wow really great job dude, I totally forgot I subscribed to your channel after seeing the doctor strange portal video but now I remember and will wait excitingly for your future videos
This is amazing! And seeing your process from start to finish is a great way to learn about all the different properties and elements that go into making such an epic scene!
I did one in Blender a couple of years ago but only used Houdini for jiggle (offscreen) and saliva. Your’s is better lol. Houdini is kryptonite to my subscribers it seems lol. Was the tissue work FEM or Vellum?
Hey Kev, I've seen your video. In fact, it's what made me find your channel some time last year, and I've watched every one of your videos since, they're great fun! I didn't do my shot in a single day, so you can't compare really. My other choice was the sequence where Eleven closes the rift, but my previous video was already particle based, and I felt the mind flayer would be more exciting. The tissue is a Vellum sim, I don't think I've ever tried FEM!
@@Digipiction That’s awesome! I’m honored. Your work and attention to detail is inspiring, and the Dr. Strange video is testament to it. It reminds me to spend just a little more time on things when I need to haha! I can push your video to my people and maybe get you more views if you want? It’s never a guarantee but this video should get WAY more traction.
@@KevBinge That sounds incredible, thank you for the offer! Can I reach you via PM somewhere (Twitter didn't work)? Or maybe you can give me a quick ping via mail, it's in the channel's About tab, thanks!
You're genius dude. It feels that you like all this vfx stuff. I worked in Houdini for a few months and i really liked it, but when i bought my camera i understood that video production is my calling)
You really delivered a Hollywood level of shot by yourself, truly impressive! The only feedback I could give is to give the camera animation some more energy. For these ground level POV-like shots a little shake always helps, especially at the end to make the “roar” have more impact. Aside from that this is an amazing video and not only that, also a really good learning resource for others!
Thank you for the feedback! I initially had no camera shake, as seen in the test animations. It felt wrong because it lacked impact, so for the final render I added camera shakes to some parts: when the monster hits the ground (which is very hard to see due to all the motion blur, I should have delayed the monster more) and when it stomps its limbs. But the shakes might be too subtle, and adding shake to the roar as well is a very good idea I didn't even think of!
Incredible ! I've been experimenting in houdini for two years now, I have the same level but your redshift render .. and the compositing / shading is amazing, very cinematic and immersive.
This is amazing, you need to create a Patreon page, I bet a lot of people would pay for that! Do you composite your shots in nuke or DaVinci fusion? Would love to see a redshift to fusion Compositing guide!
Thank you! I use Fusion, however in this case there was no compositing at all. The only post work I did was some color correction on DaVinci's Color tab.
More than expected, because I often underestimate how much time the small details can take. But they're important. For example, I had a version without flickering lights, and it felt lifeless and boring in comparison.
Thank you! I used Houdini for everything, and I'm not planning on doing a more detailed tutorial for it. When time permits I'll make the scene file available with comments and explanations.
Thank you! I don't work at a studio, only do some (non-VFX) freelance work. It's cool this way because I get to do an entire shot beginning to end, which wouldn't be possible in a studio pipeline where everything is split up into different departments (modeling, animation, lighting etc.)
I'll upload project files for most of my existing videos within the next 4 weeks. Each project requires extensive cleanup and commenting, I have to put aside time for that.
wow really great job dude, I totally forgot I subscribed to your channel after seeing the doctor strange portal video but now I remember and will wait excitingly for your future videos
same
bro you goated for this, FX in context...please make MORE!
Fantastic work, that is very impressive!!
I've rewatched this so many times, Such a great masterpiece 👏👏
This is amazing! And seeing your process from start to finish is a great way to learn about all the different properties and elements that go into making such an epic scene!
your way of breakdown approaching is out of the box ... stunning :| and of course your work surely great since the few seconds started.
end results is movie quality!
I did one in Blender a couple of years ago but only used Houdini for jiggle (offscreen) and saliva. Your’s is better lol. Houdini is kryptonite to my subscribers it seems lol. Was the tissue work FEM or Vellum?
Hey Kev, I've seen your video. In fact, it's what made me find your channel some time last year, and I've watched every one of your videos since, they're great fun!
I didn't do my shot in a single day, so you can't compare really. My other choice was the sequence where Eleven closes the rift, but my previous video was already particle based, and I felt the mind flayer would be more exciting. The tissue is a Vellum sim, I don't think I've ever tried FEM!
@@Digipiction That’s awesome! I’m honored. Your work and attention to detail is inspiring, and the Dr. Strange video is testament to it. It reminds me to spend just a little more time on things when I need to haha!
I can push your video to my people and maybe get you more views if you want? It’s never a guarantee but this video should get WAY more traction.
@@KevBinge That sounds incredible, thank you for the offer! Can I reach you via PM somewhere (Twitter didn't work)? Or maybe you can give me a quick ping via mail, it's in the channel's About tab, thanks!
@@Digipiction I just DM’d you on Twitter. See if it’s there.
You're genius dude. It feels that you like all this vfx stuff. I worked in Houdini for a few months and i really liked it, but when i bought my camera i understood that video production is my calling)
Amazing! I didn’t even realise it wasn’t the scene from the show in the intro!
My dude just casually creating a caracter in houdini !!
Also been waiting for a month for the video to drop, great stuff !!
Dziri ?
@@houdammari9809 yes mansupportich crb bess7 xD
Thank you! And the video release frequency will improve for sure, this was supposed to be released three weeks ago. Mismanaged my time a bit.
You really delivered a Hollywood level of shot by yourself, truly impressive!
The only feedback I could give is to give the camera animation some more energy. For these ground level POV-like shots a little shake always helps, especially at the end to make the “roar” have more impact. Aside from that this is an amazing video and not only that, also a really good learning resource for others!
Thank you for the feedback! I initially had no camera shake, as seen in the test animations. It felt wrong because it lacked impact, so for the final render I added camera shakes to some parts: when the monster hits the ground (which is very hard to see due to all the motion blur, I should have delayed the monster more) and when it stomps its limbs. But the shakes might be too subtle, and adding shake to the roar as well is a very good idea I didn't even think of!
Incredible ! I've been experimenting in houdini for two years now, I have the same level but your redshift render .. and the compositing / shading is amazing, very cinematic and immersive.
how does this not have more views???
This looks better and more terrifying then the original shot!! You should have done it 👍
I'd be willing to do the next season. You may have to wait about 8 to 10 years until completion, it'll be worth it though, I promise!
holy shit this is sick dude, never seen someone use houdini to do every department, really cool
I don't even watch Stranger Things, but I love watching your breakdowns
Thank you, I really appreciate that!
Man, thanks for the content... Is difficult to find vídeos like this of Houdini on youtube
Sure thing, glad you like it!
Wow this is really impressive. Fantastic job, this should have a lot more than 800 views
Beautiful!!! Did you do all this work for "just" this youtube-video, or is it part of a bigger project?
It is indeed a RUclips exclusive and not part of a bigger project 🙂
This is really cool! how did you merge those geometry smoothly when you are making the base shape?
Masterpiece! Hope Hollywood movie team will recruit u
Thank you!
This is amazing. Please make more Houdini tutorial
Minute in and i know this is gonna be gold
Ahhh finally another episode! Keep up the good work! :]
This is amazing, you need to create a Patreon page, I bet a lot of people would pay for that! Do you composite your shots in nuke or DaVinci fusion? Would love to see a redshift to fusion Compositing guide!
Thank you! I use Fusion, however in this case there was no compositing at all. The only post work I did was some color correction on DaVinci's Color tab.
ITs amazing how much work went into this!
More than expected, because I often underestimate how much time the small details can take. But they're important. For example, I had a version without flickering lights, and it felt lifeless and boring in comparison.
@@Digipiction The endresult looks really cool, I have a lot to learn from you.
@@fidofx2189 Thanks, I appreciate that!
We Need A Course From You Fr !!!
I'm not sure if I want to do one, I'll think about it!
Looks so cool!
wow! this is amazing. are you using Houdini for both the modeling and the sims?
Yes, it's the only 3d app I use
Insane
Yo man really loved it , which software u used for 3d modelling and texturing and rigging..and will u create any indepth tutorial for this???
Thank you! I used Houdini for everything, and I'm not planning on doing a more detailed tutorial for it. When time permits I'll make the scene file available with comments and explanations.
@@Digipiction thank you soo much
incredible
That was dope
like 40 days of work for 3 seconds. This is the future.
It wasn't quite that bad, the production time of the shot was about 10 days.
So cool . What is the name of the software ?
Thank you! It is made in Houdini
😯😯😯
Wat program is this
why don't you start a beginners Houdini tutorial?😀😀
What softwares do you use
What the 😳😲😱
Sir where do you work. this level seems like you are working at Weta or ILM, MPC, ....
Thank you! I don't work at a studio, only do some (non-VFX) freelance work. It's cool this way because I get to do an entire shot beginning to end, which wouldn't be possible in a studio pipeline where everything is split up into different departments (modeling, animation, lighting etc.)
plz make the course aur guide us how to become like u ..........and how many year ur are working on
I might make a course, we'll see! Been working in the field for around 18 years
@@Digipiction whats ur age
project files when?
I'll upload project files for most of my existing videos within the next 4 weeks. Each project requires extensive cleanup and commenting, I have to put aside time for that.
APPS USED??
Hi, everything was created and rendered in Houdini, color grading in DaVinci Resolve.
@@Digipiction thank you!
epidemy of preceduralism
i cant tell if this is a tutorial or not