The mechanic is really well balanced now. The people complaigning are the ones who abused the bug to climb way too high in ranking : it's like they cheesed delving to 2500 depth and now think it's too hard. GGG should make it possible to downrank tho
it's absolutely shit balance. You literally can't play it past a a certain point and don't get tournament win rewards anymore. With no resetting or downranking, every character has a "cap" on how much they can play the mechanic. that is bs.
Def not fun anymore after nerf. Unless you have other team mates gl. 0 dmg to enemies. 1 shot by any hit. They dont stop taking your totems even when hitting them. You get stunned from a butterfly landing on you when taking totems. My current comp is max defense comp with giga juiced aurabot, cursebot with temp chains, enfeeble, wither, hinder, and blind, and a mana guardian. Doesnt matter still get one shot.
just want to see some kind of respawn timer and like to be able to see whats going on the battlefield
I just think its BS how they can 1 shot you, have the health of all uber bosses combined, and can mitigate all forms of damage from the player.
imagine the guy, who plays chieftain only for his totems to taunt and see, that Ancestors cant be taunted xdd
Or totem champ
can anyone tell me how he crafted his Cry shield? can't find it on the VoD and the ads are getting super annoying every couple of minutes
can we ge a PoB for this, because the one in info is for warcry one (his first build)
Just wait a little bit, this concept gets a LOT better (next up video) and I'm working on a mini guide on how to build for TotA that should be out in
Sorry but watching the barrage of one shots just made me giggle.
Asmongold was right... Exploit early and exploit often... I missed out big time.
They rly need to reduce dmg its not fun at all.
This video is really well edited!
If only someone hadn't cheated their way beyond their true rank
The mechanic is really well balanced now. The people complaigning are the ones who abused the bug to climb way too high in ranking : it's like they cheesed delving to 2500 depth and now think it's too hard. GGG should make it possible to downrank tho
Fun police wooooh woooooh
@@Twp0.it was way too abusive if everyone was equipping that setup to steamroll the content
it's absolutely shit balance. You literally can't play it past a a certain point and don't get tournament win rewards anymore. With no resetting or downranking, every character has a "cap" on how much they can play the mechanic. that is bs.
at least in delve you can choose to go less deep
you can't do it here
use your brain (if you have one)
read the comment (if you can read)@@Baltr
Must feel nice being allowed to “die” in hardcore hehe
90% of the time I get one shot by SPEAR DaNceR.... 600 gold unit
I’m not a huge fan of the random currency rewards to build up my army each time. I’d prefer if I could build up a similar army each time.
YOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
Def not fun anymore after nerf. Unless you have other team mates gl. 0 dmg to enemies. 1 shot by any hit. They dont stop taking your totems even when hitting them. You get stunned from a butterfly landing on you when taking totems. My current comp is max defense comp with giga juiced aurabot, cursebot with temp chains, enfeeble, wither, hinder, and blind, and a mana guardian. Doesnt matter still get one shot.
Out of curiosity what’s your ranking?
you probably abused the bug to climb way too high in ranking, and now it's hard
@@wopaolon7478but then the reward per time is shit
@wopaolon7478 nope. Just 3 supps. Nice job assuming things though.
@@turbobanana 1200
The moment this patch hit, I quit the league. To take away the only two one-shot mitigation methods for TotA is just awful.
Streamer realizes the mechanic actually requires skill and thought process when u are not abusing an exploit
Garf
Y0o0o0o0o0o0o
Early gang
First? Garf
hands down they should make this like old sacntum but increase taotoo gain ....and restart the leage the "bug" fixes were so fuking massive