Thank you. Some other really good mods are Total Chaos (for a more silent hill feel), Hedon (for orcs with guns and big axes), Netronian Chaos (for that cartoony look - even has a custom campaign). There's a bunch of other stuff coming out this year as well. It's really exciting :D
PRIMEVAL Music haha it's a placeholder. Still trying to imagine what a big floating ballsack with hydrochloric acid for blood would sound like... yeah that's harder than you imagine...
Niiiice. It's pretty awesome what you have showed to us. I do have a minor question though. Is there a chance that the M16 return to the weapon load out in the mod?
TheLightBad96 I've made some new sprites and sounds for it so... very likely :D. I will maybe add it in later though, as it doesn't really fit with the other weapons though... I've got a new enemy idea who would use it but later...
Awesome :) Good to see update. I wish You have more time to work on Your project. Will that rifle got silencer upgrade or something to load bigger clip rather than reload after each shoot?
GzegzolkaDA I'm not sure yet. Maybe make it lever action, three-shots. Or I have another idea to maximize damage for longer ranged shots. Still testing it. The silencer would be too similar to another weapon, as you'll see in the final.
Vostyok Bigger damage from longer distance is good idea. Also rifle is so loud it should draw mutants attention when fired, that is why silencer would be great upgrade to not those cannibals hear You for little longer. Jumping mutant is very cool idea, he made encounters more dynamic.
I love the job you have done till know , Really awesome and for me the best game made from the doom engine.
Thank you. Some other really good mods are Total Chaos (for a more silent hill feel), Hedon (for orcs with guns and big axes), Netronian Chaos (for that cartoony look - even has a custom campaign). There's a bunch of other stuff coming out this year as well. It's really exciting :D
I'm loving the Fallout and Duke 3D vibes I get in this wad. Definitely looking forward to the finished project.
I can wait as long as it takes. This mod is worth waiting years for!
I hear Skaarj pupae... ;P looking good!
PRIMEVAL Music haha it's a placeholder. Still trying to imagine what a big floating ballsack with hydrochloric acid for blood would sound like... yeah that's harder than you imagine...
BOOM NUKIN' HEADSHOT!
Need more
Niiiice. It's pretty awesome what you have showed to us. I do have a minor question though. Is there a chance that the M16 return to the weapon load out in the mod?
TheLightBad96 I've made some new sprites and sounds for it so... very likely :D. I will maybe add it in later though, as it doesn't really fit with the other weapons though... I've got a new enemy idea who would use it but later...
Awesome :) Good to see update. I wish You have more time to work on Your project. Will that rifle got silencer upgrade or something to load bigger clip rather than reload after each shoot?
GzegzolkaDA I'm not sure yet. Maybe make it lever action, three-shots. Or I have another idea to maximize damage for longer ranged shots. Still testing it. The silencer would be too similar to another weapon, as you'll see in the final.
Vostyok
Bigger damage from longer distance is good idea. Also rifle is so loud it should draw mutants attention when fired, that is why silencer would be great upgrade to not those cannibals hear You for little longer.
Jumping mutant is very cool idea, he made encounters more dynamic.