The Teenagers Who Taught Nintendo How to Make Star Fox

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  • Опубликовано: 29 июн 2018
  • In today's episode of People Make Games, we tell the story of three British teenagers who somehow ended up leading the way on the development of a Nintendo classic.
    Support our work: / peoplemakegames
    Written and presented by Chris Bratt:
    / bratterz
    Design and anni-mation by Anni Sayers:
    / anni_sayers
    #StarFox #Nintendo
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Комментарии • 292

  • @dafuzz2405
    @dafuzz2405 6 лет назад +938

    “He made me realized you can’t get puffed simply by being older” is very, very high praise from a Japanese man, especially back then. Age is so important in the Japanese workplace

    • @Idazmi7
      @Idazmi7 6 лет назад +40

      High praise trying to undercut the fact that Miyamoto stole their tech to make Mario 64 only a few years later.

    • @bubbly6379
      @bubbly6379 5 лет назад +80

      @@Idazmi7 it's not stealing if they literally paid them to teach them how to do it

    • @Idazmi7
      @Idazmi7 5 лет назад +95

      @@bubbly6379
      Context bud: Nintendo also hired Argonaut Software to make Starfox 2, only to cancel the game after it was made, and harvest the code to make Star Fox 64 and Super Mario 64 without paying Argonaut a red cent for their services.

    • @TSMSnation
      @TSMSnation 5 лет назад +4

      dog, the man isn't stealing the fish they caught after you teach them to fish.

    • @Idazmi7
      @Idazmi7 5 лет назад +34

      @@TSMSnation
      _"dog, the man isn't stealing the fish they caught after you teach them to fish."_
      It's more like having a fisherman teach a man (let's call him Shigeru) to fish, and then Shigeru steals the fisherman's net and runs off with it.

  • @phillipparmm8912
    @phillipparmm8912 6 лет назад +302

    As a 19 year old I don't know whether to feel inspired by knowing that someone so young became so successful, or to have an existential crisis at the idea of my own future... Either way, fantastic video! I particularly loved how hands on you were - playing the game whilst talking to the camera (well done on that by the way, you made it look effortless), opening the game cartridge and actually showing us the chip etc. The animation was also stunning, it was all so seamless and fit perfectly. An amazing job all round, loved it!

    • @PeopleMakeGames
      @PeopleMakeGames  6 лет назад +57

      Ahhh, thank you! If it makes you feel any better, at 19 I'd just started a degree in civil engineering and was very, very sad. Everyone is different :)

    • @dafuzz2405
      @dafuzz2405 6 лет назад +15

      This might sound stupid coming from a 17 year old but be inspired! There’s no way you can accomplish something as great if you get too hung up on failure! Also I agree, the cartridge was pretty darn cool.

    • @phillipparmm8912
      @phillipparmm8912 6 лет назад +5

      CabinDoor A friendly, anecdotal comment that relates to a running theme throughout the video (and a feeling that a lot of people understand) followed by a well-thought through description of exactly what I appreciated about the video - designed to provide encouragment and motivation for someone I greatly admire and a business venture I want to see succeed? Yeah, I must sound so stupid. At least I was trying to do something nice, rather than making unnecessarily rude comments for attention...

    • @Noah-kd6lq
      @Noah-kd6lq 3 года назад +9

      2 years late, but here's how I see it: the fact that he was so successful at a young age is evidence that it is never too late to start something new. He learned how to do this in a short period of time, and so could you.

    • @Nhatanh0475
      @Nhatanh0475 2 года назад +1

      Congratulation, now you’re 22, feel old yet?

  • @KuraIthys
    @KuraIthys 6 лет назад +188

    Myamoto's remark is actually a pretty strong statement once you consider Japanese culture.
    Seniority, respect, and social hierarchies are a big deal, yet here is a fairly senior figure in a Japanese company acknowledging that this perhaps isn't the best attitude to take in the industry he's in...
    Wow... 17...
    That's about the same age I started messing around with game coding (not my first coding experiences, since I'd arguably been doing some coding, if insubstantial for over 7 years by that point), though I wasn't very diligent about it and certainly never managed to do much with it.
    I'm also nearly a decade younger than these guys, so 3d was kind of already well established by the point I got going with any of it.

  • @Elliecesa
    @Elliecesa 6 лет назад +265

    I'm not sure what is the most unnexpected thing i heard in this video, if it is the 17 year old programmer of Star Fox or Miyamoto smoking...
    Probably Miyamoto smoking, i really can't imagine this in any shape or form

    • @byebye1813
      @byebye1813 6 лет назад +32

      Pretty much everyone smokes in Japan, even today.

    • @jackson5116
      @jackson5116 6 лет назад +19

      not as common now as it was in the 70's and 80's.

    • @fragreaper529
      @fragreaper529 5 лет назад

      I agree man

  • @CunySark
    @CunySark 6 лет назад +76

    I've always loved Here's a Thing and I'm dead pleased to find this channel. Weirdly enough the chip designer they called, Ben Cheese, was my mum's younger brother, he doesn't always get a mention and it was somehow odd to hear his name out loud.
    Really nice guy, never had a bad word for anyone (except Alan Sugar). Made enough money to retire in his forties but sadly died of cancer not long after.

    • @timothykirby4406
      @timothykirby4406 5 лет назад +3

      I used to always laugh at that name when watching the credits!

    • @midasmagnezone4282
      @midasmagnezone4282 4 года назад +1

      wow that's pretty cool

    • @TheBrainn
      @TheBrainn 5 месяцев назад

      yeah it's sad he died young in 2001, he's somewhat of an inspiration for a computer engineer like myself

  • @deldia
    @deldia 6 лет назад +112

    I suspect the MARIO acronym was a backronym.

  • @nightcatarts
    @nightcatarts 6 лет назад +284

    Very good. It's a shame the big companies ended up turning their backs on hackers rather than embracing them, because that sort of mindset can be so completely different to that of a normal programmer. Doing more with less is a skill that appears now to be missing from the games industry.

    • @jackson5116
      @jackson5116 6 лет назад +23

      that's one reason Nintendo started hiring hackers, that and the fact that they're now working for them and not against them.

    • @nightcatarts
      @nightcatarts 6 лет назад +32

      zac It's not really about degree of skill; more about outlook. Given a particular problem, most programmers would solve it in one way, the competent ones would solve it in another, and the hackers would solve it in a third. Having that range of approaches is important when it comes to debugging especially since that stuff could take far longer if you have nobody who approaches things in an entirely different way to the majority. Nobody looks at something and says "How can I break this?" better than a hacker.

    • @randomduck8679
      @randomduck8679 6 лет назад +8

      Night Cat actually hackers can be employed by companies to hack them. All so that they can make their security better.

    • @nightcatarts
      @nightcatarts 6 лет назад +7

      Random Duck Different sort of hacker, but yes.

    • @randomduck8679
      @randomduck8679 6 лет назад +5

      Night Cat yeah but hey it’s something.

  • @5MadMovieMakers
    @5MadMovieMakers 5 лет назад +20

    Where is the interview he mentions at the end?

  • @lucascaton9428
    @lucascaton9428 2 года назад +1

    I love the dedication to adding [Impressed Flamingo Sound] into the subtitles

  • @warhammernerd52Daxx-Lorenzo898
    @warhammernerd52Daxx-Lorenzo898 5 лет назад +16

    Technically, Star Fox is British, then (explains why Rare made Krystal an actual furry)

  • @dutchdykefinger
    @dutchdykefinger 6 лет назад +22

    the amiga demoscene had loads of pseudo-3d stuff in the last half of the 80's, most of the members in those groups were very young.

  • @joemomma3648
    @joemomma3648 6 лет назад +8

    Solid work Chris! If you ever need an easy topic, I'd like to suggest "The Mass Effect Bioware had to apologize for". Mass Effect: Deception was the 4th novel, and the 1st one not by series head writer Drew Karpyshyn. It showed. The backlash was swift with fans collaborating to make a Google Doc of all lore and continuity errors in the book, which wound up clocking at a full 15 pages (and that's not including spelling errors, redundant plot points and general poor writing scattered throughout). A video of one fan burning his copy even begin to circulate a lot. It got so bad Bioware finally caved, declared it noncanon and issued an official apology for the state it was released in. They also promised a revised rerelease, but that was over 6 years ago and we've heard nothing since. Maybe they realized that the general plot was so poorly structured and pointless it was completely unsalvageable.
    The original apology was lost with the old forums, but you can still find it on the Wayback Machine: web.archive.org/web/20160814210149/forum.bioware.com/topic/252682-del-ray-and-bioware-comment-on-mass-effect-deception/
    While it's not on a game specifically, I think there is something to said on how part of a flagship franchise got handed to someone extremely inexperienced in the its lore and how there must've been a complete lack of oversight required for no one to crack down on this before it was released. That and it's just a fascinating story. The more you dig into the more insane it gets.

  • @JenWritesSome
    @JenWritesSome 6 лет назад +15

    Super interesting! As someone who is exactly twice 17 I am beginning to worry I've wasted my life somewhat, though.
    Loved the animation and the audio was gorgeous so the new equipment definitely worked! I am also a fan of the Slightly Camp Flamingo.
    Good stuff all round!

  • @Thaldor_
    @Thaldor_ 3 года назад +2

    I've only just discovered your channel and I feel like my content consumption over the last years has been a waste without you in it!
    Really enjoying everything I've seen so far.

  • @obi234
    @obi234 3 года назад

    In Software Engineering jobs, seniority has a lot of weight, but not plain age seniority, but seniority as a composite of your years of experience, and your talent. I remember working with this wonderful kid, who was in his second year of UNI when he started working in our company (he was 19). He had like 2 years of working experience, but was considered a strong technical senior by all of us engineers.
    After about a year and a half, he left our company to join Google's Dublin offices, and we were all very happy for him :)

  • @Boeviper
    @Boeviper 6 лет назад +10

    You’re a legend Chris! Cool story and great video :)

  • @sambullock8339
    @sambullock8339 6 лет назад +1

    Awesome video as always! Just wished there were more, keep up the amazing work!

  • @TheTunneys
    @TheTunneys 5 лет назад +1

    The home computer boom in Europe in the 80s meant all us smart boys were programming computers, first in basic from the manual, then when we realized we couldn't make great games in basic we took the next step and learned machine code. Early games sold themselves on being written in "machine code" or "assembly language" on the magazine ads or cassette cases. It was so much fun.

  • @backhandahooker
    @backhandahooker 2 года назад

    I just finished binge watching your videos and I am so incredibly proud of you boys. You have incredible storytelling abilities, and the kind of curiosity I can only inspire to having. Keep on going. I think we can whole hardly agree we all appreciate your contributions

  • @the_dark_soul_of_man
    @the_dark_soul_of_man 6 лет назад +14

    With the "He was 17!" bit I kept having Skyrim flashbacks: "They have CURVED SWORDS. Curved. Swords."
    Anyway, awesome vid Chris, thanks for sharing this with us.

  • @rickstar171
    @rickstar171 6 лет назад +24

    Good video with great animations. Always good to learn something new on a subject others cover without as much insight

  • @mastercormac1357
    @mastercormac1357 6 лет назад

    Awesome video Chris, it's great to watch your videos again

  • @LiquidSquidd
    @LiquidSquidd 6 лет назад +13

    Love these videos mate

  • @ratholin
    @ratholin 6 лет назад +15

    Now this is how to spend eleven minutes on a sunday :D

  • @darthboxOriginal
    @darthboxOriginal 5 лет назад +2

    Great video! Really interesting bit of gaming history. Man at 17 I had no idea I would eventually become a game dev myself... Props to these guys for going for it and doing something influential!

  • @gus4281
    @gus4281 6 лет назад +2

    They made Star Fox for the SNES at 17, I remember beating Star Fox 64 at 17 and being proud.

  • @AshesOfEther
    @AshesOfEther 5 лет назад +2

    6:08 I can't be the only one who immediately recognized that as CGA graphics.

  • @danb3436
    @danb3436 3 года назад

    Loving the videos guys on a binge right now

  • @blakegriplingph
    @blakegriplingph 6 лет назад +2

    Ironic how Argonaut got hired by Nintendo after they cracked the Game Boy's logo protection scheme.

  • @r3n3gad33
    @r3n3gad33 6 лет назад +17

    These dudes made Star Fox at the same age as me? And here I am unemployed!

  • @Pest789
    @Pest789 2 года назад +3

    I spent so many hours playing Starglider on my Atari ST as a teenager, yet I had no idea the people who wrote it went on to do this.

  • @simonm72
    @simonm72 6 лет назад +1

    Needed the dancing queen intro there with the seventeen line at the end ;-) Great video!

  • @guillermos8447
    @guillermos8447 6 лет назад +2

    Very nice documentary. Subscribed.

  • @sorbus8832
    @sorbus8832 6 лет назад +1

    Love these videos Chris, can't wait to be able to support you on patreon

  • @urbexneuk7560
    @urbexneuk7560 6 лет назад +1

    Brilliant video, very good style. Love it

  • @duuqnd
    @duuqnd 4 года назад +1

    Giles Goddard also programmed Mario's head on the SM64 title screen.

  • @zoruasnivy
    @zoruasnivy 2 года назад

    I started working in VR development at 16/17 I think. I can't imagine being this good, though I got to work on some cool stuff like a 3D animation for a conference that was showcasing the Microsoft Hololens. Game dev is awesome and teaches so many skills. Gives you a greater appreciation for the technology around you.

  • @airworks7809
    @airworks7809 2 года назад

    I just love the joke about Anni doing ANNI-MATION

  • @fredslipknot9
    @fredslipknot9 6 лет назад

    This is awesome. Thanks Chris.

  • @mattball8622
    @mattball8622 6 лет назад +2

    At seventeen, I wrote my first proper program. It was a command line interface that asked you your name, then called you a rude word. This blew my mind. Amazing work, as always!

  • @theretard666
    @theretard666 6 лет назад

    Damn youtube, hadn't realised you'd got another out. Fantastic as always! Can I also say I appreciate your engagement reading down the comments, nice to see :)

  • @SpacefaceDEV
    @SpacefaceDEV 6 лет назад +13

    A new video! Yay!

  • @kat-vk7fp
    @kat-vk7fp 6 лет назад +1

    Absolutely brilliant video

  • @seanthebluesheep
    @seanthebluesheep 6 лет назад +5

    5:42 is the absolute highlight of this video. Purely because either Chris sat at his microphone making noises in his office, or he sat for an extended period of time listening to sound effects, deliberating over which was the right one.

    • @PeopleMakeGames
      @PeopleMakeGames  6 лет назад +3

      Haha, I'm pleased to say it was actually Anni! I love it.

  • @whoneedstosleep
    @whoneedstosleep 6 лет назад +4

    This story was excellent!! Really amusing, super interesting, and just the slightest bit horrifying as I suddenly feel unbelievably old... hahaha

  • @sick2436
    @sick2436 6 лет назад +1

    Great video got to love this short documentary 😜

  • @orlandonerz2999
    @orlandonerz2999 6 лет назад +1

    You nailed sound ans light this time! Great production value throughout and a fascinating story on top. The thing you are doing: it's a thing!

    • @PeopleMakeGames
      @PeopleMakeGames  6 лет назад +2

      Glad you think so! We really wanted to get it right here, after the first episode being so echoey.

  • @kat-vk7fp
    @kat-vk7fp 6 лет назад +1

    These videos are so so brilliant, I can’t believe how young they were! I feel bad not being able to support as I’m a poor as **** student, but I look forward to being able to in the future when I’ve got the funds to

  • @karol_k
    @karol_k 3 года назад

    Oh I remember Argonaut. As a kid I was under impressed how good I-Ninja looked back in the day

  • @jo_magpie
    @jo_magpie 4 года назад +1

    apparently Nintendo does this a lot, my friend moved from Norway to Japan to make their browser for them(the cartridge one for the Nintendo DS).

  • @adrianzaslona
    @adrianzaslona 6 лет назад +1

    Fascinating story and a great video 🙂

  • @jamesdegriz
    @jamesdegriz 6 лет назад +1

    Good vid man. Worked as a Dev at 16. Was rubbish at it :D Respect to these guys.

  • @SoulEaterTV101
    @SoulEaterTV101 6 лет назад +1

    Awesome story, amazing video. See you on Patreon!

  • @kalofkrypton
    @kalofkrypton 6 лет назад

    Great work again Bratté!

  • @Lucifronz
    @Lucifronz 5 лет назад

    I never played Star Fox on SNES, but I loved Star Fox 64. It was one of my favorite games to run through, but I never owned it and had to borrow it from my cousins constantly.
    I always thought that it was really cool how you could save Slippy from being shot down, skipping an entire level because you were skilled enough at button-mashing the boss. At that time, there weren't a lot of games I had played that did that, I guess.

  • @A1OFFENDER
    @A1OFFENDER 6 лет назад +2

    Good video content, good editing, thumbs up bro.

  • @henke37
    @henke37 2 года назад

    Now I want an episode about Nintendo Europe Research & Development.

  • @uniqutilities2831
    @uniqutilities2831 5 лет назад

    Wow. Never head this story before. Amazing!

  • @n1lla
    @n1lla 6 лет назад

    I LOL'd at 5:42. Made me think of Dark Crystal.

  • @jankdotTV
    @jankdotTV 6 лет назад

    These are so good!

  • @Whatthetrash
    @Whatthetrash 6 лет назад

    Quality video! Good stuff! :)

  • @SpectreDusk
    @SpectreDusk 6 лет назад

    Great work Bratterz.

  • @astraldragon01
    @astraldragon01 6 лет назад

    nice one mate, keep it up

  • @jontip
    @jontip 6 лет назад

    Great work Chris. Thought this was brilliantly executed and well researched.
    Could you please create a part 2 chronicling Colin Reed and Giles Goddard’s continuation in the company?

    • @PeopleMakeGames
      @PeopleMakeGames  6 лет назад +1

      There's a very eye-opening interview with Giles on Eurogamer, if you haven't read it already. He seems to have an interesting - and no entirely positive - view of his time at the company. Worth a read!

  • @ethancooper1056
    @ethancooper1056 3 года назад

    "design and Anni-mation by Annie Suthers"
    That's adorable and I 100% approve

  • @monkeighy
    @monkeighy 6 лет назад +1

    Never knew this. Loved the video.

  • @Adam-zc3of
    @Adam-zc3of 6 лет назад +27

    As an journalist and game-writer based out of Tokyo, I've been drinking with Giles and Dylan down in Kyoto more than a handful of times! lol

  • @JorisTM
    @JorisTM 6 лет назад

    These are great chris

  • @markfaraday9204
    @markfaraday9204 6 лет назад

    Great Video!

  • @voiceofreason7730
    @voiceofreason7730 6 лет назад +1

    Great video keep it up

  • @JessOrWhatevs
    @JessOrWhatevs 5 лет назад

    Holy crap, I've been trying to remember the name of Star Glider forever!

  • @mikecunningham4682
    @mikecunningham4682 6 лет назад

    You're fucking excellent, Chris. Great stuff

  • @ChrisKellyFilms
    @ChrisKellyFilms 6 лет назад +2

    17?! Great video :D

  • @stonebrokeinc.8275
    @stonebrokeinc.8275 5 лет назад

    I miss G4 tech tv, your content reminds me of it. Thank You

  • @nummy_nummers
    @nummy_nummers 6 лет назад +3

    The intrigued flamingo is my new favourite member of the PMG team, sorry Chris and Annii

  • @jordanzish
    @jordanzish 5 лет назад +4

    Are RUclipss analytics deep enough to show you at which point during a video people hit thumbs up? If so I'd like to see a cool graph and specifically what happens immediately after trivia flamingo.

  • @stuj7551
    @stuj7551 6 лет назад +1

    inspiring stuff thanks

  • @misterprecocious2491
    @misterprecocious2491 5 лет назад

    Argonaut software and Realtime software made alot of my favourite games when I was a kid.

  • @robertwallen1582
    @robertwallen1582 6 лет назад +65

    And now Nintendo Can't make a StarFox game today without giving Fox to Ubisoft for StarLink!

    • @technic1285
      @technic1285 6 лет назад +6

      Robert Wallen Sooo hyped for Starfox: Battle for Atlas though. Not even mad

    • @Deltarii
      @Deltarii 5 лет назад +4

      _but it’s actually not that bad_

  • @DerpySnake
    @DerpySnake 2 года назад

    So I guess Argonaut software at this time could be chalked up to "Argonaut - 3D. Why, you ask? Because I can."

  • @LeeGriggs
    @LeeGriggs 6 лет назад

    Love it!

  • @NotOrdinaryInGames
    @NotOrdinaryInGames 6 лет назад +12

    A must-watch for anyone who worships japanese developers and Shigeru.

  • @krealyesitisbeta5642
    @krealyesitisbeta5642 5 лет назад +3

    17 year-olds were behind starfox?
    Thank you guys, very cool.

  • @pnvgordinho
    @pnvgordinho 6 лет назад

    Great video.
    Now you have to make a video about DK for the snes. :)

  • @ghost_ship_supreme
    @ghost_ship_supreme 6 лет назад

    3:20 for a second there I thought you said AREEST not impress!

  • @dgSolidarity
    @dgSolidarity 2 года назад

    8:32 anyone else wondering what's wrong with using the audio from the microphone, that's plainly visible on him?

  • @luis.grandinetti
    @luis.grandinetti 6 лет назад

    Great idea.

  • @classicmail8239
    @classicmail8239 6 лет назад +1

    I feel a little bit more proud to own an Argonaught dev kit now :)

  • @NylePudding
    @NylePudding 6 лет назад

    No way, Argonaut Software the same guys behind Croc and the first Harry Potter games. Shame the company no longer exists! Fascinating stuff Chris :)

  • @jackson5116
    @jackson5116 6 лет назад +2

    DAMN! They were born the same year I was- 1972...

  • @shingshongshamalama
    @shingshongshamalama 4 года назад +1

    So we have Inari to thank for Starfox.
    I guess she really was the best waifu after all.

  • @killerfoxraspberryplays8903
    @killerfoxraspberryplays8903 5 лет назад

    The small star fox animation is beautiful lol

  • @BowserTheSecond
    @BowserTheSecond 5 лет назад

    Argonaut Software! The guys behind the Croc games!

  • @Banquet42
    @Banquet42 6 лет назад +17

    Is Bratterz in F.L.A.M.I.N.G.O. or was the prop just a coincidence? Great video by the way!

    • @PeopleMakeGames
      @PeopleMakeGames  6 лет назад +5

      Never Say Die.
      (It's actually just a watering can we happen to have in our living room and we were losing our minds a little bit during the edit).

  • @etorusso
    @etorusso 5 лет назад

    Great video! Starfox ftw

  • @MaestroDrake
    @MaestroDrake 6 лет назад

    I love to know the story of Vortex.

  • @computertoucher
    @computertoucher 5 лет назад +2

    I got unreasonably excited when you got to the bit about Fushimi Inari because I've been there and have about a million photos of fox statues and torii gates but I never made the connection with Star Fox and now I'm reeling

  • @xliquidflames
    @xliquidflames 3 года назад

    I went to work for America Online at age 18. It was my first real job.

  • @quickview100
    @quickview100 6 лет назад

    Great video...

  • @EskoLuontola
    @EskoLuontola 2 года назад

    That was one of my favorite games 👍