구독을 눌러주시면 영상 제작에 큰 힘이 됩니다. 아래는 해당 영상에 쓰인 화염구 명령어들입니다. MCJE(Minecraft Java Edition) 1.21.1버전으로 제작되었으므로 다른 버전에서는 사용이 되지 않을 수 있습니다. /scoreboard objectives add MX dummy /scoreboard objectives add MY dummy /scoreboard objectives add MZ dummy /scoreboard objectives add FBCount dummy /execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] at @s run summon minecraft:item_display ^ ^ ^0.1 {Tags:['MG'],NoAI:1b,NoGravity:1b,Invisible:1b} /execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] at @s run execute as @e[type=minecraft:item_display,tag=MG] at @s store result score @s MX run data get entity @s Pos[0] 10000 /execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] at @s run execute as @e[type=minecraft:item_display,tag=MG] at @s store result score @s MY run data get entity @s Pos[1] 10000 /execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] at @s run execute as @e[type=minecraft:item_display,tag=MG] at @s store result score @s MZ run data get entity @s Pos[2] 10000 /execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] at @s store result score @s MX run data get entity @s Pos[0] 10000 /execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] at @s store result score @s MY run data get entity @s Pos[1] 10000 /execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] at @s store result score @s MZ run data get entity @s Pos[2] 10000 /execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] at @s positioned ^ ^ ^0.1 store result score @s MX run scoreboard players operation @e[type=item_display,tag=MG,sort=nearest,limit=1] MX -= @s MX /execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] at @s positioned ^ ^ ^0.1 store result score @s MY run scoreboard players operation @e[type=item_display,tag=MG,sort=nearest,limit=1] MY -= @s MY /execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] at @s positioned ^ ^ ^0.1 store result score @s MZ run scoreboard players operation @e[type=item_display,tag=MG,sort=nearest,limit=1] MZ -= @s MZ /execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] anchored eyes at @s run summon fireball ^ ^ ^0.1 {Tags:['FocusingFB']} /execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] anchored eyes at @s positioned ^ ^ ^0.1 store result entity @n[type=fireball,tag=FocusingFB] Motion[0] double 0.001 run scoreboard players get @s MX /execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] anchored eyes at @s positioned ^ ^ ^0.1 store result entity @n[type=fireball,tag=FocusingFB] Motion[1] double 0.001 run scoreboard players get @s MY /execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] anchored eyes at @s positioned ^ ^ ^0.1 store result entity @n[type=fireball,tag=FocusingFB] Motion[2] double 0.001 run scoreboard players get @s MZ /execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] anchored eyes at @s positioned ^ ^ ^0.1 run tag @n[type=fireball,tag=FocusingFB] remove FocusingFB /execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] at @s run clear @s minecraft:fire_charge 1 /execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] at @s unless data entity @s SelectedItem run tag @s add FBQC /execute as @a[tag=FBQC] at @s run item replace entity @s weapon.mainhand from entity @s weapon.offhand /execute as @a[tag=FBQC] at @s run item replace entity @s weapon.offhand with air /execute as @a[tag=FBQC] at @s run tag @s remove FBQC /execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] at @s store result score @s FBCount run clear @s fire_charge /execute as @a[scores={FBCount=1..}] at @s run summon item ~ ~ ~ {Tags:['FPick'],Item:{id:"minecraft:fire_charge",Count:1},PickupDelay:0} /execute as @a[scores={FBCount=1..}] at @s store result entity @n[type=item,tag=FPick] Item.count int 1 run scoreboard players get @s FBCount /execute as @a[scores={FBCount=1..}] at @s run scoreboard players set @s FBCount 0
구독을 눌러주시면 영상 제작에 큰 힘이 됩니다.
아래는 해당 영상에 쓰인 화염구 명령어들입니다.
MCJE(Minecraft Java Edition) 1.21.1버전으로 제작되었으므로 다른 버전에서는 사용이 되지 않을 수 있습니다.
/scoreboard objectives add MX dummy
/scoreboard objectives add MY dummy
/scoreboard objectives add MZ dummy
/scoreboard objectives add FBCount dummy
/execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] at @s run summon minecraft:item_display ^ ^ ^0.1 {Tags:['MG'],NoAI:1b,NoGravity:1b,Invisible:1b}
/execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] at @s run execute as @e[type=minecraft:item_display,tag=MG] at @s store result score @s MX run data get entity @s Pos[0] 10000
/execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] at @s run execute as @e[type=minecraft:item_display,tag=MG] at @s store result score @s MY run data get entity @s Pos[1] 10000
/execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] at @s run execute as @e[type=minecraft:item_display,tag=MG] at @s store result score @s MZ run data get entity @s Pos[2] 10000
/execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] at @s store result score @s MX run data get entity @s Pos[0] 10000
/execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] at @s store result score @s MY run data get entity @s Pos[1] 10000
/execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] at @s store result score @s MZ run data get entity @s Pos[2] 10000
/execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] at @s positioned ^ ^ ^0.1 store result score @s MX run scoreboard players operation @e[type=item_display,tag=MG,sort=nearest,limit=1] MX -= @s MX
/execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] at @s positioned ^ ^ ^0.1 store result score @s MY run scoreboard players operation @e[type=item_display,tag=MG,sort=nearest,limit=1] MY -= @s MY
/execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] at @s positioned ^ ^ ^0.1 store result score @s MZ run scoreboard players operation @e[type=item_display,tag=MG,sort=nearest,limit=1] MZ -= @s MZ
/execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] anchored eyes at @s run summon fireball ^ ^ ^0.1 {Tags:['FocusingFB']}
/execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] anchored eyes at @s positioned ^ ^ ^0.1 store result entity @n[type=fireball,tag=FocusingFB] Motion[0] double 0.001 run scoreboard players get @s MX
/execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] anchored eyes at @s positioned ^ ^ ^0.1 store result entity @n[type=fireball,tag=FocusingFB] Motion[1] double 0.001 run scoreboard players get @s MY
/execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] anchored eyes at @s positioned ^ ^ ^0.1 store result entity @n[type=fireball,tag=FocusingFB] Motion[2] double 0.001 run scoreboard players get @s MZ
/execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] anchored eyes at @s positioned ^ ^ ^0.1 run tag @n[type=fireball,tag=FocusingFB] remove FocusingFB
/execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] at @s run clear @s minecraft:fire_charge 1
/execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] at @s unless data entity @s SelectedItem run tag @s add FBQC
/execute as @a[tag=FBQC] at @s run item replace entity @s weapon.mainhand from entity @s weapon.offhand
/execute as @a[tag=FBQC] at @s run item replace entity @s weapon.offhand with air
/execute as @a[tag=FBQC] at @s run tag @s remove FBQC
/execute as @a[nbt={Inventory:[{id:"minecraft:fire_charge",Slot:-106b}]}] at @s store result score @s FBCount run clear @s fire_charge
/execute as @a[scores={FBCount=1..}] at @s run summon item ~ ~ ~ {Tags:['FPick'],Item:{id:"minecraft:fire_charge",Count:1},PickupDelay:0}
/execute as @a[scores={FBCount=1..}] at @s store result entity @n[type=item,tag=FPick] Item.count int 1 run scoreboard players get @s FBCount
/execute as @a[scores={FBCount=1..}] at @s run scoreboard players set @s FBCount 0
대쉬 만들어주세요!!
😂
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