Great video, but as with most build videos, I would strongly recommend showing off gameplay vs a boss (rather than just a test dummy) to give your audience a more accurate gauge on the dps of this build.
Thank you so much for the caveats in the dps showcase. Much BETTER clarity than 99% of the other dps showcases on RUclips. Seeing all those has made me become jaded but your vid is like a breath of fresh air. This should be the golden standard
You can get a lot more dps with the Long Axe. You can equip it, click heavy attack, quickly switch into the bow to animation cancel buff with fortress warfare, and proccing Steady Hand cradle. Stacking the axe buff also gives +50% crit rate for 10s. I didn't see your mod on the crossbow, but Vulnerability Amplifier will buff it a lot. You could also pull out the wolf deviant and use the best ammo. I think you could reach 200k maybe with this and some better mod rolls/upgrades.
Actually a good vids, i just tested this weapon as a flat+4 loot without build and i was curious about the potential because it s a kinda fun weapon to play even if shotguns has some difficulties in some pve content. But as some others ppl says y should do a nuke boss showcase to give a real power impression as a bonus content. Thx !
Nice! I love corrosion, and your build is really close to mine. I call it Critical shock :D it needs to ramp up but the dps goes wild. Rng has been hating me on substats :/
I've seen your math video about power surge, and I see an error: the crit damage bonuses from Mod attributes should be replaced with element damage, since that gives a bigger relative increase because: your crit damage is already very high with the gun and lonewolf set stacking buffs. When your crit multiplier is twice as high as your shock damage multiplier, a 5% boost to shock damage is better than a 10% boost to crit damage
@@mawn7976 I made a spreadsheet to do the math, and you're correct. I did discover that way that 3 Lone wolf set pieces + 2 savior set pieces is optimal, since savior increases both status and weapon damage. Better even then 4 lone wolf+bastille (assuming you're not in super close range)
On another note, unless you are already at 100% crit rate, crit boost > crit amplifier. Because your crit damage is over +300%, while your crit rate is less than 100%. The math works out, thanks to spreadsheet
How are you getting 100% accuracy on the shotgun? I have a tier 5 corrosion with the same accessories but it has only been calibrated to 5, and my accuracy is 60
I think the video was pre-nerf/second scenario. All weapons got changed and this is probably the reason we cant get 100% acc anymore but are stuck at 66.
Have you thought about instead of crit damage going elemental damage to force multiple on the power surge crit damage aspect? I.e. its double dipping on crit damage vs going multiplicative on the insane power surge crit damage on the shotgun alone.
I ll definitively do some theorycrafting and testing in teh future, btu the simple answer here is since the gun deals to type of dmg (Bullet and Status), and both can scale off of crit, just focus on crit (Also in a lot of games you ll notice that crit is usually expensive and straight up bad when not invested enough)
@@mawn7976 The question is, stat priority for this weapon is kinda fudged. Obviously you want CD on subrolls, but what's the ideal 2nd subroll? Damage against Great ones? Since Weapon and Status damage don't double dip.
@@jsoltani the dmg bonus against x type of enemies is gonna depend on which enemies ur fighting against in the content ur clearing. You wouldn’t bring dmg bonus against normal enemies in a fight vs for instance Forsaken monolith
Hey would the cradle "get more dmg when you hit a weakspot" and the resonance mod "deal 1 instance of weakspot dmg to get more dmg" would still work even you have fateful strike??
Hey i been wondering which secondary weapon should i pair with acs12 if im gonna play crit build for pvp and pve bcs what i knew that socr power surge and mp7s play more likely element/status dmg thats why i confuse what weap actually better to pair with acs12
Play with a sniper. Aws is the best both pve and pvp for the bullseye and just the sheer amount of base damage. Another optiom would be panther. In pvp just aiming down on enemy by the time they arrive to you you get the fortress warfare buff which is a win win either way
If someone else applies power surge, do you lose the +30% bonus from first electrocution? Also what other weapons would be a good secondary to this shotgun for medium to long distance (Aside from crossbow)
@@Kruseil I am actually currently testing the AWS right now, and it seems like rapid x2 weakspot is the better choice, however it’s not my definitive answer yet. Still need to keep testing :)
You’re right. I’m looking through my shotguns attachments right now and it shows me 66 aswell. Not sure what happened, the video was recorded before the patch so perhaps they changed something to it. I’ll tell you if I end up finding how the attachments were showing 100 accuracy
he has like 35% dmg to normal enemies as well, which directly effects the dummy as a normal enemy, meaning he clears ads, but if u cant change that normal enemy % with elite % or great ones %, you're dmg will flat out be like 35k dps less than what he showed here
Nothing has really changed for one cradle, which could be the reason that it’s heavily impacting your build, since transient impact isn’t active anymore everytime you trigger power surge, it’s everytime you kill an enemy that you receive a power surge buff
yes, however you will do less damage on the dummy because one of the cradle buff doesn t activate once power surge triggers, but rather when you kill an enemy
Kind of bizarre how anal (and just odd compared to any mmo-like game with buffs) the Once Human community has shown when it comes to dps and build checking. In zero world would I ever be pvping or boss running anything "in a naked buff state", even by accident/normal play you are running some buffs. And then they whinge and moan about food buffs and maybe it's just casual PvE player attitude but in zero world would I pvp without food/self buffs active in some form.
Ur right, but then in Once Human food buffs require effort to make, which I assume lots of people aren’t ready to make the effort to do so. And also because for instance, deviation buffs and the crossbow buffs don’t last that long and have a substantial cooldown (dev especially).
Its also a lot easier to gauge how a build performs if everyone does these showcases with base stats. Trying to get an idea on how Build A performs vs Build B/C/D/E when some people are using food buffs and some arent is impossible. Rather just have all the builds shown at baseline
@@underhavenx But this just doesn't work for a few builds. I've been using FG/FW Memento/DB12 since release (and now added Mr.Wish to proc bullseye and bounty hunter) which is significantly more micro intensive/buff prep then any other build in the game (I enjoy micro intensive things and high damage burst revolver/hand cannon/shotgun skirmishing gameplay). Having a number of skill buffs/buffs (not food just traits) active is mandatory for big damage numbers. If I just stand still like a bot and shoot the revolver, nothing happens - that's not a showcase of the build. The last 6 hours I've been running silos with Shrapnel & Bullseye players and out damaging them by hundreds of K every single round besides one when I was afk. But it's only possible because I am doing the apm to upkeep buffs. I see on the OH discord people have basically dismissed FG besides the Predator, and not a single soul even LOOKS at the DB12 meanwhile I'm shredding with both. But it doesn't work unless you spend the apm to upkeep the buffs. From observation it just seems the OH community wants, at most, to hit the thing with crossbow and then hold lmb. Worth noting ofc it doesn't mean I'm saying these are >>> the meta PvE builds ie. Something like this corrosion video. I chose this spec primarily for PvP actually. But it's doing great in PvE.
Great video, but as with most build videos, I would strongly recommend showing off gameplay vs a boss (rather than just a test dummy) to give your audience a more accurate gauge on the dps of this build.
Thank you so much for the caveats in the dps showcase. Much BETTER clarity than 99% of the other dps showcases on RUclips. Seeing all those has made me become jaded but your vid is like a breath of fresh air. This should be the golden standard
Thanks for the kind words :)
You can get a lot more dps with the Long Axe. You can equip it, click heavy attack, quickly switch into the bow to animation cancel buff with fortress warfare, and proccing Steady Hand cradle. Stacking the axe buff also gives +50% crit rate for 10s.
I didn't see your mod on the crossbow, but Vulnerability Amplifier will buff it a lot.
You could also pull out the wolf deviant and use the best ammo.
I think you could reach 200k maybe with this and some better mod rolls/upgrades.
On the dummy, sure. But when killing an actual boss, you're unlikely to spend your time with that slow melee swing when you could be shooting instead
Long axe is the trashiest mechanic in the game and any build that emphasizes it is complete trash.
Actually a good vids, i just tested this weapon as a flat+4 loot without build and i was curious about the potential because it s a kinda fun weapon to play even if shotguns has some difficulties in some pve content. But as some others ppl says y should do a nuke boss showcase to give a real power impression as a bonus content. Thx !
Nice! I love corrosion, and your build is really close to mine. I call it Critical shock :D it needs to ramp up but the dps goes wild. Rng has been hating me on substats :/
GG, good video, i will try this build !!
Nice job, your representative demonstration needs to be standard in these build guides.
I keep seeing guides where when I use the same gun and same accessories my stats ( stability, Accuracy ) are not even close to those amounts.
same here. I even have better mods than the one featured in this video but I only do about half the damage he's doing
@@bdmpotatowell for a start dummy's were changed a bit and so was the power surge cradle so technically does more damage now
I've seen your math video about power surge, and I see an error: the crit damage bonuses from Mod attributes should be replaced with element damage, since that gives a bigger relative increase because: your crit damage is already very high with the gun and lonewolf set stacking buffs. When your crit multiplier is twice as high as your shock damage multiplier, a 5% boost to shock damage is better than a 10% boost to crit damage
@@Ramschat Without doing maths for this, I strongly believe it doesn’t matter, crit damage boosts 2 of your damage sources, element doesn’t
@@mawn7976 I made a spreadsheet to do the math, and you're correct. I did discover that way that 3 Lone wolf set pieces + 2 savior set pieces is optimal, since savior increases both status and weapon damage. Better even then 4 lone wolf+bastille (assuming you're not in super close range)
On another note, unless you are already at 100% crit rate, crit boost > crit amplifier. Because your crit damage is over +300%, while your crit rate is less than 100%. The math works out, thanks to spreadsheet
How are you getting 100% accuracy on the shotgun? I have a tier 5 corrosion with the same accessories but it has only been calibrated to 5, and my accuracy is 60
Up, same question
Yeah im looking for it too, no idea
Probably all accuracy weapon attachments
@@logitechman5 I have the exact same attachments that he has, with the same stats. Accuracy maxing at 60
I think the video was pre-nerf/second scenario. All weapons got changed and this is probably the reason we cant get 100% acc anymore but are stuck at 66.
Wait how did you get 100 accuracy
I still wonder how can u get 100 accuracy😮
same
@@Axlenex Yep
"Sub stats are best except for the one example I used where sub stats are definitely worse"
how you have 100 Accuracy? with the same mod max i can get is 66
Elemental damage on weapon mod is good? Or same with crit?
Have you thought about instead of crit damage going elemental damage to force multiple on the power surge crit damage aspect?
I.e. its double dipping on crit damage vs going multiplicative on the insane power surge crit damage on the shotgun alone.
What we really need to figure out is what % of damage comes from power surge at max stacks, before mods I'm guessing
I ll definitively do some theorycrafting and testing in teh future, btu the simple answer here is since the gun deals to type of dmg (Bullet and Status), and both can scale off of crit, just focus on crit (Also in a lot of games you ll notice that crit is usually expensive and straight up bad when not invested enough)
@@mawn7976 The question is, stat priority for this weapon is kinda fudged. Obviously you want CD on subrolls, but what's the ideal 2nd subroll? Damage against Great ones? Since Weapon and Status damage don't double dip.
@@jsoltani the dmg bonus against x type of enemies is gonna depend on which enemies ur fighting against in the content ur clearing. You wouldn’t bring dmg bonus against normal enemies in a fight vs for instance Forsaken monolith
i am hearing a lot about good sub stats~
i know that they matter the most :D
but what would be good sub stats on mods for the corrosion in general ?
Crit damage is the most important substat, then try to look for status dmg or weapon dmg
You’re going wanta run that blue crit mod on your chest even if the sub stat is green.
Wrong, after 10 samples my weap blue mod did more damage than crit blue mod
But then of course, depends on the enemy ur fighting right
Hey would the cradle "get more dmg when you hit a weakspot" and the resonance mod "deal 1 instance of weakspot dmg to get more dmg" would still work even you have fateful strike??
Yes they would, and for the resonance mod, as long as it doesn’t grant more weakspot dmg bonus, then it would work aswell
got same attachments but my accu only 80+
Yeah, please show a gameplay next time, especially in a dungeon like LEA.
Well corrosion best area of performance is LEA, out dps everyone I've ever run against with no competition thus far
what' food buffs are you using?
Corrosion doesnt do status damage so wouldn't there be a better boot mod?
@@stevenmccoy6251 no it does do status damage status damage and elemental dmg are essentially the same thing
Hey i been wondering which secondary weapon should i pair with acs12 if im gonna play crit build for pvp and pve bcs what i knew that socr power surge and mp7s play more likely element/status dmg thats why i confuse what weap actually better to pair with acs12
I don't play pvp so I'm not sure how the dynamic is in there, but my guess would be the purple crossbow that gives crit rate
Play with a sniper. Aws is the best both pve and pvp for the bullseye and just the sheer amount of base damage.
Another optiom would be panther. In pvp just aiming down on enemy by the time they arrive to you you get the fortress warfare buff which is a win win either way
my friend can u do video with this shotgun and the mps7 ?
@@whitetigergrgames8819 MPS7 gud
Ide is already out :) And I’m currently working on an updated corrosion shotty guide
@@mawn7976 with this guns together ? Mps7 and this shotgun together in one build
@@whitetigergrgames8819 no as they don’t work together with the key gear
@@mawn7976 are u idiot or something of they work together u cant do it
hey what set should i be running if i don't have the lone wolf set?
Renegade is fine if you hit weakspots.
mind giving us a update after the patch today with the cradle changes and so on ? =w=
I believe the cradle for UB hasn’t changed, so everything remains the same for cradle :)
@@mawn7976 ya i guess ur right, just sux that the last cradle perk isn't rlly useful for bosses anymore and more like a mob farming.
If someone else applies power surge, do you lose the +30% bonus from first electrocution? Also what other weapons would be a good secondary to this shotgun for medium to long distance (Aside from crossbow)
@@Kruseil yes you do lose the bonus. Gold AWS could be good if u hit weakspots
Thanks for the reply. If I do end up with Bingo do I use double crit rate on its calibration?
@@Kruseil I am actually currently testing the AWS right now, and it seems like rapid x2 weakspot is the better choice, however it’s not my definitive answer yet. Still need to keep testing :)
Is mag capacity a must on the mods? Currently I only have 19 mag size on the Corrosion.
@@Kruseil not necessarily if you’re compensating it with more dmg bonus substats
Buen video y buena explicación, pero para armar la build completa se irian demasiados recursos....
That’s the same for any weapon
Asi es para literalmente cualquier build que te quieras hacer...
The attachments dont add up to 100 accuracy though. I have the same on and only get 66 accuracy. Something else is getting added here it seems?
You’re right. I’m looking through my shotguns attachments right now and it shows me 66 aswell. Not sure what happened, the video was recorded before the patch so perhaps they changed something to it. I’ll tell you if I end up finding how the attachments were showing 100 accuracy
same
138k dps is bonkers tho 🗿
he has like 35% dmg to normal enemies as well, which directly effects the dummy as a normal enemy, meaning he clears ads, but if u cant change that normal enemy % with elite % or great ones %, you're dmg will flat out be like 35k dps less than what he showed here
Hi, can you please update this build after todays update ? my dps droped now -50% :(
Nothing has really changed for one cradle, which could be the reason that it’s heavily impacting your build, since transient impact isn’t active anymore everytime you trigger power surge, it’s everytime you kill an enemy that you receive a power surge buff
@@mawn7976 why i cant get 100 accuracy now? Is it bug or what?
I have the kvd boom boom what should i be runnig
a different gun
Is this still viable after the nerf patch?
yes, however you will do less damage on the dummy because one of the cradle buff doesn t activate once power surge triggers, but rather when you kill an enemy
@@mawn7976 Does that count for bosses as well then? Thanks for replying btw
still relevant?
Yes
good in pvp?
If ur close yes
Kind of bizarre how anal (and just odd compared to any mmo-like game with buffs) the Once Human community has shown when it comes to dps and build checking.
In zero world would I ever be pvping or boss running anything "in a naked buff state", even by accident/normal play you are running some buffs. And then they whinge and moan about food buffs and maybe it's just casual PvE player attitude but in zero world would I pvp without food/self buffs active in some form.
Ur right, but then in Once Human food buffs require effort to make, which I assume lots of people aren’t ready to make the effort to do so. And also because for instance, deviation buffs and the crossbow buffs don’t last that long and have a substantial cooldown (dev especially).
Its also a lot easier to gauge how a build performs if everyone does these showcases with base stats. Trying to get an idea on how Build A performs vs Build B/C/D/E when some people are using food buffs and some arent is impossible. Rather just have all the builds shown at baseline
@@underhavenx But this just doesn't work for a few builds. I've been using FG/FW Memento/DB12 since release (and now added Mr.Wish to proc bullseye and bounty hunter) which is significantly more micro intensive/buff prep then any other build in the game (I enjoy micro intensive things and high damage burst revolver/hand cannon/shotgun skirmishing gameplay).
Having a number of skill buffs/buffs (not food just traits) active is mandatory for big damage numbers. If I just stand still like a bot and shoot the revolver, nothing happens - that's not a showcase of the build. The last 6 hours I've been running silos with Shrapnel & Bullseye players and out damaging them by hundreds of K every single round besides one when I was afk. But it's only possible because I am doing the apm to upkeep buffs. I see on the OH discord people have basically dismissed FG besides the Predator, and not a single soul even LOOKS at the DB12 meanwhile I'm shredding with both. But it doesn't work unless you spend the apm to upkeep the buffs. From observation it just seems the OH community wants, at most, to hit the thing with crossbow and then hold lmb.
Worth noting ofc it doesn't mean I'm saying these are >>> the meta PvE builds ie. Something like this corrosion video. I chose this spec primarily for PvP actually. But it's doing great in PvE.