THIS is how you get your CS skin ACCEPTED!

Поделиться
HTML-код
  • Опубликовано: 19 янв 2025

Комментарии • 173

  • @unsilentzone3357
    @unsilentzone3357 Год назад +46

    7 years ago i made my first skin, and then when it didnt get accepted I gave up. Now im getting back into it with a much healthier perspective. Thank you for these videos! SUBBED

    • @viperskins
      @viperskins  Год назад +4

      Welcome back to the skin making game! Best of luck.... Let me know if you need any help.
      And thank you for subscribing, we're glad to have you with us :D

    • @VeryBlackJack92
      @VeryBlackJack92 6 месяцев назад +2

      Lol, 6 years ago I‘ve made 40-50 skins which I thought cool looking. Now I am looking at those and I am not even surprised why non of them were added. Horrible. I‘ll try again starting in 2024😂😂 Wish me quality over quantity🎉

  • @KooKlee_Unlocked
    @KooKlee_Unlocked Год назад +11

    dude great video, I like this new approach, not just straight tutorials but more entertaining videos that are informative as well

    • @viperskins
      @viperskins  Год назад +1

      Thank you so much my friend! Your feedback is always very much appreciated and very special to me! I'm so glad you like the video :)

  • @mxsxc1
    @mxsxc1 Год назад +3

    You re a legend! I have been wading through rubbish, and with you finally found clear, concise, and at points hilarious (in a good way) comments. I thought I was pretty good with Gimp, you have shown shortcuts, and better explanations of layers it took me hours to not quite understand until now. I didn't know blender in the slightest other than some specifics for Minecraft, and learned more in a few hours than I have in 10 times that amount. It took me a long time to understand normal maps and PBR for Minecraft, you explained it in minutes way better - and this isn't even for Minecraft. I love your work...and hoping if you don't already (and if not I don't know why) you have CS2 access, and can help me with a few other issue I'm having related to that...few things not quite the same. Legend! Thankyou....

    • @viperskins
      @viperskins  Год назад +1

      wow what a nice and sweet comment! Thank you sooo much. I'm so glad my videos were helpful and hopefully my future videos will be even better. Your comment made my day :D
      I have CS2 access now (Got it very recently) and soon I will be creating new tutorials for it. Stay tuned ;)

    • @mxsxc1
      @mxsxc1 Год назад

      @@viperskins Everything was misaligned. It turned out everything I had done was perfect. After hours of frustration I gave up. Next day after rebooting, it all worked, possibly cached somewhere! Looking forward to new tutorials!

    • @mxsxc1
      @mxsxc1 Год назад

      Also my question, why, or do...we need VTFEdit in CS2? I used it in CSGO but think workshop does that for you? Sorry new to this and learning

    • @viperskins
      @viperskins  Год назад +1

      @@mxsxc1 In CS2 there's no need for the VTFEdit or VTF files in general. All you need is to upload your TGA files

  • @Birchwood_log
    @Birchwood_log 5 месяцев назад +2

    It so sad the nova relic skin didnt get accepted, it was made with love and passion

  • @Moudi
    @Moudi 11 месяцев назад +1

    Never created a skin in my life, i dont really have plans too either, but its kinda interesting to see still

  • @DanielSilva-nb6uo
    @DanielSilva-nb6uo Год назад +5

    Great video! Tip 7 is one of the ones that affected me the most when I was starting out. I used to always want to finish something quickly and see the feedback right away. Now, my approach is to plan, execute, put it in storage, review it, and redo if necessary. Oh, and about CS2, thank you, Valve! It has made testing in-game much easier, although there are now many more texture maps and such. Do you intend to bring more tutorials in the future? I hope you do, as you're the best

    • @viperskins
      @viperskins  Год назад +2

      Thank you so much!
      You bet! Many more videos are getting cooked on low temperature as we speak ;)

  • @donardee
    @donardee Год назад +17

    It’s strange that knowing all this and having many skins in the workshop, Viper has not yet achieved at least one accepted skin. Maybe Valve added you to the blacklist after seeing your first works, so maybe you should start over with a new account? Nevertheless, I sincerely believe that in CS2 your skins will be sparkle, don’t be discouraged, 💪Viper! 🐍

    • @viperskins
      @viperskins  Год назад +2

      Hahahaha I laughed so hard at the idea of getting blacklisted because of my 1st skins :D
      But I'm truly grateful for your very nice comment. It means to me more than you could imagine. Thank you so much

  • @Tneeder
    @Tneeder Год назад

    thx for the tutorial vids your making, been thinking about making some skins and these vids will help me for sure. Can't wait for CS2 to release to start creating

    • @viperskins
      @viperskins  Год назад

      My pleasure man! There's some talk about CS2 getting fully released tomorrow and the day after.
      Also very soon I'll be releasing new tutorials for CS2.... Stay tuned :)

  • @MyCloack
    @MyCloack Год назад +3

    All jokes aside, I would totally TOTALLY go for the sketch cat skin.

    • @viperskins
      @viperskins  Год назад +1

      Some people want to watch the world burn!

    • @alexanderadams
      @alexanderadams 2 месяца назад

      @@viperskins valve will put in what ever will maximise the amount of cases unboxed, yes? My proposition is make the cat skin a real thing but have only 1 of the 1000 patterns a cat that actually has a text box go MEOW or HISS, also potentially the cats tail goes spiky/static (when they go angry) and goes electric blue. This creates such a distinction between the general pattern and the number one pattern that it may just cause a lot of people to open up lots of cases. However, I'm not sure if there are rules against that.

  • @EnderiukasYT
    @EnderiukasYT Год назад

    Thanks for the tips, now I will use more programs to make my skins cooler!

    • @viperskins
      @viperskins  Год назад

      Best of luck :)

    • @EnderiukasYT
      @EnderiukasYT Год назад

      Thanks, I have very cool design but I don't know how to add some images to AK-47. Like a dragon@@viperskins

    • @viperskins
      @viperskins  Год назад

      @@EnderiukasYT This video might help: ruclips.net/video/KXo0nQsRc_4/видео.html

    • @EnderiukasYT
      @EnderiukasYT Год назад

      Thanks, that should help me :D Worth a sub@@viperskins

  • @RyptimalGames
    @RyptimalGames 8 месяцев назад +1

    4:50 XD nice!

    • @viperskins
      @viperskins  8 месяцев назад +1

      Haha thanks! Maybe I should remake it for CS2!

  • @scroopynooperz9051
    @scroopynooperz9051 Год назад

    Nicely doneate! Thanks for the upload 👍

  • @ArkoDigital
    @ArkoDigital Год назад

    Awesome video my man. 10/10

  • @Aryoz3DStudios
    @Aryoz3DStudios Год назад

    btw I "fixed" it but the texture is mostly black even tho i have purple and red and grey. Yes, its on diffuse.

    • @viperskins
      @viperskins  Год назад

      When you bake make sure that the Metallic Value is set to 0, otherwise you'll get a black map

    • @Aryoz3DStudios
      @Aryoz3DStudios Год назад

      its on 0 it was always on 0 by the looks of it and now i seem to get a random outcome but its always a dark DARK green gray with dark gray@@viperskins

    • @Aryoz3DStudios
      @Aryoz3DStudios Год назад

      I belive I fixed it by disabeling the influence "Direct" and "Inderect" wait gmam i think something is wrong@@viperskins

  • @chahan2566
    @chahan2566 Год назад

    thank you for this very interesting video (like always) this new format really cool, but i have a small question that may seems dumb, do i have to unlock the prime for starting submiting skins to the workshop ?

    • @viperskins
      @viperskins  Год назад

      Thank you! I'm glad you enjoyed the video :)
      Regarding your question (Which is in no way dumb!!) I'm 99% sure that you DON'T need prime. The reason i say this is because I remember purchasing the prime status only when i started creating stickers (Back in CSGO you needed the prime status in order to download the SDK tool, which i believe is no longer needed for CS2), and I started creating stickers after i submitted many skins

  • @3dkiwi920
    @3dkiwi920 4 месяца назад

    Can we submit custom weapon models or is the geometry fixed? I guess normal map baking is the only way to simulate new geometry? Thanks for the videos; I appreciate you :)

    • @viperskins
      @viperskins  4 месяца назад +1

      You can't submit your own models. You can only create skins for the existing weapon models provided by Valve, which means you have to stick to the UV sheets of those models .
      And thank you for your nice words ☺️

  • @TheSnowyPawZ
    @TheSnowyPawZ Год назад +1

    mine will never make it in :(

    • @viperskins
      @viperskins  Год назад

      You never know. Keep improving the level and quality of your work and one day you might make it :)

  • @majestic6964
    @majestic6964 Год назад +1

    Hey man
    You're doing great job! I wanna ask, have you get CS2 invite yet?

    • @viperskins
      @viperskins  Год назад

      Thank you :)
      Yes I got it very recently

  • @IZURUS_EDITS
    @IZURUS_EDITS 9 месяцев назад

    Thanks for the motivation!

  • @XareX69
    @XareX69 Год назад

    Once again very useful video! I have a question actually, will you make video about workshop in cs2? I know there are some big changes ❤

    • @viperskins
      @viperskins  Год назад +2

      Thank you!
      You bet I will! Stay tuned 😉

    • @XareX69
      @XareX69 Год назад

      @@viperskins you are the GOAT man, appreciate it 🔥

  • @manudetodo
    @manudetodo 9 месяцев назад +1

    If the skin is accepted does it mean it's going to be on the game? Or is it up to another filter (upvotes, etc.).

    • @viperskins
      @viperskins  9 месяцев назад +1

      In this video I'm talking about how to increase your chances of getting your skin make it officially into the game (In a skin case)

  • @ryanlok2173
    @ryanlok2173 Год назад

    Heyo! Nice Video. I was just wondering is it possible to make very good skins in the cs built in work shop, or do I need to use outside programs like blender?

    • @viperskins
      @viperskins  Год назад +1

      Thank you!
      I still didn't get to see the new tools. I will do so very soon and will make tutorials about everything 😉

    • @herasti2151
      @herasti2151 Год назад

      would be great!@@viperskins

  • @__se7entin__
    @__se7entin__ 10 месяцев назад

    great video man. just one question: what's the minimum that valve pays you for these?

    • @viperskins
      @viperskins  10 месяцев назад +1

      Thank you!
      I don't understand the question. If you're asking whether I have any items accepted then the answer is no not yet

    • @__se7entin__
      @__se7entin__ 10 месяцев назад

      @@viperskins oh got it. yeah my question seems pretty vague lol. i just wanted to know how much is the bare minimum that valve pays for each skin. thanks anyways

  • @Michal2SAB
    @Michal2SAB Год назад

    Any tips on speeding up the baking process? Is using Tiling (2048) in the performance effective?

    • @viperskins
      @viperskins  Год назад

      I suggest watching youtube videos about the topic because I don't think i'm the best to talk about it. But a few tips that might help:
      1. In the Render Properties set the Device to GPU Compute instead of CPU (You need to set your GPU in the settings (Preferences -> System)
      2. Also in the Render Properties, under Sampling -> Render, you can lower the Max Samples value (But if you lower it too much that can lead to results with lower quality)
      3. Close any software that you don't need during the bake process.
      Not sure what Tiling (2048) is, but for CS2 UV maps the resolution needs to be 4096x4096, which unfortunately will lead to longer bake time

    • @Michal2SAB
      @Michal2SAB Год назад

      @@viperskins Oh shoot, so the images are no longer 2048 like in csgo?

    • @viperskins
      @viperskins  Год назад +1

      All of the default textures used by valve are 4096x4096, so I think 2048 is not preferable

    • @Michal2SAB
      @Michal2SAB Год назад +1

      @@viperskins Makes sense, thank you

  • @dunny
    @dunny Год назад

    I made some skins with the Patina finish but with the latest CS2 build they look much darker and worse than before. I assume it's a bug and have reported it but should I still submit the skins to the workshop with my old version images since I had pretty much just finished making the workshop images when the Inferno build came out or should I wait to see if they fix it and then submit?

    • @viperskins
      @viperskins  Год назад +1

      i'm not familiar with the bug (Or anything that's related to CS2 yet). But if the skin looked good before and now it looks dark because of a certain cs2 build then it does seem like a bug and i suggest that you use the images where the skin look good

  • @RESPECT8_fps
    @RESPECT8_fps Год назад

    Has your skin ever been selected as an official work?

    • @viperskins
      @viperskins  Год назад

      Not yet

    • @RESPECT8_fps
      @RESPECT8_fps Год назад

      @@viperskins It's very difficult to be an official work.

    • @viperskins
      @viperskins  Год назад

      @@RESPECT8_fps Yes it is..... As I mention in the video, you need to make very high quality work, and you also need luck, lots of it!

  • @IanBunner
    @IanBunner Год назад

    Hi Viper, is there a way to assign a pattern to certain parts of the weapon while assigning a predetermined color to other parts?

    • @viperskins
      @viperskins  Год назад

      This is Not possible. Either the whole skin is pattern or none of it is

    • @redbluecontrast
      @redbluecontrast Год назад

      @@viperskins You can use the paint by number mask to do this some part of this (at least in patina or anodized multicolored/airbrushed). For example, if you use a paint by color mask in the anodized multicolored finish, everything painted red will be your pattern and then everything painted pink or yellow will be the flat colors you assigned to red and green channels of the anodized finish (inside the tools), IIRC.

  • @the.iceberg8524
    @the.iceberg8524 Год назад

    Hi, nice videos. Btw what are your best and worst upvote-downvote percentages? Bc I'm trying to work on my workshop submissions but in steam I'm still getting too many downvotes

    • @viperskins
      @viperskins  Год назад

      Thank you!
      If i remember correctly my best rating was something like 75% upvotes, and my worst probably 20% (Maybe even lower).
      But I suggest that you don't let that bother you too much. For me every time i publish a skin i have high hopes for it and feel very good about it, but many times (Even for some of my recent skins) I get horrible ratings. In the past that used to annoy me so much but now when i get a bad rating i try to assess what might be the reasons for the downvotes. It's ok to ask for people's opinions if you feel that the results were unjust

    • @the.iceberg8524
      @the.iceberg8524 Год назад

      @@viperskins 75% is really decent. Back in the days I was dissappointed and somewhat demotivated about these ratings bc even from the practical perspective they remove your works from the first pages and the chances of your work to be noticed keep going down. And about feedback - downvotes are almost always silent

  • @nucchi2870
    @nucchi2870 Год назад

    I would love to play with your chocolaty p250 skin ingame :P Nice video! 😊

  • @beepboop6453
    @beepboop6453 Год назад

    Valve open eyes, hire him!!!

    • @viperskins
      @viperskins  Год назад

      Valve please listen to this nice dude!

  • @FyXeeu
    @FyXeeu Год назад

    Do you have access to CS2? I’m waiting for some CS2 workshop guide and skin making tutorials, your content is great and always helpful.

    • @viperskins
      @viperskins  Год назад +1

      I got the access 3 days ago with everyone else. I'll be working on cs2 tutorials very soon

  • @Salkinmusic
    @Salkinmusic Год назад

    Either make them flashy or boring and you’ll get picked LOL!
    And for some reason, anime is big in cs 😅

    • @viperskins
      @viperskins  Год назад

      Yeah that's where luck starts playing its part!
      As for Anime, it's true that we have many Anime inspired skins. But as an Anime fan myself I'm not complaining :)

  • @c00p_r
    @c00p_r Год назад

    where can you get the weapon models to import into blender?

    • @viperskins
      @viperskins  Год назад

      www.counter-strike.net/workshop/workshopresources

  • @ITOAH
    @ITOAH 11 месяцев назад

    Hello, thank you for your tutorial, it has been very helpful to me. I encountered a problem and uploaded my skin to Valve. The review has also been approved. But I can't find him in CS2 Workshop. May I ask if you know the reason?

    • @viperskins
      @viperskins  11 месяцев назад

      I don't understand the question. You can't find your skin after you published it? You should be able to find it in the workshop section of your profile

    • @ITOAH
      @ITOAH 11 месяцев назад

      @@viperskinsYes, I can find my skin on my profile. What I mean is that I cannot search for the skin name on Steam's creative workshop page to find my skin

    • @ITOAH
      @ITOAH 11 месяцев назад

      @@viperskins Yes, I can find my skin in my profile, but I cannot find it by searching for a name in Steam Workshop..

    • @ITOAH
      @ITOAH 11 месяцев назад

      @@viperskins Yes, I can find my skin in my profile, but I cannot find it by searching for a name in Steam Workshop..

  • @EZBitesDelights1
    @EZBitesDelights1 Год назад

    Great vid broo❤😊

  • @ErenYILDIZ_01
    @ErenYILDIZ_01 Год назад

    Hey can you make a video about how to see our skins in CS2. You customization folder missing short is life saver btw

    • @viperskins
      @viperskins  Год назад +1

      I'm glad to know that my short is helpful :)
      I will be creating new tutorials for CS2 very soon. Stay tuned ;)

  • @Housri
    @Housri Год назад

    if the community don't like valve will not like it

    • @viperskins
      @viperskins  Год назад +1

      Usually there is a correlation between the two, you're right

    • @deadinside26
      @deadinside26 Год назад +2

      ​@@viperskinsmost of the blue skins is trash, so if the community didnt like valve would like it very much

  • @JustaRandompEanut
    @JustaRandompEanut Год назад

    hi bro! can you make a video about thumbnails? sizes, tips and tricks. Mine get ugly black bars

    • @viperskins
      @viperskins  Год назад +1

      I'm creating a new tutorial for CS2 right now, hopefully I'll start releasing new videos very soon. I'm planning to talk about skin submission tips, which will include thumbnail creation.
      But for now regarding the black bars, are you talking about the horizontal bars that you get above and below your image? If so then just make sure that your thumbnail has a 16:9 ratio, which means that you should use resolution 1920x1080. You can use larger images (Such as 3840x2160) but you don't need to since thumbnails are displayed in small sizes.

  • @Aryoz3DStudios
    @Aryoz3DStudios Год назад

    I did come accross new problems like not being able to bake the textures in blender because my pc cant process it fully (its low end). So yeah when your free I will just send you the skin for you to bake it pls.

    • @Aryoz3DStudios
      @Aryoz3DStudios Год назад

      If you dont want to do it im compleatly fine with it.

    • @Aryoz3DStudios
      @Aryoz3DStudios Год назад

      anyways thx

    • @viperskins
      @viperskins  Год назад

      Unfortunately I'm extremely busy these days and can't do that. However your computer should be able to handle baking textures. If it's too slow then try to leave it alone and close all other apps while it bakes

    • @Aryoz3DStudios
      @Aryoz3DStudios Год назад

      ok then thx but heres the problem. when it starts bakeing it remains on 1% and no textures are on the bakeing map+ it cancels after 2min@@viperskins

    • @viperskins
      @viperskins  Год назад

      @@Aryoz3DStudios In CS2 you need to set your baking type to Diffuse and not Combined (That might help with the processing power needed), but make sure that the Metallic value of the material is set to 0.
      Also under the Render section (Under Sampling) try and lower the Max Samples a little bit.
      Let me know if these help

  • @BloodBat_CS
    @BloodBat_CS 2 месяца назад

    Hey, I created three skins, and I am not sure how will I know if it's accepted or not. It said that it should get accepted in about 1 day. Then I received an email that it is listed. But not sure how can I use it in-game?
    Can you please advise, how does it actually look to get accepted and use your own skin in game?
    Thanks!

    • @viperskins
      @viperskins  2 месяца назад +1

      That's not how it works. You can't use your skin in-game unless Valve accepts the skin officially in a skin case. Every few months Valve releases something called a skin case, which normally includes around 15-17 skins. If your skin is included in one of these cases then you (And others) will be able to buy it and use it in-game

    • @BloodBat_CS
      @BloodBat_CS 2 месяца назад

      @@viperskins wow, like, what's the chance, there's maybe like thousands if not, tens of thousands skin makers out there... Daamn, did any of yours got added to a case?

    • @viperskins
      @viperskins  2 месяца назад +1

      @@BloodBat_CS None of my skins have made it into the game yet. And yes you're absolutely right. The chances are quite slim. This skin business requires a lot of patience, as well as advertising and trying to get your name out there

    • @BloodBat_CS
      @BloodBat_CS 2 месяца назад

      @@viperskins but would advertising help in any way? I mean, I did not advertise my skins anywhere, and started getting positive and negative ratings out of nowhere, is that coming from valve's system? Also, can people give positive ratings if I just send them the link to the workshop files I upload, of that would affect valve's decision to add it to the game?

  • @HubertY1
    @HubertY1 Год назад

    Siema szefie! Na filmie sprzed roku o naklejce kurczaka widziałem w komentarzach jak ktoś pytał o efekt holo na broniach, wspominałeś, że coś takiego da się osiągnąć przez pearlescent czy cos w tym rodzaju. Masz w planach film na ten temat? Może film w nowym stylu, cos w rodzaju omówienia jak dany skin powstał, na przykład printstream albo nowy AK HeadShot z dość wyraźnym efektem holo. Dodatkowo w tym filmie o naklejce kurczaka korzystałeś ze swego rodzaju poradnika na przykładzie naklejki ‚Bish’. Gdzie można znaleźć materiały do poznania ‚tajników tworzenia skinów’? 😅
    Sorki za przydługi komentarz i tak wiele pytań, ale chętnie oglądam Twoje filmy i bardzo interesowałby mnie jakiś w tym rodzaju, a sądząc po komentarzach pod filmami to również wiele innych osób.
    Pozdro!

    • @viperskins
      @viperskins  Год назад

      Thank you for your nice words. I used Google Translate to understand your comment but i think the translation was clear enough :)
      I still haven't talked about the Pearlescent effect in my videos. I will do one some time in the near future. However all my coming videos will be dedicated to CS2 skins. Stay tuned :)

    • @HubertY1
      @HubertY1 Год назад

      @@viperskins Where are you originally from then? I was 1500% sure you’re Polish judging by your accent 😄 Otherwise I would write in english.
      There’s a lesson in that case: don’t judge a book by it’s cover 🤣
      Well, now it makes more sense to make only cs2 dedicated videos.

  • @g.n.r.5082
    @g.n.r.5082 Год назад

    If my skin is selected, do I get the skin I designed for free?
    And The producer of the skin will receive some of the fees incurred by the skin transaction. Is it true?

    • @viperskins
      @viperskins  Год назад

      I don't think you'll get your skin for free, but I'm not 100% sure..... Most probably you won't though lol
      As for profit, of course you'll get a very handsome revenue for your accepted skin. That's why people are competing so fiercely to have their skins accepted

  • @Aryoz3DStudios
    @Aryoz3DStudios Год назад

    thank you for the tutorials tho they are top quality

  • @eternalgaming8710
    @eternalgaming8710 Год назад

    can you make videos for creating cs2 skins start from finish thanks alot subscribed

    • @viperskins
      @viperskins  Год назад

      Thank you for subscribing and welcome to the channel :D
      I am working on a new CS2 tutorial but I still need some time. Hopefully they'll be completed and published soon

  • @pangtundure
    @pangtundure Год назад

    Great video, helped me create my own skin awesome bro

    • @viperskins
      @viperskins  Год назад +1

      Glad I could help :)

    • @pangtundure
      @pangtundure Год назад

      @@viperskins I'm having issues where the materials don't look right on game, how do i solve it ?

    • @viperskins
      @viperskins  Год назад

      @@pangtundure It depends on what you mean by "don't look right"

    • @pangtundure
      @pangtundure Год назад

      @@viperskins well i followed your Glock 18 tutorial but the materials on blender isn't looking even close in the game.

    • @viperskins
      @viperskins  Год назад +1

      @@pangtundure Are you using the new CS2 models? The glock tutorial is quite old, so make sure that you're using the new models and not the old ones.
      What's the name of the obj file that you used?

  • @divadxam6914
    @divadxam6914 Год назад

    Can you show us how to publish Cs2 Skins with the new Cs2 Workshop Tool, would be nice since I don’t get how it works at all😅

    • @viperskins
      @viperskins  Год назад +1

      New tutorials for CS2 are on the way :) I need a bit of time to learn it myself since i only recently got the access to CS2

  • @Aryoz3DStudios
    @Aryoz3DStudios Год назад

    I cant access the workbench in csgo and the option to access it is on what do i do?

    • @viperskins
      @viperskins  Год назад

      When you say "can't access the workbench" what do you mean? What do you get when you open the console and type "workshop_workbench"? Or isn't the console opening at all?

    • @Aryoz3DStudios
      @Aryoz3DStudios Год назад

      I litrally cant open it in csgo its not alowing me to@@viperskins

    • @Aryoz3DStudios
      @Aryoz3DStudios Год назад

      The button is on but it desnt work@@viperskins

    • @Aryoz3DStudios
      @Aryoz3DStudios Год назад

      I will test it again

    • @Aryoz3DStudios
      @Aryoz3DStudios Год назад

      also do I need prime to access it?@@viperskins

  • @DJkeukeu
    @DJkeukeu Год назад

    Hello, I am looking for a video (I did not found it on your Channel but maybe I am blind) about how to make part of a weapon skin a little bit holographic, like the printstream but not applyed for large areas but more in specific drawn area. (Imagine the Mac10 Sakkaku but instead of glowing eyes it’s holographic eyes and nothing more than that is holographic on the skin). Thx and have a good day ! (Btw Thx for your videos)

    • @viperskins
      @viperskins  Год назад +1

      If you're talking about the pearlescent effect then I still haven't talked about it. I did talk about glowing skins though.
      I will make a video about the pearlescent effect some time in the near future. Till then, remember that the pearlescent value that you give to the skin (In the old workbench it's the bottom-most value at the left side) works on the colorful parts only. It doesn't affect black as much as the rest of the colors

    • @DJkeukeu
      @DJkeukeu Год назад

      ⁠​⁠​⁠@@viperskinsok Thx a lot for the quick awnser !!! But I understand that if I want to use pearlescent effect it’s directly on the workbench and that imply that I can not chose a really specific aera of the artwork ? (like having a matte paint for a face and a pearlescent effect for one pupil only) If it is not possible, can I at least select a part of the weapon ? Like puting the pearlescent effect only on the barrel ?
      Thx for your work and awnser ! Have a good week !

  • @blanketparty5259
    @blanketparty5259 7 месяцев назад

    even if they arent accpeted officially can you still make money from your skins on the marketplace somehow?

    • @viperskins
      @viperskins  7 месяцев назад

      No

    • @blanketparty5259
      @blanketparty5259 7 месяцев назад

      @@viperskins but aren't there other websites online you can sell them ?

    • @viperskins
      @viperskins  7 месяцев назад

      These sites sell officially accepted skins only

  • @tbmlakerfn
    @tbmlakerfn Год назад

    How would I view my created skin in cs2 ?

    • @viperskins
      @viperskins  Год назад

      It's hard to explain in a comment. I'll be making a tutorial about it soon

  • @SigmaGamingLLC
    @SigmaGamingLLC Год назад

    Have you got a skin in game?

  • @justicescarface
    @justicescarface Год назад

    I have an insane idea i just never painted anything 😢

    • @viperskins
      @viperskins  Год назад

      lol yeah the struggle is relatable. You can either try and learn to paint or find someone who knows how to paint and introduce him/her to CS and to skins

    • @justicescarface
      @justicescarface Год назад

      @@viperskins i actually know one lady, thanks 🧐

  • @FlyingRun
    @FlyingRun 11 месяцев назад

    Do you take any ideas/collaboration? :)

  • @kr1zer_official
    @kr1zer_official Год назад

    Good video ❤

  • @sajjadkabirsahid
    @sajjadkabirsahid 8 месяцев назад

    how can i import your gun skins?

    • @viperskins
      @viperskins  8 месяцев назад

      That's not how it works. My skins need to get accepted by Valve first, then you can buy a key to the skin case that contains my skins

  • @pradnyabugdane8287
    @pradnyabugdane8287 Год назад

    How to make tga file for cs 2 skin

    • @viperskins
      @viperskins  Год назад

      You create the TGA file the same way we used to do it in CSGO. I'm creating a new tutorial these days, but until then you can check out my old tutorial about it: ruclips.net/video/XToXEa3oSts/видео.html
      However in the video i also talk about creating a "VTF" file. You can discard that part because it's no longer necessary

  • @wolfheart5408
    @wolfheart5408 10 месяцев назад +1

    i tried commenting on the other video but my comment got deleted somehow. Anyway, I just wanted to say Thanks. After watching your guides, I created my first skin, this is how it turned out steamcommunity.com/sharedfiles/filedetails/?id=3180294306
    Again thanks, keep uploading more guides

    • @viperskins
      @viperskins  10 месяцев назад

      My pleasure! I'm glad you were able to create your 1st skin :)
      I tried opening the link but it seems that your skin still hasn't been approved for public release. It might take up to a few hours until it becomes public, and only then others will be able to see it.
      I will check it again later, but in any case congratulations on your 1st skin :)

    • @wolfheart5408
      @wolfheart5408 10 месяцев назад +1

      ​@@viperskinsOh I didn't know that. Thanks

  • @andrewdestiny8252
    @andrewdestiny8252 Год назад

    the funniest thing is the guy who dont know how to make skins, makes tutorials for others :D

  • @KDSakaroly
    @KDSakaroly Год назад

    Hello I want to invite you to collaborate on a video. Do you have Discord so I can inform you further about my idea?

  • @DhiyaGraphic
    @DhiyaGraphic Год назад

    MAN PLS HELP ME