How To Add Armour Equipment To Your Character In Unreal Engine 5

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  • Опубликовано: 17 янв 2025

Комментарии • 34

  • @henrique_paganotto
    @henrique_paganotto 6 месяцев назад +2

    You could do a video on how to put movement animations based on the topdown shooter that you made

  • @liwatra
    @liwatra 24 дня назад

    I've been trying to replicate this for over the past month. I have done this dozens of times from start to finish and the best it works is like this: In viewport character wears helmet perfectly fine, in game it will show him with helmet on JUST FINE until he actually equips the helmet THEN HIS WHOLE HEAD IS GONE and the helmet overrides the head and doesn't go on the helmetsocket I've created. Even with this much understanding I can't seem to pinpoint where it's going wrong.

  • @carlosrivadulla8903
    @carlosrivadulla8903 6 месяцев назад +1

    why not placing the rest of the parts as u did with the helmet?. Does this method provide some advantage I'm missing?

    • @UnrealUniversity
      @UnrealUniversity  6 месяцев назад +1

      Because the rest of the armour would not move along correctly they need be rigged other wise it looks off, you can try it

    • @cultistofcthulhu8259
      @cultistofcthulhu8259 5 месяцев назад

      @@UnrealUniversity Can u do toutorial how corectly rig armor?

  • @Athurito
    @Athurito 6 месяцев назад

    Can you show how to rig armor?
    or do you show it in one of your courses?

    • @UnrealUniversity
      @UnrealUniversity  6 месяцев назад

      I don't rigging is an entirely different process, I actually hired someone on fiverr to rig my armour set for me to the ue5 mannquinn ( not this one it's free online )

    • @UnrealUniversity
      @UnrealUniversity  6 месяцев назад

      But if say you had diffent character you would just want to rig it to that character, although it may be more possible because cause unreal engine new retargetting system make it easy to retarget animations and there tools to automatically rig things I would need to explore it more

    • @Josh_Alfaro
      @Josh_Alfaro 6 месяцев назад

      Can you make it modular? I’m having trouble with body clipping through the armor. Could we make it go that when each piece of armor is equipped, that part of the body becomes invisible? I realize it would probably mean each body part would have to be its own mesh so each one can disappear separately

    • @andreww4751
      @andreww4751 3 месяца назад

      @@Josh_Alfaro no, you can just use a composite masking material on the character

  • @Fikunner
    @Fikunner 4 месяца назад

    Why when camera is too far away, armor doesn't match character animation well?

  • @RagbroGaming
    @RagbroGaming 6 месяцев назад

    Hi I have a question, do you have a video on questing system

    • @UnrealUniversity
      @UnrealUniversity  6 месяцев назад +1

      I do not I want to make full RPG Combat system first

    • @RagbroGaming
      @RagbroGaming 6 месяцев назад

      @@UnrealUniversity okay I’ll follow along in these videos as I am making a rpg magic based game

  • @Don_Beto_ptr
    @Don_Beto_ptr 6 месяцев назад

    Does this technique replace the mesh or place it on top of the original?

  • @Praudas
    @Praudas Месяц назад

    how to avoid armor clipping/overlapping through body

    • @UnrealUniversity
      @UnrealUniversity  Месяц назад

      make the armour bigger the reason there is clipping is because the armour was made for the metahuman

  • @blummytheboy
    @blummytheboy 6 месяцев назад

    Hey bro can u make a tutorial video to Pixelate the face of enemy like in Unrecorded and Bodycam Games Please....

    • @Weas3l101
      @Weas3l101 6 месяцев назад

      you could make a distorted material and surround the head by it, make it so the owner can't see the distortion.

    • @blummytheboy
      @blummytheboy 6 месяцев назад

      @@Weas3l101 thank you

  • @ABentPaperclip
    @ABentPaperclip 6 месяцев назад +4

    there are already dozens of tutorials on youtube that show you how to do exactly this. why not try something a bit different? how about using the same armor on different body sizes (male vs female, fat vs skinny, tall vs short, etc).

  • @IceDragonsWOM
    @IceDragonsWOM 5 месяцев назад

    But it's misaligned! Your character's arms are clipping through the armor. What should we do about this? This is the most crucial part of the whole process-getting the adjustments right...

    • @UnrealUniversity
      @UnrealUniversity  5 месяцев назад

      Yes it's because this armour for metahuman, I made mine slightly bigger, although this is just to showcase, because in your game your character would probably have custom armour set for them

  • @8fse
    @8fse 6 месяцев назад

    Keep Up The Good Work bro🤍

  • @meenajoshi2538
    @meenajoshi2538 6 месяцев назад +2

    Bro when I am trying to open unreal engine 5.4 unreal engine is not opening and crashing and an error is coming an unreal process has crashed: UE- any solution please help me

    • @UnrealUniversity
      @UnrealUniversity  6 месяцев назад

      Not sure, I would just unistall everything unreal and try reinstalling it again

    • @GlenCarroll-o2x
      @GlenCarroll-o2x 3 месяца назад

      Same broke my base character SK_mani skeleton

  • @Utopia2023Game2
    @Utopia2023Game2 6 месяцев назад

    super good

  • @IndagacionDelShredeer
    @IndagacionDelShredeer 6 месяцев назад

    There is a Character Customisation?

  • @ParikshitBhujbal
    @ParikshitBhujbal 6 месяцев назад

    II already have some you courses on Udemy, when will the new course be available on Udemy?

    • @UnrealUniversity
      @UnrealUniversity  6 месяцев назад

      yes will release on udemy but first will be released to my site then a couple weeks later on udemy as you have to have the whole course and then they will need to review it

    • @ParikshitBhujbal
      @ParikshitBhujbal 6 месяцев назад

      @@UnrealUniversity Great, cant wait to lean more!

  • @Jakemoney2
    @Jakemoney2 6 месяцев назад

    Can you make a report button tutorial please