Thank you so much for the coverage and the honest review! Hopefully in our hotfix coming soon we'll include Buffout4 to help with the tech issues. Thanks again!
Guys, your mod is.....just everything I could have asked for and more. Despite the bugs, it's actually one of the best Fallout experiences that I've ever had, second only to Tale of Two Wastelands in fact. I don't think I've personally seen a full-release game from an AAA studio that has been this good since 2015 at least. Thank you so much for all of your hard work and dedication!
I think its imperative to remember that this isn't an official release by Bethesda. Its a labour of love made by people who genuinely love the Fallout universe, and the fact it even exists at all is a testament to the talent of the modding community. Edit: I'm going to ad this this by humbly urging folks to donate (if they can, no pressure if not) to the modding team who created FOL. I believe 5 bucks for what is essentially a DLC sized mod for a game is absolutely fair.
@@MIGSmoakz Sorry to hear that, man. most mods are downloaded at the players discretion, so the onus and culpability is on the downloader. have you tried reaching out to dev team to report it? all the best.
@@MoogtheLogHe didn’t lose us, he lost himself. I drink heavily and If I die I don’t want people to say they lost me, bc the thing I enjoy most is myself… hence why I drink.
A steam release with the mod already pre installed and that doesn’t touch the main fallout 4 folder, it also can be done via mod organizer 2 handling profiles and installs but it’s lengthy and a bit difficult (took me a whole day to properly do it)
@@Savagetechie They'd have to have permission from Bethesda for that, no? Cus FOLON still uses a ton of stuff from regular Fallout 4, including the whole game engine. If they just sold that as its own seperate thing the Cease and Desist and Copyright Infrigement lawsuit from Bethesda would destroy them.
They can't. The syndication only of voice actors just made that impossible same many assets let to them others mods and animators. Artists like music that let songs always is not a commercial product etc... If it is paid then is a job and they have to be part taxation, hire employees etc... and all one needs to be a legal contractor and owner of a legal studio. Requirements all needed to release a game. Individual modders of the creators have to do taxation and cover all that. It is easier because it is a individual working for hire. But a studio of more than 100 people in more ten different countries with their laws... Impossible they would literally lost money instead of gaining it.
@@ogaloole Not even 50 would be sustainable due that would demand for them Translation of text at least to all the languages Fallout sells. Then probably having to go pegi for evaluation of it and several modders that let animations and travel won't be happy so uou would need change a core thing et etc. It is a mod was designed as one they cannot magically turn on another thing from thin air
What I thought Creation Club should have been, a way to help out modders make some money sorta like Steam does with their mod games like Gmod and Black Mesa. I bought both those games and plenty of other Steam games based on mods like Counter Strike or Day of Defeat even if the latter more for Gmod assets. Mods turned into full games with the dev teams making a ton of money, some even turned into proper game studios. If Bethesda did that, gave official support and release help for stuff like Fallout London or any of the remake mods just like Valve game to Black Mesa and other games, both modders and Bethesda would make money. Instead they want to sell modern day equivalent of horse armor.
@@mara_jade021 Steam regularly releases mods turned into full games with the Half Life 1 remake Black Mesa being a notable example. Clearly its possible to make mods into games and make a profit off it.
Playing as a low intelligence character was extremely funny. I remember a character was trying to hide their identity and I picked all of the dialogue options where I’m like “no. I’m 100% certain I met you the other day. I’ve been sent here to help you save so and so. I’m really confused” and the mission just completely goes bust.
This really does feel to Fallout 4 what New Vegas was to Fallout 3. More nuanced, better writing, more open quest design. More RPG and less linear shooter. Hopefully as updates begin releasing and the bugs/crashes reduced, more people can start enjoying the game. Obviously not as dramatic of a difference, as Obsidian's writers were something else, but even so.
It's right near Tate Modern, go inside and you'll see a lot more eyesores and they don't even do anything. Not to mention the National Theatre. Honestly, it's quite aesthetically pleasing compared to all the brutalism left over from the 60s.
"Burning down towns with the the people still in their homes, easily one of the darkest things I have done in a fallout game... but i kinda loved doing it" JuceHead, Dude are you OK?
I don't understand people who say there isn't much ammo in this mod. Take the Scrounger perk and make use of any Ammo Press you encounter, and you'll have more than enough ammo.
"I don't understand why people say there isn't much ammo in this mod. Just do the game mechanics which give you extra ammo beyond default spawns and there's plenty!"
@@SorchaSublime OH! Almost like you need to spec into perks that will benefit your gameplay, almost like an RPG! FKN CRAZY! I know, you're probs more used to F4.....
@@raymartcarreon6069 sure, but there was no atomic war in Stalker. I'd really liked to see 4A Games make a Metro game set in Ukraine. There are books to adapt, in fact.
I have totally ironed out the game by following the "ultimate load time fix!" Reddit post. I haven't crashed to desk top in over 20 hours, my load times are under 15 sec my EnB slaps and ya it's fucking great when you understand what was causing most of the issues(people not choosing one program to manage the games memory and instead making it be a battle between baka>buffout> F4SE> and sometimes a 4 mod. Whenever the battle occured instant CTD LOL this I like the vast majority of players issue but most will never find out unless they are dedicated enough to understand ini files
@@GhostofJamesMadison Could you please link the thread? Ive honestly tried everything i feel and it still crashes randomly along with having absurd 1 min plus loading times. Game itself looks and feels great tho for the short time ive tried playing.
the "bugs" can be fixed with console commands and the crashing can be fixed by installing buffout 4 & high fps physics fix and disabling memory management in the buffout 4 config file.
@@AdrianRO1918 Don't use long loading times fix. It will ruin your game. High FPS Physics with proper settings makes loading faster and is much more stable.
Shockingly good! Nowadays I look more forward to indie games and Game mods then almost any AAA. I can't check the whole video yet. Still struggling in Fallout London!
Every time I go to Covent Garden I think about Hellgate London so I can't wait to add this to my list of chuckles as I wander around the place wishing I could find a Greggs for a cheap, technically edible meal that makes British bakers die inside every time someone says they're a good bakery.
An Obsidian release? Lol. We will never see another Obsidian fallout release. Todd is basically scheming to prevent that from happening and trying to retcon New Vegas by using the tv show to do so and making it canon. A shame. I am holding off until I see some more patches released.
@@ANGRYWOLVERINE2060-ft2nc New Vegas fans aren't ready to accept that Bethesda is the reason that NV happened and that Obsidian wouldn't exist today if it weren't for them. They will post all manner of fanfic to delude themselves, even when Obsidian devs tell them they're flat out wrong.
@@ANGRYWOLVERINE2060-ft2nc todd has said in an interview with ign that he isnt trying to retcon new vegas and he respects new vegas' position in lore. im pretty sure theyll explain shady sands in the shows future, its barely the first season and you cant really judge the show too much off of that. they are definitely only setting up their chess pieces for future seasons.
@ANGRYWOLVERINE2060-ft2nc my lord you people are children. New Vegas is canon, it's been referenced in 4 and 76 and the show. Obsidian is washed rn anyway outer worlds and likely avowed are boring
I'm still on the verge of visiting Islington when I started another quest about the Millers and Roundels. I've been playing for at least 30 hrs and I haven't beaten the game. FOLON is awesome and I'm enjoying it very much.
I have spent thepast 8 hours meticulously building a hanging town under london bridge...i havent got this lost in building since fallout 4 first came out, love it
Wait, what?! I've been playing for so many hours and I still haven't found a location that allows me to build a base. Can we construct buildings in FL?
@@antiasset If you mean the bug where they glitch on assigning, there are a few things you can do. First off, don't assign anyone to food. Ever. They will self-assign, and then happily farm away. If you want to assign someone to a store, barber chair, or suchlike, tell them to move to where they would be standing first. For some reason they seem to have a hard time understanding what you want them to do if they're not in that spot. Then, assign them to the store. Then, tell them to move *to the settlement they're already at*. This keeps them from wandering off, for the most part. By doing all of this, I've got my London Bridge settlement up to 20 settlers, with an 86% happiness, and more than enough resources. Unfortunately, I'm currently capped at 20 settlers because the usual mod I have used for ages to increase settler max caused CTDs whenever I got near my settlements. I had to disable it and load from an earlier save to be able to keep playing. Also of note when it comes to London Bridge... even if you're not building under the bridge, build some stairs going from the railing gap down to the ground below. Settlers seem to have a habit (as they did in vanilla FO4) of falling through things when the settlement is loading, so a bunch of them end up on the island below milling about.
People keep saying guns and ammo are rare, but I've been playing on very hard and have been running guns reliably since well before before level 10. I had 1k+ .32 ammo by then. It helps that I'm an exploration addict.
I was able to find a luger pistol in a safe at the metro station when I first started playing, so yeah I don't know why people are saying guns and ammo are so rare in most areas of the mod. Though I guess it varies with each playthrough.
I'm drowning in guns and ammo. Pick scrounger perks, do some exploration and loot as much as you can. Really not hard to build up an arsenal worthy of Enfield.
As someone who has over 5000 hours in Fallout 4, this is a lot of fun and how I wish I could mod F4 to be. I usually have to run over 400 mods to get the OG where I like it. This game is more quality-of-life mods as opposed to replacer mods. Great job and Todd needs to be paying attention. This is what the fans want.
He hired one of the devs and considering his history I doubt we will get any good ones from him. He has a history of hurting studios when they make better product than him.
The British Terminals are really nice looking. In the real world currently, everyone's computers and phones look the same, but it wasn't always that way. While we burger eaters had our Commodore 64 and our Apple II, the fish and chips eaters had their Sinclair ZX Spectrum and their Acorn Electron. :)
If Bethesda worked with the mod team before releasing the “Next Gen” update and included this or America Rising 2 instead of those lackluster ones maaann it would have been great
why do you people want "next gen" update so much, just mod in reshades and graphics mod ffs. modders even made better performance friendly lighting but you still beg and beg
You know how good this mod is? I initially installed it manually so that I could at least in theory easily switch between it and my normal modded Fallout 4 without having to uninstall and reinstall the whole game. But now the thought of going back to even my heavily modded Fallout 4 feels like going back to a schoolyard playground after visiting Six Flags. Now I'm seriously considering getting Fallout 4 on GoG just so that I can have Fallout London permanently without any hassle. At this point, there's a single future mod release for Fallout 4 that I do want to play and I've thought about modding it into a sandbox zombie survival game after seeing a lets play of just that but after those two adventures, it's back to Ole Blighty for the foreseeable future.
@@iarejessee I just made a new profile in my mod manager. I can quickly switch between it and my normal modded Fallout 4 though I do need to move some files manually.
@nomad_boreal the guys at GSC really have to be cursed in some way. All the Stalker games had weird delays and issues for their releases, but this one really takes the cake.
Quests in open world games MUST be made so that you can find your objective with only clues. Then there should be an option in the settings to turn on/off the compass/quest marker. AAA companies still treat gamers like they are the R word and that everything needs to be simple to prevent frustration, which is actually the thing that frustrates us
I just wish my computer could handle the sheer size of this mod. I could play fo4 with over a hundred mods enabled but this one is really that game changing.
It's not that surprising, actually. Probably needs to get permission from Steam in order to get access to the earlier version of Fallout 4. Though if you know how to do it yourself, there's not really a need to download another application.
@@Ztygs I know, still preferred to not do it. What if it gets saved somewhere and a bunch of years from now it changes hands? Happened to me before, although with less sensitive data.
@@RHaenJarr If only there like, was a way to change your Steam account Password and then enable 2FA making it so them having your password from years ago meant absolutely nothing at all?
I so wish we can play this on console someday, either by bethesda increasing the mod size capability on console or working some deal with the fallout london team to actually have it published and put onto the microsoft store etc. It’s so good in my eyes, they could even make it canon with the fallout story.
Ack. I get why they would want to have an ending, but I'm a settlement builder and I'd really rather be able to play on. I wonder if there'll be a mod to let you do that at some point? Regardless, not an actual complaint because it's nuts that they did this at all. Imagine how crazy it would be if Bethesda actually properly supported the game and completely fixed all their own bugs and polished it a bit? They should absolutely offer some of the people involved opportunities to create official DLC and they should probably make Creation Club viable somehow so modders could earn money. We're making progress on fusion, can rapidly create vaccines and land giant rockets on floating barges now so I don't think that's a wild goal.
Honestly for China I was thinking about Beijing cause its the capital but a fallout Hong Kong would likely still be a British territory, giving it a tonne of potential for links to fallout london while also serving as a vehicle for fallout China lore.
My only potential gripe is that it feels very much like WW2 in comparison to the canon universe because whilst there was a 50’s feel, it was still very much set in the future, just the styling was different. I know that not much is known about Britain in the Fallout universe so there’s a lot of creative freebies. That being said, the execution and layers to it itself is nice and executed way better than Bethesda did
I think this really goes to show the pure passion of the fan base and modders creating something truly unique. The passion of this team making a beatiful expansion based on the original Fallout narrative. It's not perfect, but this is far more flushed out and rich in content compared to any DLC or core release Bethesda game release in years. This is one of the best examples of taking an OG game and maxing it to 11. Well Fucking done!
Tbf the dev process being fairly transparent prevented me from being too worried about, but no this is anything but the frontier. This isn't like, "better" than fallout new vegas but it could easily stand shoulder to shoulder with it
Thankfully not, I had my fears with the Thamesfolk but no, they handled them well, nothing too explicit or fetish like as far as I know during gameplay
What Fallout London did great that Watch Dogs legion didn't was that the places were so easily recognisable. As someone who grew up in London and knows it really well, whenever a rare London based game comes out, I am often seeking the nostalgia of it and I have to say, when I got to Camden high street/market, the amount of detail really had me impressed, right down to the Cyberfox interior.
This is an AMAZING mod! I have put some 40+ hours into this game so far, not bothering too much with the story (I've not even found Archie yet!) been running around, doing some stuff for the Vagabonds and finding all the settlements you can found Like I said, amazing and so much work has gone into it! Buffout 4 is a game saver though! after roughly 3 or 4 hours play the game started crashing constantly. Installed Buffout and long loading times fix and not had a single crash other than handful of loading screens just freezing and having to exit and restart but has saved just before so no biggie. Settlements are a bit buggy, supply lines are difficult to set up and settlers don't always want to work, I found it can take 3 or 4 tries to get them to grow crops rather than it happening pretty much automatically in the main game. I have just found the Tennis Museum, not started building on there yet, but the size is immense! The buildable area seems much bigger than anything in the main game! One problem with it though is the fences around the courts are un-scrapable. That is unless you have something like Scrap Everything! I'm going to be building a small bleedin' town on here! The beer mats and cigarette cards are great, gives you a reason to go into the many *many* pubs in London and I don't mean for a quick bevvy! one minor gripe (and maybe this is just a glitch with me, I don't know) but a number of items you pick up have been renamed but not reskinned. things like Fancy Lads Snack Cakes and Abraxo cleaner appear, but called something else (I can't remember the name, I think Abraxo has a couple of different names in 'London?) why rename then if not reskin? it's less immersion breaking to see an American product we're used to seeing than seeing something we know and clearly has that name on it, but the game calls is something else? Another one in the magazines, I've found quite a few, and they all seem to have covers from magazines in Fallout 4, I found I think it was an ASBO magazine and it had the cover of a Grognak comic
What makes me sad? Bethesda owns the franchise, creates the platforms but a game that feels like a true fallout always comes out of others hands. Fallout New Vegas, Fallout London. Fallout London feels like a fallout, because "the fallout feel" is not about vaults, the brotherhood or constantly dumb supermutants. It´s how the player and the world interact with each other, how the story is written, how the quests are designed. Fallout London had a rough start with lots of bugs, but it feels like a fallouts home, and that is important. Well done team folon.
I can’t wait to play this. Genuinely this should be a wake up call to Bethesda I would love to see a fallout game in China and see how they are doing after the great war
Oh man this is awesome. I'm a fallout newbie. Started FO3 2 weeks ago. Finished most main mission, now exploring DLCs before I do brotherhood DLC and then finish game. After that New Vegas I will do same. And then FO4 Probably won't touch London for a while but I know the wait is gonna be soooo worth it
Quest markers aren't "hand holdy" It's a good feature to have for those who want to breeze through quest, maybe many don't like it but don't get rid of it fully just cause you don't like them. Also New Vegas has quest markers so lets not be inconsistent here.
@@NRuiz98 I mean the idea of quest markers in general, It would be dumb to have a marker in a box that you can see right next to you but many see quest markers itself as an issue for existing. That's like if you just removed all the guns from fallout 4 because some players liked Malee more.
Wanting to breeze through a quest is by definition wanting to be hand held. This is an RPG you literally shouldn't be able to do that. Play a different genre if you want to just breeze through a game.
as far as bugs go, i had the funniest one i think. i had a messenger that followed me through a majority of the game, who would only say "excuse me" and "i have to go" in a condescending tone. He even appeared during some of the more intense story moments of the game
I love that this was made, it puts pressure on Bethesda to create something like this. Ever since playing Fallout 3 back in high school, I've always wondered what other countries were like after the bombs fell. I really wish Bethesda would make a Fallout game that takes place in China. It would be so interesting to see the Fallout world from their perspective.
In time, I believe F: London is going to be heralded just as much as New Vegas. It’s a legitimate Fallout experience created by people who understand and love the source material overwhelmingly more than the morons at Bethesda like Todd or Emil. Tragic how the mighty have fallen, no thanks to the appeasement of casuals to cast the widest possible net.
Huh? They wouldn't have fallout and the creation kit if Bethesda did not make them and give the creation kit out free!! Bethesda should be praised! If this was any other developer or Nintendo they would never allow this and be suing them. How about be thankful for Bethesda because without them this mod list does not exist.
What? I think you are confused. New Vegas fans want a good game. Just because they used the fallout 4 engine doesn’t matter in the slightest. A good game is a good game.
@@russellwestbrook462 Eh, it still falls short on the role playing aspect from what I've seen. Dialogue skill checks are still dominated by charisma and nothing else
On first impressions I'm 60/40, so far. Overall, Team FOLON have done a brilliant job in capturing London and bringing the city into the Fallout universe. Being a Londoner, It's great just to explore my city and see how London fits in to the game map. However, I have a couple of gripes about the game. The first is the dialogue. It's all a bit clichéd, as if that's how Londoners really speak, if you know what I mean me old China. It's like someone has been watching old B and W movies featuring London and watching too many episodes of EastEnders, with a bit of Lock Stock thrown in for good measure. American players will probably love it. The one character though, who really sounds convincing is Nelson, he's spot on. I'm not too sure what's going on with Sebastien Gaunt, is he originally from Wolverhampton? There are also quite a few Northerners in the Vagabonds. There's even a Scouser who sounds like Ringo Starr. This brings me onto some of the minor factions. Again, not too sure what's going on with the Beefeaters and Jack Tars; they seem to be a bit of a pastiche. Camelot? Could be an interesting take on The Knights of the Round Table; I'll need to play this through. Otherwise, I'm looking forward to playing Fallout London through.
I have not played it yet and don't plan on it at this time. Americana is built into the DNA of Fallout I can't see a game outside the US feel like Fallout. It might be a good mod. I plan on watching some Let's Play to decide. I hope I am wrong but as someone who has played Fallout games since the release of the first game I feel it is not Fallout outside of the US.
@@SorchaSublime yes I agree but if you notice it is more than aesthetics I am talking about. The DNA includes alot more Americana like American Exceptionalism etc. If I was closed mind would I have said "I hope I am wrong." Also say that I would watch Let's Plays before I make my final decision.
@SorchaSublime Stop sucking off this mod. It's not fallout in its core fallout is based of a futuristic 50s America not a 50s based WORLD. Yeah there is lore outside America but fallout is based in America due to vault tec. This mod is good but not fallout it doesn't feel like fallout and it will never be fallout. It's a good conversion mod and is fun but it's not fallout
And now you understand why Todd Howard tried to sabotage Fallout London. Hopefully the FOLON crew take their mod to Microsoft directly, because they will get nowhere (obviously) with Bethesda.
I love the random walking to places. If I just wouldn't get sidetracked all the time 😂 . Oh what's that thing, 1 hour later. And then what was I doing 😬😂 . High intelligenve and charisma works well for me.
Whoever made this video is either delusional or high - or is being paid to make it sound so awsome. Fallout london feels like early beta and while theres a variety of weapons the game has no variety of armor whatsoever very few clothes a lot of hats unfinished area graphical bugs exploring is no rewarding at all and can actually break the game if you try to do the quests after . Also no radio stations playing 50s and 60s British music - world feels empty and most npcs have just 2 lines depending on what their faction is !
@perseojose2517 that's fine, but maybe lower the levels a bit and stop comparing it to actual games made by professionals; companies with hundreds of people. It's a fantastic achievement and is quite good, but it's a mod and while it's got it's good bits and I'd much rather play it than FO76, it's not comparable to FO4 in terms of overall quality, world, voice acting, etc etc (even though FO4 isn't a classic by any means) and nor should it be, because that's a AAA game made by a huge studio. Celebrate it for what it is, stop trying to make out like they're being oppressed by MS and BGS and have made a GOTY.
The Mend is a british station. Most of these critiques can be said about FO4, this is way better than that Frontier mod. And while its story isnt great its a bit better than FO4, and bugs aside game design is way better.
It based on Fallout 4 after all so it will be similar to it. The armor and clothes has more variety than the base game. The Radio consists mostly of original songs which is awesome imo.
@@leatherworkstation Finally someone with a brain. Why are like half the comments in here thinking BGS (or worse, TODD HOWARD HIMSELF) is out to get them???
"Going to Westminster for the first time is an experience. The streets are clean, there are working trains and cabs you can utilise here. But then go back to Islington and you'll just find destruction and disarray" Just like London in real life then.
Honestly Bethesda games usually don't like high FPS so I make sure to cap every game at 60 FPS ... Besides not noticeably better above 60 FPS anyways... I can clearly remember Skyrim at the beginning if I wasn't capped at 60 the kart was crazy and I couldn't progress the game
I absolutely love that the dog is a bulldog. Not because of how I feel towards bulldogs because I'm not the biggest fan, but it's just so perfect for the mod.
Still haven’t beat it yet, I’d say maybe I’m in the beginning but maybe halfway? Been doing mostly side quests and exploring ALOT. Did some of the main quests but I don’t want to rush it and get bored after. But yet this mod AMAZES me!
This is the kind of mod that needs to be taken, turned into a console port, and sold as a standalone game. It’s so good…I wish the team were able to rake in the cash for this.
I am 44 hours in and have spent a lot of my time just wandering around the southeast part of the map. One of my favorite areas is the General Atomics building full of Mr. Handy robots. The things they say are funny and their voices are Codsworth's. I can see that it's going to take me hundreds of hours to see most everything in this game. Even though gameplay is harder than usual as you say, I'm having a blast.
The time played on my final savegame during the final boss fight was two and a half days played. In real world time, considering my busy schedule, that's probably one and a half weeks. I think that's how long the game has been out.
This really is an incredible thing.... I'm not ever a modder for FO games, or in general... anymore anyway. In my younger years I'd putz around more, but anymore I more or less am just happy to get a chance to play a game. But for this one, well.... I made an exception, and I'm glad I did.... I never added a mod to FO4 beyond what was easy to do via Bethesda's in game system... this however, it's been on my radar for a while, and I knew that whenever it came out, I'd be doing whatever it took to make it work, just to at least give it a shot. And it took some doing, lots of crashes in the beginning, some searching.... in the end a launcher rename after adding script extender to the mix, and then adding Buffout4 as well, and it's been working pretty well. I'm so incredibly impressed by what they've done here, all that they've accounted for in gameplay, story, and the many things people could choose to do. This is really something incredible, and I hope they realize what an accomplishment this is. They made something truly special here.
Thank you so much for the coverage and the honest review! Hopefully in our hotfix coming soon we'll include Buffout4 to help with the tech issues. Thanks again!
Love your mod, better than anything Bethesda has made.
Is it ever going to be runnable on the Steam version by people who aren't software meisters?
Hey great job on the mod guys 🫡
Looking forward to it. Would be nice to not have to enter my steam info into an unfamiliar app. Maybe look into alternative login options.
Guys, your mod is.....just everything I could have asked for and more. Despite the bugs, it's actually one of the best Fallout experiences that I've ever had, second only to Tale of Two Wastelands in fact. I don't think I've personally seen a full-release game from an AAA studio that has been this good since 2015 at least. Thank you so much for all of your hard work and dedication!
I think its imperative to remember that this isn't an official release by Bethesda. Its a labour of love made by people who genuinely love the Fallout universe, and the fact it even exists at all is a testament to the talent of the modding community.
Edit: I'm going to ad this this by humbly urging folks to donate (if they can, no pressure if not) to the modding team who created FOL. I believe 5 bucks for what is essentially a DLC sized mod for a game is absolutely fair.
I agree and believe $10.00 is not too much to ask from players.
the mod bricked my pc they should be donating to me
@@MIGSmoakz Sorry to hear that, man. most mods are downloaded at the players discretion, so the onus and culpability is on the downloader. have you tried reaching out to dev team to report it? all the best.
@@bandybandy5795 For some people, it is indeed too much to ask.
Shame it isn’t on console otherwise I would
R.I.P to mitten squad he would have love to play this mod.
Yeah he would absolutely love this mod. He left us too soon. Bro was an absolute legend. I watched all of his videos. RIP😔
@@MoogtheLogHe didn’t lose us, he lost himself. I drink heavily and If I die I don’t want people to say they lost me, bc the thing I enjoy most is myself… hence why I drink.
@@bwfextreme Dude... He died from an overdose, why would he have wanted to die? He did miss out, don't even try hyping up death.
Wait, you mean he is actually not alive anymore!?????
SOMEONE DIED AND THESE PEOPLE IN COMMENT SECTION ENJOYING THEMSELVES WOW MFS WOW 👏
Fallout London should get a standalone release like Enderal.
Technically it is a standalone release on GOG.
@@RowanSkie no it's not, it still requires you to install fallout 4
A steam release with the mod already pre installed and that doesn’t touch the main fallout 4 folder, it also can be done via mod organizer 2 handling profiles and installs but it’s lengthy and a bit difficult (took me a whole day to properly do it)
@@Savagetechie They'd have to have permission from Bethesda for that, no? Cus FOLON still uses a ton of stuff from regular Fallout 4, including the whole game engine.
If they just sold that as its own seperate thing the Cease and Desist and Copyright Infrigement lawsuit from Bethesda would destroy them.
@@Ztygs it's been done before, Enderal is a total conversion mod which got to be a standalone release.
It’s funny Bethesda has paid mods that mostly suck but won’t license this mod which they could easily sell for $15 as like a full expansion
They can't. The syndication only of voice actors just made that impossible same many assets let to them others mods and animators. Artists like music that let songs always is not a commercial product etc... If it is paid then is a job and they have to be part taxation, hire employees etc... and all one needs to be a legal contractor and owner of a legal studio. Requirements all needed to release a game. Individual modders of the creators have to do taxation and cover all that. It is easier because it is a individual working for hire. But a studio of more than 100 people in more ten different countries with their laws...
Impossible they would literally lost money instead of gaining it.
More likely be $50 than $15 if distributed by Bethesda
@@ogaloole Not even 50 would be sustainable due that would demand for them Translation of text at least to all the languages Fallout sells. Then probably having to go pegi for evaluation of it and several modders that let animations and travel won't be happy so uou would need change a core thing et etc. It is a mod was designed as one they cannot magically turn on another thing from thin air
What I thought Creation Club should have been, a way to help out modders make some money sorta like Steam does with their mod games like Gmod and Black Mesa. I bought both those games and plenty of other Steam games based on mods like Counter Strike or Day of Defeat even if the latter more for Gmod assets. Mods turned into full games with the dev teams making a ton of money, some even turned into proper game studios. If Bethesda did that, gave official support and release help for stuff like Fallout London or any of the remake mods just like Valve game to Black Mesa and other games, both modders and Bethesda would make money. Instead they want to sell modern day equivalent of horse armor.
@@mara_jade021 Steam regularly releases mods turned into full games with the Half Life 1 remake Black Mesa being a notable example. Clearly its possible to make mods into games and make a profit off it.
Playing as a low intelligence character was extremely funny. I remember a character was trying to hide their identity and I picked all of the dialogue options where I’m like “no. I’m 100% certain I met you the other day. I’ve been sent here to help you save so and so. I’m really confused” and the mission just completely goes bust.
That's how I helped some dude solve a case by randomly picking a file from a cabinet pointing to some evidence.
the bank managers key took me longer than the whole gang war quest
Oh MAN. I spent AN HOUR key hunting. Probably very realistic 😂
Same😂
some things in mods that I can't find, i start googling after 15 minutes JUST in case it's a broken mod
Haha yeah, meanwhile me: what's that green thing?
This really does feel to Fallout 4 what New Vegas was to Fallout 3. More nuanced, better writing, more open quest design. More RPG and less linear shooter. Hopefully as updates begin releasing and the bugs/crashes reduced, more people can start enjoying the game.
Obviously not as dramatic of a difference, as Obsidian's writers were something else, but even so.
My God. I've always hated that eyesore Ferris wheel and now I get to blow the thing up? Count me TOTALLY in!
It's right near Tate Modern, go inside and you'll see a lot more eyesores and they don't even do anything. Not to mention the National Theatre. Honestly, it's quite aesthetically pleasing compared to all the brutalism left over from the 60s.
Lets face it, it's unrealistic that thing would survive the apocalypse. It was a year old and already being held together with duct tape.
"Burning down towns with the the people still in their homes, easily one of the darkest things I have done in a fallout game... but i kinda loved doing it"
JuceHead, Dude are you OK?
He has just tasted the true juice of a fallout. There are also cocktails available for everyone i heared xD
I think maybe he should try talking to people out in the world when he goes to a dog park or something
Sounds like an avarage retired soldier to me, the war leaves them mental
@@joemedina4731 Really? How many combat vets have you talked to? You sound like the "avarage" ignorant person.
So I play a lot of Rimworld....
I don't understand people who say there isn't much ammo in this mod. Take the Scrounger perk and make use of any Ammo Press you encounter, and you'll have more than enough ammo.
"I don't understand why people say there isn't much ammo in this mod. Just do the game mechanics which give you extra ammo beyond default spawns and there's plenty!"
Actually just pick up weapons, they give a full mag of ammo. I've had no problems so far.
@@SorchaSublime yeah well, isn't this an RPG game? perks and character build should be meaningful.
@@SorchaSublime That's why those options exist at all, to give range-oriented players more ammo, why wouldn't you pick convenient perks in an rpg?
@@SorchaSublime OH! Almost like you need to spec into perks that will benefit your gameplay, almost like an RPG! FKN CRAZY! I know, you're probs more used to F4.....
Imagine a whole series of these expansions (Beijing, Tokyo, Sydney, Moscow, Paris, Berlin, etc...). Lots of potential for mods like this.
This might seem petty, but there is a genuine difficulty to doing it in non-anglophone countries.
Metro is practically Fallout Moscow anyway...
@@kikosawa the Stalker series also counts as Fallout:Ukraine too
@@raymartcarreon6069 sure, but there was no atomic war in Stalker. I'd really liked to see 4A Games make a Metro game set in Ukraine. There are books to adapt, in fact.
God gamers are dumb. "now we just need 10000 player multiplayer and 10 rip off sequels"
I can’t wait until all the npc bugs and quest bugs get solved! This game is unbelievable!! In 6 months it’s going to be even better! TY Team FOLON!
I have totally ironed out the game by following the "ultimate load time fix!" Reddit post. I haven't crashed to desk top in over 20 hours, my load times are under 15 sec my EnB slaps and ya it's fucking great when you understand what was causing most of the issues(people not choosing one program to manage the games memory and instead making it be a battle between baka>buffout> F4SE> and sometimes a 4 mod. Whenever the battle occured instant CTD LOL this I like the vast majority of players issue but most will never find out unless they are dedicated enough to understand ini files
@@GhostofJamesMadison Could you please link the thread? Ive honestly tried everything i feel and it still crashes randomly along with having absurd 1 min plus loading times. Game itself looks and feels great tho for the short time ive tried playing.
Me too. And yet, it still runs better than New Vegas did at launch.
@1BlueSateliteTry installing the Buffout mod I've heard it solves the crashes
14 tory years and this is a documentary game
the "bugs" can be fixed with console commands and the crashing can be fixed by installing buffout 4 & high fps physics fix and disabling memory management in the buffout 4 config file.
This post should be pinned. These mods make a huge difference. Also, disable weapon debris!
does disabling memory management fix the infinite loading screen (soft crash) bug with long loading times fix?
@@AdrianRO1918 Don't use long loading times fix. It will ruin your game. High FPS Physics with proper settings makes loading faster and is much more stable.
@@BrBetim yes thats what i ve been using after reading through the folon discord, but its not as fast as loading times fix
@@AdrianRO1918 That is how it is unfortunately. Long loading will ruin your textures in the long run.
I guess Todd Howard was right when he said they had gaming's smartest fans..
We'll, they've outsmarted him.
They have 16 times the INT
We can't be that smart, willingly forking over £££ for his halfbaked games.
@@BP-dn9nv Outsmarted him how, this generates sales of fallout 4 which is good for him
sauce?
Shockingly good! Nowadays I look more forward to indie games and Game mods then almost any AAA. I can't check the whole video yet. Still struggling in Fallout London!
It's the passion indie and modders are still passionate but working for a triple A studio crushes your soul
@@stealtharrow1 100% :)
Are you sure this is Fallout? Looks like actual London
Whitehaven
Lol right?
Every time I go to Covent Garden I think about Hellgate London so I can't wait to add this to my list of chuckles as I wander around the place wishing I could find a Greggs for a cheap, technically edible meal that makes British bakers die inside every time someone says they're a good bakery.
Looks like Fallout 4 to me, maybe the map is inspired by the layout of London but that's it.
It's clearly a mod.
The real Thames is a lot more radioactive.
Everytime I play Fallout London I keep forgeting this is a mod, feels like a official obsidian release
An Obsidian release? Lol. We will never see another Obsidian fallout release. Todd is basically scheming to prevent that from happening and trying to retcon New Vegas by using the tv show to do so and making it canon. A shame.
I am holding off until I see some more patches released.
@@ANGRYWOLVERINE2060-ft2nc New Vegas fans aren't ready to accept that Bethesda is the reason that NV happened and that Obsidian wouldn't exist today if it weren't for them. They will post all manner of fanfic to delude themselves, even when Obsidian devs tell them they're flat out wrong.
@@ANGRYWOLVERINE2060-ft2nc todd has said in an interview with ign that he isnt trying to retcon new vegas and he respects new vegas' position in lore. im pretty sure theyll explain shady sands in the shows future, its barely the first season and you cant really judge the show too much off of that. they are definitely only setting up their chess pieces for future seasons.
@ANGRYWOLVERINE2060-ft2nc my lord you people are children. New Vegas is canon, it's been referenced in 4 and 76 and the show. Obsidian is washed rn anyway outer worlds and likely avowed are boring
Yeah it feels like a Bethesda/OG obsidian release
I'm about 36 hours in (Level 19), and I'm loving it. I've got TONS more to do. ... They've set a really high bar for Fallout Cascadia.
NGL its super cool seeing areas of London that I've visited many times represented in the nuclear wasteland :D
I'm still on the verge of visiting Islington when I started another quest about the Millers and Roundels. I've been playing for at least 30 hrs and I haven't beaten the game.
FOLON is awesome and I'm enjoying it very much.
I have spent thepast 8 hours meticulously building a hanging town under london bridge...i havent got this lost in building since fallout 4 first came out, love it
Wait, what?! I've been playing for so many hours and I still haven't found a location that allows me to build a base.
Can we construct buildings in FL?
Are you getting the bug with settlers? How'd you fix it?
@@antiasset If you mean the bug where they glitch on assigning, there are a few things you can do.
First off, don't assign anyone to food. Ever. They will self-assign, and then happily farm away.
If you want to assign someone to a store, barber chair, or suchlike, tell them to move to where they would be standing first. For some reason they seem to have a hard time understanding what you want them to do if they're not in that spot. Then, assign them to the store. Then, tell them to move *to the settlement they're already at*. This keeps them from wandering off, for the most part.
By doing all of this, I've got my London Bridge settlement up to 20 settlers, with an 86% happiness, and more than enough resources. Unfortunately, I'm currently capped at 20 settlers because the usual mod I have used for ages to increase settler max caused CTDs whenever I got near my settlements. I had to disable it and load from an earlier save to be able to keep playing.
Also of note when it comes to London Bridge... even if you're not building under the bridge, build some stairs going from the railing gap down to the ground below. Settlers seem to have a habit (as they did in vanilla FO4) of falling through things when the settlement is loading, so a bunch of them end up on the island below milling about.
BEAT???? IT JUST CAME OUT
Dude, it's JuiceHead. You can't be _that_ surprised he blitzed it.
Yee finally he beat it, thought he wasnt even playing ... 😅
On the Juice, it's in the name
Its been out for over a week. Could easily beat it in a weekend. At least the story. There is way more side content
@@TNTspazeasily is probably an overstatement. It's physically possible but not practical for someone with a functional life
People keep saying guns and ammo are rare, but I've been playing on very hard and have been running guns reliably since well before before level 10. I had 1k+ .32 ammo by then. It helps that I'm an exploration addict.
I was able to find a luger pistol in a safe at the metro station when I first started playing, so yeah I don't know why people are saying guns and ammo are so rare in most areas of the mod.
Though I guess it varies with each playthrough.
I'm drowning in guns and ammo. Pick scrounger perks, do some exploration and loot as much as you can. Really not hard to build up an arsenal worthy of Enfield.
As someone who has over 5000 hours in Fallout 4, this is a lot of fun and how I wish I could mod F4 to be. I usually have to run over 400 mods to get the OG where I like it. This game is more quality-of-life mods as opposed to replacer mods. Great job and Todd needs to be paying attention. This is what the fans want.
He hired one of the devs and considering his history I doubt we will get any good ones from him. He has a history of hurting studios when they make better product than him.
as someone who’s actually been to cyber dog i can tell you it’s very much accurately recreated
What a fallout with a melee focus?
Legionnaires of Ceasar, IT IS OUR TIME
Ave
Walking around in the prince's outfit, wearing a British party hat and wielding a union jack spear or halberd gives me much joy as a melee player.
@@TheStonewall117 aye
It took you 25 hours? Bro, I'm 28 hours in and have less than HALF of this map uncovered. One of the best Fallout games I've played (bugs aside).
Same
The British Terminals are really nice looking. In the real world currently, everyone's computers and phones look the same, but it wasn't always that way. While we burger eaters had our Commodore 64 and our Apple II, the fish and chips eaters had their Sinclair ZX Spectrum and their Acorn Electron. :)
as someone who has played 3, NV, 4, 76, This has been the best FO game and needs to be canonized ASAP.
Bethesda should be ashamed of themselves if modders can do this good of a job. Modders are now making FREE and better content than Bethesda can.
10:17 wait was that Gopher? like grandfather of skyrim modding Gopher?!
Indeed it is our very own and dear Sir Gopher!
Yes it is, he's in the FOLON Discord with the "Voice Actor" role for a reason :D
If Bethesda worked with the mod team before releasing the “Next Gen” update and included this or America Rising 2 instead of those lackluster ones maaann it would have been great
why do you people want "next gen" update so much, just mod in reshades and graphics mod ffs. modders even made better performance friendly lighting but you still beg and beg
You know how good this mod is? I initially installed it manually so that I could at least in theory easily switch between it and my normal modded Fallout 4 without having to uninstall and reinstall the whole game. But now the thought of going back to even my heavily modded Fallout 4 feels like going back to a schoolyard playground after visiting Six Flags. Now I'm seriously considering getting Fallout 4 on GoG just so that I can have Fallout London permanently without any hassle. At this point, there's a single future mod release for Fallout 4 that I do want to play and I've thought about modding it into a sandbox zombie survival game after seeing a lets play of just that but after those two adventures, it's back to Ole Blighty for the foreseeable future.
That was the main reason I shelled out foe the gog version. It took me forever to get my mod list stable and I don't want to waste that time lol
@@iarejessee I just made a new profile in my mod manager. I can quickly switch between it and my normal modded Fallout 4 though I do need to move some files manually.
This mod is so well done i keep finding myself going "I wonder what they will do for DLC"
i would love to see east europe stalker style fallout
Atom RPG literally exists
there used to be some total conversion mods that did this but after the NG update the site went down and all the TCMs with it
@@Suikojunkie I love my diesel fueled power armor
Hopefully, Fallout Moscow
@nomad_boreal the guys at GSC really have to be cursed in some way. All the Stalker games had weird delays and issues for their releases, but this one really takes the cake.
4 just feels like a saturday morning cartoon at near every moment, even when it attempts to be serious or emotional.
This! The music that they chose for this mod actually got my heart pumping and the combat feels like an actual challenge.
a hammer getting named "Oi" at 6:45 is truly a british moment
I have to say, this team beat Bethesda at their own game. Storytelling, quest design, environments. All superb
Of course they did better, the mod team didn't have Emil Pagliarulo as a lead writer!
I am SO thankful this video exists, as a fellow Englishman from Englishland I can't wait to try this mod !
Thanks Juice and the Fallout London team!
FOLON is awesome so far! Massive love for the team's hard work!
Quests in open world games MUST be made so that you can find your objective with only clues. Then there should be an option in the settings to turn on/off the compass/quest marker. AAA companies still treat gamers like they are the R word and that everything needs to be simple to prevent frustration, which is actually the thing that frustrates us
I think the most amazing this is it's free if you already own fallout4
I just wish my computer could handle the sheer size of this mod. I could play fo4 with over a hundred mods enabled but this one is really that game changing.
I thought the same, but all it took was Buffout 4, Long Loading Fix, and God Rays Perfomance Fix.
The downgrader sketched me out with the need to give them my login details. Ended up downgrading the game manually. Glad they gave a tutorial for that
It's not that surprising, actually. Probably needs to get permission from Steam in order to get access to the earlier version of Fallout 4. Though if you know how to do it yourself, there's not really a need to download another application.
It needs to DL stuff from steam, and in order to DL stuff from steam you need a user-login.
It makes sense.
@@Ztygs I know, still preferred to not do it. What if it gets saved somewhere and a bunch of years from now it changes hands? Happened to me before, although with less sensitive data.
@@RHaenJarr If only there like, was a way to change your Steam account Password and then enable 2FA making it so them having your password from years ago meant absolutely nothing at all?
Same, had my steam account almost stolen before but was able to recover it til I saw this and was like yea nah I’m doing it manually
I mean the mod is so good, they might as well remake it, rebrand it, and sell it as their own game.
Bethesda should feel honored by this. They should buy it from the Mod team and remaster it as an official Bethesda release.
Pretty sure they would F it up, just look at the "next gen" "update"
29:15 dang mod looks amazing but that final battle definitely needs epic battle music!!
there was when i played, i think it was a version of the main menu theme
ah it probably does have it. I turn music off when I play because cutting from one clip to another sounds wonky with the music cutting off constantly
I so wish we can play this on console someday, either by bethesda increasing the mod size capability on console or working some deal with the fallout london team to actually have it published and put onto the microsoft store etc.
It’s so good in my eyes, they could even make it canon with the fallout story.
The rubbish bin had me..
Ack. I get why they would want to have an ending, but I'm a settlement builder and I'd really rather be able to play on. I wonder if there'll be a mod to let you do that at some point? Regardless, not an actual complaint because it's nuts that they did this at all. Imagine how crazy it would be if Bethesda actually properly supported the game and completely fixed all their own bugs and polished it a bit? They should absolutely offer some of the people involved opportunities to create official DLC and they should probably make Creation Club viable somehow so modders could earn money. We're making progress on fusion, can rapidly create vaccines and land giant rockets on floating barges now so I don't think that's a wild goal.
I want fallout Hong Kong next
Honestly for China I was thinking about Beijing cause its the capital but a fallout Hong Kong would likely still be a British territory, giving it a tonne of potential for links to fallout london while also serving as a vehicle for fallout China lore.
My only potential gripe is that it feels very much like WW2 in comparison to the canon universe because whilst there was a 50’s feel, it was still very much set in the future, just the styling was different. I know that not much is known about Britain in the Fallout universe so there’s a lot of creative freebies. That being said, the execution and layers to it itself is nice and executed way better than Bethesda did
I wish Mitten Squad was here to see this
I think this really goes to show the pure passion of the fan base and modders creating something truly unique. The passion of this team making a beatiful expansion based on the original Fallout narrative. It's not perfect, but this is far more flushed out and rich in content compared to any DLC or core release Bethesda game release in years.
This is one of the best examples of taking an OG game and maxing it to 11. Well Fucking done!
So this is not another frontier I feared?
Tbf the dev process being fairly transparent prevented me from being too worried about, but no this is anything but the frontier. This isn't like, "better" than fallout new vegas but it could easily stand shoulder to shoulder with it
I agree; FOLON is good enough that the choice of which one you prefer is more up to personal taste and play style than quality.
Thankfully not, I had my fears with the Thamesfolk but no, they handled them well, nothing too explicit or fetish like as far as I know during gameplay
What Fallout London did great that Watch Dogs legion didn't was that the places were so easily recognisable. As someone who grew up in London and knows it really well, whenever a rare London based game comes out, I am often seeking the nostalgia of it and I have to say, when I got to Camden high street/market, the amount of detail really had me impressed, right down to the Cyberfox interior.
did u also play "HellGate London" back in 2007 ?
The only pc game i can play that is in my hometown, is AmsterDoom made by Davilex in 2000
This gives my a new Vegas feeling
First thing I’m getting if I get a pc 😭
This is an AMAZING mod!
I have put some 40+ hours into this game so far, not bothering too much with the story (I've not even found Archie yet!) been running around, doing some stuff for the Vagabonds and finding all the settlements you can found
Like I said, amazing and so much work has gone into it!
Buffout 4 is a game saver though! after roughly 3 or 4 hours play the game started crashing constantly. Installed Buffout and long loading times fix and not had a single crash other than handful of loading screens just freezing and having to exit and restart but has saved just before so no biggie.
Settlements are a bit buggy, supply lines are difficult to set up and settlers don't always want to work, I found it can take 3 or 4 tries to get them to grow crops rather than it happening pretty much automatically in the main game.
I have just found the Tennis Museum, not started building on there yet, but the size is immense! The buildable area seems much bigger than anything in the main game! One problem with it though is the fences around the courts are un-scrapable. That is unless you have something like Scrap Everything! I'm going to be building a small bleedin' town on here!
The beer mats and cigarette cards are great, gives you a reason to go into the many *many* pubs in London and I don't mean for a quick bevvy!
one minor gripe (and maybe this is just a glitch with me, I don't know) but a number of items you pick up have been renamed but not reskinned. things like Fancy Lads Snack Cakes and Abraxo cleaner appear, but called something else (I can't remember the name, I think Abraxo has a couple of different names in 'London?) why rename then if not reskin? it's less immersion breaking to see an American product we're used to seeing than seeing something we know and clearly has that name on it, but the game calls is something else?
Another one in the magazines, I've found quite a few, and they all seem to have covers from magazines in Fallout 4, I found I think it was an ASBO magazine and it had the cover of a Grognak comic
What makes me sad? Bethesda owns the franchise, creates the platforms but a game that feels like a true fallout always comes out of others hands. Fallout New Vegas, Fallout London.
Fallout London feels like a fallout, because "the fallout feel" is not about vaults, the brotherhood or constantly dumb supermutants. It´s how the player and the world interact with each other, how the story is written, how the quests are designed. Fallout London had a rough start with lots of bugs, but it feels like a fallouts home, and that is important. Well done team folon.
I'm seriously blown away...it looks incredible. Makes me wanna buy a PC.
I can’t wait to play this. Genuinely this should be a wake up call to Bethesda I would love to see a fallout game in China and see how they are doing after the great war
Oh man this is awesome.
I'm a fallout newbie.
Started FO3 2 weeks ago. Finished most main mission, now exploring DLCs before I do brotherhood DLC and then finish game.
After that New Vegas I will do same. And then FO4
Probably won't touch London for a while but I know the wait is gonna be soooo worth it
Quest markers aren't "hand holdy" It's a good feature to have for those who want to breeze through quest, maybe many don't like it but don't get rid of it fully just cause you don't like them. Also New Vegas has quest markers so lets not be inconsistent here.
There are quest markers, but if the quest that you have to find an item, then obviously they are not going to point the item to you...
Why should it be easy to breeze through content
@@basedworldbillionaire- Well you clearly didn't pay attention
@@NRuiz98 I mean the idea of quest markers in general, It would be dumb to have a marker in a box that you can see right next to you but many see quest markers itself as an issue for existing. That's like if you just removed all the guns from fallout 4 because some players liked Malee more.
Wanting to breeze through a quest is by definition wanting to be hand held. This is an RPG you literally shouldn't be able to do that. Play a different genre if you want to just breeze through a game.
as far as bugs go, i had the funniest one i think. i had a messenger that followed me through a majority of the game, who would only say "excuse me" and "i have to go" in a condescending tone. He even appeared during some of the more intense story moments of the game
London is easily better than Fallout4
Fallout 4 kept me engaged for nearly 5 years. I have trouble seeing Fallout London doing the same.
😂😂😂
The internet loves hyperbole...
Vanilla Fallout 4
Ngl it's just genuinely exciting the new area with new factions no fev no bos
this team should start their own full-time game company.
cant believe that GOTY is a free fallout mod
I love that this was made, it puts pressure on Bethesda to create something like this. Ever since playing Fallout 3 back in high school, I've always wondered what other countries were like after the bombs fell. I really wish Bethesda would make a Fallout game that takes place in China. It would be so interesting to see the Fallout world from their perspective.
Raise Your Hand If You Like JuiceHead✋🏻
you also like the sellout vids to or?
No
@@blinkq_530why are you here? It's odd that you're here to comment on a video for a creator that you don't seem to like...
That is almost exactly what Cyberdog in Camden looks like haha
In time, I believe F: London is going to be heralded just as much as New Vegas. It’s a legitimate Fallout experience created by people who understand and love the source material overwhelmingly more than the morons at Bethesda like Todd or Emil. Tragic how the mighty have fallen, no thanks to the appeasement of casuals to cast the widest possible net.
I hope these models are compensated or rewarded in some way. This is insane 🔥
It's sad how they do such a good work for free and Bethesda can't do much more being paid for it.
Huh? They wouldn't have fallout and the creation kit if Bethesda did not make them and give the creation kit out free!! Bethesda should be praised! If this was any other developer or Nintendo they would never allow this and be suing them. How about be thankful for Bethesda because without them this mod list does not exist.
@@jmangames5562Go to bed Todd
9:08 so they duplicated bethesda quest styles?
Fallout is very lucky to have a modding community with thi dedication.
Kudos to the dev team for this awesome work 🎉🎉🎉
Can't wait to see the New Vegas fans turn around and defend mods like The Frontier just because Fallout: London was a total success.
I mean this mod is basically what new vegas fans wanted from fallout 4
What? I think you are confused. New Vegas fans want a good game. Just because they used the fallout 4 engine doesn’t matter in the slightest. A good game is a good game.
Nobody is going to do that dude
Good god move on from The Frontier already. You are beating the most dead horse in human history. MOVE ON
@@russellwestbrook462 Eh, it still falls short on the role playing aspect from what I've seen. Dialogue skill checks are still dominated by charisma and nothing else
Playing this with ENB plus DLSS mod. Best mod ever made for the Fallout universe. It's like playing Fallout New Vegas after Fallout 3.
Bethesda simply doesn't have the talent, creativity, or passion to make a game as high quality as Fallout London.
Let that sink in.
On first impressions I'm 60/40, so far. Overall, Team FOLON have done a brilliant job in capturing London and bringing the city into the Fallout universe. Being a Londoner, It's great just to explore my city and see how London fits in to the game map. However, I have a couple of gripes about the game. The first is the dialogue. It's all a bit clichéd, as if that's how Londoners really speak, if you know what I mean me old China. It's like someone has been watching old B and W movies featuring London and watching too many episodes of EastEnders, with a bit of Lock Stock thrown in for good measure. American players will probably love it. The one character though, who really sounds convincing is Nelson, he's spot on. I'm not too sure what's going on with Sebastien Gaunt, is he originally from Wolverhampton? There are also quite a few Northerners in the Vagabonds. There's even a Scouser who sounds like Ringo Starr.
This brings me onto some of the minor factions. Again, not too sure what's going on with the Beefeaters and Jack Tars; they seem to be a bit of a pastiche. Camelot? Could be an interesting take on The Knights of the Round Table; I'll need to play this through. Otherwise, I'm looking forward to playing Fallout London through.
I have not played it yet and don't plan on it at this time. Americana is built into the DNA of Fallout I can't see a game outside the US feel like Fallout. It might be a good mod. I plan on watching some Let's Play to decide. I hope I am wrong but as someone who has played Fallout games since the release of the first game I feel it is not Fallout outside of the US.
Wow you are pretty close minded aren't you? You know Britain had a 50s as well? There is an equivalent aesthetic to draw on.
@@SorchaSublime yes I agree but if you notice it is more than aesthetics I am talking about. The DNA includes alot more Americana like American Exceptionalism etc. If I was closed mind would I have said "I hope I am wrong." Also say that I would watch Let's Plays before I make my final decision.
@SorchaSublime Stop sucking off this mod. It's not fallout in its core fallout is based of a futuristic 50s America not a 50s based WORLD. Yeah there is lore outside America but fallout is based in America due to vault tec. This mod is good but not fallout it doesn't feel like fallout and it will never be fallout. It's a good conversion mod and is fun but it's not fallout
The climbing ladders animation blew my mind lol 😂 climbing Ladders, IN A FALLOUT GAME?! ❤
I don't like the pip boy design.
You have bad taste
@@SorchaSublime taste is relative. I simply think it should have been a wrist computer, and not a tablet.
Meh another pip boy. Boring.
Shits dope wym, usually I’m not a fan of new pip boys but this one they made was great
@@BurningSorrows I agree, this is the most pro looking mod I've ever seen.
RIGHT-HANDED BOLT-ACTION FINALLY
And now you understand why Todd Howard tried to sabotage Fallout London. Hopefully the FOLON crew take their mod to Microsoft directly, because they will get nowhere (obviously) with Bethesda.
It's a huge shame that Bethesda hasn't given them any recognition, sure they hired a few from FOLON team but was only for their gain.
@@smirkey90 Todd Howard doesn't like to be upstaged. Especially when he already told Microsoft that it couldn't be done.
NOBODY TRIED TO SABOTAGE ANYTHING
YOU STILL HAVE TO BUY FALLOUT 4 TO PLAY THIS MOD. BETHESDA WOULD NOT BENEFIT IN ANYWAY.
THINK BEFORE YOU SPEAK.
@@misakayy1911 I think FOLON would disagree with you. This wasn't the first time Todd has done this, and it won't be the last.
@@TheBHAitken You are making up fanfiction about people you dont know. Unironically you are acting like an actual child.
I love the random walking to places. If I just wouldn't get sidetracked all the time 😂 . Oh what's that thing, 1 hour later. And then what was I doing 😬😂 .
High intelligenve and charisma works well for me.
The high intelligence option in the Prilladog Chum factory had me laughing out loud. Brilliant!
Whoever made this video is either delusional or high - or is being paid to make it sound so awsome. Fallout london feels like early beta and while theres a variety of weapons the game has no variety of armor whatsoever very few clothes a lot of hats unfinished area graphical bugs exploring is no rewarding at all and can actually break the game if you try to do the quests after . Also no radio stations playing 50s and 60s British music - world feels empty and most npcs have just 2 lines depending on what their faction is !
Its a free mod , what do you expect? they're doing the best with the resources they have.
@perseojose2517 that's fine, but maybe lower the levels a bit and stop comparing it to actual games made by professionals; companies with hundreds of people. It's a fantastic achievement and is quite good, but it's a mod and while it's got it's good bits and I'd much rather play it than FO76, it's not comparable to FO4 in terms of overall quality, world, voice acting, etc etc (even though FO4 isn't a classic by any means) and nor should it be, because that's a AAA game made by a huge studio.
Celebrate it for what it is, stop trying to make out like they're being oppressed by MS and BGS and have made a GOTY.
The Mend is a british station. Most of these critiques can be said about FO4, this is way better than that Frontier mod. And while its story isnt great its a bit better than FO4, and bugs aside game design is way better.
It based on Fallout 4 after all so it will be similar to it. The armor and clothes has more variety than the base game. The Radio consists mostly of original songs which is awesome imo.
@@leatherworkstation Finally someone with a brain. Why are like half the comments in here thinking BGS (or worse, TODD HOWARD HIMSELF) is out to get them???
"Going to Westminster for the first time is an experience. The streets are clean, there are working trains and cabs you can utilise here. But then go back to Islington and you'll just find destruction and disarray" Just like London in real life then.
Honestly Bethesda games usually don't like high FPS so I make sure to cap every game at 60 FPS ... Besides not noticeably better above 60 FPS anyways...
I can clearly remember Skyrim at the beginning if I wasn't capped at 60 the kart was crazy and I couldn't progress the game
7:22 Quicksaving and aims for the priest. Nice
I absolutely love that the dog is a bulldog. Not because of how I feel towards bulldogs because I'm not the biggest fan, but it's just so perfect for the mod.
Still haven’t beat it yet, I’d say maybe I’m in the beginning but maybe halfway? Been doing mostly side quests and exploring ALOT. Did some of the main quests but I don’t want to rush it and get bored after. But yet this mod AMAZES me!
This is the kind of mod that needs to be taken, turned into a console port, and sold as a standalone game. It’s so good…I wish the team were able to rake in the cash for this.
I am 44 hours in and have spent a lot of my time just wandering around the southeast part of the map. One of my favorite areas is the General Atomics building full of Mr. Handy robots. The things they say are funny and their voices are Codsworth's. I can see that it's going to take me hundreds of hours to see most everything in this game. Even though gameplay is harder than usual as you say, I'm having a blast.
London and Free, okay I am sold! Thanks to this great team of modders for this!
The bit about blowing up the London Eye is a neat reference, as it was originally planned to be demolished, but they kept it.
The Buffout 4 and Weapon Debris Crash Fix mods have solved my crashing problems. Went from crashing every 10 minutes or less to 12 hours with 1 crash.
The time played on my final savegame during the final boss fight was two and a half days played. In real world time, considering my busy schedule, that's probably one and a half weeks. I think that's how long the game has been out.
This really is an incredible thing.... I'm not ever a modder for FO games, or in general... anymore anyway. In my younger years I'd putz around more, but anymore I more or less am just happy to get a chance to play a game. But for this one, well.... I made an exception, and I'm glad I did.... I never added a mod to FO4 beyond what was easy to do via Bethesda's in game system... this however, it's been on my radar for a while, and I knew that whenever it came out, I'd be doing whatever it took to make it work, just to at least give it a shot. And it took some doing, lots of crashes in the beginning, some searching.... in the end a launcher rename after adding script extender to the mix, and then adding Buffout4 as well, and it's been working pretty well. I'm so incredibly impressed by what they've done here, all that they've accounted for in gameplay, story, and the many things people could choose to do. This is really something incredible, and I hope they realize what an accomplishment this is. They made something truly special here.