This really was an epic idea... ^_^ Especially the hilarity that ya two made this look so fun we might see an explosion of Wheel Vehicles designed around the idea of specific use as "Popped Tire Builds"... XD I wonder how performance woulda been affected if 6-Popped Wheel Design had ever been attempted...?
you could try to do either weapon-powered vehicles (probably works best with skis), where the only propulsion is from the knockback effect, it would also make aiming super hard or why not just have multiple weapons, giving more flexibility where to put them, do you double in front, do you put front and back, or sides, top/bottom, etc
Do a multi lap/ check point race where you use detach blocks to change wheels. So the original build has all the tiees and each lap you press a button to change to the next set of tires
I used to do this in games that allows it. Always fun to try and go down a road without crashing. Usually ranges from Tokyo Drift Noob if you shoot only the back tires, Can't Even Change Lanes for the front tires and Drunk Santa if all are shot. All this perhaps stemmed from when I used to play with RC cars as a kid and removing the rubber from the plastic tires just to see what happens.
Two large "battleships" that float along by themselves. Then have a couple turrets with piston powered bomb launchers as weapons. Each person controls a turret. You could have a couple people on each team, each with their own turret. Just make sure the ships are sufficiently far from each other.
Nice video! Cool idea. A suggestion after the artillery vid. What makes artillery different from tanks is that is has to be stationary to shoot. So maybe revised the challenge but make it so that you can't shoot unless the vehicle is stationary. Also could do a 2v2 with one being the spotter...
An idea for Multiplayer Monday: Triathlon! you have to race through land, sea, and air, You start with nothing and must build something for each leg of the race, you can choose to spend more time building a transformer for all 3 or building something small and simple for each one. I feel that could be fun!
A switch build evolution theme would be interesting. Basically you build your crafts but then you have switch for the race. After every race you evolve the craft you have and switch again.
I think an idea of driving a vehicle with a detachable and unfoldable trailer is quite fun. Every person gets a trailer template that can unfold itself and should put something in it to hinder other player's race(be it a bunch of dynamite/a turret/obstacles that shoot out in random directions. Other things come to your imagination) Trailer detaches with some engine blocks from the main vehicle to keep the same speed it was with a trailer to prevent player from leaving the trailer itself at start and accelerating due to lost weight. The trailer continues to drive itself in a line to make more chaos on it's way. I think that's it.
Scrap man, you should of put 1 basic engine for the wheel turning, and the rest as small jet engines on either side of the car between the wheels. Have a key that turns all jets on when driving straight, have another key that turns only 1 side of jets on, and another key for the other side of jets only. Turning only one side of jets on would significantly increase turning speed :)
You should do an upside down air battle. Once you start the battle you have to fly inverted the whole time. I think it would be sn interesting challenge for you guys!
I was playing some Trailmakers and trying to make a drift car with piston and skis and the results were interesting if I had them close to the floor but not touching it drifted really well I think it would make a cool video for you to check out this “glitch” or feature depending on how you see it
what about a seaplane battle, the catch is: you need to refill the plane by landing on the water. You can just use thrust (for aerial propulsion), if you have some fuel left. For the fuel functionality you might want to use a system similar as in yzueis aerial refill video.
Idea: battle without any limitations, No rules, No limits, No nothing. (spawn camping is also allowed) (Just count how many times you died, least deaths wins)
Dogfights with asymmetrical airplanes/flying vehicles would be interesting, having the centre of gravity offset could result in some interesting effects on the games targeting system an example vehicle would be the Blohm und Voss BV 141 or Star Wars B-Wing
Post space update idea: Star Wars inspired dogfight. Regular mode idea: a Battlebots inspired thing. Melee weapons only (vertical/horizontal spinners or flippers) and a weight limit of only 250kg. This is inspired by the show Battlebots.
IDEA: What about a race where you can only strafe to go around corners and can't turn? as in the seat and chassis will never change direction? I feel like there are multiple ways to do this but I think it would be a fun video
I was thinking something like a 3 in 1 layered (like onions and ogres, lol) "nesting doll" vehicles, that the opponents shoot off the outer layers, and your vehicle would then get smaller and smaller, and the last "form" is just an escape pod kinda deal without any weapons to it, but if you survive for long enough and get away from the opponent (he doesn't see you or something - adjust the rules as you want), you can repair to the full "3/3" form... and you coul build your vehicle specialized for either strenght (weapons), or defense (armor), or speed, or an all rounder... and it'd be both a battle AND a race... I think on the air map, you could race around the whole map, if these vehicles end up being the ground type, anyway... sounds complicated (and probably stupid), but whatever >:D
recycling challenge is something i think people'd like you reuse your favourite or best builds either from MM or one of videos. you could pit an all purpose transformer against a rapid fire rocket plane. this can be redone with different themes like recycled planes, recycled cars, recycled battle bots.
a no restriction battle would be cool im thinkin dog fights, battle bots, hell even racing. you could pit a max complexity, 99 power core tank with armor plating throughout vs a tiny 9 power core vehicle with glitches galore. doesnt matter, so long as it follows the theme of the battle.
Idea: Race cars, however every twenty / thirty seconds four upwards facing thrusters on the corners of your cars activate for a couple seconds, sending you up into the air. Gotta fight with the airtime and the landings
Idea: tank destroyer racing. Think SU-152 racing a Ferdinand. You could use the powder cannon with vertical and some horizontal aim, so the tank in first has some ability to defend its position.
Do a challenge where you both have to make a detachable "air-burst" munition with the cannons or bomb-bays. And see who can damage a large ground target. You could do like a ground based rocket round, like an artillery truck or airplanes, or hell both.
The skinny tire look to act like real life... They have more pressure to the ground (more grip to hold) so they don't want to rotate or change direction. (IRL) In order to change direction you must reduce the pressure going to the ground (examples - reduce weight - softer suspension - less downforce - lower center of gravity (helps stop weight transfer) - lower roll center (act like pro-squat)) of course, a wider tire and a harder compound does the most - for it's the part actually touching the ground! Usually, the tire is more important than the setup - Think a Prius with the right tire has a change vs an F1 car with the wrong tire.
Imagine Scrapman doing these races but with different tyres. For example one bike, one race, one offroad and one spike tyre and then they try to balance the different properties of the tyres.
I believe your problem with the turning is the fact the *whole* fin assembly is twisting rather than just the fins. So one fin is helping you turn, the other is mostly cancelling it, and so your net gain is basically zero.
Video Idea: Demolition Derby race, basically ramming other player while trying to keep your own creation alive and you could use a smilar racing style of going from one event to another just don't know if upgrade or rebuilding would be allowed
Hey scrapman, i know this is not trailmakers related but, i have an idea for multiplayer monday, what if you tried some piston engine stuff, you have Kan trying it, learning stuff about it, what if you guys all like.. learned to make some, and then have some empty vehicle body, like a base. And make an engine for that, and the one with the best engine will have a esier time winning a race, or the one with the more stable one idk, just yeah, or a drag race maybe, and build the fastest piston car or something like that, just throwing ideas out there
Probably way too complicated of an idea to convey via RUclips comments but I've been thinking about a battle vehicle evolution. 1 of 4 pilots a defensive, large, slow, and high powered vehicle, and the other 3 build small, mobile assault vehicles. Whichever little guy lasts longest or lands the killing shot wins that round and gets to pilot the huge tank. The other 3 iterate on that new vehicle, slowly ramping up firepower
in a similar vein, how about a plane race where half of you plane has to have terrible aerodynamics while the other has great aerodynamics. would that have a noticeable enough effect on flying?
I think the big jet engine does something weird with aerodynamics and creates some form of lift. I've tried using it on a few builds, and every time, no matter how much downforce I give it, still lifts off.
The turning fins should have been over the front axle and the fixed wings over the rear. The front fin will induce understeer as it's not allowing (restricting) the front to swing round due to drag. The rear is the opposite, the fins are trying to push the rear out while the wheels are restricting the lateral movement. If you had the turning fins on the front, imyoy would have no issues with steering (probably too much).
Do a race or battle using only flaps, tail fins etc but make it interesting with 100 blocks minimum and only propellers or maybe do something like that but with heli’s
A 2 man battlebus race where u have a driver and a shooter and if u build big enough u could walk around on the bus so u can add more than 1firing platform
That final car looked so fun to drive! The popped tires actually made a perfect drift racer!
I agree. All the vehicle designs looked great, though I prefer Scrap's designs as they are more functionality based.
Your giving me the urge to skip to the end
I feel like the turning would've been much easier if you had the aero turn assistance in front rather than in back.
Or both: one set up front pushing the nose in the same direction as the wheels, and the other set at the back pushing the back out (like he had)
I'm still hoping they do a Rock 'em Sock 'em robots type build. The wonky destruction physics in this game would make it hilarious.
I appreciate you using my suggestion :). It makes me happy seeing you actually read all the comments, makes me love this channel even more
This really was an epic idea... ^_^
Especially the hilarity that ya two made this look so fun we might see an explosion of Wheel Vehicles designed around the idea of specific use as "Popped Tire Builds"... XD
I wonder how performance woulda been affected if 6-Popped Wheel Design had ever been attempted...?
How are they both so good yet they don’t have the same sub count
Keep up the great work
VIDEO IDEA:
Build a car with (at least) one of every piece and then race.
Edit: Thank you so much, i never got that many likes. :)
that would be fun ahah
oh no i did that a long time ago and uhh. i don't think you can race like that lol
*Complexity limit left the chat*
@@mrtemr8667 Nah I've done it before with one of each piece. Before The GIANT UPDATE
Already in Scrap Mechanic. He can still do it in TM though
I wish you'd gone back and drifted the previous races. That care looked like so much fun!
Evolution races with popped tyres would be hilarious.
I wonder what an air battle would be like if you used power cores for weapons only, no cores for movement.
he alr did that where the plane was powered by weapon recoil
Glider battle has already been done also
@@Goat_gamering no like bionic propulsion
@@Goat_gamering I was thinking more like using a spinning servo, or something.
you could try to do either weapon-powered vehicles (probably works best with skis), where the only propulsion is from the knockback effect, it would also make aiming super hard
or why not just have multiple weapons, giving more flexibility where to put them, do you double in front, do you put front and back, or sides, top/bottom, etc
Day 1 of asking for a race where the propulsion changes every race. (Guns, jets, engines, etc)
Do a multi lap/ check point race where you use detach blocks to change wheels. So the original build has all the tiees and each lap you press a button to change to the next set of tires
It would be great if y'all did an air battle without limitations, just try to design your best plane or aircraft without limitations and then do PvP.
Yes
Day 91 of asking scrapman to battle with flying tanks.
good idea
hope he does it
*middle finger*
maybe more like heavylily armored battle ships
Armored planes
I used to do this in games that allows it. Always fun to try and go down a road without crashing. Usually ranges from Tokyo Drift Noob if you shoot only the back tires, Can't Even Change Lanes for the front tires and Drunk Santa if all are shot.
All this perhaps stemmed from when I used to play with RC cars as a kid and removing the rubber from the plastic tires just to see what happens.
I'd love to see a custom ASW battle: one side using subs, the other using either aircraft or ships to drop custom depth charges.
these vids you are doing with Yzuei are perfect for a new evolution race series!
Two large "battleships" that float along by themselves. Then have a couple turrets with piston powered bomb launchers as weapons. Each person controls a turret. You could have a couple people on each team, each with their own turret. Just make sure the ships are sufficiently far from each other.
Nice video! Cool idea. A suggestion after the artillery vid. What makes artillery different from tanks is that is has to be stationary to shoot. So maybe revised the challenge but make it so that you can't shoot unless the vehicle is stationary. Also could do a 2v2 with one being the spotter...
An idea for Multiplayer Monday: Triathlon! you have to race through land, sea, and air, You start with nothing and must build something for each leg of the race, you can choose to spend more time building a transformer for all 3 or building something small and simple for each one. I feel that could be fun!
A switch build evolution theme would be interesting. Basically you build your crafts but then you have switch for the race. After every race you evolve the craft you have and switch again.
Ur videos are the best!
I think an idea of driving a vehicle with a detachable and unfoldable trailer is quite fun.
Every person gets a trailer template that can unfold itself and should put something in it to hinder other player's race(be it a bunch of dynamite/a turret/obstacles that shoot out in random directions. Other things come to your imagination)
Trailer detaches with some engine blocks from the main vehicle to keep the same speed it was with a trailer to prevent player from leaving the trailer itself at start and accelerating due to lost weight.
The trailer continues to drive itself in a line to make more chaos on it's way. I think that's it.
You should build drift cars and just pop the rear wheels and then do some tandem drifting!
Scrap man, you should of put 1 basic engine for the wheel turning, and the rest as small jet engines on either side of the car between the wheels. Have a key that turns all jets on when driving straight, have another key that turns only 1 side of jets on, and another key for the other side of jets only. Turning only one side of jets on would significantly increase turning speed :)
Video idea: "If old pirates built planes." Big aircraft with tons of broadsiding gunpowder cannons.
That drifting towards the end, B E A You tee full
You should do an upside down air battle. Once you start the battle you have to fly inverted the whole time. I think it would be sn interesting challenge for you guys!
I was playing some Trailmakers and trying to make a drift car with piston and skis and the results were interesting if I had them close to the floor but not touching it drifted really well I think it would make a cool video for you to check out this “glitch” or feature depending on how you see it
what about a seaplane battle, the catch is: you need to refill the plane by landing on the water. You can just use thrust (for aerial propulsion), if you have some fuel left. For the fuel functionality you might want to use a system similar as in yzueis aerial refill video.
Bunker hide and seek: Use remote controlled missiles to find and blow up each other's custom base.
swing wing aircraft battle pls
keep up the excellent vids
Idea: battle without any limitations, No rules, No limits, No nothing. (spawn camping is also allowed)
(Just count how many times you died, least deaths wins)
Dogfights with asymmetrical airplanes/flying vehicles would be interesting, having the centre of gravity offset could result in some interesting effects on the games targeting system
an example vehicle would be the Blohm und Voss BV 141 or Star Wars B-Wing
you should do a mech / walker battles. maybe they could have jetpacks for short boost
Post space update idea: Star Wars inspired dogfight.
Regular mode idea: a Battlebots inspired thing. Melee weapons only (vertical/horizontal spinners or flippers) and a weight limit of only 250kg. This is inspired by the show Battlebots.
IDEA: What about a race where you can only strafe to go around corners and can't turn? as in the seat and chassis will never change direction? I feel like there are multiple ways to do this but I think it would be a fun video
You guys could do the same idea but with trikes, motorcycles or unicycles. That would interesting to see
I was thinking something like a 3 in 1 layered (like onions and ogres, lol) "nesting doll" vehicles, that the opponents shoot off the outer layers, and your vehicle would then get smaller and smaller, and the last "form" is just an escape pod kinda deal without any weapons to it, but if you survive for long enough and get away from the opponent (he doesn't see you or something - adjust the rules as you want), you can repair to the full "3/3" form... and you coul build your vehicle specialized for either strenght (weapons), or defense (armor), or speed, or an all rounder... and it'd be both a battle AND a race... I think on the air map, you could race around the whole map, if these vehicles end up being the ground type, anyway... sounds complicated (and probably stupid), but whatever >:D
Centrifuge jousting would be cool
I think it would be a great idea to do a car that can fly, and do a land and sky race.
Maybe you could pick one block then the other person picks, then you pick and so on. Then you do a set of races in the air, water and on the ground.
VIDEO IDEA :
Battle bots, make robot that actually can punch, no ranged weapon, and no ramming like car
It would be fun to see you revisit the king of the hill game mode like if you want this.
You should try ground, air and water vechicle to battle!
Pirate ships battle on land but can glide would be a cool video
Genius idea!
Yooooo epic vid!
an 8 way dogfight would be pretty cool
recycling challenge is something i think people'd like
you reuse your favourite or best builds either from MM or one of videos.
you could pit an all purpose transformer against a rapid fire rocket plane.
this can be redone with different themes like recycled planes, recycled cars, recycled battle bots.
Plane battle with no wings allowed
You should try The Crust demo- its on Steam Next Fest and its a fun factory builder except its on the moon and it has an AWESOME story!
True no-limits tank battle. No weapon limit, no part count limit, no engine limit.
a mech battle would be cool to see
a no restriction battle would be cool
im thinkin dog fights, battle bots, hell even racing.
you could pit a max complexity, 99 power core tank with armor plating throughout vs a tiny 9 power core vehicle with glitches galore.
doesnt matter, so long as it follows the theme of the battle.
VIDEO IDEA:
start really high in the sky and do a glider dogfight, or have a single dragon jet on a 30 second timer that can be on for 10 seconds.
Video idea: air battle but you can only use gun recoil instead of thrusters
The Long Car Racing Challenge. Starts at 30 blocks long and becomes 30 blocks longer with ever race. Only one horizontal swivel joint allowed.
first-person sail boats fight might be pretty fun.
Still catching up on all the Trailmakers videos, so not sure if this has been done yet, but what about an upside-down first-person race?
Idea: Race cars, however every twenty / thirty seconds four upwards facing thrusters on the corners of your cars activate for a couple seconds, sending you up into the air. Gotta fight with the airtime and the landings
Idea: tank destroyer racing. Think SU-152 racing a Ferdinand. You could use the powder cannon with vertical and some horizontal aim, so the tank in first has some ability to defend its position.
You can try dogfights with planes which doesn't have pitch yaw and roll surfaces and controlled only by helicopter servos.
Here is a All terrain race idea. One vehicle, one of each terrain race. On water, underwater, Air and land!
Do a challenge where you both have to make a detachable "air-burst" munition with the cannons or bomb-bays. And see who can damage a large ground target. You could do like a ground based rocket round, like an artillery truck or airplanes, or hell both.
The skinny tire look to act like real life...
They have more pressure to the ground (more grip to hold) so they don't want to rotate or change direction.
(IRL) In order to change direction you must reduce the pressure going to the ground (examples - reduce weight - softer suspension - less downforce - lower center of gravity (helps stop weight transfer) - lower roll center (act like pro-squat))
of course, a wider tire and a harder compound does the most - for it's the part actually touching the ground! Usually, the tire is more important than the setup - Think a Prius with the right tire has a change vs an F1 car with the wrong tire.
The Tall Car Racing Challenge. Starts at 10 blocks high and becomes 10 blocks higher with ever race.
Imagine Scrapman doing these races but with different tyres. For example one bike, one race, one offroad and one spike tyre and then they try to balance the different properties of the tyres.
I believe your problem with the turning is the fact the *whole* fin assembly is twisting rather than just the fins. So one fin is helping you turn, the other is mostly cancelling it, and so your net gain is basically zero.
still want to see a broadside pirate ship battle with the cannon, be epic i bet
Graphical error at 11:25, and there was another error yesterday. Something might be up with the editing software/computer.
19:26 hold on is that the inertia drift 💀💀💀
I think you should make your own robots with your friends and do a battle
The Angled Wheel Race. Wheels start off angled at 20 degrees, then 40 , 60 and finally 80 degrees
Scrapman should do a soapbox car race on either a downhill modded track or dangerzone island or a track with a huge downhill
Video Idea:
Demolition Derby race, basically ramming other player while trying to keep your own creation alive and you could use a smilar racing style of going from one event to another just don't know if upgrade or rebuilding would be allowed
Scrap-man you should do a pooped tire evaluation or a dog fight evaluation
You should do a 2v2 where a big plane drops a small plane which one builds the small one and one builds the big one then fight. That be pretty fun
Hey scrapman, i know this is not trailmakers related but, i have an idea for multiplayer monday, what if you tried some piston engine stuff, you have Kan trying it, learning stuff about it, what if you guys all like.. learned to make some, and then have some empty vehicle body, like a base. And make an engine for that, and the one with the best engine will have a esier time winning a race, or the one with the more stable one idk, just yeah, or a drag race maybe, and build the fastest piston car or something like that, just throwing ideas out there
Probably way too complicated of an idea to convey via RUclips comments but I've been thinking about a battle vehicle evolution.
1 of 4 pilots a defensive, large, slow, and high powered vehicle, and the other 3 build small, mobile assault vehicles.
Whichever little guy lasts longest or lands the killing shot wins that round and gets to pilot the huge tank. The other 3 iterate on that new vehicle, slowly ramping up firepower
When you rediscover a channel you wathed daily
Video idea: An anchor pulling race it would be just a boat race but with a heavy block at the bottom of the water like a ships anchor
Your car looks like something that should participate in Red Bull's soapbox car race.
in a similar vein, how about a plane race where half of you plane has to have terrible aerodynamics while the other has great aerodynamics. would that have a noticeable enough effect on flying?
i was thinking of that idea but then got the amphibious battle idea
I think the big jet engine does something weird with aerodynamics and creates some form of lift. I've tried using it on a few builds, and every time, no matter how much downforce I give it, still lifts off.
For multiplayer monday maybe you could make a simple circuit and build a vehicle that uses sensors to navigate the circuit
The turning fins should have been over the front axle and the fixed wings over the rear.
The front fin will induce understeer as it's not allowing (restricting) the front to swing round due to drag. The rear is the opposite, the fins are trying to push the rear out while the wheels are restricting the lateral movement.
If you had the turning fins on the front, imyoy would have no issues with steering (probably too much).
a cool video idea would be a starwars theme where they build tyfighters and stuff and fight eachother
@9:52 Hes learnt how to make vehicles of almsot any sort now because of all his failures and experiments and success 😀
a car that can transform into a plane and submarine dogfight while only being able to shoot in submarine mode would look awesome
A race using in the air using gimbals and one thrusters would be🤙
@4:20 he built a Go Cart, and @4:34 he built a Boxcar racer 😛
The Ultimate Race: you fuse a plane, car, and boat and race it around the map
You guys should make robot boxers like the old board game.
Make a ring then each person will make a robot to put on the ring for a boxing match.
Do a race or battle using only flaps, tail fins etc but make it interesting with 100 blocks minimum and only propellers or maybe do something like that but with heli’s
So i know you have done a hover battle. but seeing this. i like the idea of a hover race. i feel like it may be difficult.
Yeah they then could also do the water races
What happened to Kan, Moonbow, and Cosmo?
A 2 man battlebus race where u have a driver and a shooter and if u build big enough u could walk around on the bus so u can add more than 1firing platform