I am working on my personal home project with very less windows.I have searched everything on internet about this topic but found nothing.i m very thankful to you for this video🙏
Hey great tips to make the scene artistically look interesting. But it would be nice to see the same kind of tutorial but for realistic lighting instead of just adding alot of different color lights to make a single scene look good. In the real world there's often just one or two different light sources in a bathroom and lighting color is mostly fixed to be some sort of warm white. Also opening doors in the real world relates to opening a door to the hallway or bedroom wich is mostly also lit by artificial downlights or some natural light if you're lucky. The main problem i'm still struggling with is that this results in alot of light with a temperature around 2700k to 3200k making everything more yellow/orange-ish. This can be compensated with changing the camera's white balance but still makes interior scenes with no natural light look flat and boring. You have any advice on how to overcome this without adding 'fake' light sources for a realistic result that's based on real world lighting? It would also help to get more consistent looking materials in the same project where sometimes they are close to a natural light source and look completely different when in an artificial lit scene. Thanks! (ps. i'm experimenting with interior photography aswel at the moment and notice the same struggles so maybe it's just what it is and should spend more time in post)
Ava, you're a hero to many 3d artists... I have one question. is it better to change the value of the light in the light mix rather than in the modify tab?
Nice tutorial. Can you please do more Tutorials like this. We always have a problem with this kind of lighting, can not control if the scene have a lot out source of light. Thanks for your tutorial.
Thank you so much for your tips and great explanation. just amazing...and I like ask that how do we scale a object to a required dimension in 3ds max ? In SketchUp its possible. what about 3ds ?
I am working on my personal home project with very less windows.I have searched everything on internet about this topic but found nothing.i m very thankful to you for this video🙏
You are most welcome
Me too! Hard to find this content
open the doors helped me a lot
NIce JOb! I like Ur Tutorial. Sometime lightng step is very crazy, but some people use the brain, this work is most simple.
Glad you think so!
I really do like and enjoy your videos aga! 😘
Thank you so much!
Hey great tips to make the scene artistically look interesting. But it would be nice to see the same kind of tutorial but for realistic lighting instead of just adding alot of different color lights to make a single scene look good. In the real world there's often just one or two different light sources in a bathroom and lighting color is mostly fixed to be some sort of warm white. Also opening doors in the real world relates to opening a door to the hallway or bedroom wich is mostly also lit by artificial downlights or some natural light if you're lucky. The main problem i'm still struggling with is that this results in alot of light with a temperature around 2700k to 3200k making everything more yellow/orange-ish. This can be compensated with changing the camera's white balance but still makes interior scenes with no natural light look flat and boring. You have any advice on how to overcome this without adding 'fake' light sources for a realistic result that's based on real world lighting? It would also help to get more consistent looking materials in the same project where sometimes they are close to a natural light source and look completely different when in an artificial lit scene. Thanks! (ps. i'm experimenting with interior photography aswel at the moment and notice the same struggles so maybe it's just what it is and should spend more time in post)
I remember learning this somewhere: If your render is dark, do what you would do in real life, turn on the lights or open a window. It never fails...
Amazing tips as always 👏👏👏
Wow very excellent explanation😍❤️
Thanks a lot 😊
Very significant tutorial. 👏
Glad you think so!
thanks for your tutorial very help full video❤❤❤❤
Most welcome 😊
Ava, you're a hero to many 3d artists... I have one question. is it better to change the value of the light in the light mix rather than in the modify tab?
Thank you, if it's huge value, like a 100 I would change the light settings, for smaller values lightmix is fine :)
thank you that was a very useful tutorial
Nice tutorial. Can you please do more Tutorials like this. We always have a problem with this kind of lighting, can not control if the scene have a lot out source of light. Thanks for your tutorial.
Thank You!
Great,but in the end you still have used environmental light anyway, so what's the point ?
Just use another example I gave...
So useful topic
So many thank to u
i am new to 3ds max & i wanna learn corona render.. can u make playlist for corona renderer for beginners?plz
We have plenty of free content on that topic, as well as our premium course: archvizartist.com/visualizations/
Hey there great tutorial❤️
Just think about some animation like falling leaves and some dynamics in the animation shots it helps me a lot thanks 😊!!!
What's your system configuration plzzzz
Nice background 😉
Thanks 😅 Only for one video though, new one coming soon :)
@@ArchVizArtist 🔥🔥🔥🔥 exited to see it
Thank you so much for your tips and great explanation. just amazing...and I like ask that how do we scale a object to a required dimension in 3ds max ? In SketchUp its possible. what about 3ds ?
Can you share the scene to follow?
thank you
You're welcome
Biggest problem in universe after covid 19 I believe. Thank you ✌🏼
Hahaha :D
thanks 😊
Welcome 😊
Can you please show the same with vray
I just finished yesterday a project with no windows and I was like "I'm 3D graphic designer since 10 years, and there is no tutorial about it !"
Hehe :)
I downloaded it for free and get full version
Pls use vray also ma'am
I use V-ray too...
Классссс!!!!!
Generally i prefer Real world scenario. no exclude from any light,.real world light don't exclude any near object to lights.
linux :)
thanks, but your too fast and same as you use your mouse
It's simple. Imitate the real world...