Agreed. Makes more since if you consider that TSR owned D&D at first. Magic has always been "D&D on cards" though. It was meant to be for gamers that had dead/separated characters in their D&D game, for the in between and/or downtime. Look it up, don't take my word for it. Turns out the cards are a bit more transportable than the D&D books, dice etc.
...and Dragon Magazine beat them to it as well. They had two issues: One where they converted cards to 2e D&D and another which turned characters/spells/monsters to cards.
I run a game every Monday with 7 of my friend who play magic and they have been loving it. I started the campaign with them playing their guild leaders in a council meeting and shit hit the fan and then they got to introduce themselves and play. Currently they are partying in a Rakdos night club super drunk and becoming part of the show rather than spectators
Did you guys buy Magic cards just for that bit? I’m impressed by your dedication. Also just wanna say I love these cheesy intros that you guys have been doing lately.
I haven't seen anyone mention this yet, but the art in the physical Guildmaster's Guide to Ravnica book actually does have artist attributions within, they're just hard to find. First, flip to any art in the book and look near the bottom of the pages close to the binding. On one of the pages printed vertically in light font will be the names of the artists featured on those two pages. For example, page 154 lists "DYSON LOGOS, SIMON DOMINIC" who created the art for the Vernadi Center map and the Impervious Greatwurm respectively.
Same. I like the druid subclass. I also like that this doesn't feel like I need to read any other books to understand. I don't like... That it's just a city...
aweshum its a massive city with a sprawling undercity of sewers and the ruins of older buildings the current Ravnica built on top of (built in dungeon) as well was Rubblebelts of Ruined chunks of the city reclaimed by nature and the monster's that live in the wastes ( Cyclopes and such) so it really isn't "Just a City"
This supplement has a lot of cool things, I don't think I'll ever run a Ravinca game because its not my flavor but I would get this book to help me build my own guilds in my own homebrew world.
As a 23 year veteran of MTG and only a 2.5 reader d&d player, I think this is my favorite book so far. I think they did a fantastic job marrying mtg influence with d&d, and in creating a world that jumps off the page. I think there's a few neat things to take into your FR or homebrew worlds, and the guilds' flavors can all be used for whatever guild or organization you have, even if you don't use the magic spells and items associated with it. I'm excited to run a campaign in Ravnica, though. I'll have my mtg cards (or better yet, a card catalog site like Gatherer or Scryfall where I can search for cards or filter them to show only Ravnica cards) as inspiration or aesthetics, and be more able to draw upon my knowledge of the plane from mtg than I could for any official setting in d&d that I'm not nearly as familiar with!
For the trunk being useless, depending on how many magic items you can have like driftglobes, being able to carry a torch or lantern while having your hands free seems pretty useful.
On Luxodon's I wouldn't say the trunk isn't useful, it should be noted that you can take a page from real life and still pick pockets with it (Seriously though, those trunks are surprisingly dexterous and pachyderms are sneaky buggers), you can also use it to hold various objects but you can't wield them. As for the Guilds, they exist in layers, For example while the Izzet are well known mad scientist Sorcerers and Wizards most their members are the utility workers of Ravnica, Plumbers, Electricians, that type of thing. The Simic are mad biologist Druids, but their run of the mill members are actually Ravnica's (non-magical) doctors and pharmacists. The Rakdos are a death cult with a circus motif, but many of them are more standard entertainers who only pay lipservice to the Cult's faith, also most Innkeepers, Chefs, Barkeeps, and Nightclub owners on Ravnica are members. The Dimir are spies, but most courier services and libraries are Dimir owned and run (After all, if you can gather information in completely legal ways, why not? Also there is no harm in sharing any information that isn't of value in the massive inter-guild conflicts) The Golgari are a religion all about the cycle of life and death and how they feed into each other (Circle of Spores Druids and Necromancer make up the majority of their combatants) but they are also the breadbasket of the City-Plane with most farmers being members of the Swarm, also Soup Kitchens and Homeless Shelters tend to be organised and run by the Golgari. And that's just a few examples
@@kyleellis9177 No, you can't wield anything in the trunk, sure you can HOLD that spear/whip/shield, but you can't use any of them, what it CAN be used for is to hold a spellcasting focus or something similar.
@@Matthias-pj6th Thats one of those things that just based on physics im going to homebrew its a third limb. An elephant can lift a telephone pole with its trunk so my players can weild a weapon.
@@kyleellis9177 maybe even just limit it to bludgeoning weapons to indicate the decreased dexterity of the trunk vs arms. I could definitely see a Loxadon smacking things with a morningstar attachment to his trunk.
The nice thing about playing on ravnica is if you dont have enough races to play with just have a planeswalker transport something else at somepoint in the planes history. you want illithids, boom they are now on ravnica
@@PantheraLeoKing the current planeswalkers cannot but Cairne when he was an oldschool one transported every single living thing from other planes to mirrodin and populated the entire world. Kor on dominara come from Zendikar. So old planeswalkers from pre planar chaos could transport them. IT was just a non universe breaking way to add any species to ravnica if you want something not present in the world. Ravnica does not have dragon born naturally but you can add the and say one of the old planeswalkers brought a population to ravnica a thousand years ago and now theirs 20'000 of the species on the planet of ravnica so they can be playable. Im not saying have players become a planewalkers and transport new species during the game but just ways to add a couple of the magic races from other planes or the races from dnd exclusive planes.
I'm really glad to see the focus on faction content this go-round. I love seeing these organizations and brainstorming ways for my players to be interested in them instead of just passing them by like ships in the night.
Great review. Hopefully this campaign setting will bring in additional folks into D&D from MTG. Would love to see a stream or video of a campaign in this setting.
As someone who's been a M:tG player for quite a few years now, this book looks amazing! It really seems to capture the feel of everyday life on Ravnica. Can't wait to get my copy!
As a player of both D&D and MTG I am really looking forward to this crossover. Can't wait to see what adventures can be built in Ravnica. Also just wrapping up dragon heist at my lgs so good timing for the dungeon of the mad mage to come out.
my Loxodon homebrew the Loxodon's Trunk can be used to: • make the Somatic component of Cantrips; • wield Dex weapons (yes, you can Dual Weapon + Shield); • use Sleight of Hand for things that use 2 fingers only or write & paint; • give Advantage on grapple attacks rolls.
I have been wanting to do this for a while. Happy as f that this book hit. I'm still waiting to get a look at it but I freaking love the idea. Dimir for the win!!!!!!
My first D&D game turned into a Ravnica campaign, so I'm glad that such a great setting is getting way more support than a simple Plane Shift like other Magic: the Gathering planes. We even have a map of District 10, so now I can finally know where the party has been living relative to everywhere else!
I like these guilds so much more than the standard ones from the DMG! All the monsters you mentioned really pushes this into the must buy category for me!
Very excited to check this book out, the faction system and the flavor of the setting sounds interesting, also as you guys said the new creatures sound pretty tasty! Cant wait to nab by own!
@@Nerdarchy Very true, was watching the Adam Kobel deep dive today & one of my players has decided her character's husband is now a Simic Hybrid, & another player is considering shifting to a Loxodon XD.
I've only had a short look at the book in my lgs, but the bestiary in the back and the new races seem great. This review definitely made up my mind that this book is worth getting. I'd be interested in a more in depth video about the guild mechanics and how to get the most out of them in your games.
Order domain: by title feels azorius, by spells feel boros, but I can imagine a cleric of either selesnya or orzhov flavor matching those guilds as well
I don't have the physical version but I have the digital on dndbeyond I haven't had a chance to look at it though because I've been trying to cram 23 dungeon levels into my head for my main campaign on Saturday.
The Izzet League are Aperture Science from Portal. "We do what we must, because we can. For the good of all of us, except the ones who are dead... but there's no sense crying over every mistake, we just keep on trying until we run out of cake. And when the science gets done, and you make a neat gun for the people that are still alive."
I want to run a west marches campaign where you start out as guildless and can take jobs from each of the guilds. You build up loyalty t othe guilds over time and eventually join one
The way I'm going about ravnica is go through copy all important things about each guild down in it's own section so dimir has it's own paper same with boros and do that with all of them then have a talk with the player about the guilds and answer and questions as a recruiter for the guild would answer then let the players choose to pick one of the ten guilds or be guildless. Then check which guilds they have and build a campaign around that. NOTE It states that conflicts can arise between players. They will and that is supposed to simulate the chaos of the guilds rule over ravnica. I suggest explaining it to the players before they ever choose a guild. I believe I can create a greater campaign with this
Now that I've had my physical copy for a few weeks, I'm really entertaining ideas of crossing over things further, since minotaurs and centaurs are finally available in print and binding, and some of the new subclasses and monsters are quite enticing as well. The fact all 10 guilds have Paruns with stats really pleases me as a DM, like with Boborygmos as the cyclops leader of the Burning Tree clan among the Gruul tribes and Rakdos as the supreme demon lord of his own cult. I really want to test the waters with a Gruul Minotaur Eldritch Knight who defected from the Boros legion, enticed by the primal magics of the old ways and motivated by notions of glory unchained. Alternatively, I also have the desire to play a Golgari Human Arcane Trickster due to the expanded spell list and urchin background flavor and features.
I'm glad WotC tries something new with Ravnica. Like Dave I was afraid it could he "meh", but it turns out (from what I hear) it's gonna be good and fresh. Thanks for the video ;)
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As a magic player I'm surprised it has taken WOTC this long to make this kind of crossover happen.
They've been testing the water with 5e for quite sometime. This is them finally pulling the trigger. So far I like what they've done.
Nerdarchist Dave
Agreed.
Makes more since if you consider that TSR owned D&D at first.
Magic has always been "D&D on cards" though.
It was meant to be for gamers that had dead/separated characters in their D&D game, for the in between and/or downtime. Look it up, don't take my word for it.
Turns out the cards are a bit more transportable than the D&D books, dice etc.
...and Dragon Magazine beat them to it as well. They had two issues: One where they converted cards to 2e D&D and another which turned characters/spells/monsters to cards.
They’ve always had the PlaneShift books which I think are a good resource for any D&D campaign.
Back in my day, dice chuckers and card flappers used to meet behind the game store to rumble it out for store domination.
Loxodon Bard - it always has a trumpet.
You aren't wrong.
Nerdarchist Dave
I am currently playing one in a Curse of Strahd campaign. Valor bard!
@@djnugget84 That is awesome MAtthew. I just have the idea of the loxodon learning how to make digereedoo and bagpipe sounds from the trumpet aswell
I love magic the gathering, so glad they got past the planeshift pdfs into a full guide like this
As someone who loves d&d and plays magic I can’t be anymore excited to play in/run this setting!
Same reason I am interested in the setting. Been playing both for over 20 years.
Yea a meeting of nerdom.
Nerdarchist Dave
I run a game every Monday with 7 of my friend who play magic and they have been loving it. I started the campaign with them playing their guild leaders in a council meeting and shit hit the fan and then they got to introduce themselves and play. Currently they are partying in a Rakdos night club super drunk and becoming part of the show rather than spectators
Sounds like a blast.
Nerdarchist Dave
I am not sure you want to be part of Rakdos show
I'm way more upset than I should be that those cards weren't sleeved lol!
Personnally i never sleeved my cards except for tournaments. I HATE the feel of the plastic
@@kyleellis9177 your either filthy rich or not playing any good decks.
@@Tks4205 Im ocd and it physically hurts my brain to hold the sleeves.
@@kyleellis9177 physical pain < volcanic island
@@@dwarfsteel1 Is that a painland joke or some other joke?
Simic hybrid sounds awesome. Customizable racials ? Yes please.
It is. You can get as weird with it as you want. Or just add some extra arms and add-ons for fun.
And you could use it in other settings and just say you are like a Frankenstein monster it writes itself
Did you guys buy Magic cards just for that bit? I’m impressed by your dedication.
Also just wanna say I love these cheesy intros that you guys have been doing lately.
Bold of you to assume that nerds like them don't already own magic cards (pot calling the kettle, I know)
Ted played magic for years and still has cards.
Nerdarchist Dave
@@BordrKing the funny part is we did run out buy the book as a prop. We both have it ordered on Amazon and got it on D&D Beyond.
Nerdarchist Dave
Well, with all these CR 20+ monsters my DM will be very happy findind new ways to slay my characters ...
I haven't seen anyone mention this yet, but the art in the physical Guildmaster's Guide to Ravnica book actually does have artist attributions within, they're just hard to find. First, flip to any art in the book and look near the bottom of the pages close to the binding. On one of the pages printed vertically in light font will be the names of the artists featured on those two pages. For example, page 154 lists "DYSON LOGOS, SIMON DOMINIC" who created the art for the Vernadi Center map and the Impervious Greatwurm respectively.
I was hesitant about this book, but this review definitely made my interest spark!
Same. I like the druid subclass.
I also like that this doesn't feel like I need to read any other books to understand.
I don't like... That it's just a city...
aweshum its a massive city with a sprawling undercity of sewers and the ruins of older buildings the current Ravnica built on top of (built in dungeon) as well was Rubblebelts of Ruined chunks of the city reclaimed by nature and the monster's that live in the wastes ( Cyclopes and such) so it really isn't "Just a City"
@@nagekilamentation so it's possible to run adventures from 1-20 right here?
aweshum The plane is a city, but if you go to the Selesnya district that really stretches the mimits of the definition of a city.
www.google.com/amp/s/www.pinterest.com/amp/pin/147492956532601946/
Thanks for the video and the contest. I hope to use the Ravnica book to bring some of my old MtG friends over and start a new campaign.
I'm pretty excited for this. Never played MTG, but used a lot of UA and Homebrew material over the years that were derived from Ravnica lore
This supplement has a lot of cool things, I don't think I'll ever run a Ravinca game because its not my flavor but I would get this book to help me build my own guilds in my own homebrew world.
I love Ravnica as a setting, I’ve been running this setting for a few years now. Love to see a lot of overlap with MTG.
As a 23 year veteran of MTG and only a 2.5 reader d&d player, I think this is my favorite book so far. I think they did a fantastic job marrying mtg influence with d&d, and in creating a world that jumps off the page. I think there's a few neat things to take into your FR or homebrew worlds, and the guilds' flavors can all be used for whatever guild or organization you have, even if you don't use the magic spells and items associated with it.
I'm excited to run a campaign in Ravnica, though. I'll have my mtg cards (or better yet, a card catalog site like Gatherer or Scryfall where I can search for cards or filter them to show only Ravnica cards) as inspiration or aesthetics, and be more able to draw upon my knowledge of the plane from mtg than I could for any official setting in d&d that I'm not nearly as familiar with!
That's a great tip for anyone that wants run Ravnica.
Nerdarchist Dave
Great stuff, really excited for this new book. Love both Magic and D&D so I'm looking forward to seeing what they got in depth some day.
For the trunk being useless, depending on how many magic items you can have like driftglobes, being able to carry a torch or lantern while having your hands free seems pretty useful.
I was mostly being over dramatic about the use of the trunk. I think the loxodons are great.
Nerdarchist Dave
On Luxodon's I wouldn't say the trunk isn't useful, it should be noted that you can take a page from real life and still pick pockets with it (Seriously though, those trunks are surprisingly dexterous and pachyderms are sneaky buggers), you can also use it to hold various objects but you can't wield them.
As for the Guilds, they exist in layers,
For example while the Izzet are well known mad scientist Sorcerers and Wizards most their members are the utility workers of Ravnica, Plumbers, Electricians, that type of thing.
The Simic are mad biologist Druids, but their run of the mill members are actually Ravnica's (non-magical) doctors and pharmacists.
The Rakdos are a death cult with a circus motif, but many of them are more standard entertainers who only pay lipservice to the Cult's faith, also most Innkeepers, Chefs, Barkeeps, and Nightclub owners on Ravnica are members.
The Dimir are spies, but most courier services and libraries are Dimir owned and run (After all, if you can gather information in completely legal ways, why not? Also there is no harm in sharing any information that isn't of value in the massive inter-guild conflicts)
The Golgari are a religion all about the cycle of life and death and how they feed into each other (Circle of Spores Druids and Necromancer make up the majority of their combatants) but they are also the breadbasket of the City-Plane with most farmers being members of the Swarm, also Soup Kitchens and Homeless Shelters tend to be organised and run by the Golgari.
And that's just a few examples
Loxodon with a shield/Whip/spear in the trunk will be great to keep enemies from closing
@@kyleellis9177 No, you can't wield anything in the trunk, sure you can HOLD that spear/whip/shield, but you can't use any of them, what it CAN be used for is to hold a spellcasting focus or something similar.
@@Matthias-pj6th Thats one of those things that just based on physics im going to homebrew its a third limb. An elephant can lift a telephone pole with its trunk so my players can weild a weapon.
@@kyleellis9177 maybe even just limit it to bludgeoning weapons to indicate the decreased dexterity of the trunk vs arms. I could definitely see a Loxadon smacking things with a morningstar attachment to his trunk.
Great video guys! I was very apprehensive about this book when I first heard it announced, but now you guys have peaked my interest.
Happy to be of service.
Nerdarchist Dave
The nice thing about playing on ravnica is if you dont have enough races to play with just have a planeswalker transport something else at somepoint in the planes history. you want illithids, boom they are now on ravnica
Can't transport living orgamic matter. DMd can break the rules anyway though so you don't really need an excuse to have them there already.
@@PantheraLeoKing the current planeswalkers cannot but Cairne when he was an oldschool one transported every single living thing from other planes to mirrodin and populated the entire world. Kor on dominara come from Zendikar. So old planeswalkers from pre planar chaos could transport them. IT was just a non universe breaking way to add any species to ravnica if you want something not present in the world. Ravnica does not have dragon born naturally but you can add the and say one of the old planeswalkers brought a population to ravnica a thousand years ago and now theirs 20'000 of the species on the planet of ravnica so they can be playable. Im not saying have players become a planewalkers and transport new species during the game but just ways to add a couple of the magic races from other planes or the races from dnd exclusive planes.
Loved Ravnica in MtG so happy to see it in D&D.
Great breakdown, lots of cool stuff to use in my home game! Thanks guys.
Nice to hear the positive review, I wasn't expecting this to be universally useful.
I'm really glad to see the focus on faction content this go-round. I love seeing these organizations and brainstorming ways for my players to be interested in them instead of just passing them by like ships in the night.
Looks like a great setting with a lot of different ways to run adventures.
Nerdarchist Dave
I really hope they put out more content for this setting; it sounds amazing!!!
You guy's really nailed this one. I think you are definitely getting into your stride with the new format.
Great review. Hopefully this campaign setting will bring in additional folks into D&D from MTG. Would love to see a stream or video of a campaign in this setting.
I believe there are several starting soon if they haven't already.
Nerdarchist Dave
I already love you guys, but the intro skits are so enjoyable!
As someone who's been a M:tG player for quite a few years now, this book looks amazing! It really seems to capture the feel of everyday life on Ravnica. Can't wait to get my copy!
I'm excited for the new monsters, always a pleasure getting nerdarchy's insight
As a player of both D&D and MTG I am really looking forward to this crossover. Can't wait to see what adventures can be built in Ravnica. Also just wrapping up dragon heist at my lgs so good timing for the dungeon of the mad mage to come out.
Great work as always, guys! Always happy to see your videos in my subscription box.
That makes two of us :)
Nerdarchist Dave
Love you guys and have for a long time. Loving the quality of the new vids, keep them coming!
Cool review of the content. I like these new backgrounds and character options.
Can't wait to get into this campaign! Played MTG for a long time and now I can really dive into this world!
So excited to roll up a luxodon! Thanks for giving your impressions of this new tome.
my Loxodon homebrew
the Loxodon's Trunk can be used to:
• make the Somatic component of Cantrips;
• wield Dex weapons (yes, you can Dual Weapon + Shield);
• use Sleight of Hand for things that use 2 fingers only or write & paint;
• give Advantage on grapple attacks rolls.
I love the races, subclasses, and guilds. That's the reason I get books because the rest I make up on my own as the GM.
The cam and audio is badass now, loving the fact I can hear what you guys have to say now.
Grats on 80k, boys!
Thanks.
Nerdarchist Dave
Great content, guys! I can't wait to do some adventuring in the City of Guilds!
@Nerdarchy Dave, If I'm not mistaken, the Loxodon trunk can still hold a focus; it still fixes warcaster.
Definitely excited about the simic hybrid!
Nice breakdown of the guide. The new cleric domain sounds interesting.
I have been wanting to do this for a while. Happy as f that this book hit. I'm still waiting to get a look at it but I freaking love the idea.
Dimir for the win!!!!!!
I didn't realise that there was a map pack as well, thanks for the heads up!
Really looking forward to adding the guildmasters guide to my new campaign
“Janky blue black stall, takes awhile to get goin”
Love it
My first D&D game turned into a Ravnica campaign, so I'm glad that such a great setting is getting way more support than a simple Plane Shift like other Magic: the Gathering planes. We even have a map of District 10, so now I can finally know where the party has been living relative to everywhere else!
Sounds good to me. Can't wait to run my daughter and her friends through some stuff from this book.
Thanks for the review! Definitely interested in the monsters! Entered the contest to win GGR and DotMM - SUPER excited about that one too!
Good luck.
Wow! Loved the video guys! Really appreciate the breakdown of what's in the book, definitely going to pick this one up!
I like these guilds so much more than the standard ones from the DMG! All the monsters you mentioned really pushes this into the must buy category for me!
Very excited to check this book out, the faction system and the flavor of the setting sounds interesting, also as you guys said the new creatures sound pretty tasty! Cant wait to nab by own!
Plenty to cherry pick even if you aren't interested in the setting.
Nerdarchist Dave
@@Nerdarchy Very true, was watching the Adam Kobel deep dive today & one of my players has decided her character's husband is now a Simic Hybrid, & another player is considering shifting to a Loxodon XD.
Ravnica looks so cool! I especially love the guild options!
This book is way better than what I was expecting
Rakdos Carnival is my favorite part of the book so far. Such a cool encounter idea you can use in most campaigns!
I want to check this out noow, I’m loving the new possibilities that this brings up
I am so excited to play a merfolk warlock that thinks she is working for Emeria but is actually trying to bring Emrakul to Ravnica.
Great video! Perhaps a follow video on classes and magic items is in order?
Great video guys. I'm so excited for this book.
This is a good breakdown and has made me pleasantly excited for this book!
Nice review! Looking forward to getting my hands on this.
Can't wait to play some of these new races, races are my favorite thing in D&D
I love your videos. Im happy to be your 80,330th subscriber.
Welcome to the Nerdarchy family and thanks for hanging out with us in Ted's basement.
Nerdarchist Dave
@@Nerdarchy Keep up the awesome content guys!
We gonna look at this book and decide. Usually we pick a setting for a longer 1-2 years worth of game. So your review comes in handy.
As a magic player and dnd player I'm so excited for this!
Ravnica looks like a really fun new setting. Loxodon sound really fun
Woot minotaurs are cannon
Pity they suck and are pigeon holed into fighters
@@hipumpus haven't read their feats yet but always loved them as a monstrous race
@lukas one of my players just rolled a rakdos barbarian and has had a grand time with it so far.
I've only had a short look at the book in my lgs, but the bestiary in the back and the new races seem great. This review definitely made up my mind that this book is worth getting. I'd be interested in a more in depth video about the guild mechanics and how to get the most out of them in your games.
Loved the opening. I also thought of MTG when the name Ravnica came up.
Order domain:
by title feels azorius, by spells feel boros, but I can imagine a cleric of either selesnya or orzhov flavor matching those guilds as well
Really love two of my favorite games coming together in this book
This is pretty cool. I like the circle of spores and all the new monsters.
I'm definately interrested on the new races and subclasses, and guilds sound neat, might be picking this book up later
Can't wait for this to release!
Great video! I can't wait to get my hands on this book.
I don't have the physical version but I have the digital on dndbeyond I haven't had a chance to look at it though because I've been trying to cram 23 dungeon levels into my head for my main campaign on Saturday.
Good luck!
Good luck
Good luck with your Dungeon stuffing.
;p
Nerdarchist Dave
I really do like the plane shifts they put out ixalan was great
First impression always gives a good one!
The Izzet League are Aperture Science from Portal. "We do what we must, because we can. For the good of all of us, except the ones who are dead... but there's no sense crying over every mistake, we just keep on trying until we run out of cake. And when the science gets done, and you make a neat gun for the people that are still alive."
Super excited to start playing in a ravnica setting!
I want to run a west marches campaign where you start out as guildless and can take jobs from each of the guilds. You build up loyalty t othe guilds over time and eventually join one
The way I'm going about ravnica is go through copy all important things about each guild down in it's own section so dimir has it's own paper same with boros and do that with all of them then have a talk with the player about the guilds and answer and questions as a recruiter for the guild would answer then let the players choose to pick one of the ten guilds or be guildless. Then check which guilds they have and build a campaign around that. NOTE It states that conflicts can arise between players. They will and that is supposed to simulate the chaos of the guilds rule over ravnica. I suggest explaining it to the players before they ever choose a guild. I believe I can create a greater campaign with this
It's great to hear you like it so much.
Sounds interesting! I tried to get into a game using one of the plane shifts once, but no luck. This will most likely be more popular.
Thanks for the great content and peek into the new books!
Entirely off topic, can I just point out that the shade of blue in Dave's shirt is awesome?
Yup brings out the blue in my eyes.
Nerdarchist Dave
The Centaur's Fey entry is very interesting to me. Alot of potential there.
I can't wait to read it!
Now that I've had my physical copy for a few weeks, I'm really entertaining ideas of crossing over things further, since minotaurs and centaurs are finally available in print and binding, and some of the new subclasses and monsters are quite enticing as well.
The fact all 10 guilds have Paruns with stats really pleases me as a DM, like with Boborygmos as the cyclops leader of the Burning Tree clan among the Gruul tribes and Rakdos as the supreme demon lord of his own cult.
I really want to test the waters with a Gruul Minotaur Eldritch Knight who defected from the Boros legion, enticed by the primal magics of the old ways and motivated by notions of glory unchained.
Alternatively, I also have the desire to play a Golgari Human Arcane Trickster due to the expanded spell list and urchin background flavor and features.
The campaign setting looks pretty cool. I'm excited to use the new Minotaur race in my next campaign.
Brought my two favorite things together thank you
It's going to be a nice add to my collection!
I'm glad WotC tries something new with Ravnica. Like Dave I was afraid it could he "meh", but it turns out (from what I hear) it's gonna be good and fresh. Thanks for the video ;)
You are welcome and I'm happy to be wrong on this one.
Nerdarchist Dave
Love RAVNICA. Realy hope to see more MTG crossovers in the future.
There goes the humor of a loxodon wizard casting acid splash or arcane missiles out of his trunk.
Another great video. Thanks guys
Thanks you are welcome.
Nerdarchist Dave