Houdini Algorithmic Live

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  • Опубликовано: 17 окт 2024

Комментарии • 10

  • @simonvandenbroek6384
    @simonvandenbroek6384 3 месяца назад

    Lovely journey! I really like to see how you go through the resources and use that to build something new!

  • @dissonantprotean5495
    @dissonantprotean5495 Месяц назад +2

    48:50 "for copernicus you cant use vex" ... you definitely can .. there's a wrangle and it works much better than the "Inline" one in the old COP system. Helpful tutorial anyway, thanks!

  • @KaoukabiJaouad
    @KaoukabiJaouad 2 месяца назад

    you could use the quick material at the end, with the "op:" syntax to locate nulls of textures you made in the Copernicus network, The material linker for classic shading in Solaris, is pretty good to link materials with geometry just by dragging and dropping.

  • @philippwelsing9108
    @philippwelsing9108 3 месяца назад

    YAAAAY. Amazing, thank you, grandmaster.

  • @mattmcmahon1989
    @mattmcmahon1989 3 месяца назад

    super helpful! thank you!

  • @lveronese
    @lveronese 3 месяца назад

    "it crashes really well" hehehe, great stuff, as usual

  • @andrewmcbride8162
    @andrewmcbride8162 3 месяца назад

    the struggle of adding a material in solaris..its so convoluted

  • @1285pupi
    @1285pupi 3 месяца назад

    que no ...........................al palacete!!!!

  • @thehomedepothouseplant9986
    @thehomedepothouseplant9986 3 месяца назад

    Thanks man