For the supply truck, there's another variant called supply halftrack. Which is basically the same as supply truck except with mobility. The halftrack variant has 4 tiles mobility both road and off-road making it exceptional fast vehicle than any of its previous vehicles. Overall, supply halftrack is the one of the best.
You need to remember, the tank destroyer has the armor and health of a medium tank, a better gun, range, scouting, and keeps a machine gun. Additionally, it only costs 105, as opposed to 120, you end up trading ALL of these advantages, to remove move/shoot for the MAIN GUN (not the secondary), it is an AMAZING vehicle.
I think the recoilless rifle has a fair chance of defending against infantry if they are in a building, bunker (etc) cause of it's HE shell. (Unless it's a flame unit, but those die in one hit usually cause one person or a light tank, wich will die in one hit due to ambush)
As far as I remember it did close to 30 but I guess there could have been a massive nerf I wasn't aware of. That of course is assuming you're getting your information from units without veterancy since that makes a massive difference.
Space out your units so the splash doesn’t punish you so much (Howi counter) For grunts use a sniper or machine gunner to suppress them before they are able to get too close. (You can completely lock down a lone grunt with just a single sniper.) If they are spamming grunts use any sort of splash damaging unit (gunship, Howi, rocket truck, battle ship)
Also remember that if they spam grunts with Howi, they will have less economy for heavily armored units (meaning at most they might have a few transport vehicles or a battle tank). This means that if you are able to take out any initial armor, you will be free to invest in anti infantry.
For the supply truck, there's another variant called supply halftrack. Which is basically the same as supply truck except with mobility. The halftrack variant has 4 tiles mobility both road and off-road making it exceptional fast vehicle than any of its previous vehicles.
Overall, supply halftrack is the one of the best.
It’s op
Because it's a halftrack, It can move 4 tiles at roads and 3 tiles offroad.
supply halftrack doesn't move 4 tiles off-road, it moves 3 tiles.
@@tankmanlexman0183 still very fast
And it synergises well with halftrack and its many variants
Doesn’t the recoiless rife have that HE shell which is meant to deal with infantry
It might help but I don't see it one tapping anything with more than one troop
@@frontierpig8276 i think it can do a decent job of at least pinning them first to deal with them later
@@frontierpig8276 HE shells damage infatrty like 50,so irs good
HEs are used for light vehicle but pretty effective against infantry if I play it right
It's the same damage, except you lose AP, so the main round would do the same damage to infantry, you just get conserve shells by using HE.
Keep these videos up your like the only one making these and they are very helpful!
You need to remember, the tank destroyer has the armor and health of a medium tank, a better gun, range, scouting, and keeps a machine gun. Additionally, it only costs 105, as opposed to 120, you end up trading ALL of these advantages, to remove move/shoot for the MAIN GUN (not the secondary), it is an AMAZING vehicle.
Yeah, I kinda just forgot about it until lately and I was pretty surprised to learn it wasn't garbage
"I Can Only Deal With One Shit At The Time" - Winston Churchill
Wise
I think the recoilless rifle has a fair chance of defending against infantry if they are in a building, bunker (etc) cause of it's HE shell. (Unless it's a flame unit, but those die in one hit usually cause one person or a light tank, wich will die in one hit due to ambush)
The recon tank is my favorite since it pairs well with infantry swarm and artillery decks also because it’s so damn cheap
make a video on all the AI exclusive units.
I did do a short like that but I do think it would be a good idea to go in more depth
Can we get this guy to 1k already he makes great videos
I’ve got enough watch hours to get monetized but until I’ve got 1k subs I get nothing
@@frontierpig8276 rip bro that’s a sad situation
@@frontierpig8276and bam you got more than 1k now, congratulations
How to avoid weaknesses of land vehicles
Step 1. Bring infantry to dispatch of RPGs
Step 2. There isn’t a step 2 depending on what unit it is
6:09 im guessing you confused the name in saying it since supply truck and transport truck can be a bit similar, right?
yeah thanks
Recon car is op
Happy new year to people seeing this!
Happy new year!
Happy new year y’all 🥳
@@Nixie_noobionlassie 🥳🥳
sup
Anti-airgun only did 30% on my grunts lol
RPG’s average 7 damage to a battle tank, would I say an RPG squad is a BT weakness? Nope.
As far as I remember it did close to 30 but I guess there could have been a massive nerf I wasn't aware of. That of course is assuming you're getting your information from units without veterancy since that makes a massive difference.
@@frontierpig8276 Can be pretty good on certain defensive pve maps, but I wouldn’t rely on that veterancy in pvp.
now it does 25 damage to battle tank
@@matthewnggametime2537 a max veterancy rpg does 33 to battle tank
Htcw!? Hehe HE HAS NO WEAKNESSES
Is my convoy setup OP ? It’s MBT, supply truck+ grunt, APC full, MBT,& supply truck, in that order
how do i stop someone who is spamming grunt + howister(mobile)
Space out your units so the splash doesn’t punish you so much (Howi counter)
For grunts use a sniper or machine gunner to suppress them before they are able to get too close. (You can completely lock down a lone grunt with just a single sniper.)
If they are spamming grunts use any sort of splash damaging unit (gunship, Howi, rocket truck, battle ship)
Also remember that if they spam grunts with Howi, they will have less economy for heavily armored units (meaning at most they might have a few transport vehicles or a battle tank). This means that if you are able to take out any initial armor, you will be free to invest in anti infantry.
it doesnt work because if i use sniper and pin grunt, the behind grunt will move forward and call howister
my current strategy is to just spam multi m tank
@@matthewnggametime2537 take advantage of the cd of Howi
7:19 ifv is pretty nice for defense for the atgm even better than BT
IFV BEST VEHICLE
ONLY SUPPLY CARRIER BETTER
WHO NEEDS INFANTRY WHEN YOU CAN JUST DESTROY EVERYONE BEFORE?
nuh uh, a single rpg just destroys it
@@cattatron yeah which is hwy you dont rush
It was awful when my battle tank got nerf
RIP man
The battle spank has fallen, millions must use a balanced unit.
Man they should nerf smg squad not battle tank its meant to be a steel monster now the armour got weaker
Sapper best unite fr
fr
I got first for comments section
We do not care
Why does that even matter
DARN IT!!! 😢
You're that scout tank that no one likes.
u got a discord server? or an username?
discord.gg/9sAuQJ7t hope this actually works