Thank you for your video ! Does nuking a relic decreases the number of relics required to win? Cause if i remember correctly the objective was 32 but as nukes started flying the number of relics required started to go down. I also would love to see a video like this but how does a war start.
Thanks for that simple yet informative video. I'm not too sure how seaports and maritime logistics works? If you could explain those concepts in a future video that'd be great.
NoobRebuilder: "Join Wardens..." (He says) Also NoobRebuilder: "Itll be fun..." (he says) Collies: *Doing encirclements in War 84 like its HOI4, meanwhile the Wardens are playing CSGO.*
collies have the early game advantage, better early game armor and riflesm wardens have the late game, granted if it was put on a % scale, I'd say collies are about 5-10% stronger early and wardens are about the same % stronger late. also because the wardens have this prussian death core of krieg vibes, warden players are more likely to win at all cost while collies tend to do tactics better but even a breakthrough does not mean victory in an area because every player or group does thier own thing, everyone is a protagonist of thier own little "saving private rayan"
Clans act in sectors, lead by their leaders, occasionally the clans work together to coordinate in a larger area. Sometimes this is map wide, but not necessarily.
The game has no specific "leader" mechanic for a faction, so it's usually up to the players collectively. I currently play on "LIVE 2" and you see different approaches by the Wardens and Colonials. I am a Warden, and we have a common Discord for regiments in which a good amount of coordination happens. Due to smaller regiment sizes, coordination by groups of 2 - 3 regiments is pretty normal for us, and whole map operations do happen, much more frequently later in the war. By contrast, the Colonial faction on LIVE 2 appears not to have the same level of coordination. Their regiments try to be more independent, and we see whole map operations from them pretty rarely.
In this particular video i haven't, but i have in others. And it's simple really, i believe WM is awesome, Foxhole is awesome, and the Warden community is awesome. So i share it with people, to the best of my ability, without giving away any compromising information.
I see soo many people spawn get a rifle and a clip or 2 then charge to the wherever the fighting is thickest. Which is fun, but how do you figure out what you are really supposed to do. How do you analyse a battlefield and figure out what is the best move to take the next few steps of territory. They have a bunch of poorly armed infantry, is the move to just get on comms and try to get a small group to flank with grenades and such. Or do you need to go back and get something bigger. A tank or push gun etc. How do you push a front as an individual, and as a group.
This is a very good question, perhaps i should make a video about that! But essentially, every lock has a key, every situation can be conquered with the right tool. Lot's of defensive structures? What is our most efficient demolition tool? Will we need protection for said tool? If yes, how? It's absolutely possible to gather some randoms in a group to accomplish tasks, be enthusiastic, and people will follow!
@@Argie5th :) I would also like to see a squad tactics vid too. That would be cool. Flanking, loadouts, get everyone to run at the enemy with a grenade for shits n giggles. That kind of stuff. This game can be extremely frustrating in the best of times for solo players. You can be doing amazing, holding an entire side of a front by yourself and still feel like you are getting nothing done. Which is why I thought a guide to figuring out what would push the front would be good. Another rifleman in the trench is fine. But a sniper removing the enemy placed guns is better. etc.
How to win?
Drive Logi Truck both ways.
Thank you for your video ! Does nuking a relic decreases the number of relics required to win? Cause if i remember correctly the objective was 32 but as nukes started flying the number of relics required started to go down. I also would love to see a video like this but how does a war start.
In war 83, the wardens nuked 3 victory points and such the number required was reduced
Unfortunately not no, only the "capital" of the region counts, this is always a proper town.
@@codstary1015 6 nukes total, 5 hit the victory points
Thanks for that simple yet informative video. I'm not too sure how seaports and maritime logistics works? If you could explain those concepts in a future video that'd be great.
I might just have time for that, hang in there if it takes a bit tho!
"Amateurs talk strategy, pros talk logistics."-some american general
How to win foxhole: Be warden
Unfortunately this is incorrect, tho i am aware i am likely unable to change your view.
@@Argie5th >says a warden
brother have you forgotten your daily prayers to Callahan?
Recently we just had a long losing streak, winning has nothing to do with your faction.
NoobRebuilder: "Join Wardens..." (He says)
Also NoobRebuilder: "Itll be fun..." (he says)
Collies: *Doing encirclements in War 84 like its HOI4, meanwhile the Wardens are playing CSGO.*
collies have the early game advantage, better early game armor and riflesm wardens have the late game, granted if it was put on a % scale, I'd say collies are about 5-10% stronger early and wardens are about the same % stronger late. also because the wardens have this prussian death core of krieg vibes, warden players are more likely to win at all cost while collies tend to do tactics better but even a breakthrough does not mean victory in an area because every player or group does thier own thing, everyone is a protagonist of thier own little "saving private rayan"
I don't even know this game but you got me interested
I'm happy to hear that, if you have any questions, fire away!
@@Argie5th Is there a Napoleonic Wars version
There was a special event known as the Red River event set in that time period. The devs have not revisited it, however.
This^^^
It was a demo for an engine they are working on
@@Argie5th aw man
Napoleonic Wars is my main focus right now since its the war I have the most knowledge about in terms of both tactics and logistics
Good explanation. For Callahan!
does nuking a concrete base remove a victory point? according to Trekker that's how it works.
they just forgot to check the wind :^)
@@lofipolaroid9960 Don't worry, he alted on the collies, for a much better nuke :^)
armco is now trekker's alt :)
Good work on the vid hail Callahan brother
Best mmo war sim out now tbh
and has the best femb0ys players in every mmo i played
Proud member of the 13th as well!
I somehow came to the same conclusion in this video when writing guides for my regi. No one ever realizes how much time is wasted into the grinders.
Foxhole Radio Approved.
just blame dev bias and alts for everything, ez win
Absolutely, because that is 100% what the video is about.
Go complain on reddit please
@@Argie5th simply just salty, as always!!! get shredded dude like fr fr seriously absolutely positively mmhmm yup yeah sure!! ! +ratio +cope
@@mikelpeepee awtysm
Who is in charge. Who coordinates all of this?
Clans act in sectors, lead by their leaders, occasionally the clans work together to coordinate in a larger area. Sometimes this is map wide, but not necessarily.
The game has no specific "leader" mechanic for a faction, so it's usually up to the players collectively.
I currently play on "LIVE 2" and you see different approaches by the Wardens and Colonials. I am a Warden, and we have a common Discord for regiments in which a good amount of coordination happens. Due to smaller regiment sizes, coordination by groups of 2 - 3 regiments is pretty normal for us, and whole map operations do happen, much more frequently later in the war.
By contrast, the Colonial faction on LIVE 2 appears not to have the same level of coordination. Their regiments try to be more independent, and we see whole map operations from them pretty rarely.
Can you make a video about tech and vehicles ? (tanks, logi vehicles, boats etc.. )
Know what? Sure, why not, when i've gotten well i'll give it a shot!
@@Argie5th please do
I am an LT and have 800 hours in foxhole but I still have no fricking clue what the techmaids do with the Tmats.
The answer is always logi
Step 1) Squash blueberry
Step 2) Repeat Step 1
Wardens of the last wars have to watch this video
lul im famous now
Asking good questions gets good replies ^^
@@Argie5th
didnt say anything about the timers
Why did you post a picture of WM in a video?
In this particular video i haven't, but i have in others. And it's simple really, i believe WM is awesome, Foxhole is awesome, and the Warden community is awesome. So i share it with people, to the best of my ability, without giving away any compromising information.
I see soo many people spawn get a rifle and a clip or 2 then charge to the wherever the fighting is thickest. Which is fun, but how do you figure out what you are really supposed to do. How do you analyse a battlefield and figure out what is the best move to take the next few steps of territory. They have a bunch of poorly armed infantry, is the move to just get on comms and try to get a small group to flank with grenades and such. Or do you need to go back and get something bigger. A tank or push gun etc. How do you push a front as an individual, and as a group.
This is a very good question, perhaps i should make a video about that!
But essentially, every lock has a key, every situation can be conquered with the right tool. Lot's of defensive structures? What is our most efficient demolition tool? Will we need protection for said tool? If yes, how?
It's absolutely possible to gather some randoms in a group to accomplish tasks, be enthusiastic, and people will follow!
@@Argie5th :) I would also like to see a squad tactics vid too. That would be cool. Flanking, loadouts, get everyone to run at the enemy with a grenade for shits n giggles. That kind of stuff. This game can be extremely frustrating in the best of times for solo players. You can be doing amazing, holding an entire side of a front by yourself and still feel like you are getting nothing done. Which is why I thought a guide to figuring out what would push the front would be good. Another rifleman in the trench is fine. But a sniper removing the enemy placed guns is better. etc.
i don't even know the purpose of the game, I just take my gun and walk around (google traslate)
Nah, just get port tabasco
You bribe Tanneth.
Get good