INTERLOPER 3: The Ever Deepening Source Mystery

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  • Опубликовано: 19 май 2024
  • Watch the 2011 investigation here:
    • [ReUpload] Interloper ...
    Eida Machinima Archive:
    / @eidamachinima
    Interloper Contributions Playlist:
    • INTERLOPER arg: Trying...
    Voiceover/Eida by Kemon
    @kemoni221
    sky//box Theme: devText by Pumodi
    @Pumodi
    jeffbriceaudio.com/
    This has been an insane labor of love that I had originally intended to get out last december, but unfortunately I wasn't able to, so I hope now is fine!
    NAVIGATE:
    0:00 The Mystery so far
    1:33 A CSS Breakdown
    4:30 And then, fortress
    8:21 What is FSKY?
    9:28 The First Investigation
    18:23 Last Leads
    20:38 Credits
    [Russian and Ukrainian subs By Whestlys]
    / @whestlys
    [Portuguese Subs by AJButHesBack]
    / ajbuthesback
  • ИгрыИгры

Комментарии • 793

  • @pieceofpaper7319
    @pieceofpaper7319 Год назад +623

    Anomidae: i dunno what this guy is talking about, interloper's never had any external effects on my game
    Also anomidae: cant play portal because it puts him into a dark room and crashes the game

    • @sushikazuki5945
      @sushikazuki5945 Год назад +111

      I like that the Anomidae character is this very scientifically minded skeptical person and this is presented as like, a scientific investigation (beyond the creepy music and vibes), as opposed to it being played as a straight up “ooohh it’s a scary source ghost”, it makes it more believable honestly, especially contrasted to the ouija board investigation of the Eida character

    • @technoturnovers7072
      @technoturnovers7072 9 месяцев назад +32

      the thing is, the guy is claiming that the interloper has been effecting his OTHER games, presumably ones he hasn't been testing with- when Anomidae was fucking around in Portal and crashed, it *only* bricked his portal install, and probably would clear up on a reinstall

    • @christopherm4739
      @christopherm4739 9 месяцев назад +19

      To add -
      Anomidae: I could only test 6 hours every year.
      Also in Anomidae's universe: This guy generated demos over multiple days to investigate stuff.

    • @xx_redwood_xx9737
      @xx_redwood_xx9737 9 месяцев назад +10

      ​@@christopherm4739
      It's over a decade between the two investigations. They probably lost a bit of funding for the servers in the mean time.

    • @UnderTheRated
      @UnderTheRated 9 месяцев назад

      ​@@christopherm4739in the last episode when the timer ended you could see in the chat that connection with a server was lost, which clearly explains why eida was able to generate demos multiple nights in a row: in 2011 the servers were up constantly, while 11 years later they only appear to be up for a day or so during November (presumably somebody is booting them up manually because they need them for something)

  • @Zapidom
    @Zapidom Год назад +493

    "But what if you try to go to the Red Intel?"
    *builds cubemaps*

    • @billybobjoephilcorncobtiptopge
      @billybobjoephilcorncobtiptopge Год назад +63

      the deadliest unlockable in TF2, got nerfed the day it released and still OP
      The Cubemap Builder

    • @miku
      @miku Год назад +35

      imagine actually putting buildcubemaps into a real communtiymap to scare random players xD

    • @scrumpyscrumpy
      @scrumpyscrumpy 2 месяца назад

      imagine somebody makes a map with an umbrella man addon asset thingy to scare peopel

  • @Zadamouse
    @Zadamouse Год назад +1235

    I love how no matter what someone tries tf2 just can't be scary. Like, in the original video I half expected the heavy to turn around and call the scout a spy

  • @meccanizer
    @meccanizer Год назад +929

    It's hard to get scared when the music is bopping, he didn't have to make the soundtrack in the videos go this hard.

    • @tr1n1ty501
      @tr1n1ty501 9 месяцев назад +8

      music scared the shit out of me

    • @lonesoldier4508
      @lonesoldier4508 7 месяцев назад +4

      Honestly, I just rewatched the very first FNAF game theory video and the music was similar. And now I think "The Skybox series is basically a game theory without Matpat!"

  • @aurel724
    @aurel724 Год назад +1505

    For those who haven't noticed:
    Eida-Mona is an anagram of the creator's name. Anomidae.

    • @Dockultra
      @Dockultra Год назад +6

      Are you sure?

    • @unoriginalperson72
      @unoriginalperson72 Год назад +126

      @@Dockultra yeah I'm pretty sure that he's sure

    • @JaderPicoli
      @JaderPicoli Год назад +5

      what ? ? ? so what does this means?

    • @squidyy2k
      @squidyy2k Год назад +117

      The “reuploader” mentions a breakdown, and Anomidae is clearly ignoring the super natural (Stating that all the “do you feel pain” test did was walk forward instead of it answering the question)
      I think it’s pretty obvious what’s going on here, at least with the creator(s) story

    • @VolcaronaMain
      @VolcaronaMain Год назад +9

      @@squidyy2k well, what is it lol

  • @alexhera_
    @alexhera_ Год назад +757

    Every episode of this series dives further and further into ARG territory and only becomes more vast, fascinating, and terrifying. It's rare for a RUclips horror series to get so truly under my skin but the intricate & immersive story and presentation (aided by the Source Engine's preexisting creepiness) are truly excellent. Fantastic work as with the last two videos - and I'm super excited to dive into the new ARG elements/other RUclips channels.

    • @Studio23creation
      @Studio23creation Год назад +9

      Please help me : ist it real? or just fiction, and animations created for this serie, but based on some true things ? i'm not a lot into it, and a bit confused

    • @noideer7880
      @noideer7880 Год назад +53

      @@Studio23creation It's all made up, just an interesting project the creator is making. It's being presented as true in the videos because of the ARG elements to it and for the sake of storytelling. As far as i know, it's not based on anything specifically other than the real umbrella man graffiti from HL2 (which isn't actually anything special) and the general idea of Source engine creepiness and urban legends.

    • @Studio23creation
      @Studio23creation Год назад +6

      @@noideer7880 allright, thanks !

    • @Studio23creation
      @Studio23creation Год назад +11

      so much work put into it, crazy !

    • @mstticr
      @mstticr Год назад +28

      The idea of a modern-day user researching old videos, having to go through archives, and slowly working on progressing their understanding built on previous attempts while also doing their own theorycrafting on said videos is such an interesting and fantastic tactic that I’m honestly surprised nobody thought of it doing something similar until now.
      This is such a well-built and incredibly believable ARG with a fantastic plot so far that I wouldn’t be surprised if this became another of the “household ARGs” so to speak.

  • @keithwright9156
    @keithwright9156 Год назад +494

    Suggestion for the next entry in the series: Try running the commands in Gold Source? You're also forgetting to try the left 4 dead series, which could net interesting results since it spawns more than one playable character.

    • @mintman825
      @mintman825 Год назад +29

      Also should try it with stuff like JBMOD and Gray a hl2 mod

    • @mintman825
      @mintman825 Год назад +9

      @half life opposing force LMFAO

    • @mawrak
      @mawrak Год назад +17

      also the earlier source games like vampire the masquerade

    • @user-uc8zh5me5u
      @user-uc8zh5me5u Год назад +21

      Also in titanfall, dark messiah or stanley parable. could be interesting

    • @OnionDude
      @OnionDude Год назад +11

      and also postal 3 (it's made in source) and half life source deathmatch

  • @KingDaveth
    @KingDaveth Год назад +20

    12:39 "I'm not entirely sure what the screenshots are pointing at."
    This is interesting, in most ARGs the spooky monsters are so hidden that if the main character can't see them, neither can the watcher. But these are very clearly in the videos...why can't he see them?

    • @pieceofpaper7319
      @pieceofpaper7319 Год назад +6

      The tf2 screenshot looks like it has a hidden sniper instead of inteloper slenderman, also anomidae is in denial about this being something supernatural the whole video, hes not dumb so its 100% denial

    • @KingDaveth
      @KingDaveth Год назад +1

      @@pieceofpaper7319 I get that, but I can't exactly go "I don't know what the screenshots are pointing out" being in 100% denial when there is clearly something there. It'd make more sense story wise if he denied it was something supernatural and called it fake or something.

  • @insomniaisntfun
    @insomniaisntfun Год назад +425

    A huge thing to do would be starting to develop a script to auto-generate demos, and eventually map-specific demos. If he had a demo with absurdly large maps, the hammer software from Momentum Mod supports a vastly larger map size, compared to other source games. It will be well worth creating as much infrastructure as possible before November, so that a majority of the time can be put towards further testing and progression.

    • @Alexander-yp5mw
      @Alexander-yp5mw Год назад +11

      clearly trying jbmod is much more important than this

    • @pieceofpaper7319
      @pieceofpaper7319 Год назад +10

      Plot twist: fsky and dm editor were made by the creators of jbmod to destroy garry and scare off the gmod playerbase, but it backfired and infected the entire source engine hemisphere instead

    • @EllieCollie
      @EllieCollie Год назад

      We need to try JBMod.

    • @knmc_2
      @knmc_2 Год назад +1

      its all made by anomidae though

    • @Alexander-yp5mw
      @Alexander-yp5mw Год назад +4

      @@knmc_2 yeah but it's a arg, can't they do that in universe?

  • @varsityathlete9927
    @varsityathlete9927 Год назад +118

    that moment when it turns out HL3 was in the game all this time and we just hadn't followed the clues.

  • @DesolateLavender
    @DesolateLavender Год назад +304

    This has gone so far beyond what most ARGs in the Source community usually do. It's just so... well crafted and thought out.
    Well done. You've caught my interest.

  • @gataslice7663
    @gataslice7663 Год назад +132

    it looked like the combine ragdoll was pointing with their left arm to the "yes" answer but something tried to hold it down

    • @voidphobia1850
      @voidphobia1850 Год назад +27

      However, the fact that the camera seemed to jump maps suggests that whatever was representing the camera isnt trapped.

    • @gataslice7663
      @gataslice7663 Год назад +46

      @@voidphobia1850 the umbrellaman seemed to appear in fluid noclip-like motion exactly the way the camera behaves

    • @voidphobia1850
      @voidphobia1850 Год назад +39

      @@gataslice7663 so the interloper isnt trapped but the ai in npcs are

    • @gataslice7663
      @gataslice7663 Год назад +9

      @@voidphobia1850 seems the case

    • @keegans.969
      @keegans.969 Год назад +3

      Wait, when was this? I didn't see it.

  • @NorthEevee
    @NorthEevee Год назад +137

    This is one of the best source game ARGs I've found. A lot of them lean too hard on how 'creepy' the source engine can feel. But this one puts a mystery front and centre, and then uses that source creepiness to add to it.
    Seriously impressive work. I'm really excited to see where this will go.

  • @hallohallo926
    @hallohallo926 Год назад +83

    Interestingly if you convert this 'folder name' from binary to decimal you get 21, if you look that up on the ascii table it's stands for a character named 'Negative Acknowledge' 3:33

  • @diditogm
    @diditogm Год назад +177

    I started watching this channel for interesting SFM tutorials and now I find myself sucked into a crazy, unique, ARG.
    You're doing an incredible work

  • @MistyMtnsAflame
    @MistyMtnsAflame Год назад +28

    I love poking at the innate horror of something unknown, something just outside of context where the conclusions we draw with the scattered pieces are so much worse than actually knowing

    • @hansonkerman7286
      @hansonkerman7286 Год назад +1

      I think the best part is this is imposed on the real world, giving us the option to join in on the story, or maybe that's just me lol

  • @molecularlionel69
    @molecularlionel69 Год назад +50

    This is bringing me back to the BEN DROWNED days with a dash of Marble Hornets thrown in. We need more stuff like this again. Analogue horror is starting to get stale.

    • @ashhadnaqavi
      @ashhadnaqavi 8 месяцев назад +4

      Yeah, there's very few analog horror series which are interesting. The coolest one I found recently was The Real, it has weird esoteric philosophy shit and doesn't fall into the pitfall of copying the mandela catalogue

  • @WMan37
    @WMan37 Год назад +16

    The idea of creating an ouija board in hammer is so simple but creative. That's one of those oddly specific "Under what rare and specific contexts would that ever come up as an idea other than this?" As for what the map outside the map looked like, it almost seems like the TF2 intel room with the hallway. I mean, that DID have some interesting hammer data didn't it?

  • @klifton1907
    @klifton1907 Год назад +79

    You are a true artist, Anomidae. Saw a few of your animations a couple of minutes ago and it infuriates me how little attention they got compared to other creators. I hope a larger audience will appreciate your masterpieces in the near future! Best wishes!

  • @Zidayftw
    @Zidayftw Год назад +54

    A ghost story involving Source demos and Hammer tinkering is something that fits so perfectly I'm surprised I haven't seen it done before. This series is awesome!

  • @TheRedTurtlez
    @TheRedTurtlez Год назад +14

    First he flexes his Saxxy, then Portal RTX.
    Wonderful video, and i'm excited to see where this goes next!

  • @squidyy2k
    @squidyy2k Год назад +21

    Something that probably doesn’t get immediately recognized about the videos is the way the text format affects the tone of the video. Something about the dark reds of the notes, the font, and the way the text moves really gets under my akin.

  • @reazkoli2009
    @reazkoli2009 Год назад +12

    the eida-mona screenshot purpose is to show the interloper or umbrella man glimpse and in the second screenshot is hard to see but if you look closely you can see the black appearance of the interlorper

    • @vendybirdsvadl7472
      @vendybirdsvadl7472 Год назад +3

      i only saw one instance of the interloper in those. specificly the BigCity map. the first 2 rather seems like a paranoia of eida

    • @pieceofpaper7319
      @pieceofpaper7319 Год назад

      The dod screenshot looks like nothing but a pole, the tf2 one is just a sniper with black texture or hes just standing in the shadows

  • @Onetruefreeman
    @Onetruefreeman Год назад +18

    Thank you for not pulling a valve software and neglecting to make a third, good series.

  • @tylerk6206
    @tylerk6206 Год назад +34

    Really excited for this series. Probably haven't enjoyed anything on RUclips this much since Petscop

    • @palapapa0201
      @palapapa0201 9 месяцев назад +1

      You just reminded me of Petscop. I didn't remember the name

  • @Zialt3
    @Zialt3 Год назад +33

    I think by transitioning to another map it's demonstrating the fact that it's not trapped
    and also my best guess for the map is that it is from nova prospekt or ravenholm

    • @cassyettetape
      @cassyettetape Год назад +3

      Maybe? I don’t know though the colors we see don’t seem to fit with either of those, and it looks like the 2011 investigation was done in HL2:DM.

    • @mintman825
      @mintman825 Год назад +3

      @@cassyettetape im pretty sure it is hl2 dm because of the backround maybe we are missing something there? I dont know why hl2 dm would be any different than base hl2 though

    • @MatthewT394
      @MatthewT394 Год назад +1

      @@mintman825 i was thinking it went to a different game entirely

    • @mintman825
      @mintman825 Год назад +1

      @@MatthewT394 nope thats death match interesting why its that and not normal hl2 though

    • @MatthewT394
      @MatthewT394 Год назад

      @@mintman825 how do you know it's deathmatch, it looks like dod:s to me.

  • @Gulliblepikmin
    @Gulliblepikmin Год назад +29

    The map at the end of the 2011 investigation video seems to be a Half-Life 2 map, based on the skybox. Maybe one of the Prospekt maps?
    Also, if you haven't already, maybe try opening the developer console in the main menu of Portal? If it works it'd give you the ability to activate sv_cheats and bind noclip and fullbright to keys, allowing you to be able to escape and properly see the room.
    Update: No Nova Prospekt map in Half-Life 2 has that skybox, and I couldn't find an angle on any of the maps to get it to look like the one in the video. Since when the demo ends it goes to HL2 Deathmatch's title screen, maybe this map is a Deathmatch map? Or hell, it could even be from the leaked Half-Life 2 beta.

    • @entropic-decay
      @entropic-decay Год назад +1

      It does remarkably resemble the beach leadup to entering Nova Prospekt, from what we can see in the video. I can make out the suggestion of the guard towers along the beach.

    • @Gulliblepikmin
      @Gulliblepikmin Год назад

      @@entropic-decay It isn't. The skybox in the video is grey, while the one in d2_coast_12 is predominantly blue with a yellow strip. Plus the big electric tower thing that are used to transport cables are also missing.

    • @wonkehcheetah1138
      @wonkehcheetah1138 Год назад +1

      The map at the end looks just like the hazflick demo from the half life 2 beta, it even has that same grey skybox surrounding the actual map itself.

    • @Gulliblepikmin
      @Gulliblepikmin Год назад +1

      @@wonkehcheetah1138 I'll go check that map, thanks for telling me about this.
      Also what's the map's filename? I need it to actually be able to find it.

    • @wonkehcheetah1138
      @wonkehcheetah1138 Год назад

      @@Gulliblepikmin Look up "Hazflick demo" The first video should be 'Half life 2 Beta - Cut Content - hazflick' by 'AymericTheNightmare', it has a flyaround the entire map file at like 8 minutes in or so. Further searching shows it's from the 2001-2002 mappack under the name 'hazflick', and is a modified version of the early 'hazard01' beta tutorial.

  • @RotroBreakteve
    @RotroBreakteve Год назад +40

    So goddamn unnerving and cool!!! Loved going through the eidamona videos. The "older" ones especially, feels pure and weirdly a bit sad in the context of his later breakdown

  • @HLRaven
    @HLRaven Год назад +15

    My best guess for the weird map in the distance is the HL2 Beta Kleiner's lab with half-life 1 textures used in E3, seen from the re-upload trailer for their ad. Also for the cstrike demo models, Models in source have baked in animations so you could try opening the model for Leet in a model viewer

    • @HLRaven
      @HLRaven Год назад +2

      as for the weird TF2 flashing images, it's just a command to build cubemaps for the level

    • @chocofrolik834
      @chocofrolik834 Год назад

      The weird map in the distance is actually hazflick, a variant of hazard01 from the WC Mappack

    • @MatthewT394
      @MatthewT394 Год назад

      @@chocofrolik834 got proof?

  • @fandomgaming9072
    @fandomgaming9072 Год назад +28

    truly a stroke of genius to create an arg that both feels the niche for both the arg itself and the youtuber analysis, breakdown , and theorycrafting in a single video series. really gives that streamlined feel i enjoy when i watch people breakdown especially long args, though i imagine it was a lot of hard work to right a put this together in a satsifying way. great job.

  • @SKCro.
    @SKCro. 10 месяцев назад +4

    12:53: I love how that video was supposedly recorded in 2011 yet it shows a Windows 10 window

  • @officialwyattthesans12345
    @officialwyattthesans12345 Год назад +5

    Imagine one of Valve's employees barge into the house forcing him to drop the investigation.

  • @aceyspud551
    @aceyspud551 Год назад +9

    I love how people in the comments are going along with it because the community feedback could play a part in future episodes

  • @bigblue344
    @bigblue344 Год назад +19

    What I like about this series compared to a lot of other ones like this is that it actually explains stuff to the audience.

  • @Darkness_8163
    @Darkness_8163 Год назад +10

    That thing from TF2 when you enter the intel rooms is the sequence for generating cubemaps (aka reflections)

  • @neutrin0329
    @neutrin0329 Год назад +11

    Something about video game horror really resonates with me because of the true fear and uneasiness some games cause. All the way from early source games to a singleplayer Minecraft world. The thought of some entity within a video game that displays a strange ability to warp the game code and escape the boundaries of its world is quite terrifying.

  • @lowellrindler9454
    @lowellrindler9454 Год назад +36

    I think you skimmed over a pretty important detail from eida’s investigation. “All you gotta do is connect to the IP and follow the steps in part one and two.” Now THAT is interesting. Since last episode I’ve had a theory that the demos might be somehow related to a server or something separate from your computer, though in what capacity i’m not sure. Perhaps the demos are being sent from this server, not generated by your computer. This is maybe a bit out there, but i do have some evidence. For one, the command uses the word pull, which is used when accessing or modifying repositories (github n shit). A separate server could also explain why the two type five demos seem to have so much missing now. That information is literally stored elsewhere. But I think the most damning evidence is the failed portal demo. At 6 o clock, when the demo goes all fucky, it says in the top left corner CONNECTION LOST. I mean come on.
    If you do believe this server theory, there are two more questions we have to answer: is the server an FSKY server, and how is eida related to FSKY. Is the IP eida talks about his personal FSKY server, or is it just a FSKY server, or is it even FSKY at all? If it is his personal server, then it seems unlikely that we are accessing the same server as him, but if it’s just a server (FSKY or not) then it seems entirely possible that you and eida are both somehow accessing the same server. Anyway, thats just something ive been thinking about

    • @pieceofpaper7319
      @pieceofpaper7319 Год назад +1

      I wonder if fsky and the dm editor were made by the same person. If its an actual cut valve collab with another company or just a really advanced community made thing.

    • @OperatorVanta
      @OperatorVanta Год назад +6

      Maybe it's FSKY server generation instead of service generation?

    • @kiwipete642
      @kiwipete642 Год назад +1

      @@OperatorVanta From my software dev experience, I'd definitely go for FSKY server generated

    • @FreedomPuppy
      @FreedomPuppy Год назад +1

      ​@@kiwipete642 From my literary experience, I'd also go for FSKY server generated/generation, considering it's spelled SVR, not SRV.

    • @ashhadnaqavi
      @ashhadnaqavi 8 месяцев назад

      The DM editor is also interesting, since the dmnpc things could be NPC's created in the DM editor, so if that is ever found then examining the data.bsp files in the editor could yield interesting results.

  • @turtleperson3538
    @turtleperson3538 Год назад +5

    It's rare for internet horror to make me jump anymore, but that thing at 0:47 sent me to the moon and back. Good job.

  • @OllarProductions
    @OllarProductions Год назад +42

    Some stuff I thought of:
    1.FSKY could be short for FAKE SKY or maybe FALSE SKY
    2. Have you considered trying it on one of the source sdks I feel like with one of those it’d be easier to analyze what is going on in real time compared to analyzing it after the game has ruined it
    3. Maybe see if there’s something in the hl2 beta files considering that they may have some other stuff that the retail source games don’t

    • @MJRSoap
      @MJRSoap Год назад +5

      It could also be
      FS Key Service (Server?) Generator
      What FS would mean in this case I don't know, but the broken skybox in fortress does imply it's False Sky instead.
      Also the game crash when you attempt to enter red intel is likely the game attempting to generate, or regenerate, the enviroment cubemaps that you can see in the hallway where the scout model is.

  • @Hean
    @Hean Год назад +10

    Actually excited for each new video, been a while since I've felt this way about any videos.

  • @TheONLYFeli0
    @TheONLYFeli0 Год назад +8

    GUYS!!! I have a theory! For all maps that aren’t type 5, (type 4 and below, meaning they aren’t related to the map), what if they instead are all for one, elusive map? What if, the map we see in the distance for the 2 hour long demo, is that map that all these non type 5 demos are made for?

    • @b0cket380
      @b0cket380 Год назад

      type 4 maps may sound played to a AI

    • @b0cket380
      @b0cket380 Год назад

      which it means not all source maps made in type 5 demos after recording
      So theres a video about a youtuber discovered another type 5 demo
      heres the video bellow ruclips.net/video/24thniOsdaM/видео.html

  • @c.ostillas
    @c.ostillas Год назад +2

    i am absolutely thrilled to get myself into this, the quality just as i start the video looks so intimidating! i'm sure this is going to be one of those that give me the "unnerving" horror feeling out of how close to actually being possible it gets...

  • @insomniaisntfun
    @insomniaisntfun Год назад +3

    This is a late and additional comment, I adore how much technical knowledge you have displayed about the Source engine in this series, it really shows!

  • @YouMustDrinkOil
    @YouMustDrinkOil Год назад +6

    ok first of all he has a Saxxy so thats cool, also hl3 confirmed?!

  • @abetternamethantusk3322
    @abetternamethantusk3322 Год назад +7

    I love the interloper ARG. This is genuinely very interesting and it's fun and exciting trying to figure out the whole mystery. Can't wait for more 👍

  • @noxmore
    @noxmore Год назад +6

    This is my favorite web-series atm, and one of my favorite horror web-series ever, can't wait for part 4!

  • @mittensbro
    @mittensbro Год назад

    I absolutely love the presentation of this series and I can't wait to see more.

  • @TTEENNOO
    @TTEENNOO Год назад +1

    this is the best arg ive seen in a while - and as someone who just watches the youtube videos about them instead of participating, this is perfection for that kind of video
    i was expecting the uploads to be like yearly at most but nope just like less then 2 months is enough for you you absolute chad

  • @Someone-kw1eu
    @Someone-kw1eu Год назад

    This amazing! Looking forward to episode 4!

  • @DeezNuts-dr6eb
    @DeezNuts-dr6eb Год назад +1

    Another amazing entry in this series, I do hope this mystery can be solved by episode 5 or sooner, but for now lots of new discoveries and more questions now have been opened…

  • @zeotex2851
    @zeotex2851 Год назад +2

    Honestly, this might be one of my fav horror series on YT rn, i personally love horror stories that heavily rely on technical knowledge and are consistent with reality, they up believability so much for me.

  • @jebusbedevelopment8986
    @jebusbedevelopment8986 Год назад +1

    man this is getting very interesting very fast, cant wait for episode 4 of this

  • @tommyhoang4826
    @tommyhoang4826 Год назад +1

    This is an amazing series. Keep it up!

  • @dr.keinmann2996
    @dr.keinmann2996 Год назад +4

    although im not a source expert, i think there may be a way to explore the map you are stuck in with portal RTX: -console, and autoexec's!
    -console makes the game START with the console open, and autoexec's execute commands as soon as the game starts! so if maybe you could do
    "
    sv_cheats 1
    mat_fullbright 1
    noclip
    bind [letter you like] "+console"
    "
    with either a autoexec or with the console open, you should be able to explore this prison you find yourself in!
    now that the message to the CANNON character is done, HOLY SHIT MAN THIS STUFF KEEPS ME ON THE EDGE OF MY SEAT EVERY DAMN MONTH MAN! GOOD JOB!

  • @michael9r9r
    @michael9r9r Год назад

    Huge props to you for this series, it's amazing!

  • @AndrewSSGSS
    @AndrewSSGSS Год назад +1

    Man I can’t wait for the next episode, I keep checking this channel waiting for the next part

  • @nickolson7825
    @nickolson7825 Год назад +1

    been 2 months since the last one already? damn, time flies. great job as usual, though

  • @whoknows7384
    @whoknows7384 Год назад +4

    Oh hell yeah i love this this is seriusly unique.
    Edit: ZAMN this is actually nice, id love to see mor efrom Eida mone and theres still time to uncover the first 2 episodes, this series is really refreshing and unique, also i need to add that i actually got a preatty nice scare from the episode 2, im looking foward to see whats next and maybe i can make some contributions to the comunity.

  • @ginger15103
    @ginger15103 Год назад +12

    youtube kills discord links, but the map shown at the end of the 2 hour demo is called 'hazflick' from the hl2 beta wc mappack.

    • @worldprops333
      @worldprops333 Год назад +1

      whats the point of posting a discord link

    • @ginger15103
      @ginger15103 Год назад

      @@worldprops333 to show comparison evidence of it actually being the map

    • @worldprops333
      @worldprops333 Год назад

      @@ginger15103 the tens of thousands of websites where you can upload images and generate links to them:

  • @yassepucku390
    @yassepucku390 Год назад

    This is my favorite series
    Please continue it

  • @ratvaporizette
    @ratvaporizette Год назад +5

    Eida-Mona is the name, however, Mona is referenced in the zombie slayer video on the archive, could that mean Eida has something to do with Mona?
    I assume since we also see in the description of the archive that Eida had a mental breakdown, could Mona have died or something? Maybe even from a consequence of the interloper investigation.
    Also, has Anomidae tried adjusting the no-clip speed when trying to recreate the travel of the demo? There was a wind noise so I assume the camera was moving, extremely, extremely fast.

  • @kemoni221
    @kemoni221 Год назад +5

    The mystery deepens... Great video!

  • @HoriaM29
    @HoriaM29 Год назад +4

    So excited to watch this!!!!

  • @natebit8130
    @natebit8130 Год назад +1

    I didn't know this released as I was willing to wait a year. This is exciting.

  • @biohazarddetected792
    @biohazarddetected792 Год назад +4

    NOW THIS is what a ARG is
    its actually interactive unlike most source ARGs

  • @lambdaspecialist_source
    @lambdaspecialist_source Год назад +2

    This is such an unique arg, man i love it, really you could trick someone with this for them thinking that it is real

  • @Awesomeness-iz3dh
    @Awesomeness-iz3dh Год назад +1

    Casually bringing out your Saxxy for a TF2 segment, the biggest possible flex.

  • @Rorschach003
    @Rorschach003 Год назад

    The music choices are really good at making the audience nervous

  • @joshtompkins1538
    @joshtompkins1538 Год назад +4

    The more of this I watch the more I feel that we are seeing something we were never meant to see.

  • @derdudevonoben9363
    @derdudevonoben9363 Год назад

    WE NEED MORE OF IT

  • @Truly_Rudly
    @Truly_Rudly Год назад +2

    This is the first ARG I was lucky enough to stumble into right at the start, can’t wait for the next part!

    • @RewRTC
      @RewRTC Год назад

      18 years old ARG...

    • @Truly_Rudly
      @Truly_Rudly Год назад +2

      @@RewRTC Well, if you follow the narrative of the ARG, then sure.

  • @nada6991
    @nada6991 Год назад +1

    CANT WAIT FOR pt4!!!

  • @loftyzz9701
    @loftyzz9701 Год назад

    Jesus, this give so big nostalgia, thank you!

  • @curlybrace4984
    @curlybrace4984 Месяц назад

    I love the look of pitch black 2fort when walking out to the lobby, with the rays of light shining through the dust particles

  • @KefkeWren
    @KefkeWren 9 месяцев назад

    *Ghost Hunter:* Are you trapped?
    *Entity:* [Walks through "No" and continues on until it reaches Neverland]

  • @Matt-md5yt
    @Matt-md5yt Год назад

    Sweet series you been running

  • @brokenlotproductions
    @brokenlotproductions Год назад +2

    people should do more of these type of horror series, they do a good job at scaring a lot of people

  • @jurgenhabicht3204
    @jurgenhabicht3204 Год назад

    I was watching a Russian investigation video of interloper, it had a link to your videos, so I started watching you! Good job man

  • @loopi9756
    @loopi9756 Год назад

    amazing work once again

  • @entropic-decay
    @entropic-decay Год назад +8

    My first thought with regards to investigating the Portal RTX route is to crack open the game's files and see what you can find. Maybe, if you have a separate machine, compare it to a fresh install?

    • @mintman825
      @mintman825 Год назад +3

      Im not an expert with software but maybe running a virtual machine instead of a seperate device would be much easier

    • @Minileesh
      @Minileesh Год назад

      @@mintman825 And you can try rewrite time in bios.

    • @Minileesh
      @Minileesh Год назад

      But i don't know how it works

    • @mintman825
      @mintman825 Год назад

      @@Minileesh i dont think that would work considering steam files run on the cloud and to cant roll back cloud files

  • @helloworldOuO
    @helloworldOuO Год назад +8

    I’m not sure if this is relevant to the investigation at all, but during some of the black screens where text is displayed in the video editing, it looks like there are some weird squares, a row of four squares on the top of the page and a single lone square below that. I’m having a hard time figuring out why that would be there

  • @watch229
    @watch229 Год назад

    best thing ever happend source games. thx for arg, i really love it

  • @Slendercze0
    @Slendercze0 Год назад

    Seriously this series is so fun! Please make more lol, even if these are not real but it's look very real, i jump out my chair while watching the first and seconds episodes. Please make more videos like this.

  • @aperks
    @aperks Год назад +1

    keep in mind that creature shoots/hits answers exact time
    like stunstick x5
    also i think he made/making ep 1 2,so we could find it around internet and send it to him

  • @zotzot5
    @zotzot5 Год назад +1

    Someone suggested using these commands in goldsrc game, and if it works in them, then this might be worth investigating quake, the direct ancestor of the source engine.
    Cool arg, can’t wait to see more

  • @0x2480
    @0x2480 Год назад +21

    I assume generating the demos was probably done by deleting every map besides the one Eida wanted to get demos on, maybe try that?
    Also, have you tried editing the config.cfg of portal to add binds for sv_cheats, fullbright and noclip? Could be useful.
    Just noticed, is that the HL2:DM background?

    • @vendybirdsvadl7472
      @vendybirdsvadl7472 Год назад +8

      by the looks of it. the "entity" will generate a map if it wants to. meaning the method might work but eventually a new map will be added.
      also yes that is HL2:DM background which reminds me that he never tried the command on there.

  • @EnderTheGal853
    @EnderTheGal853 4 месяца назад

    I came from an analysis video to this series where I am now starting to go down a deeper rabbit hole of an arg

  • @ghostalibi137
    @ghostalibi137 Год назад

    this is so amazing

  • @theironycomedy6
    @theironycomedy6 Год назад +2

    For those that don't know, the thing that happens with the Intel room is just the engine building cubemaps. Cubemaps are essentially just pictures used for reflections in different areas.

  • @YouMustDrinkOil
    @YouMustDrinkOil Год назад +7

    what i think is happening when the game crashes on fortress chapter is he's actually in gmod and he tried to "render" a poster or something the same thing looks like that when i try to render a poster in gmod with some addons installed (my game doesnt crash it just gives me a good lighting screenshot)

    • @necktorque
      @necktorque Год назад

      Similar thing, but what's actually happening is Cubemap textures being rendered via the "buildcubemaps" command

    • @YouMustDrinkOil
      @YouMustDrinkOil Год назад

      @@necktorque oh ya thanks

  • @TDakaNuigoFtrmarket
    @TDakaNuigoFtrmarket Год назад +2

    I literally said "OHHHHHH FUCK" when I saw this on my recommended page. OH BOY I wonder whats to come, I'm excited!

    • @TDakaNuigoFtrmarket
      @TDakaNuigoFtrmarket Год назад +1

      Okay. We won't find the juice here. There's more to discover over there. Honestly that does give a small sense of dread, having to look at this archive channel by myself rather than to be showcased it through this video essay style sequence. I'd hate to do a disservice by choosing not to look into it, I'm diving in the rabbithole.

  • @farquhaad3209
    @farquhaad3209 Год назад

    Goated. Goated. Goated. Superb, working classily my friend!

  • @wittycommentator
    @wittycommentator Год назад +1

    There's something about the source engine that makes these videos feel so grounded in reality

  • @George_033
    @George_033 Год назад

    This incredibly intriguing.

  • @slimeinabox
    @slimeinabox Год назад +2

    Imagine making a haunted game series can remaking it 12 years later. Legendary move.

  • @seriusly34
    @seriusly34 Год назад

    this arg is so good

  • @Brongersmai
    @Brongersmai Год назад

    Oh, I’m really loving this.

  • @user-zm4ro7yh4e
    @user-zm4ro7yh4e Год назад

    an arg about a video analyzing an arg, love this meta level

  • @Mikusch_
    @Mikusch_ Год назад +2

    I can appreciate this series a lot because it challenges my knowledge of the Source Engine.

  • @rxleurn
    @rxleurn 9 месяцев назад

    I get the “ouija” concept
    as if the entity isn’t a ghost, but rather AI, and is able to read and comprehend things
    or maybe it is a ghost
    we’ll never know