How Create References In Maya
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- Опубликовано: 18 окт 2024
- #Maya #AutodeskMaya #3dArt #3dAnimation
Hello! And welcome back :)
In this step-by-step tutorial, I will show you have to create references in Maya and why they are so useful for your projects.
Maya Referencing allows you to edit your assets and will automatically update in every shot your asset is referenced in
Thanks for watching :)
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Hey Josh, first of all, I'd like to thank you for your 3DE tutorials, they truly helped me with my VFX journey, I want to ask you one question, I have footage shot on green screen with tracking markers, green screen takes up whole screen area, and you can't see ground, only one wall, how can i tell 3de that all tracking points are located on the same plane, i keep getting solve error, no matter how many points i put, + actors constantly moving in front of tracking points,(It's an action scene) what are my options? Apologies for asking this here, but perhaps you could tell me what to look for, thanks in advance!
Thanks a lot for the nice and informative video! Say I want to upload the scene for sale as a single file without losing any of the references, is there a way to bind the entire scene with all the referenced objects without the need to include all the referenced files separately in the package? Hope I'm making sense haha
You want to set and create your project files,
If you create a project and set it as your work space, then if you keep all your files within that file structure all you need to do is copy the entire project file and all path directories will work
This may help if you haven’t done that before ruclips.net/video/H_CWmoFNSE4/видео.htmlsi=gQeSUbuoEeDsitX2
Thank you so much! I appreciate it! @@VFXTutors
awesome!
3:48 how do you zoom in like that?
Press \ to turn on 2d pan zoom, then hold \ + mouse button clicks :)