Baba Is You but it's a Parallel Universe

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  • Опубликовано: 15 ноя 2024

Комментарии • 83

  • @777omen
    @777omen Год назад +104

    About the palette : It's actually the normal palette from the original game, BUT with an hue shift to the right / to the left

  • @marte010exe
    @marte010exe Год назад +52

    I mean, it's interesting that it shows a new "hue-shifted" set of words for the world, but they don't seem to do much as of now
    I also just noticed that the hub world is the same as the original but mirrored both ways, I wonder how much will be here

    • @777omen
      @777omen Год назад +4

      Extrem will make the world map that's like the normal world map but rotated 180° degrees and everything is changed about each world

  • @777omen
    @777omen Год назад +25

    Also the two last extra levels were meant to be the ACTUAL tutorial about Push + Pushlike. I really don't know how I was supposed to make the level not use this trick here but Chess Fight Improved I guess

  • @poorlydrawncactus1178
    @poorlydrawncactus1178 Год назад +22

    i love that parallel universe lake flips the extra levels and the normal levels

    • @777omen
      @777omen Год назад

      Yeah it also makes the letter levels read letters backwards (Z > Y > X)

    • @jfb-
      @jfb- Год назад +4

      @@777omen so it would go CBA

    • @777omen
      @777omen Год назад

      @@jfb- XYZ

    • @mathematicskid
      @mathematicskid 9 месяцев назад

      noice@@jfb-

  • @alittar8062
    @alittar8062 Год назад +15

    according to the creator, 10:47 is not cheese but the only possible solution, as this level is supposed to teach that altsink ignores has.

  • @MuhammadTheOld
    @MuhammadTheOld Год назад +36

    In 10:55 it explains how stop variant works,
    If an object is stop variant and push it cant be pushed.

    • @JustAnotherCommenter
      @JustAnotherCommenter Год назад +3

      All Feeling [P.U.]Stop Is Stop And Still

    • @777omen
      @777omen Год назад +1

      @@JustAnotherCommenter I also discovered another thing with Stoplike, but that's for the next version.

  • @fieldtm1able
    @fieldtm1able Год назад +4

    13:53 "Let's undo back to when I was not me" 🤣

  • @Davtwan
    @Davtwan Год назад +10

    I think a lot of levels heave cheese, because they’re the “early levels” just like how in the original game you can cheese through the first couple of worlds.

  • @rolliepollie941
    @rolliepollie941 Год назад +5

    i think the radar signal level (level lake-5) showed that au stop is not overriden by push like normal stop does

  • @777omen
    @777omen Год назад +3

    18:16 - Honestly I don't know what happened either

  • @cruchitect
    @cruchitect Год назад +4

    Checkers Combat Deluxe

  • @saltypretzels290
    @saltypretzels290 Год назад +3

    Tic Tac Toe Challenge Ultimate

  • @Maker0824
    @Maker0824 Год назад +1

    I’ve always pronounced “keke” as key-key. I thought that maybe it was just a different way to,say it, then he said “bay-le-tro”

  • @username5155
    @username5155 Год назад +5

    So AU 𝚈𝚘𝚞 is like 3D but 3rd person?

    • @777omen
      @777omen Год назад +2

      Yeah, already better than regular 3D

    • @username5155
      @username5155 Год назад +3

      @@777omenImagine if the pack had a level that used an AU 3D that was like 𝚈𝚘𝚞 but in first person. That’d be terrible.

    • @777omen
      @777omen Год назад

      I actually wanted to suggest that to the creator@@username5155

    • @aedenoleary
      @aedenoleary Год назад

      Baba is 2d

  • @Toprak135
    @Toprak135 Год назад

    Parallel Words (note, some of these may be innacurate)
    P-You: Functions the same as 3D, but without the perspective change.
    P-Stop: Not even Phantom can get past this, but Phantom isn't introduced until the third episode of this levelpack.
    P-Push: You can't push multiple P-Push objects at once.
    P-Sink: Doesn't destroy itself when it destroys something. Ignores Weak when destroying something. Attempting to push two pieces of text into something that is Stop with a P-Sink object will make the text not adjacent to the Stop object stack with the other piece of text for some reason.
    P-Defeat: Destroys the entire level when it destroys something.
    P-Win: Controlling every object that is P-Win wins the level. For P-You objects, it works like normal Win.
    To be continued in the next episode.

    • @chalkfromcfgt5793
      @chalkfromcfgt5793 Год назад

      The weird alternate sink push thing is a bug. For alternate win every alternate win object be be fulfilled(by being YOU/ALTERNEATEYOU or bing on top of a YOU/ ALTERNEATEYOU object)

    • @PicklesLiquidandFunk
      @PicklesLiquidandFunk Год назад

      Parallel STOP stops everything, even phantoms

  • @IRules2244
    @IRules2244 8 месяцев назад

    i had so many puzzle ideas while watching these sad puzzles. i need the code for this immediately

  • @livek1238
    @livek1238 Год назад +1

    i hope that CBA will have multiplayer so i can steal nick Astolfo

  • @clownminusone
    @clownminusone Год назад

    ah yes, PARALLEL SINK, haven't seen that in while (STRONG, ALONE)

    • @chalkfromcfgt5793
      @chalkfromcfgt5793 Год назад

      it’s different, the cheeses just let Icely avoid finding it’s true functionality as object storage.

  • @mrfmashups
    @mrfmashups Год назад

    Parallel You: Basically Baba is in a polar coordinate instead of Cartesian one

  • @Ryann9
    @Ryann9 Год назад +1

    Checkers Barrage Avant-garde

  • @egochka11
    @egochka11 Год назад +1

    all alt win objects need to have a you object for you to win the level.
    (i think)

    • @williamdrum9899
      @williamdrum9899 4 месяца назад

      Either that or "OBJECT IS WIN" meant "The level is won when OBJECT is on top of a flag"

  • @plushloler
    @plushloler Год назад

    sako fight progress
    I think the level pack is interesting with the idea and the new rules, hopefully the levels get better or will become better in an update (this is a demo after all).

  • @yahoo5726
    @yahoo5726 10 месяцев назад

    Parallel sink is just eat all not feeling float

  • @vilser3950
    @vilser3950 Год назад +2

    12:43 this level kinda looks like a bishop, if you turn it sideways

    • @vilser3950
      @vilser3950 Год назад +1

      Never do real comments. *Just chess*

    • @IcelyPuzzles
      @IcelyPuzzles  Год назад +1

      chess battle advanced

    • @xi9188
      @xi9188 Год назад

      fat knight

  • @DJruslan4ic
    @DJruslan4ic Год назад

    This reminds me of dicey dungeons parallel universe episode

  • @creepercraftytT99
    @creepercraftytT99 10 месяцев назад

    "to answer that, we need to talk about parallel universes"

  • @24ayn5
    @24ayn5 Год назад +1

    bro is sitting here as if there isn't a minesweeper conspiracy theory just next door

  • @SquidLikesTalking
    @SquidLikesTalking Год назад

    2 videos in a row, gotta love it

  • @qoombert
    @qoombert Год назад

    PARALLEL BABA IS YOU??? - probably video title

  • @CHAZZRMAN
    @CHAZZRMAN Год назад +1

    Baba is backwards long jump

  • @mathematicskid
    @mathematicskid Год назад

    16:58 your previous idea was possible and was cheese lol

  • @pideperdonus2
    @pideperdonus2 Год назад +3

    Baba is 4 parallel universes ahead of you.

  • @paradoxcompass
    @paradoxcompass Год назад

    Level Lake-Z (Pocket Dimention) was supposed to teach about Alternate-Sink objects storing what they consume; too bad this pack is very cheesable. There's some really cool mechanics here

  • @helgam.4250
    @helgam.4250 Год назад +1

    the alt rules: (spoilers!)
    Alt You: Left and right turn the you object. Up and down move forwards and backwards respectively. (Basically, tank controls.) If something is you and altyou at the same time, the you object can only move vertically.
    Alt Win: An object that is either you or altyou must be overlapping *every* altwin object to trigger a win. This also applies inversely: Making an object you/altyou and altwin doesn't apply unless *every* you/altyou object is altwin at the same time.
    Alt Push: Unlike normal push objects, altpush objects do not have multipush. An altpush object can push a regular push object.
    Alt Stop: If an object is altstop and push/altpush at the same time, the push rule is ignored.
    Alt Defeat: If any you/altyou object collides with an altdefeat object, the entire level is destroyed (as if "ALL AND TEXT IS YOU AND DEFEAT" is made) and the text "You Lose" pops up (in a similar style to the "Too Complex!" screen). If a you/altyou object has another object and collides with an altdefeat object, this property overrides the has rule.
    Alt Sink: An object that is altsink is not destroyed when another object is sunk by it. If something is altdefeat and altsink at the same time, altsink takes priority, and the "you lose" screen doesn't appear. If two altsink objects overlap, or an altsink object overlaps a normal sink object, both of them are destroyed. An altsink object can destroy a safe object. When an altsink object dies (to something other than altsink) it drops every object submerged in it in the same way it would if it HAS those objects. (Thanks @chalkfromcfgt5793 for pointing this out)

    • @chalkfromcfgt5793
      @chalkfromcfgt5793 Год назад

      there is another mechanic with altsink. When an altsink object dies (to something other than altsink) it drops every object submerged in it in the same way it would if it HAS those objects.

    • @777omen
      @777omen Год назад

      @@chalkfromcfgt5793 There are two more words that I used in this levelpack. There are still 5 more in the current mod version after that, but I'll wait until the next version comes. (Since Mathguy already finished the part 2 of the Glyph levelpack he should probably put more work on it)

  • @kuxpol6479
    @kuxpol6479 Год назад +1

    JIJI DEAD OR JIJI FLSUHED 20:59

  • @DerangedPacman
    @DerangedPacman 9 месяцев назад

    ah yes, "me is you"

  • @SillierPutty
    @SillierPutty 8 месяцев назад

    Tic-Tac-Toe Peace Beginner

  • @mathematicskid
    @mathematicskid Год назад

    19:47 why is one rock left over

  • @namething-qy5rq
    @namething-qy5rq Год назад

    Conflict Board game Advanced

  • @sweetumz1
    @sweetumz1 Год назад +1

    I love the best way to get your comment liked to by icely if you say, _ battle advanced

    • @sweetumz1
      @sweetumz1 Год назад

      Somethings different? Almost like a parallel universe.

    • @sweetumz1
      @sweetumz1 Год назад

      Abc

    • @777omen
      @777omen Год назад

      Let me guess, Xsvhh Yziiov Zwezqxvw

  • @30IYouTube
    @30IYouTube Год назад

    Advanced B????? S??hmat

  • @sunbleachedangel
    @sunbleachedangel Год назад

    Concept is very interesting, execution is a bit mid imo

  • @ahmetciner654
    @ahmetciner654 Год назад

    Mayonaise chain

  • @hello_hi1
    @hello_hi1 Год назад

    This is a comment

  • @thatrandomgameragain8984
    @thatrandomgameragain8984 Год назад

    Super early! 4th comment

  • @Illposteventually
    @Illposteventually 6 месяцев назад +1

    Checkers peace disadvantage

  • @novaluename
    @novaluename Год назад

    Chebab

  • @Illposteventually
    @Illposteventually 6 месяцев назад

    Someone explain the new properties