Newer Wii Developer Commentary - Unused Content 3
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- Опубликовано: 21 авг 2021
- Land of cutland...
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Outro music: Cuby Игры
Since Newer U was meant to be single-player focused, Magic Platform Insanity could’ve really worked there! It’s genuinely a really cool level, and is a shame that it got cut because of multiplayer.
11:25 I know this one! It's normally a pretty subtle effect, but water in NSMBW gets more opaque and bubbly-looking the deeper it is (over the course of about one screen height). Here, the left water is obviously close to its surface, but the right water is set to "no surface" mode, which has a side effect of making all of it render as deep-looking water. ...Definitely looks pretty bad when they're right next to each other like this.
Edit: you can also see another transition between two separate waters around 12:56 -- a vertical line where the color changes. It's near the lowest point on the ceiling
Oh, so that's what it was.
I remember antnee trying to fix it and not being able to.
14:51 Well, at least the music still sounds pretty bonus-y. Didn't COMPLETELY blow up in your face.
It's amazing how many times giant urchins were used in this game. It makes me think that this overuse of them made world B lose so much impact.
This entire video made me appreciate the Underground theme .-.
After seeing the Pyramid in the final release, I can't help but pay attention to lighting changes, like when MAGIC PLATFORMS INSANITY goes from normal to lava lighting.
spine springs looks like if you made an entire level from purple
I think that secret exit at 10:15 was REALLY well-done.
yeah, but that was a tad too much switches to hit, two or three less switches could've been better
That's valid. To me, it felt perfect. The amount of switches makes the whole thing more tense and the secret exit feel more special.
2:35 Yeah if Bowser's Castle had turned out that way it may as well have been a mini-world unto itself.
2:24 Didn't think it was originally used for that, interesting!
4:36 It reminds me of rupees breaking into smaller ones in Shooting Gallery minigames, but there it looked way nicer than here.
6:31 I really like this kind of puzzles, too bad that it might not be actually viable!
9:59 This kind of level definitely could work in a special world more difficult than the base game. As usual though, it would've been better if this were in the first half of the level (even more so because this section isn't that difficult without running for the switch).
11:26 While you usually don't pay attention to the different kinds of water, seeing them on the same screen is really jarring.
14:25 Even just this beginning section is more promising, especially aesthetically.
unused content is so interesting to see!
Broke: Playing this on release day
Woke: Watching a _Nostalgia_ Playthrough of this in 2016 in 4K Quality
Bespoke: Watching the *Developer Commentary* LP Version in 2021 with a Martini in Hand😎
10:41
YES
THE BIG URCHINS ARE HOME
lol
Weird how all the level thumbnails just use the one from that oasis level in world 2... Is that just the placeholder thumbnail if one isn't selected or...?
A default if one doesn't exist on the disc.
Why that one?
Dunno.
It’s because 2-6 is the best level in this game
that wasn’t a good joke
Every time I think this series is over, a new episode suddenly drops.
17:10 hehe, there's a missing corner tile there
Nooooo-
Love seeing scrapped things like this.
I genuinely love Magic Platform Insanity's Secret Exit; it's not a hidden secret, nor one that requires you to have a specific item/power up, but it's a speedrun/skill specific secret.
I don't remember if Nintendo have done anything like that for their levels before, but I'd love to see more of that, in other ways that suit the level's mechanics.
4:01 A moot challenge remover, though considering the Star Coin at the bottom putting you at a bigger risk anyway.
4:27 These things sound like the Discord Notification sound.
The pipe stage, moving yellow ground and waterfall stages were honestly pretty cool!
17:16 Mario Land Goal
Personally I would really love to see some of these scrabbed levels (from parts 1 + 2 too) in a polished version in newer Wii deluxe to expand the worlds they match in
14:49 If you look carefully you can see mario clipping through the pipe at the bottom.
Tbh all these rejected levels look just fine to me
Skawo, you should make "Newer Super Mario Bros. Wii: Complete Edition", adding the removed stuff, including these worlds.
Why wouldnt that be in Deluxe?
@@aturchomicz821 Idk, let's hope that this be on Deluxe :D
Do you have any plans on releasing these levels?
2:36 the keyhol in the level name made me think at first that there would be locked optional levels on the worldmap like in 3DL
Maybe it is because I have no experience working on a game, but honestly, a lot of stuff you don’t like about this doesn’t seem to be that bad.
Magic Platform Insanity is epic! 😳👍
Well, the moving grates are probably loaded at all times to keep someone from desyncing them and being unable to advance the level.
Not sure if that could have happened in the normal game, but anything's possible.
Just need to use a timer for that. No need to process the entire object.
@@renakunisaki yes, but you can never discount stupid original programming.
I'd really like to interview you or any member of the Newer Team about the Newer series.
What I've learned from this series is that a lot of the time Multiplayer makes the level design worse.
Yep
Honestly you shoulda used Shroomy Climber in place of Fungi Pit
Unused content of newer are 100% better than used content of my mod lmao
What is the level arc slot of world F-key 2?
Is there gonna be any mention of the unused Candy world eventually?
hey skawo, what happened to the levels shown in the development vids? like #14, thats a really long level, is it still somehow in the game?
Love to see this on hack in Newer Super Mario Bros Wii plus.
Newer was rated Teen 😳
Wait....
Also, what do those regular NSMBWii Toad Houses on that map do? 'Cause I know the Red Mushroom Power Up Toad Houses and the green 1-up Toad Houses don't exist anywhere in Newer, and yet there they are on that map. Do they just not have any level assigned to them and do nothing, or do they just load Power-Up Panels and 1-Up Blast toad houses from the original game?
They lead to 1-1.
@@Skawo Ah, okay. Since the graphics exist for those red and green Toad Houses among the map tiles, were red and green Toad Houses originally planned at one point?
@@legoboy7107 Not really. I'm not sure why they're in Cutland.
Uh where did you get the file for cutland's level? Your USB stick or smth?
...what?
@@Skawo where's the cutland level file?
@@ItsMeVip The Newer Wii dropbox
And all these levels are new to me
Are there some that have no exit?
how are there comments from 2 weeks ago lol
Patreon supporters get some series early; Newer was one of them.
That’s cool
Oooo
Is any of this going to be released?
For Patreon supporters it already has, for everyone else, it will be when the last episode comes out.
Ok
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These are not some of the levels in the game