Размер видео: 1280 X 720853 X 480640 X 360
Показать панель управления
Автовоспроизведение
Автоповтор
its awsome denis
why the shell modifier is not working on the plane that I created? why it is working on the plane that you used. thank you!
You're the best!
how did you do this in 3:21
Hi Denis, Plz tell me how could you add an edge at 21:54 ? Many thanks!
@@DenisKeman Thank you so much!
8:07 i have a question for this part, what was your setup for the snaps toggle, because when i select pivot + edges or pivot only or even edges, i can't select the x and y axis. it keeps selecting x y and z... Any trick?? thank you
i searched and found out under grid option > enable axis constraint.
@@STUDIO-sp8lq There you go :)
Hi Denis, how did you add an edge between verses at 2.29?
Hold down Shift and drag
Hi Denis, why is it that when I make the blue print my photo gets pixelized in the max? I just cant figure out why.
alt + B ( in the menu there check in the Display Performance ) Viewport Background Environment put 4096 and see if that fixed the issue
Thanks! it work, I applied it on textured maps and it work. thanks a lot
Cheers man, glad you learned a new thing here today :)
can you please provide reference image of this chair thanks
Original post at: www.dkcgi.net/2018/04/26/modeling-the-rondo-chair-in-3ds-max/
its awsome denis
why the shell modifier is not working on the plane that I created? why it is working on the plane that you used. thank you!
You're the best!
how did you do this in 3:21
Hi Denis, Plz tell me how could you add an edge at 21:54 ? Many thanks!
@@DenisKeman Thank you so much!
8:07 i have a question for this part, what was your setup for the snaps toggle, because when i select pivot + edges or pivot only or even edges, i can't select the x and y axis. it keeps selecting x y and z... Any trick?? thank you
i searched and found out under grid option > enable axis constraint.
@@STUDIO-sp8lq There you go :)
Hi Denis, how did you add an edge between verses at 2.29?
Hold down Shift and drag
Hi Denis, why is it that when I make the blue print my photo gets pixelized in the max? I just cant figure out why.
alt + B ( in the menu there check in the Display Performance ) Viewport Background Environment put 4096 and see if that fixed the issue
Thanks! it work, I applied it on textured maps and it work. thanks a lot
Cheers man, glad you learned a new thing here today :)
can you please provide reference image of this chair thanks
Original post at: www.dkcgi.net/2018/04/26/modeling-the-rondo-chair-in-3ds-max/