Perfect Item - League of Legends

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  • Опубликовано: 23 ноя 2024

Комментарии • 14

  • @NikDaStik
    @NikDaStik 9 дней назад +5

    i love this switching into a minirant about ksante. Very great video.

  • @sleepyflip
    @sleepyflip 17 дней назад +1

    I love how informative this is and the editing is amazing!!

  • @Zoqyh
    @Zoqyh 12 дней назад

    Cool video nice edit very smooth to watch doesnt over stimulate you, liked it

  • @vasilkalov2622
    @vasilkalov2622 17 дней назад

    Dear Shield of Doran, I would be interested in you opinion on Winter's Approach / Fimbulwinter. Would you consider making a video on it?

  • @jaotrx7163
    @jaotrx7163 11 дней назад

    Dear doram shield can you make a rant on jow riot remove arena from the game.

    • @DoransShield
      @DoransShield  11 дней назад

      Decline in the arena playerbase - that's why they removed it. Sorry, I am not making a video about it, but you can suggest a legendary item for me to make a video about.

  • @blopartDGRI
    @blopartDGRI 3 дня назад

    *I disagree. **_Infinity Edge is by essence a broken item, and shouldn't be in the game :_*
    => it is a problem both for marksmen and for the ones fighting marksmen, because it makes the late game dps curve too steep, compared to an early /mid game that thus has to feel unsatisfyingly weak. (vs ninja tabis) .
    -> The DPS of an ADC depends on too many stat multipliers : AD , AS , Crit chance , Crit Dmg , Armor pen
    Compare this to a tank, who only has HP and Armor. That's why they had to add Tabis' %AutoAtk reduction, AND Randuin's %Crit reduction. But then the problem is that Tabis can be built too early, and are too cost efficient, so as soon as they get it you feel like you've fallen 2000 gold behind.
    You can also compare this to a mage, who only have AP , Haste, Magic pen , and %AP boost from Rabadon. That's 1 less.
    And by te way, the %AP boost from Rabadon is still problematic for the game, becasue it forces every mage to build it 3rd, or else they can't keep up with curve. And by the time you get to 4th item the game is most probably over. This kills build diversity.
    You actually didn't adress correctly the fact that IE gets you 40% crit dmg for 150 gold.
    -> 1) yeah it's "conditional", but that only means that you're not getting full value of it as a 1st purchase. That still doesn't make it balanced overall. Arguably at 6 items it's the most broken thing. And even if you're not building full squishy dps, you could easily slide in a Randuin, or a Rookern, or a Jak'sho in your adc build as a 5th or 6th item and you'll be unable to one shot and still dish out unreasonable amounts of damage.
    -> 2) the only thing that keeps that late game away from the radars, is that it almost never happens.
    Games (above bronze) tend to be over at around 30mins. Either because of Baron, or simply FF, unfortunately...
    -> 3) Ninja Tabis are the thing that keep the mid-game part of the curve feel tolerable, simply by knocking down the effectiveness of all those multipliers, because it essentially acts as 1 negative multiplier. But honestly it doesn't feel right.
    => if you removed Infinity Edge from the game, you could have the crits reverted to dealing 200% Attack Damage in the early game, instead of now 175% early and 215% late game.
    (and make Tabis weaker and more expensive)