#43: Mastering Geometry Nodes with Erindale

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  • Опубликовано: 1 янв 2025

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  • @BlenderSecrets
    @BlenderSecrets Год назад +12

    Great talk!

  • @kaustik185
    @kaustik185 Год назад +1

    Quite inspiring. I actually started to notice that I'm able to grasp some complex math functions visually thanks to blender.

  • @BlendingEdge
    @BlendingEdge 11 месяцев назад +1

    Regarding the topic of Sverchok around 13:00, it's clear that Sverchok offers more capabilities than Geometry Nodes (GN). For instance, Sverchok can alter object transforms, a function not available in GN which only modifies mesh data. Additionally, Sverchok boasts a significantly larger variety of nodes compared to GN, enabling a broader range of functions. While it's possible to create complex custom nodes in GN that mimic those in Sverchok, the complexity of such nodes can be quite high. Sverchok also includes some unique features that would be beneficial for GN to incorporate. For example, as Erindale pointed out, the use of lists, especially nested lists, is a particularly powerful aspect of Sverchok.

  • @danabu-reish8743
    @danabu-reish8743 Год назад +12

    Yessss this man is a wizard with geometry nodes. Edit: his process of thinking and visualizing is incredible! These podcasts are so amazing

  • @KineticXBow
    @KineticXBow Год назад +1

    Thank you Erindale for taking the time to do this podcast. This episode was a blast to listen to and I loved hearing your thoughts on the learning process

  • @AlexanderKislyakov
    @AlexanderKislyakov Год назад +5

    Thank you guys for having this chat. You have both provided and keep providing enormous value to me and the Blender community.

  • @amantins
    @amantins Год назад +3

    i personally love Erin's long videos... i think I can grab a lot of information, knowledge, skills, and a lot of stuffs in a single video rather then hovering over search bar... even I got excited to see that podcast is 2+ hours... great podcast tbh loved it

  • @IvinNayaYoesel
    @IvinNayaYoesel Год назад +1

    Great insight, always so inspiring Andrew and the guests. Can't thank you and the Blender community enough to how it has shaped my life.

  • @SubsurfaceTalks
    @SubsurfaceTalks Год назад +1

    Great podcast ! I've had the pleasure to talk with Erin on a previous podcast CG Talks I hosted back in Nodevember 2020 :). He was already smashing it with the nodes and proceduralism then, only to grow into the 'node-beast' he is right now ! And even if he would talk about some far less interesting stuff (the knowledge treasury he is) just merely listening to his smooth radio voice is a pure audio joy :)

  • @ayy2193
    @ayy2193 Год назад +3

    1:31:00 specific learning during a project idea that includes the thing
    1:39:40 power of dialing in asking yourself specific questions opening up solutions (& can use for re generating motivation desire i.e what was I curious about in this idea can I X, what thing motivated me here originally?"

  • @brandonbull20
    @brandonbull20 Год назад +1

    I really enjoy all the content from you two amazing people. So excited to watch this chat with Erin!

  • @eclecticgamer5144
    @eclecticgamer5144 Год назад +2

    I'm working on an Unreal Addon that will "translate" Blender Geometry node-groups into Unreeal's "Dynamic mesh" system... This would give players realtime access to the inputs of dynamic meshes... anything you can do in Blender, the player could do *live*. All new gameplay elements.
    I can't wait to see all the cool new stuff people put into games! ^_^
    I learned blender watching your and Erindale's tutorials... Pushed past and ended up making my own tutorials on very advanced concepts in Geo-nodes. ^_^
    Love your work!

    • @eclecticgamer5144
      @eclecticgamer5144 Год назад

      Practically every node that's translated, I have to manually create the entire thing in Unreal. Unreal's Geometry script nodes is very... rudimentary. I've massively expanded their system, creating nodes that are compatible with the way blender does things. Like how they index each vertex/edge/face for each node, and automatically translating from a quad based system (blender) to Triangle system (Unreal).
      Been a beast. :D
      I should have enough nodes translated, by the end of August, to move my procedural humanoid into Unreal's game system, and be able to spawn randomly generated procedural humanoids in real time.
      ruclips.net/video/9HDSEW8GoKA/видео.html
      Since this video, I've added enough morphs to do Orcs, Goblins, and Werewolves... all able to be shapeshifted in real time.

  • @winstonsgmx
    @winstonsgmx Год назад +1

    Love you Erindale, you’re my big inspiration 🎉

  • @Jon_405
    @Jon_405 Год назад

    Bookmark 1:01:00

  • @judys7101
    @judys7101 Год назад +2

    Thank you to both of you for the interesting podcast! The link in the description doesnt lead to the courses you're talking about and the code is not valid there

  • @Grimstore
    @Grimstore Год назад +1

    Hello, Great episode. The coupon code is invalid !

  • @DoctorMadness
    @DoctorMadness Год назад +1

    Great episode! Are you both coming to BCON this year? See you there :)

  • @peppersiegel7636
    @peppersiegel7636 Год назад +9

    I started when I was 13, I’m now 14😂

    • @raghunandanbs2005
      @raghunandanbs2005 Год назад +1

      I first opened blender when I was 13 , that ui scared the shit outta me and I didn't even look towards blender until I turned 16 ( since I was bored during lockdown )

  • @harshaeranda3321
    @harshaeranda3321 Год назад +1

    after so long!

  • @thehomedepothouseplant9986
    @thehomedepothouseplant9986 Год назад +3

    I fucking love Erin! Such a talented and generous guy! Love you Erin

    • @Erindale
      @Erindale Год назад

      Love you too thank you 🙌

  • @ArtwellMugova-w4m
    @ArtwellMugova-w4m Год назад +1

    hey Andrew what's your favorite Kanye west song

  • @pabloezequielpadula7278
    @pabloezequielpadula7278 Год назад +1

    First

  • @luciox2919
    @luciox2919 Год назад

    i think AI will make a big boom and then will fade away

  • @zboy303
    @zboy303 Год назад +1

    Great podcast. But I'd rather indie devs didn't release 'AAA quality' titles. i.e. huge downloads, massive system demands, unoriginal ideas, bug ridden, life-sapping yawn fests. Well, some of them at least.