Hi. Useful video! I'm trying to make a two-point perspective camera in Blender, because I've seen it is used in very high-quality renders for professional architecture, yet I don't know how to do it. Do you know how? Thank you.
Hi! Go to the "Item tab", here you can easily manage the Location and Rotation of the Camera (try 90-0-45 rotation values). Then select the Camera, go to "Camera Properties" and adjust the "Focal Length" (try 18 mm)
Hi! It happened to me with some railings. I don't know if it's the same problem, but try applying rotation and scale (CTRL+A) before joining the elements...watch this other tutorial at minute 1.03 ruclips.net/video/dbkILwVL6jk/видео.htmlsi=9FG5kNMSwbed7mXc&t=63
If you found it useful you can offer me a virtual coffee ko-fi.com/wonderarchviz
blender is bomb. Thanks for this cool showcase of a workflow!
Thanks! 😃
Very nice,man!
Thanks!
This is amazing. Please what's the name of link to the HDRI add on!
Thanks! It is Gaffer, here is the link blendermarket.com/products/gaffer-light-manager/
Hi. Useful video! I'm trying to make a two-point perspective camera in Blender, because I've seen it is used in very high-quality renders for professional architecture, yet I don't know how to do it. Do you know how? Thank you.
Hi! Go to the "Item tab", here you can easily manage the Location and Rotation of the Camera (try 90-0-45 rotation values). Then select the Camera, go to "Camera Properties" and adjust the "Focal Length" (try 18 mm)
Hello, you know why I can't join objets?
Hi! It happened to me with some railings. I don't know if it's the same problem, but try applying rotation and scale (CTRL+A) before joining the elements...watch this other tutorial at minute 1.03 ruclips.net/video/dbkILwVL6jk/видео.htmlsi=9FG5kNMSwbed7mXc&t=63