2 fun additions/elaborations from a fellow Potemkin enjoyer: the opponent cannot mash on Garuda -> Pot Buster. The Guard Break state gives no Grab invulnerability on recovery, meaning that if you properly time the grab it even beats moves like Chipp 5P and Sol 5K. The opponent can only jump, super, or backdash. Also, a counter hit 2S will ALWAYS combo into Hammerfall Brake -> Potemkin Buster from EVERY range that is currently relevant. For example, counter-poking Bridget 5H from the furthest possible range (about 3 backdashes away) still combos.
Yes thank you for stating this! This is some really good insight. I might do an updated guide eventually and include this! Let’s continue to inhale glue and enjoy ourselves online! 🤣
My fav sequence is def throw > 5k > kara garuda > buster cuz it’s pretty much a guaranteed frametrap (kinda, gotta lab against more dps but it’s generally safe against ky’s)
I realize I'm late to the party but if people are still checking this video, do you have any advice on the instant cancel pot bust? I just can't seem to get it. I either get the full dash or instant cancel into a standing or crouching P.
Full dash - input was too slow, you can only cancel out of the startup of fast RC Getting 5P/2P - pressing P too early, you need to do the full motion before pressing P!
For me, I changed my dash button to R1 and the RC to R2. If you input them both quickly you get the sliding RC anyways, do the pot buster at the same time and boom- easy jump scare pot buster
Pretty good guide ! Even though I think you should of went I to detail on the button timing on the faster RC into buster ..That’s the one thing I don’t see often out here ,if May be very hard for people to do .
Default buttons is actually easier for me cant do Kara flick but I don’t think that move is necessary to Kara also its easier if you have cleaner motion inputs
When I saw the title I thought someone found my Pot Buster tech. Turns out it's just a general idea of how command grabs work on this game. This is very good for Pot Players starting out and it can even help people with their own characters to an extent. If you want to get even more Pot Busters you can lab out Pot's Corner Pressure. He has a lot of stuff I don't see other Pot Players doing, even Top Ranked Potemkin's for that matter. The tech I'm using has safe jumps and a very loopable mix. Pot just kills them in 2 or 3 mixes. People are sleeping on it.
Im about to chug more glue than ever before
2 fun additions/elaborations from a fellow Potemkin enjoyer: the opponent cannot mash on Garuda -> Pot Buster. The Guard Break state gives no Grab invulnerability on recovery, meaning that if you properly time the grab it even beats moves like Chipp 5P and Sol 5K. The opponent can only jump, super, or backdash.
Also, a counter hit 2S will ALWAYS combo into Hammerfall Brake -> Potemkin Buster from EVERY range that is currently relevant. For example, counter-poking Bridget 5H from the furthest possible range (about 3 backdashes away) still combos.
Yes thank you for stating this! This is some really good insight. I might do an updated guide eventually and include this! Let’s continue to inhale glue and enjoy ourselves online! 🤣
Shout out to you bro im new to ggst and I'm hooked on pot needed some help ❤️💯
I really appreciate it! I will have new content soon I am just in the process of a move! Hope you continue to enjoy!
Very good guide, clear and good pacing
very pogged and very helpful.
My fav sequence is def throw > 5k > kara garuda > buster cuz it’s pretty much a guaranteed frametrap (kinda, gotta lab against more dps but it’s generally safe against ky’s)
Yeah I agree. Potemkin has definitely come a long way from where he was. Now having reliable frame traps is big
I realize I'm late to the party but if people are still checking this video, do you have any advice on the instant cancel pot bust? I just can't seem to get it. I either get the full dash or instant cancel into a standing or crouching P.
Full dash - input was too slow, you can only cancel out of the startup of fast RC
Getting 5P/2P - pressing P too early, you need to do the full motion before pressing P!
you can try the alt input for pot buster. 98741236k~p. sometimes that works better for me
For me, I changed my dash button to R1 and the RC to R2. If you input them both quickly you get the sliding RC anyways, do the pot buster at the same time and boom- easy jump scare pot buster
Excellent excellent excellent video. Thanks!
great vid, best explanation and guide to pot kara cancels i've seen on yt too :D
Thank you! I’m glad it was a good Kara guide! It’s always so hard to find guides on those
Pretty good guide ! Even though I think you should of went I to detail on the button timing on the faster RC into buster ..That’s the one thing I don’t see often out here ,if May be very hard for people to do .
You’re absolutely right! I might make it a short! Honestly a really great idea. Thank you!
Amazing guide!
I appreciate that! I’m glad you enjoyed 💪🏾
Default buttons is actually easier for me cant do Kara flick but I don’t think that move is necessary to Kara also its easier if you have cleaner motion inputs
Yeah I’m glad they tied the flicker jabs to the kick buttons. In my head it makes more sense that way
When I saw the title I thought someone found my Pot Buster tech. Turns out it's just a general idea of how command grabs work on this game. This is very good for Pot Players starting out and it can even help people with their own characters to an extent.
If you want to get even more Pot Busters you can lab out Pot's Corner Pressure. He has a lot of stuff I don't see other Pot Players doing, even Top Ranked Potemkin's for that matter. The tech I'm using has safe jumps and a very loopable mix. Pot just kills them in 2 or 3 mixes. People are sleeping on it.
I really appreciate it! I will have new content soon I am just in the process of a move! Hope you continue to enjoy!
@@dreadzero Hey, man, I'm actually releasing my Pot Tech tomorrow. I'm citing your video for players new to game if that's okay with you.