the recruit activates when "you" and other players use the expecific bottom row the combat card being the far right i need to read like 5 time to see the you part
We have a date for the My Little Scythe expansion announcement! And we know the next Wingspan Expansion continent! :-) Can you do a short shout out so people sign up for the email list?
I created a community post and added the information to this video's description. I debated filming a separate notice but we only have a couple of days left and then the video has outlived it's usefulness. Hopefully this helps draw at least an eye or two that may have missed it.
I noticed that your last mech ability was to move to any unoccupied farm. Is that some new change? I have the board game and that ability is to move to inactive faction base :O
There are only two banned combinations, and they are banned in the fashion that they aren't permitted in competitive play, but also when you're playing at home, if you draw that mat, you should opt for a new one. Both banned mats, Crimea/Patriotic and Rusviet/Industrial are capable of ending games programatically, that is they can essentially end the game in very short order if left alone, and it can be done by essentially just doing the same thing each time. In Scythe Digital Edition, there are actually options to never give you a banned mat combination, but currently there are only two.
These videos are cool
I'm glad you liked it. Thank for checking it out!
I also love Crimean aside rusviet. I don't know about this banned combination. I think I played this combi once.
Can someone explain why yellow was getting (gain) a combat card at the end of their turn at 6:35 and at other times too
the recruit activates when "you" and other players use the expecific bottom row the combat card being the far right i need to read like 5 time to see the you part
We have a date for the My Little Scythe expansion announcement! And we know the next Wingspan Expansion continent! :-) Can you do a short shout out so people sign up for the email list?
I created a community post and added the information to this video's description. I debated filming a separate notice but we only have a couple of days left and then the video has outlived it's usefulness. Hopefully this helps draw at least an eye or two that may have missed it.
I noticed that your last mech ability was to move to any unoccupied farm. Is that some new change? I have the board game and that ability is to move to inactive faction base :O
That ability applies only in 6+ players games (expansion Invaders from Afar).
Vocal fry. Good video
I was getting over being so sick when I did that video. I appreciate you checking out the video despite my voice.
Always take popularity last!
I didn’t know that there were banned combos. Can you explain in what way are they banned?
There are only two banned combinations, and they are banned in the fashion that they aren't permitted in competitive play, but also when you're playing at home, if you draw that mat, you should opt for a new one. Both banned mats, Crimea/Patriotic and Rusviet/Industrial are capable of ending games programatically, that is they can essentially end the game in very short order if left alone, and it can be done by essentially just doing the same thing each time. In Scythe Digital Edition, there are actually options to never give you a banned mat combination, but currently there are only two.