I don't think monsters in silent hill are the scariest thing there. Imagine being some unholy demon spawn that should paralyze humans with fear with your appearance alone but suddenly you see some maniac with a metal pipe running at you and he starts bashing your head in without breaking a sweat and after he is done and your vision starts fading to black he chugs two energy drinks and keeps running in some random direction.
And with your fading vision, you see him pull up a map right in front of another demon to orient himself, while the demon waits patiently for him to finish.
The monsters in silent hill are made up of a persons fears, memories, and basically their whole mental psych it’s only truly scary if you’re there to be honest.
@@irispaiva I swear I saw somewhere about them being a lot more child like/human looking in the original silent hill but they decided to censor them by changing them into little goblin monsters rather than little children with knives. So this could indeed be a penguin school vinny walked into.
@@rogimay4959 They meant the shadowy squeaking things (Larval Stalkers), not the laughing fellas with knives (Grey Children) who were censored by being replaced by the little goblin monsters (Mumblers) in other versions of the game.
Honestly I had a similar situation when I played it for the first time this year. Everybody had told me the controls were awful but it wasn’t hard to grow adjusted to it
I was glad to see chat call out things like sidestepping and the quick 180; the game is very much of its time in the lack of tutorial, explicit or otherwise, and without reading the manual up front like we were expected to back then it's very easy to miss those features. I just pray for Vinny's sanity when he gets to the docks on his way to the lighthouse. Most of the time I'm an apologist for tank controls and think they get a bad rap, but when I get to that area holy shit do I reconsider.
And he hasn't even played any of the og resident evils all the way through, he did say he played re1 and remake on ps1 and gc but not all the way, which those both had tank, and then he plahed remake on pc that had tank or normal controls, and of course played the 2 and 3 remakes
We shouldn't be asking Ulysses such simple questions. We should be asking why did he follow courier in the first place. Why did you rise up your expectations? Were you just tired? How did you survive the city implosion? What did the Divide looked like?
@Pjanns V lol its a reach tbh but if i remember correctly the silent team or maybe someone from the team are big fans of portishead so there were memes about it
I remember being introduced to Portishead for the first time when I heard my Dad listening to Sour Times and I was just like "this is the Silent Hill theme..." Anyway Portishead are great.
Friendly reminder that Team Silent were a bunch of misfit game designers whose prior project to this was Sexy Parodius. And Harry's VA is also famous for the incredible 'WHAT IS A MAN!? A MISERABLE LITTLE PILE OF SECRETS!!' from Castlevania: SOTN because Konami at the time was great.
He even mentioned it himself near the beginning, but it really is fascinating how many indie horror games borrow from the retro PS1 artstyle and mood that were pretty much coined by this title. The Haunted PS1 Demo Disc, Paratopic, Lost in Vivo, No One Lives Under the Lighthouse, all the Puppet Combo games... I feel like there should be a trope/genre name for these already but there is none as far as I an tell. Of course you can't overlook Resident Evil either, but I believe that the sense of helplessness and dread that SH evokes is more proeminent in the ones I mentioned at least. Anyhoo, I hope he enjoys this game. i'm glad he decided to stream it after all.
It's so well suited for horror, but the ps1 style in general just has a weird charm to it that is very different from stuff like pixel art. I'm really hoping this "Style" sticks around and people try to innovate with it. It's one of my favourite niche styles.
SH1 gets overlooked so hard, it's understandable that SH2 hogs all the attention but 1's great too. Awesome that Vinny's giving it a try. Can't wait to see how it goes for him.
@@notmyrealname1526 They do amongst SH fans, but in talk about games or horror games in general you never really hear people talk about 1, or especially 4. 3 maybe a lil bit, but not as much as 2.
SH2 is as close to a masterpiece as a horror game can get, so it just outshines the others in the series. 1 and 3 are also focused on the cult in the town, so the weird events having some kind of explanation kind of dulls the bizarreness of it all.
I'm also very happy Vinny is playing this. I remember a while ago some people said that he didn't want to play any other SH (tho I didn't have a way to confirm that) so seeing this was a pleasent surprise.
Every freedom seed is precious. Every wasted seed is a foe unliberated. Be a green thumbed gardener and make sure they are planted where they're needed.
Fun fact about the pistol in Silent Hill, it's the Smith & Wesson Sigma 9F, and it's one of the very few videogames in the world to feature it (perhaps even the only videogame, as I cannot find a reference to this first generation model in any other game). With later entries retconning the first Silent Hill as taking place in the 1980s, this becomes a small anachronism. *Somewhat lengthy but still truncated history about the Sigma pistol for those interested follows below:* Smith & Wesson unveiled the Sigma in 1994 as to compete with Glock, their own lightweight pistol with a plastic frame and a striker mechanism which is only recocked most of the way after each shot, leaving the rest to you pulling the trigger, together with a safety 'lever' on the trigger itself (the idea being to make it so you can only pull the trigger by doing it very deliberately). The trigger is actually very heavy, like heavier than a double-action revolver's trigger pull, and though the gun does actually work, the triggerpull being so heavy makes it more difficult to shoot with good accuracy and tires out your finger pretty quickly. The Sigma is very similar to the Glock, not just in mechanics but in other aspects as well, in fact Glock felt it was so similar that they sued Smith & Wesson for patent infringement. The exact history of this is muddy and poorly recorded, but the commonly repeated claim is that the trigger is the point which made Smith & Wesson settle out of court with Glock in 1997, agreeing to pay an undisclosed sum of money, as well as to pay Glock royalties on every Sigma pistol they sold, together with allegedly redesigning the trigger mechanism. An unsourced anecdote suggests that the pre-release prototypes and first gen production of the Sigma pistol was so similar to the Glock that you could actually switch the slides between the gun, and while they would not cycle properly when fired, with some individual guns, they would indeed actually fire. Combined with the other close similarities, perhaps it was things like those which prompted the lawsuit. Smith & Wesson still actually makes the Sigma, as a budget gun (and supposedly still paying royalties on it to Glock), though they stopped using the Sigma name in 2011, and the design has been updated a lot over the years, the modern one being the Smith & Wesson SD9VE, which unlike the original Sigma, is actually kind of a decent pistol, it still has a pretty stiff triggerpull, but it's not nearly as bad as the old 1994 iteration. Smith & Wesson's much better "Military & Police" series of pistols were developed in conjunction with their long time collaborators Carl Walther, and came to replace Smith & Wesson's Sigma as their main competition to Glock in 2005, and those are actually a quite nice pistol.
*Wakes up* "How did I get here" "This isn't my lovely house" "This ain't my beautiful wife" "Was I hit by a large automobile? If so..." "Where -is- that large automobile?"
LETTING THE DAYS GO BY Scary Monsters in the Fog LETTING THE DAYS GO BY Lost my daughter and theres Dogs INTO THE FOG AGAIN Since my daughters gone NOW ITS NIGHT TIME And i'm stuck inside this town
And you may find yourself, with a shotgun on your back And you may find yourself, in a twisted nightmare world, And you may feel like, you’ve been hit by a large automobile, Searching the decaying shell of a house, For your decaying shell of a wife, And you may ask yourself: Why did I come here?
God, it is absolutely criminal that Konami will never put this soundtrack up for sale or on streaming services. The music played during the first conversation cutscene with Cybil somehow brings both a sense of calm, sensuality, and some weird feeling of "this is normal, but it shouldn't be," and it's soooooo good every time.
To this day, Silent Hill is one of the few games who makes me afraid of fighting the monsters, I'd rather run with the flashlight off. The ambience is one of the best for a PS1 game.
@@atmmachine11 Yeah, because you can easily dodge them, while paying attention to their sound really helps too, so you know to which direction to move before their attacks. Also it's best to conserve ammo for the boss or when stuck on a dead end against a stronger monster.
@@atmmachine11 you can avoid all monsters really, just really depends on where you are, in the streets its easy to avoid, in a corridor... not so much, and there is monster you just can't avoid.
I recently played through the game on Hard difficulty. And I can say that I still had tons of ammo leftover at the end. The worst enemies are the grey children and their ghost counter parts, because their attack reach is so high and they soak up so much damage on Hard. It's difficult to avoid not taking damage when dealing with multiple monsters or trying to avoid them. Which is why the school is the worst part in Hard mode. Died so many times trying through trial and error to dash through each room unscathed. And since some enemies respawn infinitely on Hard, it meant I couldn't take my time with a Handgun and clear out each room, I would waste too much ammo trying.
I love the choice to have quotation marks to highlight the title screen options. "Start". "Options". Implying that you started sometime in the past without realizing, and you don't have any options. Even the title screen is trying to get under your skin with psychological manipulation.
I remember telling mom the first time I watched Silent Hill with her that the music sounded familiar; and according to her, when I was a baby I would sit in my dad's lap as he played the video games.
I have INCREDIBLY fond memories of watching Vinny play Silent Hill 2 in 2018 while decorating my basement for Halloween. Funny enough, I was decorating that same basement yesterday and the memories came flooding back. Wouldn’t you know, funny calzone man just came back for more. I’m incredibly happy and spooked.
I've played this game multiple times over many years and I just realized Cybil wears tight, leather pants lmao. I guess she's more like a Village People cop than a cop-cop.
@@Voc_spooksauce So what if he doesn't get the cannon ending, let the jabroni play how he wants. If he doesn't get the cannon ending big deal, the game has multiple endings for a reason
@@Ashurman666 Mate i never said he should or should not, i just said why he did it. It's right there at the begginig, somebody in chat asked if he wanted help to get the cannon ending, he said yes and there ya go, no need to act like i'm in any side. Oh, and at the first comment i meant "Binny", not "people", i already fixed that :)
@@Voc_spooksauce See that's what was confusing. If he asked for it that's a different story alltogether. Also my comment wasn't directed at you but mostly at chatyot
@@joshshrum2764 He could play 4 in theory, it would have to be its own side thing. Does provide some context for SH2, while not the greatest it is a fun horror experience. Anything passed 4 is a no go for sure.
In recent years the dithered and chunky look of PS1 graphics has become my favorite look. Spoiled by high def graphics, now I like the less is more approach.
@skinfullofdoom Some of the early 3D games really aged awfully. First to make use of texture filtering, and then if you play them in a modern resolution, all the pixelation that kind of hid the blurry textures is also gone. It gives them this unappealing smooth and smudged look. Source ports that allow you to turn off texture filtering completely has really given me new appreciation for them. It's like seeing the texture work for the first time. Quake 2, Thief Gold, and Half-Life are my favorite examples of games that went from aged to pretty good looking once you got that software look.
@skinfullofdoom there's a console command to disable the filtering in Half-Life, while running OpenGL. gl_texturemode "gl_nearest". I there's some guides out there for it too with more commands to get that sharp software mode look.
@@joaquinfernandez3977 Hell yeah. Alien Resurrection is also one of my favorites. Vagrant Story is worth watching just for what they were pulling off on the PS1.
@@THUNDERANGELOFFICIAL don't act like Benhur beating ghost children to death in a classroom isn't a secret homage to the classic viral videogame Hard Knock LIfe Classroom for the Amiga 32.
(SIGH) Oh wow, ANOTHER retro-graphics PS1-style horror indie-game with low-poly models, low draw-distance and low-res pixelated menus? The market's oversaturated with this fad now.
I really hope Vinny tries his best at not being biased towards this game with having played 2 first which I always felt uneasy with that since I feel people who say "play Silent Hill 2 first" probably haven't played the other games in the series.
@PashaAlex Don't get me wrong, I love Silent Hill 2 as the next person does and loved Vinny's playthrough of it but alot of people around that time were like "Silent Hill 1 isnt worth playing" when it's just as much pivotal moment for the Survival Horror genre as 2 was or "it's too janky" when the game is no more janky than the average PS1 game.
Ben O'Drowned Masterpiece is a strong word for SH1, but it’s a great game and I’m happy Vinny will experience the origin of the series. Hoping for SH3 next year.
The first silent Hill movie I will argue about all day actually being pretty accurate to the themes with the games, had the most interesting acting and really well designed monsters with the best story in general. Absolutely worth the time
I'm so incredibly glad he's playing this. I beat this game good + a little while ago and fucking loved it. Not only do I have nostalgia for the PS1, but this game is super great.
FML i think they’re referencing the popular screenshot where when harry is reading that text there is clearly a dog jumping into frame towards him. so yes it’s a quote from the video but also a meme in general
A lot of people did. They also told him about the "Walter circumcision theory..." And by that I mostly mean they said "foreskin" a lot. You can look that up. I'm not gonna explain what that's about.
that is uncanny that Vine mentioned Slurpees. I watched half this video, went to work, then came home and started watching the rest. on the way home, i had stopped to pick up a Slurpee because i had been hankering for one and haven't had one in ages... they had just refilled the machine so i came home without slurpee, sadly.
Un tocco anni '90. Pixel grezzi, gameplay davvero spaventoso, non sapere cosa fare, dover cercare ogni piccolo centimetro del gioco per completarlo .. questo è stato un capolavoro completo ed è completamente sottovalutato.
Ok, obvious things being obvious, but Silent Hill is full of references to western movies, books and TV. - Bachman Road is based off of Richard Bachman, the pseudonym under which Stephen King wrote several novels due to the general conception in the publishing industry during King's early years of writing that an author releasing more than one book a year wouldn't be accepted by the public. The theme of referencing Stephen King is a recurring one in the series, as one of the bad endings of Silent Hill 2 directly references Pet Semetary. A young King himself is on the poster inside the café, as you've already noticed, and around town there's a poster for Carrie, and on a wall there's the word "Redrum", furthermore, the general idea and looks of the monsters hidden in the mist of Silent Hill is based on, well, "The Mist", down to the notes Harry finds, referencing one of the protagonists leaving behind notes in a diner for someone to read them. - Crichton Street is a reference to Michael Crichton, the author of Jurassic Park - Ellroy Road is a reference to famous novelist James Ellroy - Levin Street is named after Ira Levin, author of "Rosemary's Baby", one of the game's major inspiration. - Simmons Street is a reference to Dan Simmons, the author of "Hyperion" - Sagan Street is a reference to Carl Sagan - Finney Street is a reference to Jack Finney, author of "The Body Snatchers", referenced by the parasites some human enemies are infested by. - Craig Street is a reference to Kit Craig, the author of "Gone" - Bloch Street is a reference to the author of Psycho, Richard Bloch, and he's referenced again through the Bates Motel - Bradbury Street is a reference to Ray Bradbury, author of the horror-fantasy novel "Something wicked this way comes", which inspired the looks of the town's carnival - Matheson Street is a reference to Richard Matheson, mainly known for his novel "Hell House", Alessa herself is roughly based on the looks of Pamela Franklin as Florence Tanner in the movie adaptation of the novel. - Koontz Street is a reference to Dean Koontz, author of "Phantoms", another source of inspiration for Silent Hill - Wilson Street is a reference to Paul Wilson, author of "The Keep" - Sanford Street is a reference to John Sandford, pen name of John Camp, author of the "Prey" book series - Midwich Street is a reference to the novel "Midwich Cuckoos", the basis for the 1960 movie "Village of the Damned", whose entire plot structure seems to have been an inspiration for Silent Hill - Weaver Street seems to be the odd duck of the bunch, having no explicit reference to an author, but the general consensus between fans is that it's a reference to Sigourney Weaver. - Midwich Elementary School, oddly enough, is a reference to the movie Kindergarten Cop, even emulating its looks. - The faculty staff of said school are named after the members of Sonic Youth - A bench in the park has the words "Gangsta's Paradise" - The movie theatre is actually playing Die Hard 2 and Raiders of the Lost Ark, but the posters call them "Crusher Dan" (and the texture has visible "ghosts" of the text that was originally present on the movie poster) and "Shoot" - The newspapers around town all say "Bill Skins Fifth", referencing The Silence of the Lambs - The café in town where Harry wakes up is a reference to the 5 to 2 Café from Natural Born Killers, and as you noticed there's also the cover to Portishead's self-titled album, the band's song "Sour Times" heavily inspired the game's main theme, if someone didn't notice/know. - A flower shop in town is called "Mushnick's Florist", like the one in the original Little Shop of Horrors - A martial arts dojo in town is called "Bruce Lee" in Mandarin Chinese - There's a shop called "Cut-Rite Chain Saws" near one of the edges of the playable area, a direct reference to the store of the same name in The Texas Chainsaw Massacre 2 - A jewelry in town is called "Kazanian Crystals", referencing "Kazanian Antiques" from Dario Argento's movie "Inferno" - Alessa was also supposed to be called "Asia", like Asia Argento, daughter of Dario Argento and actress Daria Nicoladi, interesting to note that Dahlia Gillespie was also supposed to be called "Daria". - A ton of brands are spoofed by the almost illegible textures around the city, like Coca-Cola, Jack Daniels and Pepsi, and a more visible one with "Queen Burger" spoofing Burger King, and the "Vestal Gigastore", a spoof of the Virgin Megastores - The Mars Attacks trading cards are referenced in the UFO ending, as several of the scenes in it are 1:1 adaptations of the illustrations on the cards. And in case anyone's wondering, yes, the movie Mars Attacks is based on those old trading cards. A more obvious reference in the same ending are the credits rolling in the same way as the intros in the Star Wars movies. - Once you finish the game, you unlock the Hyper Blaster as a special weapon, which is an exact reproduction of the PS1 Konami lightgun of the same name.
SH2 was great but this one will always be my favorite. Partially for nostalgic reasons (this game scaring the absolute piss out of me as a kid to the point where I didn't want to continue playing) but it's just genuinely still a great game full of unparalleled atmosphere. Just a forewarning: The game spells out very little of the fine details behind the greater plot, unless you go looking for all the little memos and such scattered around town, so there's a good chance you'll come out of it very confused as Joel did. Whereas SH2 really kind of spelled out most of the implications and symbolism surrounding its plot, this game erred on the side of subtlety, perhaps even _too_ much subtlety. If you're at all interested in the lore behind SH1 & 3's timeline - and you have about 18 hours to kill - I'd check out one of Fungo's lore runs.
I got to see Van Halen back in 79, when they where on their maiden tour with Black Sabbath. They played all of their stuff off of the first album, it was very awesome and I was so much younger! So sad Eddie is gone now.
How to connect the dots in the school: Read a note mentioning 10.00, the alchemy lab and a poem about gold being held by an old man, how it is the key to the future and how it is exchanged for sage's water. Note that the clock in the courtyard read 10.00 and one of the two slots around the *locked* door is gold-colored. Notice that there is an alchemy lab on the second floor, that inside said lab is a statue of an old man's hand holding a gold object. Then find, inside the adjacent room full of chemical supplies, a bottle with concentrated hydrochloric acid. How do we make the hand release the gold?
Every time Vinny makes Harry sidestep it makes me think of the "turtle dreams" dance... I hope he makes the connection and does it next time. it would be funny
This game... I was seven years old when I first played it. The slow build of the ambience in the beginning just ate me up and scared me more than anything else. Even now, over 20 years later, that whole beginning segment sent my anxiety to the roof. Gods, the intro still gives me chills.
I gotta say that despite the sequels also having amazing music, nothing can really touch this game's ost. It's so otherworldly and nightmarish. Even the calm music has this weird sense of unease to them.
I thought it was a meme but this year is actually fucked. Lost my cat a few months ago due to heart disease all of a sudden with no symptoms before that, and this month my VR headset stopped working for no god damn reason and it's out of warranty. It's more than just a pandemic it feels like.
I dunno if Vinny ever reads the comments but in case he decides to do it this one time, I have a feeling that chat will either stay quiet about or jape him into an avoidable jump scare/game over when the time comes. Edit: Chat tried to lead him away from the jump scare. They told him to save. He failed to save (he pressed "no") and the jump scare/game over happened. I also have a feeling that he'll chuckle at Michael Kaufmann's introduction. Edit: There was something like a chuckle, maybe.
I don't think monsters in silent hill are the scariest thing there. Imagine being some unholy demon spawn that should paralyze humans with fear with your appearance alone but suddenly you see some maniac with a metal pipe running at you and he starts bashing your head in without breaking a sweat and after he is done and your vision starts fading to black he chugs two energy drinks and keeps running in some random direction.
Where is he going? No one knows. But one thing is certain. You weren't his last prey.
This made me laugh way more than it should have
No
And with your fading vision, you see him pull up a map right in front of another demon to orient himself, while the demon waits patiently for him to finish.
The monsters in silent hill are made up of a persons fears, memories, and basically their whole mental psych it’s only truly scary if you’re there to be honest.
Vinny getting legit scared at the harmless little ghosts sold me on this playthrough
*Are they babies or penguins?*
His little noise of fear as they squeaked at him was so good.
@@Dethmaster64 I think they are meant to be small children
@@irispaiva I swear I saw somewhere about them being a lot more child like/human looking in the original silent hill but they decided to censor them by changing them into little goblin monsters rather than little children with knives. So this could indeed be a penguin school vinny walked into.
@@rogimay4959 They meant the shadowy squeaking things (Larval Stalkers), not the laughing fellas with knives (Grey Children) who were censored by being replaced by the little goblin monsters (Mumblers) in other versions of the game.
My favorite thing about the first Silent Hill is all the voice acting sounding like how they read chatlogs on To Catch A Predator
No
Ben and Jerry's Funky Monkey?
I wanna toss you around like a football!
@@maisieghosted3592 is that any way to talk to a little baby boy?!
Oh cawd
I like how he had misgivings about the controls but then played better than most people that I've seen play this game for the first time
Hello robo-fortune
Honestly I had a similar situation when I played it for the first time this year. Everybody had told me the controls were awful but it wasn’t hard to grow adjusted to it
I was glad to see chat call out things like sidestepping and the quick 180; the game is very much of its time in the lack of tutorial, explicit or otherwise, and without reading the manual up front like we were expected to back then it's very easy to miss those features. I just pray for Vinny's sanity when he gets to the docks on his way to the lighthouse. Most of the time I'm an apologist for tank controls and think they get a bad rap, but when I get to that area holy shit do I reconsider.
Unique Tunic tank controls in a nutshell
And he hasn't even played any of the og resident evils all the way through, he did say he played re1 and remake on ps1 and gc but not all the way, which those both had tank, and then he plahed remake on pc that had tank or normal controls, and of course played the 2 and 3 remakes
“Have you seen a little girl? Short, black hair. Just turned seven last month.”
@FML Guys what are you talking about?
We shouldn't be asking Ulysses such simple questions. We should be asking why did he follow courier in the first place. Why did you rise up your expectations? Were you just tired? How did you survive the city implosion? What did the Divide looked like?
"I am looking for a maid of three and ten. A highborn maid with blue eyes and auburn hair"
Yeah let's forget the last line.
"My daughter"
If you're even dirtier then that line makes everything worse
"I'm looking for my wife, her name's Mary. Have you seen her?"
Game is called Silent hill yet the video is full of audio? What a joke I'm out.
That's a bug, just press the bottom of the two buttons on the side of your phone or adjust the volume in your setting and that should fix your issue.
Puncturing both your ears should fix that problem
@skinfullofdoom Some say it went silent
Counter Argument:
Where did you actually see a hill? It was hiding, and you never heard it.
I know, right? It’s like how F-Zero has Mute City and yet they play this really loud music over the course. False advertising is so scummy, man.
they really made a whole game universe around portisheads music
@Pjanns V lol its a reach tbh but if i remember correctly the silent team or maybe someone from the team are big fans of portishead so there were memes about it
Tbh, yeah this tracks. I get the same feeling from Third as I do from Silent Hill, and the soundtrack of 1 is clearly influenced by Dummy.
Not a reach at all, Yamaoka is a fan, not that it wasn't already entirely obvious, lol.
I remember being introduced to Portishead for the first time when I heard my Dad listening to Sour Times and I was just like "this is the Silent Hill theme..."
Anyway Portishead are great.
Harry Mason running into James Sunderland:
"Hey, have you my daughter?"
"No, have you seen my wife?"
"No..."
That's literally the UFO ending of SH 2 lol
No
Then Heather from Silent Hill 3 walks in.
"Have you seen my dad? Oh, there you are."
And Harry is like "What?"
@@jor4114 And then Henry from SH4 runs in says "What the hell?"
@@steamedrice97 And then Tommy Wiseau walks in from the fog complaining about Lisa.
Friendly reminder that Team Silent were a bunch of misfit game designers whose prior project to this was Sexy Parodius.
And Harry's VA is also famous for the incredible 'WHAT IS A MAN!? A MISERABLE LITTLE PILE OF SECRETS!!' from Castlevania: SOTN because Konami at the time was great.
Harry was Dracula? That's amazing!
"What is a silent hill ?! A miserable little town filled with secrets!!"
let's be honest though, Sexy Parodius is kind of amazing
@@Shinigami13133 fun fact that makes that even better Richter was voiced by RE1 Chris Redfield, so that scene is two iconic survial horror protags.
@@RipOffProductionsLLC he’s gonna get to the root of that Dracula problem
I'm glad he played this one instead of 3 this year. That way when he plays 3, things will make more sense.
I went apeshit when i played 3 and saw Harry's writing at savepoints, it was so freaking cool
No
@@THUNDERANGELOFFICIAL Yes.
He even mentioned it himself near the beginning, but it really is fascinating how many indie horror games borrow from the retro PS1 artstyle and mood that were pretty much coined by this title. The Haunted PS1 Demo Disc, Paratopic, Lost in Vivo, No One Lives Under the Lighthouse, all the Puppet Combo games... I feel like there should be a trope/genre name for these already but there is none as far as I an tell.
Of course you can't overlook Resident Evil either, but I believe that the sense of helplessness and dread that SH evokes is more proeminent in the ones I mentioned at least.
Anyhoo, I hope he enjoys this game. i'm glad he decided to stream it after all.
Starkdither-likes
It's so well suited for horror, but the ps1 style in general just has a weird charm to it that is very different from stuff like pixel art.
I'm really hoping this "Style" sticks around and people try to innovate with it. It's one of my favourite niche styles.
retro horror
@@K8aclysm how are you gonna innovate with an already outdated style thats literally the opposite
@@SuperCatfire you have way more options and possibilities with this art style today than they did back then.
SH1 gets overlooked so hard, it's understandable that SH2 hogs all the attention but 1's great too. Awesome that Vinny's giving it a try. Can't wait to see how it goes for him.
Does it? I mean sure, everyone and their grandma knows about SH 2 by now, but 1 + 3 get a lot of love as well.
@@notmyrealname1526 They do amongst SH fans, but in talk about games or horror games in general you never really hear people talk about 1, or especially 4. 3 maybe a lil bit, but not as much as 2.
Silent Hill 1 was always my favorite SH game. Maybe because I have only played the first four games :D
SH2 is as close to a masterpiece as a horror game can get, so it just outshines the others in the series. 1 and 3 are also focused on the cult in the town, so the weird events having some kind of explanation kind of dulls the bizarreness of it all.
I'm also very happy Vinny is playing this. I remember a while ago some people said that he didn't want to play any other SH (tho I didn't have a way to confirm that) so seeing this was a pleasent surprise.
I honestly don't think I clicked a full sauce video so quickly
Saaame
Yoooo I'm so hyped for this.
And then he can play 3 and have even more fun.
Then he can play 4 and go WAT
Like silent hill. It draws u In lol
1:19:13 PAST VINNY SEES THE FUTURE FOR A SPLIT SECOND AND IT CONFUSES HIM
I like how someone called vinny out on wasting ammo in a game where you trip over pistol ammo. The game caps out at 200 bullets btw
Wasted 3 whole bullets, better restart
Nothing will be as bad as Resident evil: Code Veronica when it comes to lack of ammo imo. I felt like I was doing a knife only run lol.
Every freedom seed is precious.
Every wasted seed is a foe unliberated. Be a green thumbed gardener and make sure they are planted where they're needed.
Thing is, if you run out of ammo during/before the final boss it automatically dies. ez win.
SH is very generous with it's ammos
Vinny, getting lost in a Silent Hill game is part of the experience
No
@@THUNDERANGELOFFICIAL No u
@@THUNDERANGELOFFICIAL It is.
Fun fact about the pistol in Silent Hill, it's the Smith & Wesson Sigma 9F, and it's one of the very few videogames in the world to feature it (perhaps even the only videogame, as I cannot find a reference to this first generation model in any other game). With later entries retconning the first Silent Hill as taking place in the 1980s, this becomes a small anachronism.
*Somewhat lengthy but still truncated history about the Sigma pistol for those interested follows below:*
Smith & Wesson unveiled the Sigma in 1994 as to compete with Glock, their own lightweight pistol with a plastic frame and a striker mechanism which is only recocked most of the way after each shot, leaving the rest to you pulling the trigger, together with a safety 'lever' on the trigger itself (the idea being to make it so you can only pull the trigger by doing it very deliberately). The trigger is actually very heavy, like heavier than a double-action revolver's trigger pull, and though the gun does actually work, the triggerpull being so heavy makes it more difficult to shoot with good accuracy and tires out your finger pretty quickly.
The Sigma is very similar to the Glock, not just in mechanics but in other aspects as well, in fact Glock felt it was so similar that they sued Smith & Wesson for patent infringement. The exact history of this is muddy and poorly recorded, but the commonly repeated claim is that the trigger is the point which made Smith & Wesson settle out of court with Glock in 1997, agreeing to pay an undisclosed sum of money, as well as to pay Glock royalties on every Sigma pistol they sold, together with allegedly redesigning the trigger mechanism.
An unsourced anecdote suggests that the pre-release prototypes and first gen production of the Sigma pistol was so similar to the Glock that you could actually switch the slides between the gun, and while they would not cycle properly when fired, with some individual guns, they would indeed actually fire. Combined with the other close similarities, perhaps it was things like those which prompted the lawsuit.
Smith & Wesson still actually makes the Sigma, as a budget gun (and supposedly still paying royalties on it to Glock), though they stopped using the Sigma name in 2011, and the design has been updated a lot over the years, the modern one being the Smith & Wesson SD9VE, which unlike the original Sigma, is actually kind of a decent pistol, it still has a pretty stiff triggerpull, but it's not nearly as bad as the old 1994 iteration.
Smith & Wesson's much better "Military & Police" series of pistols were developed in conjunction with their long time collaborators Carl Walther, and came to replace Smith & Wesson's Sigma as their main competition to Glock in 2005, and those are actually a quite nice pistol.
Nerd
Silent Hill: home of ancient cults, and weapons from the future
What the Sigma?!
@@toxicedge8308Watch out because the Nerdster is going to unleash Nerdamania on you!
*Wakes up*
"How did I get here"
"This isn't my lovely house"
"This ain't my beautiful wife"
"Was I hit by a large automobile? If so..."
"Where -is- that large automobile?"
into the fog again
when my daughter's gone
LETTING THE DAYS GO BY
Scary Monsters in the Fog
LETTING THE DAYS GO BY
Lost my daughter and theres Dogs
INTO THE FOG AGAIN
Since my daughters gone
NOW ITS NIGHT TIME
And i'm stuck inside this town
@@jaketaft7533
scariest it ever was
Scariest it ever was
SCARIEST IT EVER WAS
And you may find yourself, with a shotgun on your back
And you may find yourself, in a twisted nightmare world,
And you may feel like, you’ve been hit by a large automobile,
Searching the decaying shell of a house,
For your decaying shell of a wife,
And you may ask yourself:
Why did I come here?
God, it is absolutely criminal that Konami will never put this soundtrack up for sale or on streaming services.
The music played during the first conversation cutscene with Cybil somehow brings both a sense of calm, sensuality, and some weird feeling of "this is normal, but it shouldn't be," and it's soooooo good every time.
To this day, Silent Hill is one of the few games who makes me afraid of fighting the monsters, I'd rather run with the flashlight off.
The ambience is one of the best for a PS1 game.
I’ve never played it so I’m curious. Is fighting them mostly optional?
@@atmmachine11 Yeah, because you can easily dodge them, while paying attention to their sound really helps too, so you know to which direction to move before their attacks. Also it's best to conserve ammo for the boss or when stuck on a dead end against a stronger monster.
@@atmmachine11 you can avoid all monsters really, just really depends on where you are, in the streets its easy to avoid, in a corridor... not so much, and there is monster you just can't avoid.
I recently played through the game on Hard difficulty. And I can say that I still had tons of ammo leftover at the end. The worst enemies are the grey children and their ghost counter parts, because their attack reach is so high and they soak up so much damage on Hard. It's difficult to avoid not taking damage when dealing with multiple monsters or trying to avoid them.
Which is why the school is the worst part in Hard mode. Died so many times trying through trial and error to dash through each room unscathed.
And since some enemies respawn infinitely on Hard, it meant I couldn't take my time with a Handgun and clear out each room, I would waste too much ammo trying.
1:20:02
Binniot gets scared by plush dog noises
I love the choice to have quotation marks to highlight the title screen options. "Start". "Options". Implying that you started sometime in the past without realizing, and you don't have any options. Even the title screen is trying to get under your skin with psychological manipulation.
I remember telling mom the first time I watched Silent Hill with her that the music sounded familiar; and according to her, when I was a baby I would sit in my dad's lap as he played the video games.
"Without Silent Hill 1, Silent Hill 3 doesn't have as much impact."
SH3 confirmed for Spooptober 2021??
hello im from the futur. yes
buddy.
Heh
Oh mate, I hope you're watching this year's spooptober.
I have INCREDIBLY fond memories of watching Vinny play Silent Hill 2 in 2018 while decorating my basement for Halloween. Funny enough, I was decorating that same basement yesterday and the memories came flooding back.
Wouldn’t you know, funny calzone man just came back for more. I’m incredibly happy and spooked.
It is weird how nostalgic that low draw distance fog is
Can't get enough of Vinny's food stories. That philly bagel sounded sooooo good
Wait this isn't babi game but it isn't schüt. I cannot comprehend
@skinfullofdoom future is scary
@skinfullofdoom In babbischut, you get the weapon to schut babbis and win when babie is all kill
"What sick man sends BABIES to fight Heavy?!"@@blueducky1
set to 240p for optimal nostalgia experience
I've played this game multiple times over many years and I just realized Cybil wears tight, leather pants lmao. I guess she's more like a Village People cop than a cop-cop.
It’s fun to stay in silent hill
No
Or she's a motorcycle cop...
The amount of back seating chat gave really kills the mood for me.
Well it's a lil complicated to grt the cannon ending, so since Binny accepted they went for it
@@Voc_spooksauce So what if he doesn't get the cannon ending, let the jabroni play how he wants. If he doesn't get the cannon ending big deal, the game has multiple endings for a reason
@@Ashurman666 Mate i never said he should or should not, i just said why he did it. It's right there at the begginig, somebody in chat asked if he wanted help to get the cannon ending, he said yes and there ya go, no need to act like i'm in any side.
Oh, and at the first comment i meant "Binny", not "people", i already fixed that :)
@@Voc_spooksauce See that's what was confusing. If he asked for it that's a different story alltogether. Also my comment wasn't directed at you but mostly at chatyot
@@Ashurman666 Oh i see, sorry for the mistake and for misunderstanding who you aimed it for
Holy shit, he is playing Silent Hill. This is going to be good!
@@joshshrum2764 He could play 4 in theory, it would have to be its own side thing. Does provide some context for SH2, while not the greatest it is a fun horror experience. Anything passed 4 is a no go for sure.
No
@@THUNDERANGELOFFICIAL no
Those ps1 limitations helped make this game scarier, it doesn't seem to age because of this.
In recent years the dithered and chunky look of PS1 graphics has become my favorite look. Spoiled by high def graphics, now I like the less is more approach.
Yeah a lot of indie horror games use this look and I think it works really well!
@skinfullofdoom Some of the early 3D games really aged awfully. First to make use of texture filtering, and then if you play them in a modern resolution, all the pixelation that kind of hid the blurry textures is also gone. It gives them this unappealing smooth and smudged look. Source ports that allow you to turn off texture filtering completely has really given me new appreciation for them. It's like seeing the texture work for the first time. Quake 2, Thief Gold, and Half-Life are my favorite examples of games that went from aged to pretty good looking once you got that software look.
@skinfullofdoom there's a console command to disable the filtering in Half-Life, while running OpenGL. gl_texturemode "gl_nearest". I there's some guides out there for it too with more commands to get that sharp software mode look.
megaman legends is peak low poly art
@@joaquinfernandez3977 Hell yeah. Alien Resurrection is also one of my favorites. Vagrant Story is worth watching just for what they were pulling off on the PS1.
Binoit enters the school, equips ruler and centipede whip
"NO RUNNING IN THE HALLS"
I HEAR MATH THAT BAD
No
@@THUNDERANGELOFFICIAL don't act like Benhur beating ghost children to death in a classroom isn't a secret homage to the classic viral videogame Hard Knock LIfe Classroom for the Amiga 32.
(SIGH) Oh wow, ANOTHER retro-graphics PS1-style horror indie-game with low-poly models, low draw-distance and low-res pixelated menus? The market's oversaturated with this fad now.
Must... resist... bait... MUST...
AHACTUALLYTHISGAMECAMEOUTONPS1SOITSNOTINDIEBUTITINSPIREDINDIEGAMESINTHEFIRSTPLACETHISGAMEWASINSPRATIONALMASSIVVEPEEBOOTYPLAPLEYDMC2ITABEAAST.
Don't get me started on the fake dithering shader in this one...
Yeah, kinda pretentious isn't it?
@@tjlnintendo holy reddit
@@tjlnintendo you're embarrassing me
"Vinny, Are you playing any more silent hills games this month?" (During intro)
LoL, i wonder too
No
@@THUNDERANGELOFFICIAL no
God I LOVE SH1's soundrack
IKR!! I can hear that radio noise all day!
12:53 Welcome to America, here's your free gun.
Cheers. Perfect time to rebinge this one
Wild. I didn’t know Vinny has a writer AND a voice actor.
I really hope Vinny tries his best at not being biased towards this game with having played 2 first which I always felt uneasy with that since I feel people who say "play Silent Hill 2 first" probably haven't played the other games in the series.
@PashaAlex Don't get me wrong, I love Silent Hill 2 as the next person does and loved Vinny's playthrough of it but alot of people around that time were like "Silent Hill 1 isnt worth playing" when it's just as much pivotal moment for the Survival Horror genre as 2 was or "it's too janky" when the game is no more janky than the average PS1 game.
I hope to see the day when Vinny will play Silent Hill 4 too. I love all the games in the series, even Downpour.
SH2 is a masterpiece. More people should experience it for themselves.
@@k9guy Yeah so is Silent Hill 1...
Ben O'Drowned Masterpiece is a strong word for SH1, but it’s a great game and I’m happy Vinny will experience the origin of the series. Hoping for SH3 next year.
Im so excites oh my god I haven't been this READY for a vinesauce series
FUCK YEAH, SON!!
Despite the crunchy graphics, this is my favorite of the series. Not nearly enough lets plays of this one. THANK YOU!
Him saying "It's possible" for silent hill 3 was enough to give me brain spasms
Fitting PFP considering the game.
No
@@THUNDERANGELOFFICIAL no
This game kicks so much ass! I'm really glad to see Vinny get to play this
I thought I'd have to wait so much longer for this. This is one of favorite games and now my favorite streamer is playing it. Dun b Scared BOOTI!
The first silent Hill movie I will argue about all day actually being pretty accurate to the themes with the games, had the most interesting acting and really well designed monsters with the best story in general. Absolutely worth the time
Wow, first time seeing this game actually. This looks way beyond my expectations. wtf. It looks so good as for PS1. Animations are superb. Damn.
I'm so incredibly glad he's playing this. I beat this game good + a little while ago and fucking loved it. Not only do I have nostalgia for the PS1, but this game is super great.
elevated slope that doesn't emit noise
Thank you Vin for playing this game, its one of my favorites. The atmosphere is still creepy.
Vinny said he wouldn't do Silent Hill 1 this year, but I'm glad he changed his mind. Hope he enjoys it, it's quite the experience!
I absolutely love the ost of this game
People need to let Vinny know it is very important he gets the red liquid in the hospital
"It's a dog house, but there's no dog"
Hello, dog.
@FML Need a hug?
FML i think they’re referencing the popular screenshot where when harry is reading that text there is clearly a dog jumping into frame towards him. so yes it’s a quote from the video but also a meme in general
No
@@THUNDERANGELOFFICIAL no
"Vinny streams No One Lives Under The Lighthouse for PC on Vinesauce!" Mr.Fullsauce,I think there is an issue in that there description
No
@@THUNDERANGELOFFICIAL Yes
@@THUNDERANGELOFFICIAL no
Born to zig, forced to zag
I hope someone tells Vinny the school was based off kindergarten cop
Also clicked so fast love the silent hill series
A lot of people did.
They also told him about the "Walter circumcision theory..." And by that I mostly mean they said "foreskin" a lot.
You can look that up. I'm not gonna explain what that's about.
CallMeFreakFujiko whang has a video on that
No
@@THUNDERANGELOFFICIAL no
that is uncanny that Vine mentioned Slurpees. I watched half this video, went to work, then came home and started watching the rest.
on the way home, i had stopped to pick up a Slurpee because i had been hankering for one and haven't had one in ages... they had just refilled the machine so i came home without slurpee, sadly.
Un tocco anni '90. Pixel grezzi, gameplay davvero spaventoso, non sapere cosa fare, dover cercare ogni piccolo centimetro del gioco per completarlo .. questo è stato un capolavoro completo ed è completamente sottovalutato.
Ok, obvious things being obvious, but Silent Hill is full of references to western movies, books and TV.
- Bachman Road is based off of Richard Bachman, the pseudonym under which Stephen King wrote several novels due to the general conception in the publishing industry during King's early years of writing that an author releasing more than one book a year wouldn't be accepted by the public. The theme of referencing Stephen King is a recurring one in the series, as one of the bad endings of Silent Hill 2 directly references Pet Semetary. A young King himself is on the poster inside the café, as you've already noticed, and around town there's a poster for Carrie, and on a wall there's the word "Redrum", furthermore, the general idea and looks of the monsters hidden in the mist of Silent Hill is based on, well, "The Mist", down to the notes Harry finds, referencing one of the protagonists leaving behind notes in a diner for someone to read them.
- Crichton Street is a reference to Michael Crichton, the author of Jurassic Park
- Ellroy Road is a reference to famous novelist James Ellroy
- Levin Street is named after Ira Levin, author of "Rosemary's Baby", one of the game's major inspiration.
- Simmons Street is a reference to Dan Simmons, the author of "Hyperion"
- Sagan Street is a reference to Carl Sagan
- Finney Street is a reference to Jack Finney, author of "The Body Snatchers", referenced by the parasites some human enemies are infested by.
- Craig Street is a reference to Kit Craig, the author of "Gone"
- Bloch Street is a reference to the author of Psycho, Richard Bloch, and he's referenced again through the Bates Motel
- Bradbury Street is a reference to Ray Bradbury, author of the horror-fantasy novel "Something wicked this way comes", which inspired the looks of the town's carnival
- Matheson Street is a reference to Richard Matheson, mainly known for his novel "Hell House", Alessa herself is roughly based on the looks of Pamela Franklin as Florence Tanner in the movie adaptation of the novel.
- Koontz Street is a reference to Dean Koontz, author of "Phantoms", another source of inspiration for Silent Hill
- Wilson Street is a reference to Paul Wilson, author of "The Keep"
- Sanford Street is a reference to John Sandford, pen name of John Camp, author of the "Prey" book series
- Midwich Street is a reference to the novel "Midwich Cuckoos", the basis for the 1960 movie "Village of the Damned", whose entire plot structure seems to have been an inspiration for Silent Hill
- Weaver Street seems to be the odd duck of the bunch, having no explicit reference to an author, but the general consensus between fans is that it's a reference to Sigourney Weaver.
- Midwich Elementary School, oddly enough, is a reference to the movie Kindergarten Cop, even emulating its looks.
- The faculty staff of said school are named after the members of Sonic Youth
- A bench in the park has the words "Gangsta's Paradise"
- The movie theatre is actually playing Die Hard 2 and Raiders of the Lost Ark, but the posters call them "Crusher Dan" (and the texture has visible "ghosts" of the text that was originally present on the movie poster) and "Shoot"
- The newspapers around town all say "Bill Skins Fifth", referencing The Silence of the Lambs
- The café in town where Harry wakes up is a reference to the 5 to 2 Café from Natural Born Killers, and as you noticed there's also the cover to Portishead's self-titled album, the band's song "Sour Times" heavily inspired the game's main theme, if someone didn't notice/know.
- A flower shop in town is called "Mushnick's Florist", like the one in the original Little Shop of Horrors
- A martial arts dojo in town is called "Bruce Lee" in Mandarin Chinese
- There's a shop called "Cut-Rite Chain Saws" near one of the edges of the playable area, a direct reference to the store of the same name in The Texas Chainsaw Massacre 2
- A jewelry in town is called "Kazanian Crystals", referencing "Kazanian Antiques" from Dario Argento's movie "Inferno"
- Alessa was also supposed to be called "Asia", like Asia Argento, daughter of Dario Argento and actress Daria Nicoladi, interesting to note that Dahlia Gillespie was also supposed to be called "Daria".
- A ton of brands are spoofed by the almost illegible textures around the city, like Coca-Cola, Jack Daniels and Pepsi, and a more visible one with "Queen Burger" spoofing Burger King, and the "Vestal Gigastore", a spoof of the Virgin Megastores
- The Mars Attacks trading cards are referenced in the UFO ending, as several of the scenes in it are 1:1 adaptations of the illustrations on the cards. And in case anyone's wondering, yes, the movie Mars Attacks is based on those old trading cards. A more obvious reference in the same ending are the credits rolling in the same way as the intros in the Star Wars movies.
- Once you finish the game, you unlock the Hyper Blaster as a special weapon, which is an exact reproduction of the PS1 Konami lightgun of the same name.
SH2 was great but this one will always be my favorite. Partially for nostalgic reasons (this game scaring the absolute piss out of me as a kid to the point where I didn't want to continue playing) but it's just genuinely still a great game full of unparalleled atmosphere. Just a forewarning: The game spells out very little of the fine details behind the greater plot, unless you go looking for all the little memos and such scattered around town, so there's a good chance you'll come out of it very confused as Joel did. Whereas SH2 really kind of spelled out most of the implications and symbolism surrounding its plot, this game erred on the side of subtlety, perhaps even _too_ much subtlety. If you're at all interested in the lore behind SH1 & 3's timeline - and you have about 18 hours to kill - I'd check out one of Fungo's lore runs.
No
That intro music STILL gives me goosebumps
yoooo and he said he wasn't gonna stream it
we got japed all along
He surprised us!
Maybe the real japes were the friends we made along the way
Of all the things, why Kindergarten Cop as a reference for a horror game, that's great lol
Sakura4anime25 Eddie makes a Commando reference in SH2. He was also given that name because the team fancied Eddie Murphy.
No
@@THUNDERANGELOFFICIAL no
I got to see Van Halen back in 79, when they where on their maiden tour with Black Sabbath. They played all of their stuff off of the first album, it was very awesome and I was so much younger! So sad Eddie is gone now.
...Is it wrong that I kinda wanna see someone make a Vinesauce themed Silent Hill 1 mod? Y'know, like the Resident Evil 2 Vinesauce mod.
literally just finished watching all 5 parts of his SH2 stream
I started replaying this on my PS3 today. I still love it and consider it one of my top five favorite games on the original PlayStation.
So the creator of aliensauce is playing Silent Hill
He's gonna discover the Alien ending without even noticing it and i can feel it
This game is one of the best looking games on the PS1 and one of the most visually beautiful games period. Beyond holds up.
just finished rewatching the sh2 playthrough not too long ago so im HYPED
Really like the way this game makes me feel, i just completed it for the first time yesterday!!
How to connect the dots in the school:
Read a note mentioning 10.00, the alchemy lab and a poem about gold being held by an old man, how it is the key to the future and how it is exchanged for sage's water.
Note that the clock in the courtyard read 10.00 and one of the two slots around the *locked* door is gold-colored.
Notice that there is an alchemy lab on the second floor, that inside said lab is a statue of an old man's hand holding a gold object.
Then find, inside the adjacent room full of chemical supplies, a bottle with concentrated hydrochloric acid.
How do we make the hand release the gold?
every aspect of n64 graphics is very nostalgic cause oot had such good textures, but ps1 is just so satisfying when done correctly
I'm so happy to see more people getting into the classics
Finally Vinny is playing Resident Evil!
Nah dude, that's clearly *H* *a* *u* *n* *t* *i* *n* *g* *G* *r* *o* *u* *n* *d*
@@noxtide7043 bruh......
@@noxtide7043 imbecile that's obviously psycho break 3: return of the man from the evil residence
You guys are wrong, look at the game.
It obviously is Dino Crisis
omg y'all can't recognize alone in the dark? fake fans smh
Every time Vinny makes Harry sidestep it makes me think of the "turtle dreams" dance... I hope he makes the connection and does it next time. it would be funny
I'm glad to see you're playing this game, i'm really looking forward for the next parts.
This game...
I was seven years old when I first played it. The slow build of the ambience in the beginning just ate me up and scared me more than anything else. Even now, over 20 years later, that whole beginning segment sent my anxiety to the roof.
Gods, the intro still gives me chills.
I love Silent Hill music wow damn much! Happy Vin is giving this game a shot
thanks for releasing this on my birthday vin!
Oh Cool, resident evil.
Finally, Resident of Duty
oh cool silent resident hill.
Finally booti will schut
oh cool Biohazard
Finally, Borderlands 2.
God I remember playing this from one of my demo discs. The shit was surreal.
6:51 vinny inadvertently finding speedrun strats again
thank you vinny
Omg i can't believe it! Viney is playing it!
YESS!!! Hands down the best horror game ever made.
I was anticipating that food truck story was going to end with Vinny eating loose meat and cheese out of a paper tray or something
This was a good episode of Finesauce Finney.
Finney Street. It's him!
Wow, I just started playing this game a few days ago and now Vinny is playing it.
19:10
Yes, my favorite streamer and RUclipsr: Finney Finesauce
I just realized the Zombie dogs in game use the same noises as Donkey Kong in Smash Bros.
Wow, the sound design is on another level
You can hear Alessa crying in one of the bathrooms. All I hear is "There is no bathroom!!".
I gotta say that despite the sequels also having amazing music, nothing can really touch this game's ost. It's so otherworldly and nightmarish. Even the calm music has this weird sense of unease to them.
I'll still pop on the SH2 and 3 OSTs to just listen to to relax. This one though...like 90% of it is just terrifying noise lol
AND he pretty much low key confirmed SH3 streams in this stream. I think this is gonna be a good month, as much as a good month can get in 2020...
I thought it was a meme but this year is actually fucked. Lost my cat a few months ago due to heart disease all of a sudden with no symptoms before that, and this month my VR headset stopped working for no god damn reason and it's out of warranty.
It's more than just a pandemic it feels like.
vinny's playthrough of silent hill 2 helped me through a really rough time so i'm very excited for this playthrough!!
I dunno if Vinny ever reads the comments but in case he decides to do it this one time,
I have a feeling that chat will either stay quiet about or jape him into an avoidable jump scare/game over when the time comes.
Edit: Chat tried to lead him away from the jump scare. They told him to save. He failed to save (he pressed "no") and the jump scare/game over happened.
I also have a feeling that he'll chuckle at Michael Kaufmann's introduction.
Edit: There was something like a chuckle, maybe.
What are the odds, I just started playing this game and now Vinny is playing it. I can't wait to watch these Streams