Utility Land Tier List in Commander | Ranking the Utility Lands of EDH
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- Опубликовано: 26 ноя 2024
- We're fitting some of the most played utility lands in Commander into our tier list! Which ones will rank highly and which will fill out the bottom tiers?
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Can I request the cards being talked about stay on screen before being placed into the tierlist? I'm not sure what the best placement would be to not obstruct anything, but I find myself having to scrub back and forth to reread the card sometimes. Idk if this is something that had been considered, but I'd appreciate it, and of course I don't expect you all to go too far out of your way if it's too troublesome. Either way, thanks!
Seconded!
Thirded!
Fifthted!
I was just thinking the same thing…there is no reason to move it until you move on to the next card!
7thed (or 29th?)
haven't even watched yet and I already know halimar depths is getting an S+++
ngl Halimar Depths in Yuriko HAS killed people tho xD
halimar secretly was so good. Being able to hit my lands or curve was a godsend.
My favorite thing to do with Gier reach sanitarium is to activate it in response to a thassa's oracle trigger
Came here to say this, knew it had already been said, haha. Yeah, ontop of being a handy loot effect on an etb untapped land...its very good anti-thoracle tech. GRS should be rated a least a little higher imo
Cephalid colosseum is better in that anti thoracle slot as it forces draw 3, most thoracle combos can still leave 2 on top and eat a loot before still winning. Draw 3 puts them at a point that they leave 3 in their deck and if they don't have the devotion they don't get the win or go to 2 and lose...
@@egoish6762 cephalid colosseum is def. better, especially if you expect to see thoracle. But GRS is colorless and has more use outside of that aspect. I just wanted to mention it since it wasn't mentioned in the vid
@@matthewbell4897 my point was any thoracle player will probably only fall for GRS once as it's an easy play around, so i don't really see it having an impact outside of, an admittedly quite fun when it works, gotcha moment.
I play thespian stage in basically all my commander decks, I rarely build a deck that doesn’t have lands I’d be happy to have more than one copy of, and the copying others lands is gravy
Worst case it's a basic land....its in all my decks as well
Worst case scenario its either a basic or a dual, best case you copy someone’s coffers or a bounce land is even good value. Such a good card
@@Ceyx000 my favorite targets are field of the dead and lotus field, but bounce lands and lots of powerful utility lands are good too
Myriad Landscape it's a jewel for me. I use green in a lot of my edh decks, and that's a "must" card. When I use it in my Yarok's landfall deck, it's just blows everybody minds.
Sunhome, fortress of the legion. Is one of favorite utility lands. I will randomly give other players creatures double strike. Especially if they have a beefy commander.
Myriad landscape is great cause it turns elvish reclaimer into essentially a 3 mana land dork, on top of all it's other uses (T1, Forest, reclaimer. T2, land, activate reclaimer to get myriad landscape. T3, land, activate myriad landscape. Now you're 2 lands in the yard, and one land ahead on the board)
Thats 5 mana btw, because of myriad activation. Doesnt seem worth tbh
I think you're under valuing Myriad Landscape. It is ramp in a land slot, it is ramp that finds other lands, and it can be activated at instant speed. Might not be as powerful of an effect as some other lands, but it has more, reasonable homes than almost any other card on this list. Also, it gives you 2 zombies off of Field of the Dead late game, or can find a snow and regular basic to get Field online, so that adds even further to its value
As someone who played it for the longest time before cutting it, it just feels so bad to have to skip a turn to play it. Especially since it doesn't line up well with the way other ramp works (which is something like a signet on 2). In this case you have to crack this on turn 3 when you might want to be playing your commander or wait until later and at that point you'd much rather be doing stuff on each of your turns. And then in addition it's also a tapped land and doesn't give you any colors. I would much rather be playing an untapped dual land. I like it in mono color decks though because you're usually lighter on ramp you are even able to play
Kessig Wolfrun is at least B tier imo. Definitely better than command beacon, high market and I want to also say inventers fair but i havent played with thag one before
Agreed, I have made Birds of paradise 5/6 and doubled it with Xenagos to a 10/11 Haste Trample Flier... my opponent was so surprised but I quickly reminded them to always bolt the bird! LOL. Kessig Wolfrun is a great card and can come out of no where if used right :P
It is in b tier.
It's definitely not better than inventor's fair
Try to view this list in a meta that relies on a non-combat, combo-centric and alternate win-con meta of cEDH.
@@derrickwarner1 these guys dont do cedh tho
Spot on about proliferate. I run PnT walkers and I've cut stuff like Thrummingbird and Tez's Gambit. E Sage, as you note, is still worth it.
Fair assessment of Reliquary Tower. It should not be ubiquitous. I run it one deck (Minn).
Stage/Depths is definitely scarier in 60-card formats.
why not talk about shizo, deaths storehouse and the other legendary lands? Shizo is basically a better rogues passage for voltron and yuriko and the other ones are pretty great too. Do they not count as utility lands?
I would argue Field of the Dead is A tier. It’s really good, but it’s pretty bad in mono color or budget lists. S tier would indicate a ubiquitous value in any deck, and I think FotD is too specific. Budget and mono both run too many basic for Field to generate Zombies, and a player just tossing it in because it’s S will find that it’s a tapped Wastes there.
That's a very specific case for it to not be good. In pretty much every other case it's incredible.
I've been waiting for months for it to be my birthday just so you guys would say happy birthday to me
Happy bIrthdat!
Glacial chasm is the biggest omission here. It doesnt go in everydeck but it straight up beats a good amount of decks and even stops a good variety of combos. Insanely good with crop rotation.
I feel like if Cyc Rift were ever banned, Req Tower would start to decline in usage rate. I think a lot of people play it because they don't want to lose cards to Cyc Rift.
You talked about Thespian's Stage, but where do you land on Vesuva (pun intended)? Similar, but works slightly differently.
It's worth noting that you can use rogues passage on enemy creatures. Really funny if you are playing a goad deck, or a deck like Breena. You can also just ambush people sometimes. No one pays attention to the rogues passage when it's not your turn.
I keep saying it, but... You really seem to be missing how important/impactful halimar depths is/can be with cascade. It's huge, in cascade decks (which historically contain simic, therefore amazing ramp) moving the sol ring off the top to run into something bigger and spicier is 100% worth it. I know you don't like to dabble in budget too much, but as an alternative to top, it's great.
its probably pretty decent in decks with a good way to shuffle their deck also!
also decks that might care about the top of their library like yuriko, aminatou etc...
I guess this is part 1? Some of my favorite utility lands and some interesting designs of lands over the years
Winding Canyon- Alchemists Refuge- Emergence Zone
Myriad Landscape- Blighted Woodland
Gavony Township
Mirrorpool
Lotus Vale- Lotus Field
Deserted Temple
Lake of the Dead
Homeward Path
Academy Ruins- Volrath Stronghold- Riptide Laboratory- Unholy Grotto- Hall of Heliods Generosity :P
I also like Strip Mine as a rattlesnake. I've gone back-and-forth with this issue, but currently, I believe it's appropriate to ruin the person who is threatening to take you out. However you come down on this issue sets the precedence for future games. And, I would prefer my opponents think twice about killing me.
Sanitarium is there to stop thoracle. When they mill their library you activate the sanitarium with thoracle on the stack.
To be fair that’s a cedh thing mostly but still comes up sometimes.
Great video. So you know bojuka bog is a house is power lvl 10 and cedh.
Just started following you guys on Moxfield! And it’s my sons 5th birthday!!
I like Maze of Ith. It's an old-school inf. mana combo with Krosan Restorer and similar cards. I play it in Windgrace and the combo powers up my Wolfrun and Dark Depths!
I think you're giving Karn's Bastion not quite enough credit. It's super solid if you play it in a deck that cares about counters and keeps mana open for answers- like, say, Ezuri, Claw of progress, or, to a lesser extent Atraxa.
Nykthos, Shrine to Nyx goes in all my 2+ color decks. Surprised you didn't mention it.
If you had 4 or 5 cards that you would want to discard in your self mill deck would you run geir reach sanitarium?
Absolutely love the content you two do. I watch every day I can, and it always helps me find new and exciting cards to use and keep me up to date on what is top-tier.
Would you ever consider having the Card Image shrink a tad and move below your camera while continuing to talk about it and rank it? One thing I find for me is that I have to go back to see what card it is if I don't recognize the art print, or if I want to read it again. Otherwise, keep up the great daily content!
Maze of Ith's best use is on your own creatures. It's great if you have an attack trigger on an otherwise fragile creature (Kaalia, the new Chun-Li, etc.). It can randomly screw over Voltron decks because it's colorless (so protection, except that given by Giver of Runes, doesn't help) but mostly, it's for your own creatures. You can do some really wild stuff like attack with a first striker + a Lure effect and then remove your creature from combat after first strike damage to kill something. But these are the best homes. We are a looooooong way from the days when this card was restricted in Vintage because it brought games to a screeching halt.
Dudes, I have had Kaalia stolen from me several times now. I have played the deck only 5-6 times and had her stolen at least 4-5. Blue loves to play the “gain control of” effect! Even if they don’t steal your commander they may steal your big stompy. The player who does a lot of this finally told me “You need a Homeward Path”. It is not only Kaalia that can get stolen. My very first edh game a player on an early turn played something that caused us all to gain control of the commander card to our left! Homeward path will shut it down and you don’t even have to sac it to do it! You guys should show some love to a card that can keep the fun in the game! (Though I’m sure blue guys have fun taking your commander).
I'm right there with Beezy on Field of the Dead. It's just free extra value! So good.
Love you guys, helped me build decks to be able to play with my friends that have epic commander decks!
no Gavony Township or Vault of the Archangel :(
With the new Mycosynth Gardens, lands like Vesuva and Thespian's stage are completely busted as it give two more chances (more if using sculpting steel, copy artifact etc.) to clone artifacts so you can drop like four defense grids in commander so it costs every player an extra 12 mana to even swing at you add it with other stax pieces and you're immune to interaction by virtue of it costing like 20+ mana to even do so.
But it's any artifact so you can use mycosynth and thespian combos to do anything, even more deadly with mycosynth lattice in play as you can copy anything on the field multiple times.
Implying that I can only use command beacon once, how silly^^ My Crucible of Worlds disagrees with that statement sirs, let alone the many MANY options if I'm in Green.
Muldrotha loves Command Beacon, because you can keep playing the Beacon back out of your graveyard. Also, no Bazaar Of Baghdad? No Diamond Valley? No Mishra's Workshop? No Tabernacle At Pendrell Vale?
They picked the most popular lands from EDHrec so obviously they didn’t pick the ones that cost thousands.
what do you think about Cabal stronghold and
Crypt of Agadeem? where do they go in the list ?
Cabal Stronghold is like B+. Gives you colorless mana at the minimum and turns into a mini-Cabal Coffers late game.
I'd say B for Crypt of Agadeem if you can fill your graveyard very quickly in a black creature oriented deck. You'll have to use self mill engines like Mesmeric Orb , Altar of Dementia, Buried Alive etc ... to really make it work. I won't throw it in any mono black deck.
I like having Reliquary Tower even when I don't really need it because I like not having to decide what to discard
If u rapidly hit 0:00 , you can get some sick beat boxing from Joe Cherries 😎
Was there no Moxfield ad mid-video? I wasn’t fully paying attention.
Lol, I bet people wish they had Homeward Path against my Marchesa, the Black Rose deck 🤣 The deck revolves around taking the board’s best creature attacking the opponent within highest life, sacrificing it with a +1/+1 counter on it, and keeping the best creature on my end-step. I throw in fulminator mage just in case they have one of these or for some rinse and repeat land destruction. My steal effects double as card advantage and pseudo removal. I need to add High Market and Pharexian Tower to really oil the machine. People usually crack back at my shenanigans but that just helps keep me from having the highest life total. 👍🏻
I think a cool land could be one with “Landfall: Add one mana of any color.” You can’t tap it for mana or do anything else, and if you miss a land drop you miss out on mana, but it can be like a tapped command tower that can activate more than once per turn if you get multiple lands on your turn.
so its a Lotus Cobra, but a land? Would be interesting to say the least on top of being very powerful due to the general lack of focus on land destruction for most players.
@@randymotter51 yeah essentially. I feel like it would even somewhat fit into a deck without a bunch of ramp cards just because of fetch lands.
Lotus Cobra on a land sounds insane. Any landfall deck it’ll be absurd
@@baconsir1159 keep in mind it doesn’t tap for mana and if you miss a land drop you probably don’t benefit from the land. But yes, it could definitely ramp well in the right deck.
Sounds pretty busted, as already mentioned fetches would push this land over the top
Like you said, maze of ith is good in decks where you play crop rotation and so on. It really gets amazing in a lands matter deck with cabal coffers and urborg, since you almost always tutor for urborg at some point and then your maze can even tap for mana. Add a commander that can use mana on enemy turns and maze is the absolut best
Mystic Sanctuary = Infinite turns in my Orvar deck thanks to boughtback whim of volrath plus an extra turn spell
Valakut and goblin guide is the reason why started playing magic back in 2010
The seedborn with alchemists refuge is exactly my goal in simic ezuri
Surprised to see high market in the A slot. I think it's too specific in what it does to be A. I would have graded it B
Grave Titan- makes two Zombies on turn 6
Field of the Dead- makes 0 Zombies on turn 6
Remind me why Grave Titan- isn't better 🤔🤔🤔?!?!?!
They over hype field of the dead. Its a terrible card in most decks unless you're playing 15+ turn games everytime.
NEW NITPICKING NERDS VIDEO!
Is Homeward Path a good answer for someone running Beamtown Bullies, maybe?
Glacial Chasm and Bojuka Bog are my favorite utility lands for sure
What if halimar depths was an mdfc, where it entered tapped as a land but had the effect as a sorcery on the other side?
Beezys smile the entire field of the dead explaination: 😁
OMG Nerds how can you be this good
Y’all did Maze of Ith dirty. It can give your creatures pseudo vigilance by untapping it after damage resolves.
It’d be cool if you also had the price of a card up when you’re talking about it.
I use Rogue’s passage in my Voltron Jared Carthelion deck and my dimir ninja deck. Perfect add for both
Rogue's Passage is an all-star in Yuriko.
Hey nerds, thanks for the premium content as usual! What are your thoughts on Karakas (comes in untapped, taps for white or to bounce a legendary creature)?
It's banned in EDH because it's too good bouncing everybodys commanders. But it would obviously be ridiculously good if it were legal
@@1ntegrator that makes sense.
The most Strip Mines I've played per turn is 5. With the Cat Daddy of course.
A cameo from Amber is a cameo well deserved!
Phyrexian tower is a colorless land. How many lands besides Dryad Abor is actually colored?
As far as I know arixmethes is the only other colored land.
😂 Into the order of alphabetical. It’s alchemist refuge is first. Love you guys!
Excited to watch and curate my mana bases!
Note field of ruin is one of the few cards to FORCE a shuffle from for opponents, killing all to the top tutors
Garbage unplayable bro play cabal coffers broooo
@@jamesgratz4771 I am not saying it isn’t bad, but in a format dominated by tutors it is far from garbage, getting rid of a cradle while fizzling an vampiric tutor… yes the low end is ramping 2 players, but in higher end pods one extra land on turn 7 isn’t as bad as you would think
An amazing thing about field of ruin is you can stop your opponents from searching with something like ashiok and reap the benefits alone. That and forcing your opponent to search their library you can combo cards like archive trap for free, not to mention hitting another landfall trigger.
Sadly ashiok doesn't work as ashiok only stops them search with effects or abilities they control
@@slayersam1 you don't say..... probably why I said "something like ashiok", as opposed to "field of ruin with ashiok" 👍
You’ve always been able to loop time warp you got meloku even gives you a win con
I was cool with no more nick names eventually,but dang ,no more tid bits? I'm sure I'll grow used to it again, but Even as big as the command zone is they have the end step . I know it's daily, but still, idk .
I feel like you misplaced alchemists refuge. I agree it's a little niche, but I tend to play it in either big bomb decks, or decks that can be really explosive if they can untap with your commander. You guys misspoke a little, it enables you to cast ANY applicable nonland card from any applicable zone.
I wish there was a Wirewood Lodge for goblins, I’d use that with Krenko in a heartbeat.
Krenko is already absurd enough.
I sometimes use Ghost Quarter on myself to trigger Landfall again.
Zedruu with homeward path can shift a game very suddenly lol
Command Beacon is A-tier IMHO. Really good against Drannith Magistrate in cEDH
I did this to cast my Winota and get around Magistrate. Lmao it was awesome.
What about Emeria, The Sky Ruin?
What about Urborg and Yavimaya?
were would academ ruins be a or b?
Hall of heliod's generosity plus underworld breach almost feels like cheating
hmm commander is really strong in my titania(since she brings back a land from the graveyard when she etbs), but don't use it outside of that cuz it is in ways worse then a tapland don't think I agree on the b part in most decks it's just not good enough
Didn't even mention Oran-Rief which is my favorite land for counter decks, unlike crappy proliferate this adds counters for 1 mana instead of 5 mana.
Neither of the haste lands? Odd.
We did the most played
@@NitpickingNerds oh, makes a lot more sense, then. Heh.
“I think if you’re metagaming that’s great”
- Beezy, out of context, 16:42
Beezy is jerk get him!
I think you're a bit misunderstanding field of ruin or any other land that does similar effects like demolition field or volatile.
Not only can it be used to destroy their triome or dual lands you force them to play into a mono color it does suck that they don't come in tapped but yours doesn't come into tapped either and guess what with that said field of ruin or similar card can mana fix you into the colors you need and guess what this is an optional effect for your opponent If they don't have a basic they can't put a land from their deck
Also this card forces your opponent to shuffle their deck say they stack their deck with their scrying abilities say goodbye to that
Also another thing don't forget why I feel the ruin is ruining your opponent's fun All those S tier and A tier and B tier lands that you just mentioned yeah ruin gets rid of those and forces them to play a basic land so say goodbye to all your utility lands and creature lands.
I wouldn't say that Its S tier but I would say it's a B tier land.
Yall are WAY too high on field of the dead
Yeah it’s not as good as they say. I’m assuming they’re saccing the zombies for value but even then
COMMANDFEST VEGAS BABY!!! Ya'll going?!?!?!
Please do more “is this card worth the price” videos!!
Command beacon is HUGE for Phage the Untouchable
Agreed!
No Rishadan Port?
field of ruin is not bad, Its one of the only land that forces your opponent to shuffle, is good with landfall, and giving a land is not as bad as going down one land vs a strip mine, has the upside to also fix your mana
Karen’s bastion with Felidar Retreat, maybe throw in a Doubling Season and Parallel Lives
What about arcane lighthouse? Remove hexproof and shroud... yes please
Reliquary tower is a meta pick against decks that run Jin gitaxias
Ya didn't have to do my boy Alchemist's Refuge dirty like that :.(
What Yavimaya and Urborg considered among land types?
They are more fixing than utility
@@NitpickingNerds Okay thanks
You underestimate maze of ith and overestimate field of the dead
You might right our opinions are not final
Rouge’s Passage and Blightsteel Colossus
No Mutavault?
High Market protects a creature from Exile effects.
Where is glacial chasm?
If cards are more of the same id still put pictures in for screenshot references. Just a tip idk if you agree
What do you mean?
@@NitpickingNerds academy ruins, volrath stronghold and another got 1 picture. Cause they do more or less the same thing. After i watched the whole thing i screenshot the rankings. But after a bit of time. I might forget you stack 3 cards into 1 picture . So putting 3 different pictures in the endshot might be worth it.
Idk might be just me 😝
@@NitpickingNerds also im really hoping for part 2 and 3 and 4 :P
Field of ruin is much better than you think. Later in the game, when you actually need to take care of a scary land, nobody gives a shit about ramping the other people.