Master Vellum: The Ultimate Cheat Sheet You NEED! | Paul Esteves | OFFF HIVE 2024

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  • Опубликовано: 29 сен 2024
  • Dive into some tips and tricks I've learnt from using Vellum in production. We'll tackle topics such as adding wrinkles to incoming animations without the muscle solver. We'll also discuss the importance of collision ignore and how to use it to prevent jitter and how to explore some creative solutions with it. Stay tuned as we unlock the secrets to taking your Vellum simulations to the next level!
    Paul Esteves is a freelance 3D artist who is focused primarily on motion design for advertising and branding. Houdini is his tool of choice, but he also enjoy hobbies like playing guitar and woodworking. Originally from Durban, South Africa, he now calls Munich, Germany, home.

Комментарии • 32

  • @mxgn0
    @mxgn0 5 месяцев назад +13

    its the same shirt like always i cant do this anymore

    • @PaulEsteves28
      @PaulEsteves28 5 месяцев назад +10

      Please send me more shirts, budget only allows me the one! :(

    • @mxgn0
      @mxgn0 5 месяцев назад

      @@PaulEsteves28 hahahaha Paul I was just kidding and feel ur ironic explanation
      I’m selling a collection rn on Vinted, it’s 3€ bucks each shirt second hand!

  • @duyduong3626
    @duyduong3626 4 месяца назад +1

    i tried multiplying the edge_growth attribute with mops_falloff attribute and it didn't work. Has anybody faced the same issue like me?

  • @chlnapanda
    @chlnapanda 5 месяцев назад +8

    omg so thankful that you guys upload the recording! Couldnt attend Paul's session due to the queue at the physical venue!

  • @FrankieRodriguezIV
    @FrankieRodriguezIV 5 месяцев назад +10

    I'm super excited that these got recorded and uploaded. 🙏

  • @vipergx
    @vipergx 5 месяцев назад +6

    I watched this on my phone and will watch it again on my computer when I get home. Paul's presentations are always exciting and beautiful.

  • @chr1st0pher
    @chr1st0pher 5 месяцев назад +6

    the GOAT!

  • @rolandob
    @rolandob 5 месяцев назад +2

    its the same shirt like always i can do this forever!

  • @IvanIvanov-u8y
    @IvanIvanov-u8y 5 месяцев назад +1

    Awesome presentation from Paul, as usual! Always manages to deliver advanced concepts in the simplest ways while also making it entertaining and being very humble about it!
    Thank you for your efforts, Paul, the entire community appreciates it!
    I was wondering if the hip files will be available since I most likely missed some of the details you went over.

  • @beq2594
    @beq2594 5 месяцев назад +1

    This thing was awesome! Helped me get some hints and ideas and i want to try disable attributes and getting attr from sop to dop! Lets gooo!!!

  • @Elysium.4D
    @Elysium.4D 5 месяцев назад +2

    Thats is very good information 😊

  • @webbhinton6842
    @webbhinton6842 5 месяцев назад +1

    great tips Paul is so good at making clear, informative, and unique videos !

  • @philippwelsing9108
    @philippwelsing9108 5 месяцев назад +3

    Absolute legend.

  • @nicolaastanghe475
    @nicolaastanghe475 3 месяца назад

    26:45 pinnning your yloth sim to the hairs works better then pinnting your hairs to the clothsim.

  • @tobiasgalle2350
    @tobiasgalle2350 5 месяцев назад +1

    This was so good again! Thank you for recording all these fantastic presentations!!

  • @demianpelos
    @demianpelos 2 месяца назад

    He Is a genius! Where can we get the demo scenes?

  • @jostermayer
    @jostermayer 5 месяцев назад +1

    It is in fact Houdini time!

  • @ahoagmedia
    @ahoagmedia 4 месяца назад

    Paul is the GOAT - his Patreton is one of the only reasons I stuck with learning Houdini and felt comfortable pushing forward

  • @tondann
    @tondann 5 месяцев назад +1

    So glad we have you Paul, good stuff!

  • @gregorybennings8718
    @gregorybennings8718 5 месяцев назад +1

    lol I know this guy

  • @fizzypopvfx
    @fizzypopvfx 5 месяцев назад +1

    PHEnomenal talk

  • @yunborghini
    @yunborghini 5 месяцев назад +1

    paul is the best

  • @umbravirtus2
    @umbravirtus2 5 месяцев назад +1

    So good thank you !

  • @grahamhiggins1816
    @grahamhiggins1816 5 месяцев назад

    Any questions... dead silence. I have a question - what kind of computer processing power is needed to do these frames like the blobby hairs and flowers?

    • @PaulEsteves28
      @PaulEsteves28 5 месяцев назад

      Hey Graham, the blobby hairs and flower stuff was pretty fast. I have a pretty old Threadripper 3970x and 128gig ram. So, not a bad computer, but also not super new and fast. It's just a matter of file caching as you go so you're not simulating everything at one time.

    • @MrJemabaris
      @MrJemabaris 2 месяца назад

      @@PaulEsteves28 Thanks for the talk, Paul. Any chance to get a little intro video on the LV tools? If I see it correctly there isn't any documentation?

  • @TroubleShotVFX
    @TroubleShotVFX 5 месяцев назад

    Houdini can't do anything with Vex apparently. Damn...

    • @maarten176
      @maarten176 5 месяцев назад

      You can do a lot without vex

    • @danialghods
      @danialghods 5 месяцев назад +1

      You can do a lot with vops instead of vex Sops. Houdini artists just grew very used to using vex because it's faster and more convenient a lot of times.

  • @reaktorleak89
    @reaktorleak89 5 месяцев назад

    Paul Esteves is, along with Matt Estella, the ultimate Houdini documentation.