How To Create Realistic Cliffs and Rocks in Blender

Поделиться
HTML-код
  • Опубликовано: 30 янв 2025

Комментарии • 14

  • @CGDive
    @CGDive 2 часа назад

    Very nice technique and result!

  • @KevinMerinoCreations
    @KevinMerinoCreations 8 часов назад +1

    Fun stuff! Enjoy watching your process!👏👏👏

    • @chuckcg
      @chuckcg  5 часов назад

      Thanks, I'm glad you like it!

  • @Viilap
    @Viilap 10 часов назад +1

    I love it. This is what I always wanted to do in my project

    • @chuckcg
      @chuckcg  5 часов назад

      Glad it's helpful!

  • @Scopiques-Bunch-O-Stuff
    @Scopiques-Bunch-O-Stuff Час назад

    This is absolutely brilliant!

    • @chuckcg
      @chuckcg  31 секунду назад

      Thanks!

  • @gordonbrinkmann
    @gordonbrinkmann 4 часа назад

    If you press L all linked geometry gets selected which is under the mouse at the moment, no matter if you select something beforehand or not - actually if your mouse is over some geometry which is not connected to the already selected part, you will end up with that first selected face and some other part of the mesh (where your mouse was) selected. Ctrl + L selects geometry linked to the already selected face, no matter where your mouse is.

    • @chuckcg
      @chuckcg  4 часа назад +1

      Wow Thanks, I hadn't noticed that!

  • @pauljarvis5384
    @pauljarvis5384 4 часа назад

    Great video 👍

  • @noobofnoobs_
    @noobofnoobs_ 5 часов назад +1

    do you have a discord server? it would be helpful and cool to discuss things related to your videos. your videos has helped me so much!

    • @chuckcg
      @chuckcg  4 часа назад

      Some people have asked me about it, but I honestly don't use Discord, but I'll try to make one