spell in your early stages of the game. Death i'd reccomend training Vengeance as it provides that increase in critical rating. *Life* For life I reccomend getting feint asap. This is because their damage isn't the highest (I'd also reccomend getting the kookaburra pet). Life won't need tower shield until around dragonspyre due to the amounts of healing spells they learn. Auras to get for life would be amplify as it provides a 15% damage increase for four rounds which is neccessary for flooding the enemies with hits. In Azteca however I'd reccomend getting devotion over the cycle of life as life can naturally heal a lot without the cycle of life *Balance* Balance is a balanced school so I'd reccomend gradually spending your points on all of the necessities. Balance I'd say could get amplify or vengenace as they are a balanced school. The amplify will increase your damage providing more powerful hits and vengenace will increase your critical rating. For the star school trainer in Azteca however I suggest you train punishment as it increases the incoming damage of the spirit schools which are admitidly weaker than the elemental schools.
Crizmania Gaming Couldnt agree more,especially with pvp nowadays, but mostly pve cause in reality infallible is the most used aura spell and satyr is the most used healing spell, tower shield being the most used shield.
Also, would recommend training the elemental/spirit traps for your respective school. Not sure why people are so against traps. Later in the game, when you're battling high health bosses, every source of damage counts. Especially when you get potent trap, you can stack traps massively.
Unless you plan to get a life mastery, satyr is a waste of training points, even with a mastery, satyr treasure cards are readily available. I wound up buying back all my points and skipping life tbh. Also, if you play any kind of support role both spirit and element blades are helpful ad its only 1 extra point really. When you hit mirage you are going to want to train aegis and indemnity for PVE, they will protect your blades and traps from removal by boss cheats. They are in the arcanum with EPIC xD! So many treasure cards being available these days really reduced what you need to train, for example, you can buy reshuffle from the library in WC and its only 3 pips as opposed to the trained spell which is 4 pips. If you do not have a balance mastery its makes a difference.
D P Training the spells themselves actually lets you save gold to upgrade gear, buy crafting recipes, etc. The only TC you need to buy is Monstrous, up until you get the spell itself, too. Also, training the spells let's you keep your sidebar full of Monstrous, and you have a sizeable number of them at hand.
Vengeance is the best star spell for death school. If you can access Avalon you can buy an amulet that gives vengeance card with 30% rating it’s overpower
I wouldn't recommend training satyr unless you have life mastery. Even then, It's better to have jewel of the feint at level 50, instead of satyr and life mastery imo.
how do you make your videos what do you use ezvid, fraps, etc. do you use a Mic and what kind. any thing else you use please tell me I really want to start making wiz vids.
hey, since you're one of the few wizard101 youtubers I've seen pretty active... I've got a lvl80 fire and I just keep on dying cuz enemies damage me too hard. I'm not sure if wasting turns to spam shields it's worth it. I can't have a full ww gear cuz I can't do it by myself (or can I?). Do you have any advice?
Ice should actually get feint first instead of saytr just because ice has high health to survive a good portion of the game without saytr, however their spells are not the strongest and greatly benefit from feint.
The problem with me in this game is pets, like its annoying trying to get people to hatch and i have been playing for about 5 or 6 years its such a big part of stats it honestly sucks in my opinion
Flaming Shadow90 the """fastest""" way (and I say this because it isn't fast at all) is to farm the kraken and get the measly xp it gives after every battle. but you will miss out on 98 percent of the game's content.
Fight Kestrel Stormbreaker and Kraken a ton but do it slowly and try doing it yourself. You always want to use a spell for each turn (I suggest never using 1 pip spells and instead use 0 pip spells because they both give you 3 xp). To fight the kraken alone, you need to go onto a "perfect" realm. Then, at your last spell, use the highest pip spell that you can. And, even if you don't need to heal yourself, I suggest just doing it to get more xp. If you're myth, I suggest calling minions and if you see that they'll end up killing the kraken or Kestrel, call out another minion so that it can't cast the spell it was about to. Also, try to use spells that use more pips but don't damage as much (like use storm spells on storm opponents). Remember, if you fizzle, you still get the xp from the spell so you'll want to fizzle. And, you get xp from the spells your minion casts as well. Basically, just try to maximize the amount of spells and pips you use in a fight.
a T shirt idea I have is a shirt that says let's make wiz grate again. and it would have a American flag with the wizard101 logo on the title screen from when it says press any key to continue. so I am mixing Donald Trump's frase let's make America great again but with wizard101 in America's place
Not really because you’re going to be healing yourself with your attacks anyway, focus on stuff that will get your damage up like Spirit Blade and maybe even spirit trap
Fudge Feint isn't necessary until you get to Celestia, when the bosses are much harder to tackle, though getting it is an investment. It's mostly used in Zafaria and worlds past that, since you want to do mass and beat bosses as fast as possible. Satyr and tower shield are life-saving spells, where feint can potentially be what causes you to lose, especially if bosses crit through.
Ibrahima Diallo All you'd need to put them into is packs like Road Warrior's for the wand, Lore and Immortal's hoard for the spells like Pigs, Brimstone, Keeper, etc, depending on your school. You can just craft them, but they are worthy investments for bosses and PvP. Crowns aren't really necessary, since you get great gear in intervals. the Waterworks set is really the only thing you'd need for a while, until 80+ if the gear is better in the long run. Only other thing to possibly buy is a gear set to stitch to, like the Guardian's attire or one of the Sidhe sets, which look great.
you said you have put a lot of money into this game and not even considering the time that you have put into this game if you have to put a number for your account how much would that be?
*Note:* I'd definitely reccommend getting reshuffle for all school as losing cards in battle can really affect what happens during the fight.
*Storm*
I recomend getting feint at a higher level for storm because their natural damage capability should take you up to zafaria at least - beyond then I would definetly reccomend feint. Focus on healing and defense spells until you get past/to zafaria as you'll need it when playing the game as a storm. Aura wise I'd reccomend getting fortify when you're able to due to the lack of defense in storm. Due to fortify staying for 4 round it provides decent protection for quite a few rounds.
*Fire*
For fire I'd reccoment getting tower shield first. This is because their attack damage is also very high. Life healing spells aren't to worry about due to spells such as power link but I'd highly reccomend getting satyr asap. Again for fire i'd reccomend getting fortify as it increases your resistance. On the other hand you could also train amplify which isn't neccessary but does provide the increase in damage. Infallible would also be a useful spell as it increases the pierce and the accuracy of your spells. As storm doesn't have high accuracy like the other schools they are more prone to fizzling which is why it would be useful to train.
*Ice*
Ice I also reccomend getting feint for asap. Their damage isn't the highest but their defense is really great. Healing spells such as satyr I wouldn't reccomend getting until celestia as 1. you already get fairy and 2. you will get lots of defense spells. For Ice I'd also reccomend getting amplify due to it's damage increase for four rounds. However ice could also train empowerment as it provides 1 pip to the player per hit they recieve which could be useful for stacking pips to place on a powerful frozen armour or regaining pips after using one.
*Myth*
Myth I reccomend getting the spells overtime as they're stats are quite balanced. Spells such as tower shield I would reccommend getting before feint as it is extremely useful. Astral spells I'd reccomend getting as a myth would be vengeance or amplify. Vengeance is a great spell for increasing your critical rating which is great for battles as it doubles your hit's damage. Amplify would also provide a nice boost in damage in battles.
*Death*
Death I'd say train up to tower shield. Due to the sacrifice spell heals aren't really necessary to train. Furthermore you'll get feint for free therefore boosting your spells attack damage without any costs. I'd also reccommend getting the gloomy eye hybrid pet or the brainy assistant pet due to the lack of an aoe spell in your early stages of the game. Death i'd reccomend training Vengeance as it provides that increase in critical rating.
*Life*
For life I reccomend getting feint asap. This is because their damage isn't the highest (I'd also reccomend getting the kookaburra pet). Life won't need tower shield until around dragonspyre due to the amounts of healing spells they learn. Auras to get for life would be amplify as it provides a 15% damage increase for four rounds which is neccessary for flooding the enemies with hits. In Azteca however I'd reccomend getting devotion over the cycle of life as life can naturally heal a lot without the cycle of life
*Balance*
Balance is a balanced school so I'd reccomend gradually spending your points on all of the necessities. Balance I'd say could get amplify or vengenace as they are a balanced school. The amplify will increase your damage providing more powerful hits and vengenace will increase your critical rating. For the star school trainer in Azteca however I suggest you train punishment as it increases the incoming damage of the spirit schools which are admitidly weaker than the elemental schools.
Crizmania Gaming Couldnt agree more,especially with pvp nowadays, but mostly pve cause in reality infallible is the most used aura spell and satyr is the most used healing spell, tower shield being the most used shield.
Im Not waisting a point on it, for as much as i dont need it as a storm i just keep two tcs of it
put a loremaster on a shirt and put when in doubt lore it out
Also, would recommend training the elemental/spirit traps for your respective school. Not sure why people are so against traps. Later in the game, when you're battling high health bosses, every source of damage counts. Especially when you get potent trap, you can stack traps massively.
I know this.. why am I watching this.. why is this so interesting ...
hey Anthony have you considered doing a full game walkthrough? i think a lot of people would watch it
he already has his classroom at max capacity, he can't make any more characters
This was very helpful.
You should make a full game walkthrough!! I'd really love to see that.
I'm a level 92 Ice, and 32 myth. Tower shield is like the greatest spell ever.
Unless you plan to get a life mastery, satyr is a waste of training points, even with a mastery, satyr treasure cards are readily available.
I wound up buying back all my points and skipping life tbh.
Also, if you play any kind of support role both spirit and element blades are helpful ad its only 1 extra point really.
When you hit mirage you are going to want to train aegis and indemnity for PVE, they will protect your blades and traps from removal by boss cheats. They are in the arcanum with EPIC xD!
So many treasure cards being available these days really reduced what you need to train, for example, you can buy reshuffle from the library in WC and its only 3 pips as opposed to the trained spell which is 4 pips. If you do not have a balance mastery its makes a difference.
D P
Training the spells themselves actually lets you save gold to upgrade gear, buy crafting recipes, etc. The only TC you need to buy is Monstrous, up until you get the spell itself, too. Also, training the spells let's you keep your sidebar full of Monstrous, and you have a sizeable number of them at hand.
Vengeance is a must have spell
Vengeance is the best star spell for death school. If you can access Avalon you can buy an amulet that gives vengeance card with 30% rating it’s overpower
There actually is a damage aura for life in azteca now. Level 84
Seth LifeBringer darnnnn i was gonna say that
Devotion
Where's extract animus? Monstrology is super overpowered bro ;)
FMSorcerer you don't need training points for those
it just costs a ton if gold
I was being sarcastic
FMSorcerer oh sorry didn't realise
same
That T-SHIRT idea is DOPE dude.
Who remembers back in the day where EVERY spell involved the use of a training point
5:55 you mean nightside not nightshade😂
Also you get epic in the arcanum,the astral teacher summons you to learn his spells.
There's a defeat and collect 1 quest from a red cap in avalon that gives a training point. The guy who gives it is in abbey road.
Thank you, I needed this
you forgot the pierce bubble from the person in radiance reborn. not gonna be that useful but nice to have
I wouldn't recommend training satyr unless you have life mastery. Even then, It's better to have jewel of the feint at level 50, instead of satyr and life mastery imo.
"Leave a comment in the description below" -Fast Talking Anthony
A shirt that is your wiz looking like a zombie with a pvp badge saying "TOWER SHIELD"
how do you make your videos what do you use ezvid, fraps, etc. do you use a Mic and what kind. any thing else you use please tell me I really want to start making wiz vids.
hey, since you're one of the few wizard101 youtubers I've seen pretty active... I've got a lvl80 fire and I just keep on dying cuz enemies damage me too hard. I'm not sure if wasting turns to spam shields it's worth it. I can't have a full ww gear cuz I can't do it by myself (or can I?). Do you have any advice?
I think the tshirt idea is cool
No burning rampage!!! You challenging the rampager huh???😂
Ice should actually get feint first instead of saytr just because ice has high health to survive a good portion of the game without saytr, however their spells are not the strongest and greatly benefit from feint.
Thank for the tipps
The one for life is devotion which give damage
Life has to CYCLE OF LIFE and DEVOTION.
Forgot the firecat spell
The problem with me in this game is pets, like its annoying trying to get people to hatch and i have been playing for about 5 or 6 years its such a big part of stats it honestly sucks in my opinion
I've been gone for a minute but I'm back now... 😍😘
Why do you seem so familiar. Did you play on a Minecraft server called Mobius or Apollo?
you should make a t shirt that says my life (life sybol) is a burning rampage
Where did you get those robes that you stitched?
Life has a damage one the same as any other school btw
I see you reuploaded this
From when can we use treasure cards in our main deck
hey can anyone tell me how to level up fast when you are not a member or have no crowns
Flaming Shadow90 Get crowns or membership
without crowns or membership, there Is no "fast method" . You can earn crowns but it would take you years to get enough for entire game
Flaming Shadow90 the """fastest""" way (and I say this because it isn't fast at all) is to farm the kraken and get the measly xp it gives after every battle. but you will miss out on 98 percent of the game's content.
Fight Kestrel Stormbreaker and Kraken a ton but do it slowly and try doing it yourself. You always want to use a spell for each turn (I suggest never using 1 pip spells and instead use 0 pip spells because they both give you 3 xp). To fight the kraken alone, you need to go onto a "perfect" realm.
Then, at your last spell, use the highest pip spell that you can. And, even if you don't need to heal yourself, I suggest just doing it to get more xp. If you're myth, I suggest calling minions and if you see that they'll end up killing the kraken or Kestrel, call out another minion so that it can't cast the spell it was about to. Also, try to use spells that use more pips but don't damage as much (like use storm spells on storm opponents). Remember, if you fizzle, you still get the xp from the spell so you'll want to fizzle. And, you get xp from the spells your minion casts as well. Basically, just try to maximize the amount of spells and pips you use in a fight.
Flaming Shadow90 9
11:00 theres a life damage aura
have you beat the game
Do I need tower shield if I'm a balance wizard?
whoop whoop
a T shirt idea I have is a shirt that says let's make wiz grate again. and it would have a American flag with the wizard101 logo on the title screen from when it says press any key to continue. so I am mixing Donald Trump's frase let's make America great again but with wizard101 in America's place
what about weakness?
Storms shouldn’t rly get satyr imo.
Sentinel is good for darkmoor
I think you forgot hex.
*Necro Uchiha* hex is a balance spell from finishing krok... cant train it
If I’m death, do I still need satyr?
Samz most likely not but if you have extra training points then yeah
Not really because you’re going to be healing yourself with your attacks anyway, focus on stuff that will get your damage up like Spirit Blade and maybe even spirit trap
The spear of your school
thnx it helps!
what level do you get astral spells
savedge dood man 50, or when you hit Celestia
i disagree with the life because most schools have spells that heal and feint is really important
Fudge
Feint isn't necessary until you get to Celestia, when the bosses are much harder to tackle, though getting it is an investment. It's mostly used in Zafaria and worlds past that, since you want to do mass and beat bosses as fast as possible. Satyr and tower shield are life-saving spells, where feint can potentially be what causes you to lose, especially if bosses crit through.
When do I get the spiral key for Azteca?
after avalon and form cyrus drake
tell us what to spend our crowns on please
Ibrahima Diallo
All you'd need to put them into is packs like Road Warrior's for the wand, Lore and Immortal's hoard for the spells like Pigs, Brimstone, Keeper, etc, depending on your school. You can just craft them, but they are worthy investments for bosses and PvP. Crowns aren't really necessary, since you get great gear in intervals. the Waterworks set is really the only thing you'd need for a while, until 80+ if the gear is better in the long run. Only other thing to possibly buy is a gear set to stitch to, like the Guardian's attire or one of the Sidhe sets, which look great.
You forgot fortify
100% ItsAnthony Will Pin This! :D
Creepy Playz you thought
Fail :p
okay to be honest i am GREAT At this game but i still watch it xD cause. u very entertainment
you said you have put a lot of money into this game and not even considering the time that you have put into this game if you have to put a number for your account how much would that be?
yo heather is streaming talking crap about you anthony
make t shirts :))
fo fizzle
Oof
I'm lvl 48
screw wiz they banned Dakota EarthHorn
Again?
Boo hoo worth shitting on a game that you liked because they banned a youtuber. Get over it kid.
wiz is boring :l
Nation no it isnt, you probably havent even tried it.