ALL Skill Points - Spyro: Enter the Dragonfly Definitive Edition Mod (1.0.1)

Поделиться
HTML-код
  • Опубликовано: 19 ноя 2024

Комментарии • 35

  • @NanaKyoto
    @NanaKyoto 18 часов назад +1

    Nice to see a definitive edition version of a game incorporate unused dialogue too.

    • @MrFO1
      @MrFO1  41 минуту назад

      @@NanaKyoto Yes! Many unused dialogue files have been restored where applicable as well as various other forms of unused content.

  • @sparkus4229
    @sparkus4229 3 дня назад +2

    Great job, man! 🎉 I’m playing Spyro ETD again thanks to your amazing work. It feels like a whole new game now. 😍 You’ve truly done justice to a game that was sadly notorious for its technical issues.
    If I may, I have a few small suggestions for further improvements that could make the experience even better:
    - change the 25-gem color from yellow to magenta for better visual distinction;
    - speed up the Sparx's gem-grabbing animation to improve the gameplay flow;
    - add the hop sound effect when Spyro performs continuous charge jumps;
    - move the cutscene where Ripto gets angry at Crush and Gulp to right after the second opening cinematic. This would improve the story flow and give more context early on.
    Thanks again for all the effort you’ve put into this. It’s truly appreciated by fans like me. 😊

    • @MOVGAMES.
      @MOVGAMES. 2 дня назад +1

      The charge jump sfx is something we wanted to add since the start but there's no way to get it playing in game exactly like it does in the trilogy without modifying core engine source code, I don't think sparx speed can be adjusted right now either. Work is still ongoing and remaining big changes that aren't doable yet will take time to figure out.

  • @reaperkitty66
    @reaperkitty66 3 дня назад +7

    My reaction to the first skill point: Good

  • @mangospice9554
    @mangospice9554 3 дня назад +7

    Hey skill points look pretty cool! 👍

  • @theinventor8598
    @theinventor8598 3 дня назад +3

    YESSS I HAVE BEEN WAITING AND IT HAS PAID OFF, THANK YOU!!!

  • @MinerDude369
    @MinerDude369 3 дня назад +4

    Glad I was able to find all of them before this video! (with maybe a couple hints here and there)

  • @samuelsoto5855
    @samuelsoto5855 3 дня назад +1

    Those skill points in Spyro enter the dragonfly are cool.😎☺️

  • @Tormer
    @Tormer 3 дня назад +3

    That's very nice 👍🏻

  • @BrennySpain
    @BrennySpain 3 дня назад

    Awesome stuff!

  • @YouMissedAgainTimes32024
    @YouMissedAgainTimes32024 3 дня назад +1

    If get skill points to unlock something in the future, make sure to keep Moneybags permanently in Dragonfly Dojo

  • @KainLink7
    @KainLink7 3 дня назад +1

    Perfectly Perfect 🥰

  • @angelcat2865
    @angelcat2865 3 дня назад +1

    These are awesome 😃❤😄

  • @DoofenSpyroDragon16
    @DoofenSpyroDragon16 3 дня назад +1

    The first one’s the best 😂

  • @gnbman
    @gnbman 3 дня назад +4

    The last one looks brutal lol.

  • @FreezyTD
    @FreezyTD 3 дня назад +3

    Oh no moneybags is gone :(

    • @MrFO1
      @MrFO1  3 дня назад +5

      @@FreezyTD Yes, he disappears on re-entry to Dragonfly Dojo to be consistent with how he behaves in Spyro 3. Though, most of these Skill Points can be gotten regardless of level completion.

    • @YouMissedAgainTimes32024
      @YouMissedAgainTimes32024 3 дня назад +1

      ​@@MrFO1Did you place Moneybags anywhere outside Dragonfly Dojo so he can say his unused line talking about gold?

    • @MrFO1
      @MrFO1  3 дня назад +4

      @@YouMissedAgainTimes32024Not yet, that unused line is meant to happen in Dragon Realms - I may get it working eventually. But he wouldn’t be able to return any gems to the player.

    • @YouMissedAgainTimes32024
      @YouMissedAgainTimes32024 2 дня назад

      ​@@MrFO1 I'm fine with that, maybe you can put a fake level complete tally with a fanfare to show you the gems he gave you back

  • @MultiOwyn
    @MultiOwyn 3 дня назад +1

    What if you can get a refund from Moneybags after defeating Ripto the first time?

    • @MrFO1
      @MrFO1  3 дня назад +3

      @@MultiOwyn Whilst there is an unused function for moneybags to give the player gems it doesn’t function. Gems maximum limits are hardcoded and the way the atlas counts the gems acts as if Moneybags never took gems to begin with.

    • @MultiOwyn
      @MultiOwyn 3 дня назад

      @MrFO1 Can you fix that?

    • @MrFO1
      @MrFO1  3 дня назад

      @@MultiOwyn No.

    • @MultiOwyn
      @MultiOwyn 3 дня назад +1

      @MrFO1 Why? How hard can it be?

    • @MrFO1
      @MrFO1  3 дня назад +1

      @@MultiOwyn It would require having the full game source code or modifying internal data & hoping it doesn’t mess anything else up which would be extremely tedious & something I cannot do.

  • @thebubsy3dgamer
    @thebubsy3dgamer 3 дня назад +1

    Heck naw, there's a permanently missable skill point--

    • @MrFO1
      @MrFO1  3 дня назад +1

      @@thebubsy3dgamer Yeah lol, there’s a couple like that & I did this knowingly. They aren’t required nor unlock anything so I felt it didn’t matter if some were missable - I may tweak this in a future release when I implement additional Skill Points.

    • @YouMissedAgainTimes32024
      @YouMissedAgainTimes32024 3 дня назад

      ​@@MrFO1 I hope you make them unlock something cool