Car Fender - Kotflügel - Fusion 360 Training - Surfaces
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- Опубликовано: 20 авг 2024
- You can download the files from my grabcad account ( grabcad.com/li...) .This is done quick and dirty, In order to get better results you would have to split the car fender into smaller surfaces. I just wanted you to show how to handle 3d splines in fusion 360 - enjoy! - If you want to see more, please give it a like or leave a comment down below. If you liked it please subscribe to my YT-Channel and to my Facebook Cad Page as well. For better a overview regarding my youtube videos - head over to my blog.
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Siemens NX
Surface Modelling / Flächenkonstruktion
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Drafting / Zeichnungen
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Assemblies / Baugruppen
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Part Design / Bauteilkonstruktion
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SolidWorks
Surface Modelling / Flächenkonstruktion
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Drafting / Zeichnungen
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Assemblies / Baugruppen
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Part Design / Bauteilkonstruktion
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Onshape
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Part Design / Bauteilkonstruktion
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Advanced Part Design / Komplexe Bauteile
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Assemblies / Baugruppen
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So tired of those videos in which an entire car is modelled in 10 mins...at 50x speed...all while playing some abrasive background music. This is a nice paced, relaxing, and well explained video. Thanks.
Thanks :)
Did you know: Just 18 hours of trial and error can save you 30 minutes of reading documentation. Had I found you video earlier I would've had a lot more time on my hands lately. Thank you so so much Wolfgang!
🙂 you´re welcome
This video just made all the anxiety related to complexity of surfacing vanish in thin air. Great video and thanks for going into the details, helped me a lot.
Great 🙂
This is probably the best video in the tutorials history. I feel like i can model the whole world. Thank you so much
Thanks :)
@@wolfgang.walden.cad.training Hey, may i ask where did you find the sketches this goof for a car ?
Go to www.the-blueprints.com/
That Fillet at the end probably cherry on top of the cake. Ooo yeah
Great video and explanation. I appreciate you leaving some of the more confusing moments in (moving the tangent handle) because that sort of thing is rarely shown and can stop progress very quickly.
Thanks! I really miss the lessons on surface modeling! waiting for the continuation
Sorry, I´m very busy doing paid trainings.
Dankeschön Wolfgang für das Video macht riesigen Spass Danke..
Prima - bitteschön :)
Dankeschön Wolfgang. What a fantastic resource. Great videos. Very very helpful
Great, thanks for your praise.
I want to see more, ur amazing and so is your work, thanks alot, ur work helps us, rookies
Great, thanks for your praise :)
This is great. Thanks!
🙂you´re welcome
Very Nice Wolfgang. Good explanation.
Thanks :)
Thank you! Very helpful video!
Great, you´re welcome
I hope you make this file for cnc cutting using fusion 360. Unfold/unwrape or whatever you say to make them flat from surface body. Thanks for all tutorial. You are great
I don´t know it that would be possible. I will take a look at it, but I´m a very busy trainer and not a fulltime youtuber.
Thanks! what a smart way to get to your goal! Very helpfull!
Thanks, you´re welcome
Superb!!!
Thanks
Fantastic instructional video!
Thanks!
Excellent tutorial!
Thanks :)
When you are using a b-spline is it necessary to use that many control points? Adding so many control point defies the purpose of using curves.
You need at least enough control points to make the shape. So you could of course use less cps.
Great Work Thanks
you´re welcome 🙂
Interesting, it's gonna be even more interesting if you can make a série on how to model a car on fusion360 using that methode
Sorry no time to do such a project without getting paid.
thanks for a nice tutorial
you´re welcome
Thats nonsense when the video come to near end,and you just make a line and point'... But Walla... Just a click click, the surface is there... Nice
hi, thanks for the video! How could i add 1-2mm thickness to this fender to get it ready for 3d printing? I have a fender imported from 3ds max and it is an un-repaired (non-manifold) mesh and the thickening feature does not work.
Thank you in advance.
if thicken doesn´t work you have to modify your model/curvature/radius/bends. Obviously you surface can not be offsetted.
Subscribed
Great :)
Hello! Can you modelling wide body kit for Mercedes-Benz W209?
Probably, but therefore I would need drawings of that kit and why should I do it? 😉
thanks helps alot!!!
Great!
Nice tutorial. Is it also possible to create 2 surfaces (one from the side, one from the top) and use their intersection to create the 3D lines? What are the advantages/disadvantages between the 2 methods?
Thanks, yes you could intersect 2 surfaces as well. Obviously the surface method has no advantages - you would have to create the curves for the surfaces - so it is more work and the result wouldn´t be better. There would be an advantage if you have the surfaces already.
Thank you for the video tutorial. How did you save the picture of the car in frame, and where did you get it from? Does it have to be a certain format, as I noticed it was a side view and front view, and top view. Is it a 3D picture? thank you in advance.
You can find the image at www.the-blueprints.com, I used a 2D image/ jpg.
That mean, if we have a real object, then we capture side view, front and top view, then we can draw that object?
yes
Good tutorial
thanks :)
how to make the thickness?
Just use "thicken" 😉
how can i add the volume to similiar build object?
You should be able to find that video in my channel yourself, shouldn´t you? ruclips.net/video/9vjDGT0hkH8/видео.html
@@wolfgang.walden.cad.training Sorry for bothering you, i already find the way to make it. Anyways, thanks!
hello tnx for the tutorial.
is it possible to 3D print models created in Fusion 360 ?
Yes, of course it is possible, why not?
@@wolfgang.walden.cad.training thanks for answer,
what do you recommend for car parts design and print Fusion360 or rhino6(currently iam useing rhino6)?
Как этот урок повторить в onshape???
Be patient - next will be onshape, but you have to do it in a different way!
@@wolfgang.walden.cad.training да, хотелось бы знать как это возможно, спасибо
how do you get a car model sketch in fusion?
You should be able to find that video for yourself in my channel, shouldn´t you? Here: ruclips.net/video/8CS-L3f3MmY/видео.html
@@wolfgang.walden.cad.training Sorry I have missed that video. Thanks for sharing!
Hi can you help me out with doot design tutorial.
What is "doot design"?
@@wolfgang.walden.cad.training sorry it got autocorrected. I meant door design.
What would be the problem with a door? A car door? A house door?
@@wolfgang.walden.cad.training car door, I wanted to know how we can create a car door i.e. Outer and inner panel separately, then assembling together.
I see, I will consider it. But my time is very limited.
welches Format benutzen Sie ?
Welches Format? Bezogen auf was?
@@wolfgang.walden.cad.training danke für die schnelle Rückmeldung, bezogen auf 3D Modell , kann man mit Obj oder STL-Datei was anfangen in diese Richtung. Ich bin mit diesem Programm nicht richtig vertraut genauer gesagt fast gar nicht, seit 3,4 Wochen versuche das Programm mir beizubringen . Habe privat ein Projekt gestartet älteres Modell Audi außen umzubauen nach langem Überlegen habe ich mich für dieses Programm um 3D Drucker entschieden.
Das wäre also mehr "reverse engineering". Ja, wenn man das Auto als Flächenmodell schon hat ist es natürlich leichter nachzubauen.
@@wolfgang.walden.cad.training danke für die Antwort, es hat heute funktioniert Konturen zu einer Fläche umzuwandeln, wie kriege ich das zum Blech und wie kann ich die Stärke verändern ?
In Fusion? Mit "thicken".