Nice build. Love that you give options on paragon, cause there really is a lot to choose from. Main problem is the dust devils. No direction to them which kind of makes damage kind of random. And let’s not worry about pit 150, apart from the multiplayer ladder barbs are eyeing the pit 100 “breakpoint”. Solo it’s just not out season. I’ve got a few questions about the build: About the fortify, do you really need that much sources? Seems kind of excessive, and there’s the multiplier from the hemorrhage node that is kind of missing. Also, you’ve got your shout uptime figured out, so warcry should be enough for berserking. That’s a whole ring aspect that can be damage in stead. I totally feel where you are coming from. When you are leveling and optimizing, you double down on stuff as you try out different things. And you go like “I definitely need fortify” for example. So you double down and overinvest, and your fortify is fixed. And that’s the “level” of this build. You got to torment 4, pretty much got all major components together. Now it’s time to trim the fat so to speak. If you want to get out more earthquakes; there’s a way to get them from every cooldown. Yulton (every cooldown triggers meteor) and xoltec (casting a skill from another class triggers a quake). That combo should get you a quake per second. I’m running a quake/devil charger so pretty similar build. The main difference is in the delivery of the damage. Ww pumps out quakes in a 360 degree radius, charge linearly casts the devils. They seem to start the same as the arrows from tyreals might so I’m hoping that difference in delivery of the dust devils will put me ahead of the curve. So to sum it up: the bones are definitely there, but you might be able to trim the fat (too much fortify and berserking would be where I’d look).
@samimm8241 what in torment 2 are you struggling with. My earthquake dust devil class does everything in torment 2. I just did pit 50 to get in T3 and i was similar level to you. I also don't have certain things like first of fate, starless skies, the unique helm. Move 5 meters rune etc
if you struggle with armor either put skulls in your jewelry, try to roll total armor somewhere or use Juggernauts Aspect until you got enough armor somewhere else.
Thanks for the Guide! Works well for me, even if i don't have most of the stuff, rushing through Torment 2. I just don't get the Paragon board. Im new to Diablo. Does everyone get a different board?
You set points until yoz reach the edge of a board, then you attach a new board. When choosing this, you can turn the board 90 degree until it looks like in the builder youre probably using.
I'm on mighty throw barb i can clear pit 90 to 95 no problem , but can't beat pit 100. I'm maxing out at 5billion damage. BTW I'm on console, I don't know if it's just console, but it seems like I just can't kill elites in pit 100.
Let’s be honest…. With the state of the barb this season let’s not complain about bugs. And also: as a charge barb (100% lucky hit), not shure if fist of fate is bugged per se, but it’s broken. The smallest of lucky hit procs trigger all of the time, it’s insane. That said, I ‘m running them without ramalamadingdong so I need to check if I’m missing out.
@@YvesDaneels the combination of fist of fates and ramanaladingdong 😂 is bugged we had the same issues last season. The passive does not trigger accurate its kind of fixed when you Equip both on and off. But with the ammount of dungeon and portals where you cant do this you just fuck ourself basicly
😂 i never ever in these game drink 9 healing potion in a fight iam sorry man its weak for a new class i try it till level 15 i spent 21 points in skills maby if fully ugraded with paragon well be beast
Check out the full build here: mobalytics.gg/diablo-4/profile/ee618f48-6256-4274-a6a1-71044af51f3d/builds/f0e2fb82-fa0d-4da3-a4c3-30bba707a60a
That skill tree is a little messed up. It showing points in double swing instead of whirlwind.
Wrong build link :(
@@n3ur0tic881 No, there's a tab for leveling build and one for end game.
Playing the levelling build now in the actual campaign (simply to spite all those Spiritborn) - surprised about how good stomp is early on. Thanks!
Nice build. Love that you give options on paragon, cause there really is a lot to choose from. Main problem is the dust devils. No direction to them which kind of makes damage kind of random. And let’s not worry about pit 150, apart from the multiplayer ladder barbs are eyeing the pit 100 “breakpoint”. Solo it’s just not out season.
I’ve got a few questions about the build: About the fortify, do you really need that much sources? Seems kind of excessive, and there’s the multiplier from the hemorrhage node that is kind of missing. Also, you’ve got your shout uptime figured out, so warcry should be enough for berserking. That’s a whole ring aspect that can be damage in stead.
I totally feel where you are coming from. When you are leveling and optimizing, you double down on stuff as you try out different things. And you go like “I definitely need fortify” for example. So you double down and overinvest, and your fortify is fixed. And that’s the “level” of this build. You got to torment 4, pretty much got all major components together. Now it’s time to trim the fat so to speak.
If you want to get out more earthquakes; there’s a way to get them from every cooldown. Yulton (every cooldown triggers meteor) and xoltec (casting a skill from another class triggers a quake). That combo should get you a quake per second.
I’m running a quake/devil charger so pretty similar build. The main difference is in the delivery of the damage. Ww pumps out quakes in a 360 degree radius, charge linearly casts the devils. They seem to start the same as the arrows from tyreals might so I’m hoping that difference in delivery of the dust devils will put me ahead of the curve.
So to sum it up: the bones are definitely there, but you might be able to trim the fat (too much fortify and berserking would be where I’d look).
Oh and check if you need 5 hard skillpoints in ww. Your damage isn’t coming from the skill so that’s 4 skillpoints you can probably move.
im using the mythic version clearing pit 80 and killing t4 torms
How do you make this work with Shroud of False death leaving out the mega cooldown from Rage of Harrogath?
decent execution. nice piecing of of gear but this does not do Uber bosses. maybe pit 70. Have you found more damage in this build yet?
NIce build but I was under the impression that Attack Speed doesn't help with channeling skills such as Whirlwind?
Looking @ your gems and wondering how you're surviving T4 with so little resist all? Your resists in T3 and T4 have to be pretty low...
how are you getting all that cooldown!?!? im not gettting the same at all
maybe youre missing the fist of fate, it will increase by a lot the chance to proc the harrogath passive
@ i have the fist of fate! maybe it’s just a bad version??? lol idk
Do you still need to use force move button to cancel the jump animation?
why don't you have tempering on the other one handed weapon, and is it a sword, axe or mace?
Getting absolutely clapped at tier 65 with very similar build.
lol
Unfortunately if u look at the numbers it’s really not much dmg if u want to spin to win go rogue now at least
@@tron7116 nah man iam level 130 and struggling with torment 2
@@samimm8241 it took me a little bit to get there too, I struggled in all the torments, now I could probably do pit 90s but don’t have any desire
@samimm8241 what in torment 2 are you struggling with. My earthquake dust devil class does everything in torment 2. I just did pit 50 to get in T3 and i was similar level to you. I also don't have certain things like first of fate, starless skies, the unique helm. Move 5 meters rune etc
How do you generate fury for devilish aspect in this build ?
I’m doing on so far..my Barb is 60/170 I’m in t2..struggling with armor. Not sure how to sort it out.
if you struggle with armor either put skulls in your jewelry, try to roll total armor somewhere or use Juggernauts Aspect until you got enough armor somewhere else.
one thing i don't see on the written guide for this build is what weapon do i assign to whirlwind, 2hand slash or bludgeon, or dual wield?
Pretty sure you want dual weird, so you can get the magnum opus dmg boost
@@uppercaseone6122yes that’s right was trying to figure that out today
Thanks for the Guide! Works well for me, even if i don't have most of the stuff, rushing through Torment 2. I just don't get the Paragon board. Im new to Diablo. Does everyone get a different board?
When you get into a section of paragon board its gonna show you to switch around the board
You set points until yoz reach the edge of a board, then you attach a new board. When choosing this, you can turn the board 90 degree until it looks like in the builder youre probably using.
@@omarimontgomery391 thanks!^^
@@MakrusWühl thank you!^^
I'm on mighty throw barb i can clear pit 90 to 95 no problem , but can't beat pit 100. I'm maxing out at 5billion damage. BTW I'm on console, I don't know if it's just console, but it seems like I just can't kill elites in pit 100.
How can you stand mighty throw? That skill has no fun factor at all.
Fist of Fates and Ramaladnis together are highly bugged. Its still not fixed since last season
Let’s be honest…. With the state of the barb this season let’s not complain about bugs. And also: as a charge barb (100% lucky hit), not shure if fist of fate is bugged per se, but it’s broken. The smallest of lucky hit procs trigger all of the time, it’s insane. That said, I ‘m running them without ramalamadingdong so I need to check if I’m missing out.
@@YvesDaneels the combination of fist of fates and ramanaladingdong 😂 is bugged we had the same issues last season. The passive does not trigger accurate its kind of fixed when you Equip both on and off. But with the ammount of dungeon and portals where you cant do this you just fuck ourself basicly
Actually it has been fixed. Dalkora confirmed this.
Did they nerf this "build?"
I went with a different build...
Me too. But let’s be honest: it’s mighty throw or dust devils this season. For me charge devils, you?
Damage numbers shown are very low. Doesnt look like a viable build
😂 i never ever in these game drink 9 healing potion in a fight iam sorry man its weak for a new class i try it till level 15 i spent 21 points in skills maby if fully ugraded with paragon well be beast