I would say bone breaker is fine for someone not 100% confident in their hip fire aim. It trades the up to 50% and pseudo situation damage bonus for a constant 20% one. Though yeah once you have a feel where your bullets are going in hip fire rack em up will do far better
Love your content dude! This is the 3rd or 4th guide I've watched from you, has everything and all updated to more recent patches without dragging on about useless stuff (coughreaperroncough) Keep it up!
You wanna press v or whatever your bash button is when you see the ammo count in your current magazine go up from whatever number of bullets you have to full ammo. For Assault rifles that would be when the Magazine goes fully into the gun in the reload Animation. And then shoot right after of course
My dude.........I have never heard of you before.........and I ain't gonna lie.....the only reason I'm here is because killing floor 2 was on sale for $1.50........i bought it for me and my buddy on the spot....... That being said......what a great video.....I already sent your comando video to my buddy...... Great job
You're super nice. I tell my friends that if they suck at headshots while hip firing, play a different perk, don't even attempt gunslinger because you won't be useful. Hahaha.
The classic loadout for me is Dual Deagles +1, Dual Magnums, AF2011. I personally don't like having more than 2 sets of guns on the slot 1. I believe upgrading dual magnums actually don't make any difference compare to upgrading dual Deagles when it comes to the bullet-to-kill.
@@Jmod8yeah it isn’t meta considering you trade out the head shot multiplier but when I play abandon all hope 6p I hold up really well with bone breaker
A fact that most players do not know is that the best buid for hoe+ is built with a single m1911+2, not with a single AF This is because the m1911+2 kills rioters with a single headshot. Nobody plays it due to lack of knowledge, and because the m1911+2 is not well regarded for being "too strong".
If you’re playing on a PC, then definitely use quick draw. But I play on PS5 and I use steady. It helps a lot more for controller imo. And if you use rack em up which you should, then use line em up too because your bullets do the same damage going through multiple zed skulls!
A lot of people online seem to play 4 round max and I can't save for some of these recommended guns. For 4 round, which route of upgrades would you take? Thx
I honestly haven't played short wave games in ages. 99% of my playtime is either in long or medium waves. Though you should be able to afford the dual deagles by wave 2 or 3? And then dual magnums by wave 4? EDIT: And upgrading weapons themselves you generally don't need unless you plan on using the SPX, which you should upgrade that twice if you plan on being the sole bid zed killer.
On the Steam workshop if you're playing on PC. "KF-TestingMapRedux" is the name of the map I used in this. I'd recommend "Hyperbolic Test Chamber" (called KF-HTC in game) instead which is what I use in my newer videos and is much better for testing.
Thats funny, kf3 about to come, but i still havent played kf2, due to old laptop and windows 7 installed on it, but i played about 2.5k hours in KF. KF is better, because you have voice command "insult players", no crosshair, and you cant push zeds, also overall atmosphere.
@@UserUser-kz4fq Yeah kf1 and kf2 are similar in nature but play way differently in their own way. I think kf1 does most things better than kf2, but both are really fun imo
@knavenformed9436 those things i mentioned have made game easier, and not so lively. Also atmosphere and i wont forgive them absence of "insult players" voice command.
Bro knockdown and stagger is just as good if not better than skullcracker. Staggered zeds stop other zeds from moving forward. That's way better than zeds are slowed on headshot😂 skullcracker is so useless
I like how he explains why you should and shouldn't use perk skills and explains what you are going to be doing in-game.
yes that do be the video :)
I would say bone breaker is fine for someone not 100% confident in their hip fire aim. It trades the up to 50% and pseudo situation damage bonus for a constant 20% one. Though yeah once you have a feel where your bullets are going in hip fire rack em up will do far better
Love your content dude! This is the 3rd or 4th guide I've watched from you, has everything and all updated to more recent patches without dragging on about useless stuff (coughreaperroncough)
Keep it up!
your a genius for mentioning the reload cancel technique helps by a far mile
You wanna press v or whatever your bash button is when you see the ammo count in your current magazine go up from whatever number of bullets you have to full ammo. For Assault rifles that would be when the Magazine goes fully into the gun in the reload Animation. And then shoot right after of course
My dude.........I have never heard of you before.........and I ain't gonna lie.....the only reason I'm here is because killing floor 2 was on sale for $1.50........i bought it for me and my buddy on the spot.......
That being said......what a great video.....I already sent your comando video to my buddy...... Great job
First thing first Keep up the good work , seconds your playlists are fire and seems like we got similar taste in music ,third i believe in u .
You're super nice. I tell my friends that if they suck at headshots while hip firing, play a different perk, don't even attempt gunslinger because you won't be useful. Hahaha.
Im a new player. Like only been playing a day new. Loved this guide, great watch
if you wanna play,im up. I play Gunslinger and Demo myself. XD
The classic loadout for me is Dual Deagles +1, Dual Magnums, AF2011.
I personally don't like having more than 2 sets of guns on the slot 1. I believe upgrading dual magnums actually don't make any difference compare to upgrading dual Deagles when it comes to the bullet-to-kill.
Great video
Rhinos with bone breaker is pretty good. Bash a non raged fleshpound then dump the mag in his foot. Does do much damage
@@ArtilleryWarfare never tried that, sounds fun though
@@Jmod8yeah it isn’t meta considering you trade out the head shot multiplier but when I play abandon all hope 6p I hold up really well with bone breaker
A fact that most players do not know is that the best buid for hoe+ is built with a single m1911+2, not with a single AF
This is because the m1911+2 kills rioters with a single headshot.
Nobody plays it due to lack of knowledge, and because the m1911+2 is not well regarded for being "too strong".
Did not know this, gonna try this next time I play.
@@Jmod8op forgot to mention that you need 'steady' for that
If you’re playing on a PC, then definitely use quick draw. But I play on PS5 and I use steady. It helps a lot more for controller imo. And if you use rack em up which you should, then use line em up too because your bullets do the same damage going through multiple zed skulls!
Спасибо за интересный разбор.
Nice guide bro, where can i get this map?
Thanks, its called “KF-TestingMapRedux” in the steam workshop.
You’re using the rhinos wrong if you think they’re only for trash bud
Bone breaker + rhinos dump mag into fp foot does so much damage
@ exactly!
Great video! Where can I get that map and practice like that?
@@TheJamesPatrick Thanks, map name should be called Kf-TestingMapRedux or KF-HTC, one of those two.
@@Jmod8 Thank you!
A lot of people online seem to play 4 round max and I can't save for some of these recommended guns.
For 4 round, which route of upgrades would you take?
Thx
I honestly haven't played short wave games in ages. 99% of my playtime is either in long or medium waves. Though you should be able to afford the dual deagles by wave 2 or 3? And then dual magnums by wave 4?
EDIT: And upgrading weapons themselves you generally don't need unless you plan on using the SPX, which you should upgrade that twice if you plan on being the sole bid zed killer.
@@Jmod8 thank you for your help. Appreciated! I hope you release content for Killing Floor 3 also.
Subbed
If you buy a DLC weapon called a Glock 18 you don’t even need dualies. I also bought the piranha pistols and they are goated
How do i get the practice map?
On the Steam workshop if you're playing on PC. "KF-TestingMapRedux" is the name of the map I used in this.
I'd recommend "Hyperbolic Test Chamber" (called KF-HTC in game) instead which is what I use in my newer videos and is much better for testing.
@@Jmod8 thank you!!!!!
Thats funny, kf3 about to come, but i still havent played kf2, due to old laptop and windows 7 installed on it, but i played about 2.5k hours in KF. KF is better, because you have voice command "insult players", no crosshair, and you cant push zeds, also overall atmosphere.
@@UserUser-kz4fq Yeah kf1 and kf2 are similar in nature but play way differently in their own way. I think kf1 does most things better than kf2, but both are really fun imo
"I have no experience in my claim but this is why"
Cool story bob
@knavenformed9436 those things i mentioned have made game easier, and not so lively. Also atmosphere and i wont forgive them absence of "insult players" voice command.
Who wants to help a kf2 noob out
Me!! I play on PS5 though so if you have that we can play. It’s not cross platform 😢
@@caleighhraeeit's sad it's not multi platform
Bro knockdown and stagger is just as good if not better than skullcracker. Staggered zeds stop other zeds from moving forward. That's way better than zeds are slowed on headshot😂 skullcracker is so useless
Let’s be real bro who’s shooting zeds in the chest or legs