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This is how I'd FIX Wuthering Waves

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  • Опубликовано: 18 авг 2024
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    LIKE, SHARE, and SUBSCRIBE EVERY ONE ADDITION HELPS!
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    Wuthering Waves is my personal favorite gacha game at the moment. I cannot wait to see its continual improvements throughout this year. I'd love to see the comparison of the game a year from now!
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    TIME STAMPS
    Intro - 0:00
    POINT 1 - 1:45
    POINT 2 - 3:56
    POINT 3 - 6:46
    KURO HOMEWORK - 10:14
    FINAL THOUGHTS - 11:25

Комментарии • 67

  • @Inaros.
    @Inaros. Месяц назад +8

    Eggplant

  • @WelfareWaifu
    @WelfareWaifu Месяц назад +14

    Honestly no complaints, the only thing I'd really add to this is maybe don't make the Parkour bits too difficult if they're mandatory. But otherwise I agree with these takes 100%

    • @JordinKun
      @JordinKun  Месяц назад +2

      I’d like to say skill issue. But I agree I think it should be as difficult as any other platformer like Mario where it’s more fun and engaging than it is difficult. While there’s ALWAYS different wants to traverse the same area.

    • @WelfareWaifu
      @WelfareWaifu Месяц назад +3

      @@JordinKun I was mostly thinking of the phone players lmao

  • @aimisok2659
    @aimisok2659 Месяц назад +14

    I also hate how the story is spoonfeeding us on the puzzles. Like i’m not stupid i know how the door puzzle works chang li 😐

    • @JordinKun
      @JordinKun  Месяц назад +7

      “It looks like it needs 3 OF THEM” *Thanks Changli we all say in unison*

    • @adriandaliva1341
      @adriandaliva1341 Месяц назад +3

      lowkey though I want mommy changli to be feeding me 🤤 (as long as it's voice acted, her voice is very soothing)

    • @deeptobhattacharyya3249
      @deeptobhattacharyya3249 Месяц назад

      They are taking in converts from Hoyo community, you dont know how braindead those are

    • @Gheniel_
      @Gheniel_ Месяц назад

      ​@@adriandaliva1341 down bad😂

    • @adriandaliva1341
      @adriandaliva1341 Месяц назад

      @@Gheniel_ i am not down bad, i am down RELIGIOUSLY

  • @ardee9337
    @ardee9337 Месяц назад +14

    For parkour I wish they would do a reverse mechanic of that ski mini game, we can do some sonic the hedgehog like stuff while climbing mountains wherein we can run up infinitely as long as we pass rings.

    • @JordinKun
      @JordinKun  Месяц назад +3

      Ahhhhh I LIKE that idea.

    • @Cometkreatura
      @Cometkreatura Месяц назад

      in some places there are little bubbles that regen energy allowing you to do exactly that, but theyre not everywhere unfortunately

    • @pass6749
      @pass6749 Месяц назад

      Theres a place like that above the ghost rider boss on the way to the 4 star sword

  • @ys3606
    @ys3606 Месяц назад +2

    For the parkour part it's also very narrative contextual,it's not easy to implement.
    To make such an idea work,it needs more brainstorming and world building.
    Even putting in portal puzzles from Portal are not as easy as you think.
    New contexts like the time altering Sonoro spheres,new environments.
    And you also forgot the "use the Zipline" to pull the platform at the end of Act 6 before we get to Dreamless.

  • @gadgetstudent1190
    @gadgetstudent1190 14 дней назад +1

    ngl, i love the databank as is. its super easy to go around, farm mats from drops. i say its perfect as is

  • @hijodelsoldeoriente
    @hijodelsoldeoriente 29 дней назад +1

    Great suggestions man! It's a good thing that they have the fundamentals right. Now, it's time for them to carve their identity just like PGR.

  • @BuffBaraBoi
    @BuffBaraBoi 28 дней назад

    I think the easy way to make depth of illusive realm repeatable would be to add echos. Experience of SOMETHING to encourage replay ability. But also. Weekly character rotations!

  • @echo3568
    @echo3568 Месяц назад +3

    Imma be real I’m finna go to sleep when I finish typing this but with point 1 we are forced to fight the new echos in the new story chapter. And with the parkour there are certain side quests that are parkour centered aswell as some Mario type levels that are parkour centers (like lingyang’s companion mission) but yea it’s underutilized
    That’s all I just wanted to bring that to your attention

    • @JordinKun
      @JordinKun  Месяц назад +1

      since you're awake keep one eye open and finish the video :) then rewatch you wake up!

    • @najmifarhan6052
      @najmifarhan6052 Месяц назад +2

      Oh yeah the Overdash challenge, not the limited time event one, the one thats already in Jinzhou City where the basic rule is 'The floor is lava', booster and jump pads included, so much fun.

  • @aimisok2659
    @aimisok2659 Месяц назад +4

    Your takes are so good bru. Why isnt this more popular

    • @JordinKun
      @JordinKun  Месяц назад +1

      Aw shucks

    • @najmifarhan6052
      @najmifarhan6052 Месяц назад

      For real, need more valid criticism and good suggestion like this video as an example.

  • @Sticky-RiceX
    @Sticky-RiceX Месяц назад +3

    I fell down the stairs

  • @ehe400
    @ehe400 Месяц назад +1

    İ wish Kuro would or will see that video, because i agree with youuuu

  • @relx7981
    @relx7981 28 дней назад

    I do not know palworld but this game remainds me Nioh 2 when i see first time.

  • @SHG3110
    @SHG3110 Месяц назад +1

    They can actually do it like the naruto storm games did ngl, an easy and hard mode in missions, quicktime events in cutscenes which ask you to mash a button at a segment when there is a clash or the character has to attack fast, which adds more to both the cinema and the story boss experience. They can also do chase sequences in stories, or a sequence where you have to climb but there's obstacles in between... I think this would make the story mission and the story boss much better.
    Additionally:- They need to make an area full if floating large islands along with normal land on ground level this would be fun asf ngl

    • @JordinKun
      @JordinKun  Месяц назад +2

      Quick time events would be dope to bring back especially since they did it in 1.0 it definitely threw me off the first time but made me pay attention a lot more!

  • @itsathay
    @itsathay Месяц назад

    We did fight some of the new echos tho. I don't think it matters if they drop an echo, I'd prefer a chest with goodies tho. I honestly don't believe any of the combat during the quest is bad, just the puzzles were too easy, though I did like the water/freezing thing. This idea of 'weekly mission' sounds like bounties in genshin, gives me shivers just thinking about it. What would be cool, imo, would be some kind of weekly 'echo raid'... say an area of the map gets an echo swarm and you need to go help the guards or something, then you get rewards based on how many guards survived in the end, maybe there are buffs that change everyday for that. They could even get creative with the level design and shit, incorporate even parkour. I dunno, something along those lines.

    • @JordinKun
      @JordinKun  Месяц назад

      Weekly raid sounds dope as well. Random open world events sounds very doable

  • @rainabyys
    @rainabyys Месяц назад +1

    i really want kuro to see your vids, it would be so cool if your suggestions really are added by the developers🤩🤩

    • @rainabyys
      @rainabyys Месяц назад

      for the parkour, some people might not be good at it or actually like it so i personally think it would be best to be able to adjust its difficulty for the less experienced players

  • @mrdude5733
    @mrdude5733 Месяц назад

    mobile gamers gonna get fucked with those changes

  • @nottyseel949
    @nottyseel949 Месяц назад

    Love the parkour ideas. I'd actually like to see more of the 2D sections also tbh. I'd even be down for an entire 2D roguelike mode. I was surprised how well the combat converts to 2D. But then they could in a more casual friendly way lean into advanced parkour segments. Possibly add wall jumps and stamina boosts that would make a Celeste like puzzle of reaching new areas.
    These things should be tied to secondary rewards rather than baseline progressions from dailies and weeklies. Like achievements that people can do whenever so it doesn't matter if they need to acquire skill to accomplish it.

    • @JordinKun
      @JordinKun  Месяц назад +1

      The 2D sections in the game are really cool. I’d like to see that explored more as well. Same with the on rail shooter they have in certain missions.

  • @Jon-Sen
    @Jon-Sen Месяц назад

    As a mobile player I wouldn't mind the parkour thing if they add a controller support.

    • @JordinKun
      @JordinKun  Месяц назад

      They need to add that immediately!

  • @kusa3221
    @kusa3221 Месяц назад

    I wish we could disable some parkour mechanics. I kinda hate the "going over the obstacle" mechanic

  • @HavocSword
    @HavocSword Месяц назад

    Funny enough i got all my jue crit drops from completing daily mission but only hp/atk from bossfight😂

  • @wits_end.
    @wits_end. Месяц назад +1

    Bro forgot how are hard it is to play on mobile and the various limitations that the devs have to consider for those players.
    Directional control, camera control, jumping, running, wall running, grapple hook, air dodge, aim down sights. Imagine doing all that with just ur thumbs on a screen and as fast as you can.
    They nerfed the flying bug speed because it was too hard to manuever.
    I play on pc btw. Would be cool to be able to get more incentives to utilize parkour but mobile will always hold that aspect back.

    • @JordinKun
      @JordinKun  Месяц назад +1

      I’m gonna be 100% I completely forget this game is on mobile 💀

  • @motivateddad
    @motivateddad Месяц назад

    4:20 PGR got that mode early in the patches. I hope WW gets it too.

    • @joaomarcoscosta4647
      @joaomarcoscosta4647 Месяц назад

      Kinda, sorta. In PGR, it feels more like several small groups of enemies rathan than actual waves of enemies.
      And WuWa did something similar to the Warzone in one of the 1.0 events.
      I think he had something more like Dinasty Warriors in mind, (or The Battle of the 1000 Heartless from Kingdom Hearts 2) where the screen is literally filled with dozens of enemies at the same time.

  • @XZCriticalTG
    @XZCriticalTG Месяц назад +2

    Its monday bro bro 🙏😭

    • @JordinKun
      @JordinKun  Месяц назад

      hey hey hey, It's still sunday FOR ME.

  • @MessagerOfHell
    @MessagerOfHell 29 дней назад

    I think you're leaning too hard in the Echo farm idea. I think it's fine as is since if you log in, clean wipe your world of mobs then jump in another world and farm there you already have a lot of Echoes in a day without having to consume energy.
    As for the stats, I think a much better version is if you allowed to edit 1 substat using a rare thing you can get once a week or something. If you have a desirable main stat and your Echo/item is that one stat away from being BIS, then edit one undesirable substat and you're good for the forseeable future.

  • @ixirion
    @ixirion Месяц назад

    you starting premise is 2/3 wrong. Echo or parkour are no part of the main reasons why mots ppl play wuwa,
    1. combat,
    2. gacha/waifu collector
    3. live service openworld RPG with story, lore etc
    4. great graphics and gameplay
    5. building chars

  • @EliiKlee
    @EliiKlee Месяц назад

    i like the takes tbh but i dont care about the parcour too much

    • @JordinKun
      @JordinKun  Месяц назад

      Man parkour is love parkour is life

  • @XZCriticalTG
    @XZCriticalTG Месяц назад

    Not sure how they’re gonna do the game mode thing but seems vaild

    • @JordinKun
      @JordinKun  Месяц назад

      The way I’d see it is it can be a door just like illusive realms. And every week it’s a rotated story mission that’s a harder version of the original that gives rewards upon completion with different modifiers

  • @R1TTU4L
    @R1TTU4L Месяц назад

    i dont have any problems with the takes, in fact I actually agree with them but...
    i do think you gotta fix ur gameplay man how did u let jinhsi die 😭😭😭😭
    matter of fact WHAT IS THAT DAMAGE , maybe shes not built? idk but yeah nice vid

    • @JordinKun
      @JordinKun  Месяц назад +2

      Man that’s when I FIRST got her. She’s built NOW 💀

  • @RyukDFIzz
    @RyukDFIzz Месяц назад

    Why do you play the game?
    Me: Gacha

    • @JordinKun
      @JordinKun  Месяц назад

      We found the gambling addict

    • @RyukDFIzz
      @RyukDFIzz Месяц назад

      @@JordinKun Lmao.... I mean it's gacha... If course they are playing for Gacha.

    • @JordinKun
      @JordinKun  Месяц назад

      @RyukDFIzz I’m surprised, I thought people played because they’re anime games not for the gambling aspect

    • @RyukDFIzz
      @RyukDFIzz Месяц назад

      @@JordinKun Maybe you are right.. Who knows.

  • @Biggest_loser31
    @Biggest_loser31 28 дней назад

    Can I add you in ww ?