I got sent this and was like "neat, I've seen a lot of the indie projects before" and then all of a sudden my own pops up lmao. Thanks for featuring me though :p
Unlike most of these and the title confuses me, is yours a playable game ? What is it in it's original form? Would love to know. It looks like people are playing with UE5 but not actually creating games or am I wrong. It is all stunning and takes experts knowing what they are doing with the engine but are there any games that actually look like this ? Cheers and all the best, what is your game ?
@@Lee.Willcox Mine is actually fully playable (although not public for various reasons) and all my videos are just unedited, raw gameplay footage, though it's also actually on a modified version of UE4 but I'm kinda used to people mixing that up by now lol. I also have an FAQ linked in the description of my more recent videos where I explain this in more detail tho.
@@RRe36 Thank you, I really appreciate the feedback. I was a little confused. I do play games and recently bought myself a new rig. I wanted to know WHERE CAN I GET THESE GAMES, are they just fantasies or in progress? Cheers to you and keep it up ! WOW 🤗
@@FuriousImp I did the batman arkham one, though it's not just origins like what was highlighted here but more so just me picking bits from all the arkham games and kinda just combining them as I see fit, with some new stuff ontop. I started that as a hobby like eight years ago and it kinda just stuck around as an on-off hobby project lol
20: Need for Speed: Most Wanted 19: Skyrim 18: Legend of Zelda: Ocarina of Time 17: Attack on Titan 16: Project Lambda ( Half Life) 15: Superman 14: Elden Ring 13: Dark Souls 3 12: Need for Speed: Underground 2 11: Morrowind 10: "The Witcher" (not really) 9: Silent HIll 2 Remake 8: Halo 7: Dino Crisis 6: Simpsons: Hit and Run 5: MGS 3 Remake 4: Jedi Knight: Dark Forces 2 3: Oblivion 2: Arkham Origins 1: Tony Hawk's Underground Title should be changed imo, some of these aren't even games just tech demos.
@@Pickoffarwim I was disappointed also. It was the *entire* reason I skipped on the current gen of consoles , being a console player. It wasn't a big enough jump for me. So I went with a cloud service since buying consoles since OG Nintendo. What we see in these videos was the least of what I expected the current gen games to look like. I feel like they milking it . Whether I'm wrong or right, it is what it feels like.
The Ocarina of Time video is my mind's image of how it looked when I played it back in the day. It's crazy what our imaginations can conjure from those old blocky graphics.
I was just about to comment this. I actually got a hit of nostalgia I was not expecting. It's so sad. Imagine if Nintendo weren't so stuck up and actually embraced this type of thing and allowed re-creations... or at least, re-made it themselves properly.
@@peter4real355 unless you join the scout regiment, and accept missions outside the wall. I'm sure there can be work arounds like that in a game so you can go outside the wall
I still wanna finish it but man on console, the FOV is just not clicking for me... I heard the PC version has an FOV slider which is a bummer since I don't have a PC but it's the only thing that held me back from completing the gane on my PS5. FOV is just a bit "off" to me for some reason.
@kingzach74 idk bro, i like the "in your face action" like God of War and Ghost of Tsushima POV. Immortals just felt too far away, almost "MMO style" in a way that turned me off the game. Its wierd because I dont mind the isometric camera of Diablo 4, but Immortals just felt off to me for some odd reason. Lol
@THLombax I still greatly prefer the original title "Gods and Monsters". What they settled on sounds like a free to play slot machine type of game. I do still want to try it, but I can't think about the game without being disappointed by the name change
Skyblivion ?....anyone? Sure, may not look cutting edge in some areas but i think it look gorgerous and so much work went into it from the fans. Can't wait to get my hands on it.
The Ocarina of Time ... there's a full Unreal Engine 5 remake of the game as a project right now. I've already played the area between Kakariko Village and Goron City, and it's BEAUTIFUL.
Forte when used in music is Italian. When we use forte to mean 'strong point', that originates from French. The French version of forte is the feminine version of the masculine word 'fort;' both mean 'strong point'.
Hi! I wanted to leave a small suggestion. The transitions between the tops are too bright. Whenever I watch your videos at night it seems like I'm getting a counter strike flashbang.
Dear editors as Somone who watches every upload as my work break/lunch video. you NEED to fix the game audio and voice audio we will casually be listing to our favorite game bird talk about the most random intresting stuff then get BLASTED with audio thats unfathomably loud from an intense game scene like nothing happened like how do you have a job editing videos but fail to notice/hear that when/if you watch the video before putting it out. do yer job better.😊😊😊
You: "I'm a Metal Gear snob" Also You: Has trouble with "Enfant Terrible" Anyone who spent enough time with MGS, has heard "Les Enfant Terrible" over and over.
Silent Hill 2 Remake is the most terrifying game I've ever played. I thought it was pretty neat graphically but nothing too special until I got to the Blue Creek Appartments.
does anyone feel like it's strange we still don't have convincing cloth physics yet? and i'm not talking flowy stuff like capes, i'm talking shirts/pants/jackets/etc. i know it's complex, but i feel like we're entering a new era of uncanny valley where characters' faces look like incredibly realistic human beings stuck on a plastic action figure's body, with super stiff, static clothing and oftentimes animations that aren't quite up to snuff either. i actually find it super distracting. most games don't need to even think about that IMO, but for the ones shooting for hypperrealism i think it's odd-looking
I'd rather see improvements that can actually improve gameplay, like better networking in online games or better enemy AI. Or better procedural generation. Everything else is just superficial fluff if you ask me.
You're not the only one. Super accurate path traced lighting means jack s*it when an robotic NPC stumbles onto the scene and with robotic (no mocap) bad lip sync starts saying the same line all over. Or when you throw a grenade into a coffee cup only for a small back stain to linger there for ten seconds and then disappear leaving behind a pristine coffee cup. I completely agree that physics is lagging far behind in games and this severely hurts realism. No amount of fancy lighting can overcome the lack of physics. Also i do agree that materials rarely look realistic. Everything has this plastic/glossy feel to it.
Faces are still very much stuck in Uncanny Valley. It's even worse if you're an artist lol. I think we're still a few years away from "photo real" faces not being UC, but devs choosing the right art style makes all the difference. I put more value on good textures for cloth but I feel like most devs don't focus on the physics because it's less important than other aspects of a game. Frankly, I think cloth physics boils down to weight. It's the same issue with hair physics. Even the best hair physics in games looks off because they always seem to forget to give the hair actual _weight_. The hair physics in the upcoming Dragon Age: The Veil Guard is the best I've seen yet. It isn't _perfect_ but it's very close. Hopefully we can start seeing some better cloth sims soon, but I think it's maybe a little more complicated than hair because each cloth type reacts to physics in it's own way. Silk is going to behave differently than burlap for example. =)
sadly not gonna happen for the next 3 game engine generations as the rendering calculations for hyper realistic cloth physics still requires enterprise GPU’s and game devs aim for midrange consumer hardware most of the time … unless you want The Order:1886 (3 hour game for $70 and 250 GB of storage @ 1080p 30fps)
Some of those graphics done by game players / users is amazing, better than some AAA titles. Some game artist developers really need to step up, especially when home artists are doing it just as good, and sometimes even better than some blow out budget game developers / studios. Nice selection of videos, cheers mate.
Graphics aren't everything. A game needs other stuff and at the end of the day a game has to run on a wide variety of systems or else it will sell like dogsh*t or get review bombed by players for being too demanding and unoptimized. Maybe you have a NASA supercomputer that can take it all, but sorry, no offense, you're a minority then. Games aren't usually made for such a niche of a playerbase only.
I've thought about a modern Superman game, and how instead of a typical RPG progression system where you get stronger, your enemies get stronger so Clark needs more of his powers so that's how you get more abilities
I honestly cannot fathom how Nintendo can see these OoT remake videos, see how popular they are, see all the comments just _begging_ for a Zelda game like that, and just be like “nah, fuck you guys. We’re gonna make another BotW clone. Suck it, losers.”
So no inclusion of Ark: Survival Ascended? Yes, it's a company with many problems, but the look of Ark in UE5 is amazing, particularly with a good graphics card. And it's not a future project, but something done already. Why ignore it?
I'd love to see Bloodrayne, Castlevania, Soul Reaver, The Matrix (game) Final Fantasy 7/8 etc brought to HD they were some of my favorite games back in the day. Absolutely incredible job from all creators who gave new life to phenomenal games of their time. I'd love to be a part of any future projects anyone is working on. 😎👍 Keep up the badass job!!!
Well there is a soul reaver legacy of kain 1 and 2 remake coming. Believe it was in the most recent ps showcase, tho i haven't watched it myself yet so got no idea if i looks decent.
The remake of Cyan's first Myst sequel Riven (1997) in UE5 with VR support in 2024 is also a great example of a gigantic graphical overhaul and has a major increase in scope, detailing and immersion. No idea why not mentioned as the remake is at 93.8% positive on Steam, 89% Metacritic. Not only is that a major gigantic overhaul in tech and graphics but they legit improved on the balance and reasonableness of the puzzle design massively as well. It is the best reviewed game Cyan's ever had and for various reasons nearly everyone is ignoring it.
That's exactly what the need for speed games looked like to me back then, I thought the graphics were out of this world It can never look better. It's astonishing how far games have come. But no matter what they do to these games to make them look better, but nothing will ever be how good they look in memories.
I have a confession - I've never played a MGS game (except some janky demo on the PSP). I would love an Unreal remake so I could experience those games now. Halo - specifically the moment The Flood erupts and it turns into a horror game - is what got me back into gaming in the mid 2000's. Would love to see the original in that level of fidelity.
Elden Ring cartoon looks like if it were a Zelda game on a powerful system instead of a Nintendo one. The thing that strikes me about these is how difficult it is to produce good looking human movement and models. The videos where we see production process is really cool.
What's the huge hype about Unreal Engine 5? It feels like it's been out for years, yet there are no AAA games utilizing those insanely realistic graphics we see in press releases every year.
I want that Morrowwind UE5 game. I remember taking vacation from work so I could play that. I didn't even sleep the first night. Imagine taking time off from work now for a new release. You'd waste your vacation days waiting for them to patch it and fix the servers and then you'd have to go back to work before it was playable.
An NFS Most Wanted 2005 and Underground 2 official remake is long overdue. How could EA not see the potential in these? Sure, it's not gonna hit their "modern" target audience, I mean, just look at Unbound. Heat and the 2015 NFS were still kinda decent if it weren't for the terrible handling and crappy music, but Unbound, while graphics looks great, it's really just mediocre in every other aspect.
I got sent this and was like "neat, I've seen a lot of the indie projects before" and then all of a sudden my own pops up lmao. Thanks for featuring me though :p
Unlike most of these and the title confuses me, is yours a playable game ? What is it in it's original form? Would love to know. It looks like people are playing with UE5 but not actually creating games or am I wrong. It is all stunning and takes experts knowing what they are doing with the engine but are there any games that actually look like this ? Cheers and all the best, what is your game ?
@@Lee.Willcox Mine is actually fully playable (although not public for various reasons) and all my videos are just unedited, raw gameplay footage, though it's also actually on a modified version of UE4 but I'm kinda used to people mixing that up by now lol.
I also have an FAQ linked in the description of my more recent videos where I explain this in more detail tho.
@@RRe36 Thank you, I really appreciate the feedback. I was a little confused. I do play games and recently bought myself a new rig. I wanted to know WHERE CAN I GET THESE GAMES, are they just fantasies or in progress? Cheers to you and keep it up ! WOW 🤗
Which game did you remake though? And why did you choose that game? What is your background?
@@FuriousImp I did the batman arkham one, though it's not just origins like what was highlighted here but more so just me picking bits from all the arkham games and kinda just combining them as I see fit, with some new stuff ontop. I started that as a hobby like eight years ago and it kinda just stuck around as an on-off hobby project lol
20: Need for Speed: Most Wanted
19: Skyrim
18: Legend of Zelda: Ocarina of Time
17: Attack on Titan
16: Project Lambda ( Half Life)
15: Superman
14: Elden Ring
13: Dark Souls 3
12: Need for Speed: Underground 2
11: Morrowind
10: "The Witcher" (not really)
9: Silent HIll 2 Remake
8: Halo
7: Dino Crisis
6: Simpsons: Hit and Run
5: MGS 3 Remake
4: Jedi Knight: Dark Forces 2
3: Oblivion
2: Arkham Origins
1: Tony Hawk's Underground
Title should be changed imo, some of these aren't even games just tech demos.
Well they're demos *based* on actual games.
One fan made on the web is GTA San Andreas,would have loved a proper remake of that game and the others that was in defenitive edition.
I want Banjo Kazooie in Unreal Engine 5
20 REVISIONs made in Unreal Engine 5 That Look Insane
Legend
That Matrix demo is still the only U5 on consoles that made my jaw drop but it still keeps the "good ol'" U4 frame stutter. 😅 Thanks Jake and GR crew!
I was so hyped for this gen when that came out and so far it’s been the most disappointing from a technology standpoint
It doesn't even look or play well 😂
@@Pickoffarwimyeah we got screwed over this gen pretty bad
Look at lords of the fallen! Thats damn good looking, not that i know but its damn good at some places
@@Pickoffarwim I was disappointed also. It was the *entire* reason I skipped on the current gen of consoles , being a console player. It wasn't a big enough jump for me. So I went with a cloud service since buying consoles since OG Nintendo. What we see in these videos was the least of what I expected the current gen games to look like. I feel like they milking it . Whether I'm wrong or right, it is what it feels like.
The Ocarina of Time video is my mind's image of how it looked when I played it back in the day. It's crazy what our imaginations can conjure from those old blocky graphics.
Me when I see Mortal Kombat Armageddon
I was just about to comment this. I actually got a hit of nostalgia I was not expecting. It's so sad. Imagine if Nintendo weren't so stuck up and actually embraced this type of thing and allowed re-creations... or at least, re-made it themselves properly.
@@Gino_567it’s so idiotic. potentially multimillion dollars in sales.
Nightdive studios mostly remaster games, so they are like how you remember then.
when you go back to replay them for the first time and discover how bad the camera is and you ask yourself HOW DID I PLAY LIKE THIS!?!?
An Attack on Titan open world Survival Horror would be sooo fucking dope!!
You are so right 😮
👆🏻
In lore you are not even allowed to go in and out of the wall at will.
@@peter4real355 unless you join the scout regiment, and accept missions outside the wall. I'm sure there can be work arounds like that in a game so you can go outside the wall
Wouldn't need to explore every building. But, that big of a playground would be cool to zip around, fight titans...
Loved Immortals Fenix Rising, wish the sequel about Polynesian gods hadn’t been canceled.
"Remember Immortals: Fenyx Rising? Kind of like that. Nobody played that" Ugh, Jake, I know! An underrated game. Would have loved a sequel or two
I still wanna finish it but man on console, the FOV is just not clicking for me... I heard the PC version has an FOV slider which is a bummer since I don't have a PC but it's the only thing that held me back from completing the gane on my PS5. FOV is just a bit "off" to me for some reason.
@@gabrielhoward5601still way better FOV than the newer GOW games.
@kingzach74 idk bro, i like the "in your face action" like God of War and Ghost of Tsushima POV. Immortals just felt too far away, almost "MMO style" in a way that turned me off the game. Its wierd because I dont mind the isometric camera of Diablo 4, but Immortals just felt off to me for some odd reason. Lol
@THLombax I still greatly prefer the original title "Gods and Monsters". What they settled on sounds like a free to play slot machine type of game. I do still want to try it, but I can't think about the game without being disappointed by the name change
Legit bought it on sale last night its such a great BotW-like
Skyblivion ?....anyone? Sure, may not look cutting edge in some areas but i think it look gorgerous and so much work went into it from the fans. Can't wait to get my hands on it.
The Ocarina of Time ... there's a full Unreal Engine 5 remake of the game as a project right now. I've already played the area between Kakariko Village and Goron City, and it's BEAUTIFUL.
13:19 "French is not my forte" is hysterical considering "forte" is also French. LOL
I think that's Italian. It might be hard to pick out, they both come from Latin. Is there an etymologist in the house?
Someone needs to be a little more piano about their understanding of "Forte." Just joshing you...
Forte when used in music is Italian. When we use forte to mean 'strong point', that originates from French. The French version of forte is the feminine version of the masculine word 'fort;' both mean 'strong point'.
Would've been hilarious if he said "learning French was never my raison d'être" 🤣
Hi!
Thanks for sharing my AoT project! 🕊️
Great work!
It really is amazing how talented some people are
Mind blowing 🤯
6:40 The Elden Of Zelda : Rings of the Wild
I was about to say that. Haha, beat me to it.
The Legend of Finger
Zelden Ring
@@noseblind2088 Nihil
Need metal gear 4 remake with the online mode back and running. Best online game till this day
CQC EX
Man, that Ocarina of Time looks amazing. That's my all time favorite game and I would like up for a remake like that.
Hi! I wanted to leave a small suggestion. The transitions between the tops are too bright. Whenever I watch your videos at night it seems like I'm getting a counter strike flashbang.
GET BANGED.
Thanks for highlighting these incredible creators! I’ve been following several of them for a while and so happy to see them get their flowers.
Incredible work by all these creators. Seeing Tony Hawk's Underground remade is a dream come true. Unreal Engine 5 is really a game-changer! 🎮✨
You must be joking, right?
Ark Survivial Ascended should have been in there too :o
The remakes we need, industry remakes a game that came out 1yr a half ago.
👍
Hey Jake! Love your videos, bro! You and Falcon keep up the good work! 👍
Glad you like them!
You forgot Tomb Raider remake by Ricobas which was breathtaking.
Nicobass.
@@cratecruncher4974 Thank you
20 games REIMAGINED would have actually been more accurate.
That Matrix city demo would be great for FPV drone simulator!
👍
Dear editors as Somone who watches every upload as my work break/lunch video. you NEED to fix the game audio and voice audio we will casually be listing to our favorite game bird talk about the most random intresting stuff then get BLASTED with audio thats unfathomably loud from an intense game scene like nothing happened like how do you have a job editing videos but fail to notice/hear that when/if you watch the video before putting it out. do yer job better.😊😊😊
video renders are not the actual games
True...but it's still cool
I really loved Immortals Fenix Rising! Wish they would have made a sequel to it.
bro that game was soooo much fun before i beat the game i had to collect the rest of the stuff i missed
The sequel was cancelled. Apparently it was sort of going to be like Wind Waker, which makes me really sad
@@Spyder13337 Yeah I 100% the base game achievements
it would be lovely to see GTA VC, GTA IV, SW Kotor and kotor 2, Farcry 3, Farcry 2, any of the old Assassins Creed, Fallout 3 and NV
I love you Gameranx, now please let me out from under the sofa I cannot breathe down here
You: "I'm a Metal Gear snob"
Also You: Has trouble with "Enfant Terrible"
Anyone who spent enough time with MGS, has heard "Les Enfant Terrible" over and over.
We wish for faithful recreations of the old games rather than sequels...
You mean you want that
Some of us just want something new in general
You forgot about us 😉
your Final Fantasy IX remake look dope
I will never forget!!!! Thank you for your great work.
Silent Hill 2 Remake is the most terrifying game I've ever played. I thought it was pretty neat graphically but nothing too special until I got to the Blue Creek Appartments.
😂
You know what would be really awesome? A kotor remake on ue5... Oh wait that is suppose to be a thing? Woulda had me fooled :P
Jake actually caring if he's pronouning things is a nice step in him learning how to pronounce things.
I love how witcher makes its place in even most unexpected corners of discussions.
does anyone feel like it's strange we still don't have convincing cloth physics yet? and i'm not talking flowy stuff like capes, i'm talking shirts/pants/jackets/etc. i know it's complex, but i feel like we're entering a new era of uncanny valley where characters' faces look like incredibly realistic human beings stuck on a plastic action figure's body, with super stiff, static clothing and oftentimes animations that aren't quite up to snuff either. i actually find it super distracting. most games don't need to even think about that IMO, but for the ones shooting for hypperrealism i think it's odd-looking
I'd rather see improvements that can actually improve gameplay, like better networking in online games or better enemy AI. Or better procedural generation. Everything else is just superficial fluff if you ask me.
You're not the only one. Super accurate path traced lighting means jack s*it when an robotic NPC stumbles onto the scene and with robotic (no mocap) bad lip sync starts saying the same line all over. Or when you throw a grenade into a coffee cup only for a small back stain to linger there for ten seconds and then disappear leaving behind a pristine coffee cup.
I completely agree that physics is lagging far behind in games and this severely hurts realism. No amount of fancy lighting can overcome the lack of physics.
Also i do agree that materials rarely look realistic. Everything has this plastic/glossy feel to it.
Faces are still very much stuck in Uncanny Valley. It's even worse if you're an artist lol. I think we're still a few years away from "photo real" faces not being UC, but devs choosing the right art style makes all the difference. I put more value on good textures for cloth but I feel like most devs don't focus on the physics because it's less important than other aspects of a game. Frankly, I think cloth physics boils down to weight. It's the same issue with hair physics. Even the best hair physics in games looks off because they always seem to forget to give the hair actual _weight_. The hair physics in the upcoming Dragon Age: The Veil Guard is the best I've seen yet. It isn't _perfect_ but it's very close. Hopefully we can start seeing some better cloth sims soon, but I think it's maybe a little more complicated than hair because each cloth type reacts to physics in it's own way. Silk is going to behave differently than burlap for example. =)
sadly not gonna happen for the next 3 game engine generations as the rendering calculations for hyper realistic cloth physics still requires enterprise GPU’s and game devs aim for midrange consumer hardware most of the time … unless you want The Order:1886 (3 hour game for $70 and 250 GB of storage @ 1080p 30fps)
@@kuromiLayfecheck out the AI cloth in unity 6. I think they have solved the problem of gpu heavy cloth sims
Elder scrolls 6 in unreal 5 would be phenomenal, but BGS wouldn't do that. They love their Frankenstein creation engine :(
It's total dogshit too
Didn’t Bethesda already say they’re making ES6 in Unreal 5? Yeah, I believe they did. Starfield is the last game to use the Creation Engine.
That won't save the game from Emil's unforgivably bad writing.
They did this guy obviously didn't hear
@@k29king1I love spreading misinformation
Man if Skyrim was playable like that it would actually make me play it again. I've been burnt on it for years, but those videos look phenomenal
I want to see a Splinter Cell remake in Unreal Engine 5. Making it playable without Ubisoft getting all legally side-eyed would be nice.
Some of those graphics done by game players / users is amazing, better than some AAA titles.
Some game artist developers really need to step up, especially when home artists are doing it just as good, and sometimes even better than some blow out budget game developers / studios.
Nice selection of videos, cheers mate.
Graphics aren't everything. A game needs other stuff and at the end of the day a game has to run on a wide variety of systems or else it will sell like dogsh*t or get review bombed by players for being too demanding and unoptimized. Maybe you have a NASA supercomputer that can take it all, but sorry, no offense, you're a minority then. Games aren't usually made for such a niche of a playerbase only.
Immortals Fenix Rising was a great game, it was my first PS5 game
Love to play all these good old games with modern graphic and feel.
Not to change them just make them more playable 🙌
First keep up the great work buddy
Thanks! Will do!
I've thought about a modern Superman game, and how instead of a typical RPG progression system where you get stronger, your enemies get stronger so Clark needs more of his powers so that's how you get more abilities
I played Immortals Fenyx Rising. It was awesome. Those that haven’t played it should definitely give it a chance.
I used to have so much fun flying around as Superman on xbox
I honestly cannot fathom how Nintendo can see these OoT remake videos, see how popular they are, see all the comments just _begging_ for a Zelda game like that, and just be like “nah, fuck you guys. We’re gonna make another BotW clone. Suck it, losers.”
Have you ever done top 10 games with the best mini games?
What Leo Torres did to Skyrim made me shed a happy tear
So no inclusion of Ark: Survival Ascended? Yes, it's a company with many problems, but the look of Ark in UE5 is amazing, particularly with a good graphics card. And it's not a future project, but something done already. Why ignore it?
I absolutely love Leo Torres's stuff. I would pay good money for access to those projects.
I love you Gameranx!
Immortals was great,especially if you enjoyed the comedy.
I played immortal Fenix rising and love it
I swear some companies just need to hire people like this to develop stuff like this
Simpson's hit and run was so much fun 👌 Id love a remake 🙏
take a shot every time he says "really"
I'd love to see Bloodrayne, Castlevania, Soul Reaver, The Matrix (game) Final Fantasy 7/8 etc brought to HD they were some of my favorite games back in the day. Absolutely incredible job from all creators who gave new life to phenomenal games of their time. I'd love to be a part of any future projects anyone is working on. 😎👍 Keep up the badass job!!!
Well there is a soul reaver legacy of kain 1 and 2 remake coming.
Believe it was in the most recent ps showcase, tho i haven't watched it myself yet so got no idea if i looks decent.
Seeing some of these reminds me of the old Amiga days with its (at the time) incredible demos.
Unreal Injector VR Hype!
Great video, thank you
The remake of Cyan's first Myst sequel Riven (1997) in UE5 with VR support in 2024 is also a great example of a gigantic graphical overhaul and has a major increase in scope, detailing and immersion. No idea why not mentioned as the remake is at 93.8% positive on Steam, 89% Metacritic. Not only is that a major gigantic overhaul in tech and graphics but they legit improved on the balance and reasonableness of the puzzle design massively as well. It is the best reviewed game Cyan's ever had and for various reasons nearly everyone is ignoring it.
Mabinogi is getting an UE5 update, it may not look nearly as impressive as what is showed here, but us long time players are anticipating it.
I loved Immortals Fenix Rising. It was awesome.
Phoenix rising was a lot of fun
Those skyrim cities are possible the furthest thing from “lore accurate lol” it’s literally just a guy in unreal engine having fun lol
my fav notification everyday
Loved this video!
Glad you liked it!!
The old-school favorite I would like to see: the intro fly-through of UT99 🤓
That's exactly what the need for speed games looked like to me back then, I thought the graphics were out of this world It can never look better. It's astonishing how far games have come. But no matter what they do to these games to make them look better, but nothing will ever be how good they look in memories.
The title is misleading. It's not games, it's technical demos. Click-bait!
I have a confession - I've never played a MGS game (except some janky demo on the PSP). I would love an Unreal remake so I could experience those games now. Halo - specifically the moment The Flood erupts and it turns into a horror game - is what got me back into gaming in the mid 2000's. Would love to see the original in that level of fidelity.
Arkham Origins was my favourite of the series, I LOVED all of them but there was something about Origins that it just hit for me.
The "essentially" guy strikes again. He is in love with that word.
I wanna see the original Fable on Unreal Engine 5 like Oakvale.
Yes!! Loved that game!
All of this looks 720p and 1080p upscaled into your 4k render.... lol
I completed Immortals Fenyx Rising on the Switch -- enjoyed it!
Man I would love to immersed myself on to Cirodil and Morrowynd looking so amazing ❤
5:59 we had a good superman game?!?!
Atari 2600's Superman! Well, it was good for the times.
Now I wonder what Midnight Club 3 would look like in UE5
I LOVED that Morrowind remake. It would be so absolutely cool to play the game like that!
Now you’ve got me wanting Rockstar to make a superman game 😩🤯
Wow this graphics are so real I wish I could play them right now
Nice. There is also "Project Grunt", where the creator remade a bunch of places from World of Warcraft in Unreal Engine 5. It's pretty neat.
Oh man, I had a Chevy Cobalt in 2005 actually, haha. Never thought I'd hear about that car again.
So cool how people do this. I’ll never understand this process.
Really, REALLY Jake 😉
Gameranx and Lunch!
Need for speed remake looks awesome
Love all the remakes and what not, but still wanting a breath of fire re-release.
Yoooo. I want those NFS OGs remade in UE 5. I have so many fond memories with Most Wanted and Underground 2...
🔥🔥Jakey’s on fire🔥🔥
Elden Ring cartoon looks like if it were a Zelda game on a powerful system instead of a Nintendo one.
The thing that strikes me about these is how difficult it is to produce good looking human movement and models. The videos where we see production process is really cool.
What's the huge hype about Unreal Engine 5? It feels like it's been out for years, yet there are no AAA games utilizing those insanely realistic graphics we see in press releases every year.
I want that Morrowwind UE5 game. I remember taking vacation from work so I could play that. I didn't even sleep the first night.
Imagine taking time off from work now for a new release. You'd waste your vacation days waiting for them to patch it and fix the servers and then you'd have to go back to work before it was playable.
Arkham origins is definitely the best of the three Arkham games. idk why its so overlooked😭
An NFS Most Wanted 2005 and Underground 2 official remake is long overdue. How could EA not see the potential in these? Sure, it's not gonna hit their "modern" target audience, I mean, just look at Unbound. Heat and the 2015 NFS were still kinda decent if it weren't for the terrible handling and crappy music, but Unbound, while graphics looks great, it's really just mediocre in every other aspect.
Zelda looks like the artwork in the hardcopy game walkthrough was brought to life.
What sucks about Via Leo Torrs is not going to make Windhelm from Skyrim. A city that desperately need remaking like in-game.