Procedural Smooth Rock Material (Blender Tutorial)

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  • Опубликовано: 24 дек 2024

Комментарии • 36

  • @RyanKingArt
    @RyanKingArt  4 месяца назад +6

    *Purchase the project files and support the channel:*
    • Gumroad: ryankingart.gumroad.com/l/smooth-rock
    • Patreon: www.patreon.com/posts/110388435

  • @blenderizeroriginal
    @blenderizeroriginal 4 месяца назад +8

    You are literally the only blender youtuber that posts almost daily. Mad respect for that!

    • @RyanKingArt
      @RyanKingArt  4 месяца назад +1

      thanks. Its a lot of work

  • @Lemonraine26
    @Lemonraine26 4 месяца назад +2

    I am but a simple human. I see King Ryan upload, I click
    Much love from Mars

  • @arifinaja963
    @arifinaja963 4 месяца назад +3

    And this could applied as plastered wall/unfinished wall too. Thanks ryan!

    • @RyanKingArt
      @RyanKingArt  4 месяца назад +3

      Oh yeah, if you maybe made the color lighter and make it a little more reflective, it could be used as plaster

  • @gajimuthupandi7873
    @gajimuthupandi7873 4 месяца назад +4

    Thanks for this Tutorials bro 🔥

  • @SnowInHere
    @SnowInHere 4 месяца назад +2

    Love it!

  • @collinsk8754
    @collinsk8754 4 месяца назад +1

    Great tutorial as always! 🙌🙌

  • @vivekchauhan6099
    @vivekchauhan6099 4 месяца назад +1

    This amazing tutorial helped me greatly ! Thank you !

  • @Rohittarkar175
    @Rohittarkar175 4 месяца назад +3

    Thanks for sharing ❤

  • @shahram311
    @shahram311 4 месяца назад +3

    Thanks🙏

  • @TheHyBriD3I6
    @TheHyBriD3I6 4 месяца назад +2

    It looks like one forme of cement. Witch is perfect for it is what i needed, so thank you.

  • @chrisharvey7461
    @chrisharvey7461 8 дней назад +1

    what about ocean rocks with barnacles

  • @JabbaDaHut-v7m
    @JabbaDaHut-v7m 3 месяца назад

    This is a more general question:
    Is it possible to use your materials in a game engine like Godot? Like will the displacement still be there and for materials with emission lights will those still have their effect?
    PS: I'm kinda new to Blender and my main motivation for Blender was creating games, but then I got really inspired by your channel and I did some of your tutorials, which were all awesome (thanks by the way for them!)

    • @RyanKingArt
      @RyanKingArt  3 месяца назад +1

      In order to use a procedural material in a game engine or another 3d software, you will need to bake the material out to texture maps. Check out my tutorial on how to do that here: ruclips.net/video/B2kFeMBBBjc/видео.html

    • @JabbaDaHut-v7m
      @JabbaDaHut-v7m 3 месяца назад

      @@RyanKingArt Thank you so much. Watched and liked it immediately :)

  • @umarrblx2
    @umarrblx2 4 месяца назад

    hey ryan can make tutorial series on element 3d after effects?

    • @RyanKingArt
      @RyanKingArt  4 месяца назад

      I've never used after effects.

    • @umarrblx2
      @umarrblx2 4 месяца назад

      Aw man your tutorials are awesome and easy to understand 😢

  • @thejagman22
    @thejagman22 4 месяца назад

    Ryan 👏🏻.. Ryan 👏🏻. Ryan! 👏🏻... Ryan?...
    Tried to start one of those chants like in 80s movies... Didn't really work.
    Thanks for the vid, though.

  • @Skyhunter-sq2rc
    @Skyhunter-sq2rc 4 месяца назад

    Hey Ryan King Art, i have a request, can u please update ur procedral rough metal texture (from 1 yr ago) as the musgrave texture is gone

    • @RyanKingArt
      @RyanKingArt  4 месяца назад

      you can use the noise texture instead and get the same effect as the musgrave

  • @os6078
    @os6078 4 месяца назад

    🪨🪨🪨

  • @SSS333-AAA
    @SSS333-AAA 4 месяца назад

    there is a problem with your channel where it says Ryan King Art rather than Absolute Fucking Chad, please fix.