And here I am just to watch benchmarks with my RX 570, talking about 1% lows not adequate enough on 1440p with 8 gigs vram, my card doesn't even get those 1% lows as average fps on 1080p in these titles :P Great comparison and thanks for the video.
Very good benchmark, David👍 But, if I can make a suggestion. You should realy activate, besides the "Vram allocation", the "Vram used" stats in the afterburner. Those 2 stats, working together, are very good indicators of what is really happening with your vram during a gameplay. Some games although allocate near 8gb of vram they are in reality using only 6-7gb. Others are indeed using almost 8gb of the total 8gb allocated vram. That's why, sometimes, you are getting very different results although the games are allocating the same amount of vram. Cheers!
I'd also suggest to use PCI-E bus usage, RAM usage and GPU power draw indicators along with 1% lows stats. Judging by all these data, it is easy to understsnd whether a GPU runs out of VRAM or not.
My 2years old 3070ti can't run modern games like Indiana jones, horizon zero dawn remastered etc on more than low or medium for textures etc settings due to poor optimization of modern games on pc and 8gb ram not being enough which is really pathetic...i miss the days when lifespan of so called high end graphic cards was atleast 7 yesrs
probably worth keeping in mind that 1% & 0.1% are decent indicators in a lot of games for vram limitations, but some games - like halo infinite - handle it differently. these numbers often won't be as affected because the game compensates for lack of vram by not loading in some of the full resolution textures. it keeps framerate (especially those lows) higher, but visuals won't always be fully comparable to a system running with enough vram at similar settings.
I have got RTX 3070 Inno 3D 2 fan for 225$ 2 month ago, thought about good budget build but forgot about monitor price and want AM-5 platform. So It just sits on the shelf and waits for 1440p PC build in November
Think something is either bugged with your .(point) 1% lows or you just aren't running the game long enough for it to sort itself out. Doesn't make a whole lot of sense that in a VRAM limited scenario like Diablo 4 on Ultra or COD Warzone they wouldn't improve substantially when getting that VRAM under control.
I am currently saving up for a 3070 around £300 in the UK but have been thinking about the 2080 Ti or 6750 XT as possibly better GPUs to buy as they have more vram so it is tempting
@@mastergamers3806 I didn't say the 7800 XT cause it's priced £200 more at almost £500. I've already made my decision and I'm buying a 2080 Ti and it should last me for a couple of years
Halo lowers texture quality when you run out of vram. Lowering the setting to medium just means it ups the texture quality and uses the same amount of vram.
And here I am just to watch benchmarks with my RX 570, talking about 1% lows not adequate enough on 1440p with 8 gigs vram, my card doesn't even get those 1% lows as average fps on 1080p in these titles :P Great comparison and thanks for the video.
Very good benchmark, David👍 But, if I can make a suggestion. You should realy activate, besides the "Vram allocation", the "Vram used" stats in the afterburner. Those 2 stats, working together, are very good indicators of what is really happening with your vram during a gameplay. Some games although allocate near 8gb of vram they are in reality using only 6-7gb. Others are indeed using almost 8gb of the total 8gb allocated vram. That's why, sometimes, you are getting very different results although the games are allocating the same amount of vram. Cheers!
I'd also suggest to use PCI-E bus usage, RAM usage and GPU power draw indicators along with 1% lows stats.
Judging by all these data, it is easy to understsnd whether a GPU runs out of VRAM or not.
My 2years old 3070ti can't run modern games like Indiana jones, horizon zero dawn remastered etc on more than low or medium for textures etc settings due to poor optimization of modern games on pc and 8gb ram not being enough which is really pathetic...i miss the days when lifespan of so called high end graphic cards was atleast 7 yesrs
probably worth keeping in mind that 1% & 0.1% are decent indicators in a lot of games for vram limitations, but some games - like halo infinite - handle it differently. these numbers often won't be as affected because the game compensates for lack of vram by not loading in some of the full resolution textures. it keeps framerate (especially those lows) higher, but visuals won't always be fully comparable to a system running with enough vram at similar settings.
Would love to see this video but 1080p
I have got RTX 3070 Inno 3D 2 fan for 225$ 2 month ago, thought about good budget build but forgot about monitor price and want AM-5 platform. So It just sits on the shelf and waits for 1440p PC build in November
Think something is either bugged with your .(point) 1% lows or you just aren't running the game long enough for it to sort itself out. Doesn't make a whole lot of sense that in a VRAM limited scenario like Diablo 4 on Ultra or COD Warzone they wouldn't improve substantially when getting that VRAM under control.
I am currently saving up for a 3070 around £300 in the UK but have been thinking about the 2080 Ti or 6750 XT as possibly better GPUs to buy as they have more vram so it is tempting
6750xt or 7800xt
@@mastergamers3806 I didn't say the 7800 XT cause it's priced £200 more at almost £500. I've already made my decision and I'm buying a 2080 Ti and it should last me for a couple of years
@@KamilWyszynski-y3p go for 6750xt you won't regret it!
If you want vram then buy amd
If you want nvidia then I go for whatever is newer technology
3070 > 2080 ti
Halo lowers texture quality when you run out of vram. Lowering the setting to medium just means it ups the texture quality and uses the same amount of vram.
Silly question but how do I get that overlay,
msi afterburner