It IS the Capital, the Chinese probably bombed the west coast as a warning before going all out. They probably thought they could shake up the Capital and nail the president.
@@MinutemanOutdoors probably similar to the kind of attack that happened on Nevada, although much more successful because mr house wasn’t there to intervene.
"The Monongahela River in The Pitt can reach maximum of 2665 rads per second" Honestly, I live in Pittsburgh and the rivers are filthy enough that's probably not far off lol
Fun fact, it's possible to reach the door to Vault 87. Just get a ton of RadAway (at least 20), bind it to a hotkey, and spam it as you run towards the door... Only to find that the door is labeled as [INACCESSABLE] because the devs never expected you to survive it
Imho, that's just lazy level design. If the devs really didn't want to give you that shortcut (even after blowing thousands of caps on radaway) they could have at least blocked off the entrance instead off just scribbling on the door that you can't open it.
@@methuselah8885 There's a dead rad-suited scientist there with Rad-X and Radaway, so I think they did expect players to get there. Cut content has the Overseer's terminal say that a nuclear destination had happened at the entrance, rendering it inaccessible.
Getting the Vault 87 location discovered was always a fun challenge, load up on Rad-X, Advanced Rad suit, and hotkeyed Rad-away and just run and dont stop until it pops up then immediately fast travel away
I guessed it right. there’s no way vault 87 was getting beat. I remember getting to the door with tons of rad away. Basically pausing using rad away walking forward 2 feet then pausing again to use more rad away. Turns out the fucking door is locked, which could have been a cool Easter egg if you could get in that way.
Well, it is mentioned multiple times that the entrance was literally fucking nuked, which broke something in the vault door, thus being unable to open it.
@@vaultboye I know the notes that say it got hit by a direct hit with a missile and damaged the door. But what’s annoying is that the door looks completely intact and the outside of the vault doesn’t look like a bomb hit it at all. Inside the vault where the garden of Eden is located theres a fusion reactor melt down. Which should (In my honest opinion) been the reason for the crazy amount of radiation. It would have been cool being able to tough out the crazy radiation if you wanted.
Fallout 3 went a bit over the top, and New Vegas makes sense with so little rads, seeing as Mr. House shot down a bunch of the bombs. Ofc, DC would've been a primary location for nuclear bombs by the Chinese, so I guess you could argue that.
It’s also argued and conspired that FO3 was supposed to take place 25-50 years after the bombs fell but the story changed towards the end of development. There are a couple videos on it and I completely agree that FO3 was originally intended to take place much earlier than the 200 years after the bombs fell.
Another reason for the radiation is that there was a lot of nuclear waste being dumped illegally before the war, which is why you see barrels everywhere too
Given the Enclave has a lot of details about Vaults, they might have had another way in outside the Little Lamplight entrance we took… because you can go near to the main vault entrance from the interior… though the rad level is high, but not ultra lethal. And that point where you get ambush after getting the GECK… would’ve been a entrance point they know of
Col. Autumn injected something that made him survive the purifier explosion. This is the us government. Surely they have some expensive texhnology that makes radiation a worry of the past, but only to the elite. They probably used something like that to get through the main door. Thats my theory
It also depends where you get it. Full body exposure kills you "very easily" But you can survive lethal doses if only small area of body is affected. Example Radiotherapy shoots beams of radiation to focused points.
@@johnroberts4456 Man got mad lucky. Also the beam he got hit with was powerful enough that the vast majority of the radiation actually just blew right thru his tissue with barely any interaction.
Rookie numbers! (Eats ten million bananas while laying inside a tanning bed and talking on what my radiation poisoned brain thinks is a cellphone but is actually a block of plutonium)
Fun fact : if you do actually get to the GECK in fallout 3 without fawks you can activate it, giving you another ending where the capital wasteland becomes a paradise, but you die apoun activation so theres no ending cutscene
Not the entire capital wasteland. One GECK is only enough for a townsized area, as we can see in Fallout 2 with Vault City (and I think the NCR as well?). So Vault 87 and Little Lamplight would've been a lush area with many plants, like Oasis, but the rest would be the same.
A bit late to the party but I can help out a bit here. The GECK you take in FO3 isn't the same as FO2's GECK's. Fallout 2's Garden of Eden Creation Kit was a fusion reactor slapped onto a synthesizer; akin to Dead Money's tech. The idea was that you can use the reactor as a portable generator to jump start your electrical systems while Jetsons-ing your food until you get started; it could make seeds or purify water. Fallout 3 gets *wacky to the max* with them; the GECK that Von Braun has likely tampered with is a magical machine that can make barren wasteland into workable land. No synthesizer included. It's also an industrial Brita water filter that conveniently fits into the overrated purifier; but can't filter out FEV-type viruses pumped into the system. Bethesda needs better writers. They've needed it for a while.
Wouldn't expect Bethesda to put in so much effort for game changes if that happened but that would be awesome, you can heal from rads and it gives you +100 rad resistance and instead of dying after that, if the radiation is still too high the screen fades black and a message box comes up saying you turned Feral then the game has to load the last savegame
The Capital Wasteland is by far the most utterly obliterated, irradiated, and barren region we’ve visited in the games for a reason. That city was probably hit with more Nukes than every other Fallout map combined.
Falling off the bridge in the Pitt into that river was honestly such a terrifying experience, literally no way to get out, rads climbing at an insane rate, and my dumb ass accidentally quicksaved as soon as I landed in there.
Now this makes me want to point out Bethesda's biggest middle finger to lore. Look at those Fallout 3 numbers. Now look at Fallout 76. How can Appalachia, a location only a few hours away from DC and Pittsburgh's, be lush with flora life only twenty years after the bombs, but DC and the Pitt are that deadly? THE RIVER IS 2000+
I was expecting the Toxic Valley to be that Heavy with RADs when I started playing. Hell, that river in Pittsburgh is literal Hellfire but Tributes to the Ohio River and the Ohio River is damn Near safe in 76. I think......Does it empty into the Ohio River?
@@timothyharris1125 I've never actually played 76 longer than thirty minutes, but the map itself just makes zero sense to me. Washington DC is total devastation 200 years later, but West Virginia has rich plant life and thick forest. I don't consider 76 canon.
@@lavenderlunacy I agree and the map isn’t challenging with rads and it isn’t really dangerous in all places that I have way too much radaway and rad-x being not used
A nuke detonating a few hours away is not that dangerous except for the nuclear fallout, but nuclear fallout is only highly irradiated for a few months at most, so it actually makes perfect sense that there is plant life. I’d argue that the rest of the fallout games still being so radioactive is actually what is inaccurate especially after so much time. 76 is a shitty game if this is the thing you complain about than that is just sad.
I think there’s a point in fo3 where it’s stated that vault 87’s reactor recently erupted and that’s why the vault emits so much rads, but at the same time idk I haven’t payed attention
Fallout 3 I once collected a big pile of Rad-Away and a couple dozen Rad-X. I stacked about three or four Rad-X and taking two or three Rad-Away about every ten or twenty feet I managed to get to the main vault 87 entrance. It took about three tries. Unfortunately the door was marked as inaccessible and I dropped dead trying to get it open. Because of where the save was I got the meds back after each try. I ended up selling it all to a vendor. 😅
In fallout 3 my brother and I had maxed out our SPECIAL and with perks upped our rad resistance. We then got that special rad suit (I think it was called the environment suit) popped a ton of rad-c and other anti-rad chems, put our 13000 (yes) rad-away on a hot bar. As one of us sprinted to the center of fault 87, the other kept a spamming the rad away hot bar. It took a few tries, but we were able to approach the door… only to learn that it was inaccessible… Still it was fun though, but I still wonder why Bethesda put containers with actual loot at the front of the vault.
What? Fallout 3 isn't multiplayer. And you can't max out your SPECIAL unless you reach level 30 and select the almost perfect work then get every single bobblehead and then 13000 rad away? Were you maybe using mods?
@@jamie-a-lupine nope, ps3. We weren’t playing multiplayer, just one of us had the remote while the other sat and watched (aided). As for the SPECIAL, we had used leveling (before broken steel) to get to the maximum SPECIAL then gathered the bobbleheads. Oh yeah, the radaway was because we obsessively refused to use most of it, preferring the med-table to cure our rads. There was a reason it took us 3 years to complete the main campaign.
*You have received a large dose of radiation* *You have received a large dose of radiation* *You have received a large dose of radiation* *You have received a large dose of radiation*
As a Pittsburgher who doesn’t even play fallout, i can report that the number of rads stated was simply not enough to show to true nature of the Mon (we call the Monongahela the Mon for short)
@@arizonacreature1902 as someone who's gotten back into playing fallout 4 recently, I can tell you that it makes you thirsty. Fucking any medicine or chem makes me thirsty. It's annoying
"Avoid these radioactive locations" The player character, running full sprint to these locations in power armor while shoving handfuls of rad-x into their mouth: Hold my dirty water, I got this
Fallout 3 really went off the rails in Rads, maybe its because they weren't that effective? I always remembered in Fallout 3 being able to walk around with some form of poisoning.
Hell, if you did Moira's "Wasteland Survival Guide" quest to get irradiated for research, you got rewarded with a unique perk that automatically regenerated damaged limbs at a slow rate as long as you had at least stage 2 rad poisoning. So while it DID bump your SPECIALS down a bit, the game basically rewarded you for staying partially irradiated at all times.
Part of my Fallout 3 completionist checklist is stocking up on enough rad-x and rad-away (especially the rad-away) to spam in order to discover Vault 87's entrance, then skedaddle.
When I was playing Fallout 3 I made it a thing to get as close as I could to vote 87 to collect everything that I could on the ground I was spamming radaways I probably went through over 100 right aways this is why using all the radiation stuff I can use to stay alive I think I was able to knock it down to a couple hundred a second it was probably the most use my radaway ever got
On my first play through of Fallout 3 I never continued the main story past helping Three Dog for a long time. I remember I discovered all the vault locations and decided to visit all of them. I wanted to go inside vault 87, so I spammed Rad-Away only to be met with a door saying “INACCESSIBLE”
notice a pattern with this weeks videos?
Need some Radaway, bud?
Brother preparing for the upcoming Great War
…they’re about Fallout? 🙃
They're all about kitties?
To quote Badger's friends
"If you eat 40,000 bananas in 10 minutes, you will die of radiation poisoning. AH YES, THE *RADIATION* WILL KILL YOU"
The Monongahela wasn't even touched by the fallout, thats just how Pittsburgh normally is
Damnit You beat me to it.
Somehow, its still better than the cleveland river tho...
Correct
Laughed way more at this than I should have 🤣🤣🤣
@@HeyNostradamus”See the river that catches on fire, it’s so polluted that all our fish have AIDS!”
Used to work as a wastewater lab tech for a coke plant on the Mon, "if you know you know."
It makes sense that the capital wasteland is the most irradiated as it probably would have been a primary target for the Chinese during the war
It IS the Capital, the Chinese probably bombed the west coast as a warning before going all out. They probably thought they could shake up the Capital and nail the president.
Because of the White House, makes sense because the outside of the White House is basically just a crater
Hit by a metric fuckton of low yeild weapons. How many is not sure but a lot for sure.
@@MinutemanOutdoors I'm gonna say at least 40 of them
@@MinutemanOutdoors probably similar to the kind of attack that happened on Nevada, although much more successful because mr house wasn’t there to intervene.
"The Monongahela River in The Pitt can reach maximum of 2665 rads per second"
Honestly, I live in Pittsburgh and the rivers are filthy enough that's probably not far off lol
I didn’t even know that shit was in the game. I was thinking “if I walk there rn I feel like that would be about right”
I dont know how but i got between 6000 and 12000 per second there
The Pitt DLC isn't that far off from how Pittsburgh is in real life
Saw a dead catfish floating in that river that I mistook for a floating deer carcass it was so big
Make sure to check out your 4th of July fireworks at the city of Monongahela's Aquatorium on the Monongahela River this year!!
Fun fact, it's possible to reach the door to Vault 87. Just get a ton of RadAway (at least 20), bind it to a hotkey, and spam it as you run towards the door...
Only to find that the door is labeled as [INACCESSABLE] because the devs never expected you to survive it
Imho, that's just lazy level design. If the devs really didn't want to give you that shortcut (even after blowing thousands of caps on radaway) they could have at least blocked off the entrance instead off just scribbling on the door that you can't open it.
@@methuselah8885 Not really that many caps, if you've stockpiled enough. Plus, quicksaves make the loss of caps a nonissue too
@@methuselah8885 There's a dead rad-suited scientist there with Rad-X and Radaway, so I think they did expect players to get there. Cut content has the Overseer's terminal say that a nuclear destination had happened at the entrance, rendering it inaccessible.
@@methuselah8885 they just doin a lilbit o trollin
@@methuselah8885 you can trade enclave suits of power armor for rad aways to the outcasts should be spending 0 caps
Getting the Vault 87 location discovered was always a fun challenge, load up on Rad-X, Advanced Rad suit, and hotkeyed Rad-away and just run and dont stop until it pops up then immediately fast travel away
Was it possible to explore vault 87? Haunts me to this day
@@dustinsmith4392 Sorry to put fear into your heart but the main quest literally goes through it.
@@dustinsmith4392 yeah but you access it through another location
@@thetardis9873 Oh dang never even realized lol last time i played 3 was when I was 13
I still love how even after preparing for that entrance and making it, you can't even get in that way. That part of the game always upset me a little.
I guessed it right. there’s no way vault 87 was getting beat.
I remember getting to the door with tons of rad away. Basically pausing using rad away walking forward 2 feet then pausing again to use more rad away. Turns out the fucking door is locked, which could have been a cool Easter egg if you could get in that way.
Well, it is mentioned multiple times that the entrance was literally fucking nuked, which broke something in the vault door, thus being unable to open it.
@@vaultboye I know the notes that say it got hit by a direct hit with a missile and damaged the door. But what’s annoying is that the door looks completely intact and the outside of the vault doesn’t look like a bomb hit it at all. Inside the vault where the garden of Eden is located theres a fusion reactor melt down. Which should (In my honest opinion) been the reason for the crazy amount of radiation.
It would have been cool being able to tough out the crazy radiation if you wanted.
@@vaultboye But the wooden door... Why is _that_ inaccessable?
@@specialopsdave the player keeps trying to pull instead of push
@@milk1472 lmao
Fallout 3 went a bit over the top, and New Vegas makes sense with so little rads, seeing as Mr. House shot down a bunch of the bombs.
Ofc, DC would've been a primary location for nuclear bombs by the Chinese, so I guess you could argue that.
It’s also argued and conspired that FO3 was supposed to take place 25-50 years after the bombs fell but the story changed towards the end of development. There are a couple videos on it and I completely agree that FO3 was originally intended to take place much earlier than the 200 years after the bombs fell.
@@damonwandebrch2467 tfw it's been 200 years and people can't be bothered to sweep
Another reason for the radiation is that there was a lot of nuclear waste being dumped illegally before the war, which is why you see barrels everywhere too
@@damonwandebrch2467
That would make at least a little more sense. Tenpenny Tower, especially.
atom bomb baby sweeter than a bomb
If Vault 87's door was hit directly how did the Enclave use it to ambush the lone wanderer
Given the Enclave has a lot of details about Vaults, they might have had another way in outside the Little Lamplight entrance we took… because you can go near to the main vault entrance from the interior… though the rad level is high, but not ultra lethal.
And that point where you get ambush after getting the GECK… would’ve been a entrance point they know of
They got in the other way, then hid in the vault door room from the inside
Plot Armor
Col. Autumn injected something that made him survive the purifier explosion. This is the us government. Surely they have some expensive texhnology that makes radiation a worry of the past, but only to the elite. They probably used something like that to get through the main door. Thats my theory
@@MinutemanOutdoors it's called asspull
Me having a mod that turns me into a ghoul that makes me immune to rads: I dont need a geiger counter!
Health bar go burrrrrrrrrrrrrr
Is yours in the shop?
@@QualityPen gtfo railroad
Mines in the shop
Go feral then
Keep in mind 1000 rads is the whole body LD100 for humans and you're get that in seconds in Fallout like it's nothing lol.
It also depends where you get it.
Full body exposure kills you "very easily"
But you can survive lethal doses if only small area of body is affected. Example Radiotherapy shoots beams of radiation to focused points.
There was a man who took the full force of a particle accelerator beam to the head and survived
@@johnroberts4456 Wtf 😒
@@johnroberts4456 Man got mad lucky. Also the beam he got hit with was powerful enough that the vast majority of the radiation actually just blew right thru his tissue with barely any interaction.
Well nothing if you have rad resistance and a shit load of rad-x. Otherwise it'll melt you in seconds.
Rookie Numbers! (Eats a Banana while standing under a Florescent Light and talking on a Cellphone)
Rookie numbers! (Eats ten million bananas while laying inside a tanning bed and talking on what my radiation poisoned brain thinks is a cellphone but is actually a block of plutonium)
@@brrrrrr "Rookiequehg nambrhdisg" *dies*
@@ncrranger6327 "rook-" *melts into human goo*
@@brrrrrr the forbidden gogurt
@@brrrrrr **Eats ten million bananas** "ah yes, THE RADIATION would kill you."
Fun fact : if you do actually get to the GECK in fallout 3 without fawks you can activate it, giving you another ending where the capital wasteland becomes a paradise, but you die apoun activation so theres no ending cutscene
I mean that’d be the ultimate good guy ending plus the ultimate sacrifice which is sort of the driving theme
Not sure why there’s no cutscene
Not the entire capital wasteland. One GECK is only enough for a townsized area, as we can see in Fallout 2 with Vault City (and I think the NCR as well?).
So Vault 87 and Little Lamplight would've been a lush area with many plants, like Oasis, but the rest would be the same.
@@cowgod1945 don’t think the little lamplight kid would be too happy about it lol
*kids
A bit late to the party but I can help out a bit here.
The GECK you take in FO3 isn't the same as FO2's GECK's. Fallout 2's Garden of Eden Creation Kit was a fusion reactor slapped onto a synthesizer; akin to Dead Money's tech. The idea was that you can use the reactor as a portable generator to jump start your electrical systems while Jetsons-ing your food until you get started; it could make seeds or purify water.
Fallout 3 gets *wacky to the max* with them; the GECK that Von Braun has likely tampered with is a magical machine that can make barren wasteland into workable land. No synthesizer included. It's also an industrial Brita water filter that conveniently fits into the overrated purifier; but can't filter out FEV-type viruses pumped into the system.
Bethesda needs better writers. They've needed it for a while.
Idea for the next fallout: you have a 1 in 8192 chance to become a ghoul at 1000 rads 🤣
Wouldn't expect Bethesda to put in so much effort for game changes if that happened but that would be awesome, you can heal from rads and it gives you +100 rad resistance and instead of dying after that, if the radiation is still too high the screen fades black and a message box comes up saying you turned Feral then the game has to load the last savegame
Aren't those the same odds of getting a shiny in Pokémon?
@@MrDalek2150 yes indeed haha
@@MrDalek2150 twice as rare
Would be awesome but a pain in the ass, suddenly you can't use charisma to seduce NPC's
The virgin “unalive” user VS the Chad “termination of life” enjoyer
Kill
"Too much radiation is bad"
Yooo no way
Go slower, I need to write that down
I didn’t get the memo. Now I’m a ghoul. 😖
The Capital Wasteland is by far the most utterly obliterated, irradiated, and barren region we’ve visited in the games for a reason. That city was probably hit with more Nukes than every other Fallout map combined.
Yes it was. If I remember correctly, it was the epicenter for most of America's military operation, serving as the headquarters for the military.
Falling off the bridge in the Pitt into that river was honestly such a terrifying experience, literally no way to get out, rads climbing at an insane rate, and my dumb ass accidentally quicksaved as soon as I landed in there.
If you had PC it wasn't to bad. Had a few moments like this and just console commanded my way out.
@@PugilistCactusyou call that gaming?
@@jackmarston2515 Well its either you use that or you reload save. makes no difference to me.
@@PugilistCactus PC gamers are such fake gamers lol, all those games and they cheat while playing all of them lmaooo
@@Commander23c This was a relevant belief 12 years ago. In the Era of XBX and PS5, everyone can cheat!
Nobody:
Fallout 3: _Become rad-ical, my dude._
Shout out to Mr. Radical in New Vegas
These all sound like pretty rad locations ._.
I remember when I wanted to enter Vault 87's surface entrance. Well, I tried everything, then somehow reached it, then I see... Unaccessable...
House's bunker caused me to have an infinite death loop that I had no way out of. I was only using auto saves at the time so I had to restart the game
OOF
Bet you never made that mistake again. Rough way to learn
My game bugged 40 hours in and it made the ncr hostile to me only at Helios and I had to restart my save because I was doing a ncr play through
@@redlight3932 you could have progressed main quest until the point when your reputation gets back to neutral unless you were already there
@@redlight3932 the authentic New Vegas Experience
What’s funny is, even with maxed out radiation resistance (85%) you only delay a .25 second death from vault 87 to a 1.66 second death
*hotkeys radaway* 1.66 is more than enough
@@cameron6538 You need to press the hotkey at least 3.33 times a second with a max of 16.66 times a second.
@@corbanlyon2140its possible, ive done it. Im still mad about the door
iirc drinking the water in the mass fusion building gives you like 2 billion rads in one second
I got stuck at the Glow. I was not prepared and my last save was like 7 hours before. It truly sucked.
a full body of power armor is most definitely helpful, which comes for free if you join brotherhood👍👍
Existing in some of these places would be the equivalent of touching the poison apple in oblivion
The Monongahela having 2.7k rads per second is pretty accurate
The center of the goowing sea gave me 3 rads a second in a bathrobe and fedora
The entrance to Vault 87 is just the embodiment of “Welp time to grow another limb”
me: *about to die from radiation*
also me: *~ tgm*
Ah, yes, the ol' "Toggle Genius Monke" console command. Classic.
I remember thinking I’m not a pussy and I’ll go through the front door of the vault, and I immediately died😂
"Two rad x's should be enough" is literally all of us when we go into a radioactive area.
Now this makes me want to point out Bethesda's biggest middle finger to lore.
Look at those Fallout 3 numbers. Now look at Fallout 76.
How can Appalachia, a location only a few hours away from DC and Pittsburgh's, be lush with flora life only twenty years after the bombs, but DC and the Pitt are that deadly? THE RIVER IS 2000+
I was expecting the Toxic Valley to be that Heavy with RADs when I started playing. Hell, that river in Pittsburgh is literal Hellfire but Tributes to the Ohio River and the Ohio River is damn Near safe in 76. I think......Does it empty into the Ohio River?
@@timothyharris1125 I've never actually played 76 longer than thirty minutes, but the map itself just makes zero sense to me. Washington DC is total devastation 200 years later, but West Virginia has rich plant life and thick forest.
I don't consider 76 canon.
@@lavenderlunacy I agree and the map isn’t challenging with rads and it isn’t really dangerous in all places that I have way too much radaway and rad-x being not used
A nuke detonating a few hours away is not that dangerous except for the nuclear fallout, but nuclear fallout is only highly irradiated for a few months at most, so it actually makes perfect sense that there is plant life. I’d argue that the rest of the fallout games still being so radioactive is actually what is inaccurate especially after so much time. 76 is a shitty game if this is the thing you complain about than that is just sad.
@@user-wi4cs8sg8q I'm complaining about the inconsistency, but I appreaciate your insult!
None of these places match up to the crater in eviction notice when the rad scrubber breaks
End up dying with power armor on
Me a vault dweller watching some helpful tips
I think there’s a point in fo3 where it’s stated that vault 87’s reactor recently erupted and that’s why the vault emits so much rads, but at the same time idk I haven’t payed attention
The uranium mine in fo76 can reach like 7995 rads? Somewhere in that range
Me with unyielding armor, a bloodied weapon and the radicool perk: it's radical time
Institute reactor core be buzzin tho
"Too much radiation is bad"
The world: *SHOCKED*
*_NOW THIS IS CHEMOTHERAPY_*
Chemo and radiation are two separate forms of cancer treatment.
I blame fallout 3, (my first gams) for my hoarding of rad x and radaway problem.
“Too much radiation is bad”
-Oppenheimer
And that's why the Advanced Radiation Suit in FO 3 is very, very important to have on hand for these occasions.
*You have become addicted to Rad-X*
you start emitting radiation to the surrounding areas. You are now a glowing one...
Obsidian: "High levels of radiation, but still believable."
Bethesda: "OVER 9000 RADS!"
Glad to see the monongahelas rads hasnt changed since pre war
"Too much radiation is bad" - Random Brotherhood Scribe
Fallout 3 I once collected a big pile of Rad-Away and a couple dozen Rad-X. I stacked about three or four Rad-X and taking two or three Rad-Away about every ten or twenty feet I managed to get to the main vault 87 entrance. It took about three tries. Unfortunately the door was marked as inaccessible and I dropped dead trying to get it open. Because of where the save was I got the meds back after each try. I ended up selling it all to a vendor. 😅
"If theres a time machine in fallout
You prolly could time travel to the big bang getting 1M/s rads"
Now thats rad
I'm happy to see that there's plenty here that also decided to make a suicide run to the Vault 87 entrance
*laughs in hazmat suit*
P O W E R A R M O R
W O W
"I don't feel so good"
Nice to see they cleaned up the Mon by the time of the Pitt DLC.
In mass fusion build, i remember the water in reactor room gives you 9999 rads, but i am not sure
In fallout 3 my brother and I had maxed out our SPECIAL and with perks upped our rad resistance. We then got that special rad suit (I think it was called the environment suit) popped a ton of rad-c and other anti-rad chems, put our 13000 (yes) rad-away on a hot bar.
As one of us sprinted to the center of fault 87, the other kept a spamming the rad away hot bar.
It took a few tries, but we were able to approach the door… only to learn that it was inaccessible…
Still it was fun though, but I still wonder why Bethesda put containers with actual loot at the front of the vault.
What? Fallout 3 isn't multiplayer. And you can't max out your SPECIAL unless you reach level 30 and select the almost perfect work then get every single bobblehead and then 13000 rad away? Were you maybe using mods?
@@jamie-a-lupine nope, ps3. We weren’t playing multiplayer, just one of us had the remote while the other sat and watched (aided).
As for the SPECIAL, we had used leveling (before broken steel) to get to the maximum SPECIAL then gathered the bobbleheads.
Oh yeah, the radaway was because we obsessively refused to use most of it, preferring the med-table to cure our rads.
There was a reason it took us 3 years to complete the main campaign.
I went to the glow in accident my very first time playing it ruined my run 🤣
*You have received a large dose of radiation*
*You have received a large dose of radiation*
*You have received a large dose of radiation*
*You have received a large dose of radiation*
@@antondavidovic3996*Not even the carrion eaters are interested in your radiated corpse.*
"too much radiation is bad" Thank you Albert Einstein
As a Pittsburgher who doesn’t even play fallout, i can report that the number of rads stated was simply not enough to show to true nature of the Mon
(we call the Monongahela the Mon for short)
I hope in future fallout games that Radaway and RadX have downsides.
They make you thirsty in survival mode
Rad-X was once an addictive chem
@@necturn580 no. Rad X makes you thirsty. Radaway makes you hungry and fatigued. Get ur facts straight people
@@arizonacreature1902 as someone who's gotten back into playing fallout 4 recently, I can tell you that it makes you thirsty. Fucking any medicine or chem makes me thirsty. It's annoying
Ah the good ole days of fallout where you could overdose on chems.
3,933 Rads? Sounds like Ghoul speedrun any%
Its almost like black isle/interplay and obsidian realise that radiation doesnt stick around for 200 years
Me: *goes to the middle of the glowing sea*
for science!!!
Instructions unclear ended up traveling to each location while in a microwave.
Mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm.
The Monongahela river is already that toxic what do you mean? Lmfao 😂 I grew up living almost next to it
I'm closer to Shenango river but it's all nasty. Damn Westinghouse
Drinking the reactor water in 4 gives you 9999 rads per second
The centre of the glowing sea only has like 7 rads per second even with no armor/apparel
"Avoid these radioactive locations"
The player character, running full sprint to these locations in power armor while shoving handfuls of rad-x into their mouth: Hold my dirty water, I got this
Fallout 3 really went off the rails in Rads, maybe its because they weren't that effective? I always remembered in Fallout 3 being able to walk around with some form of poisoning.
Well rad poisoning does impact your carry weight and stats if I remember
All the games have a mild variant of rad poisoning that does negatable damage unless you are like under level 5 with no perks
Hell, if you did Moira's "Wasteland Survival Guide" quest to get irradiated for research, you got rewarded with a unique perk that automatically regenerated damaged limbs at a slow rate as long as you had at least stage 2 rad poisoning.
So while it DID bump your SPECIALS down a bit, the game basically rewarded you for staying partially irradiated at all times.
That mass fusion building still gives nightmares
Drink The Water in the room with the Beryllium agitator in fallout 4, and its actually way more radiation than 87.
I was gonna say. That vault entrance was ludicrous.
In my first play through of fallout 1, I entered the rad without anything and basically soft locked myself forever on the radiated land.
I have marked the entrance of vault 87
i love hearing the consonants from this guys voices
the mass fusion room got up to 500 for me, particularly at the core
That’s why you just keep popping rad away
I wouldn't even go to Pittsburgh now without Rad-X
Good god, those last 2 will kill anyone in moments
Having fawkes as a companion is just awesome
Bro literally the first time i got to The Glowing Sea felt like i was stepping into hell
And that's why Vault 87's map icon will never be marked as "discovered"
The c.I.T ruins after blowing it up gives a lot of rads
Ground Zero of Nuclear Detonation: 300 Rads
Outside a Vault: *3000 Rads*
i love getting the geck absolutely stacked on Rad-X and a radiation suit
Part of my Fallout 3 completionist checklist is stocking up on enough rad-x and rad-away (especially the rad-away) to spam in order to discover Vault 87's entrance, then skedaddle.
When I was playing Fallout 3 I made it a thing to get as close as I could to vote 87 to collect everything that I could on the ground I was spamming radaways I probably went through over 100 right aways this is why using all the radiation stuff I can use to stay alive I think I was able to knock it down to a couple hundred a second it was probably the most use my radaway ever got
Lead lined power armour keeps me safe in the glowing sea
You have obviously never been in the Cranberry Bog Ground Zero of a Nuke going off
I like the incredible lethal take fallout 3 had. Made exploring a little more conscious
The liquid in the mass fusion core has so many rads it just kills you when you drink it. Immediately
“The glow is quite lethal, two Rad-Xs should be enough” was too funny to me for some reason 😭
as a pittsburgh resident seeing the monongahela and the bridges is very cool to see in a game
Mass fusion water (drinking it gives 9999+ rads per second): Pathetic
The youth would say :
"THATS pretty RAD!"
"Too much radiation is bad." Yeah, no shit Sherlock.
"Reaching 1000 rads can kill you" The Monongahela River giving you 2665 rads a second 💀
On my first play through of Fallout 3 I never continued the main story past helping Three Dog for a long time. I remember I discovered all the vault locations and decided to visit all of them. I wanted to go inside vault 87, so I spammed Rad-Away only to be met with a door saying “INACCESSIBLE”
Vault 87 is the best mutant Hide out