As a DA, we got our main bossing skill buffed, hitting +2 more targets and just flat dmg increase. This brings the base max targets hit to 4 which can be further buffed by 5th job boost node +1 and artifact exp boost stat which has a passive effect of adding +1 max targets to all of your aoe skills. Which effectively turned my main bossing skill into a mobbing skill hitting a whopping 6 targets.
Surprised you didnt mention Dawn Warrior in the losers Duky. Our first mastery core has no impact on burst. Second Mastery core is cosmic shower+Equinox Power (a 20sec cd auto proc ability that cannot be lowered by stance change unlike flareslash/cosmic burst). While in KMS its showing 7-9% fd, thats assuming lvl 30 and on a stationary target for your cosmic shower to continue proccing, as well as Equinox Power only proccing a max of 3 times in your burst rotation. Cosmic Shower is also not affected by AS0 and so isn't Equinox, which means that its even less % in our BA.
@@JohnLee-lb4uu assuming MAX mastery AND a boss that doesnt move at all. But since ur a kinesis its defo a huge feelsbadman for ya. Nexon just doesnt give fks
@@JohnLee-lb4uu Oh kinesis is def not doing great, but the FD gain for DW is definitely lower than you think. Its probably close to 3-5% fd during a proper boss fight and its way way less during a 40sec burst
@@ibilateral2 yeah same 0.0001fd in 40 sec burst and maybe 1fd or less in real bossing and its one of our auto attacks being boosted too nexon doesn't know what they're doing
I have 2 260 classes tb and marksmen. but not have reached 260 for the fun new skill animations. i really injoy the game animations skills for 260 something new for marksmen. we been using the same skill effect since 4th job that effect was so ugly for farming. big W for marksmen
What's your thoughts of sol junas upgrades? Better to upgrade to 3 balls of destruction or keep at 1 or 2 balls and focus on dmg gains (fragments usage). Would love a vid on this, would also help out new/returning players 😊! Loving the videos!
Marksmen mains got a huge boost. they can farm with new cool skill and its stronger so they one shot mobs better now in grandis even with low damage. farming is like 75% of the game u need toto hit mobs so its w and even with final damage boost is a plus. marksmen got huge fun boost for overall play if I think about it. its not all about damage and markmen gets alto more damage for farming but lil for boss its ok. i see it as an up side. there is still 2 more blocks after so we still have time for more fun and more damage changes. lets have fun now while we get lil boost here and there. dodtn want to be to ostorng too fast
These FD gains are inaccurate and based off the KMS chart that came out months ago... Classes like Kinesis and MM will have a higher FD gain due to the attack speed advantage GMS has.
mastery nodes do not change functionality of a skill that it can already do, only balance patches can change the skill's functionality to something different everything that works on hayato now will work on hayato with his 2nd mastery
Nah it is highly unlikely that the new charge base skill can be cd skipped or reduced. Look at all the charge base skills we have, unless maple decides to change the code for this one skill 😂
@@Duky The actual definition to "misinformation" means that you have made up your mind about something and do not care what anyone else says unless it is fully in alignment to what you want to be true. It is an entirely flawed way to think as it implies that you, as a flawed moral human, knows what the absolute truth is. You are not God, you are a human being, stop trying to be a god / idol / icon / figurehead. Final point, Hayato's 2nd mastery is not even released and the only time a skill that works with CD skip and does not for 6th job mastery is when they added a new 6th job skill to the mastery node since that is classified as a 6th job skill. They could being reworking the skill when the 2nd mastery is released which changes how it functions prior to 6th job mastery even comes into play. And piss off with your "misinformation" you are just going off hear-say from a different random stranger on the internet and they do not know anything. GMS and MapleSEA get the patch first.
mastery skills can change the functionality of a skill look at arans. He gave an educated guess that cd skip wont skip charge-like skills which based on the datamines Shinsoku VI is a charge-based skill, and currently in game charge like skills cannot be cd skipped
@@battsu7460 This is how 6th job mastery works: ~ Everything that works prior to 6th job still functions. ~ Everything that was added ON TOP of the mastery node itself is classified as a 6th job skill and follows the post 5th job rules. So if something was added to a 6th job mastery with a cooldown it won't work with CD skip. ~ The only way functionality changes as a 6th job mastery is if they made changes to the skill prior to 6th job. We don't know if Hayato is getting changes and what those changes are.
Shadower's mastery is very mid... most elite shadowers won't even have 50% uptime and this is assuming maxed. Compensating for the origin nerf is going to be impossible.
Kain is still better than all the "bad" classes that he mentioned. But yeah 6.8% based on KMS is not too good compared to say shad at 18.9% or merc at 14.1% based on kms gains. So tbh both merc and shad prob get more out of these masteries. I hope that shad gets like 25% fd from this cuz they need it. They aren't a bad class but man do they struggle in kalos.
lara has terrible burst, they has always been a sustain damage class, also boss with absorb skills and run cd skip, you do want cd hat too for the missiles
Duky the maple yap god is so back 🥵🥵🥵🥵🥵😳
LMAO
I’m fckin dead 😂
i love yapping
I wish you went through all of them, i like this
You should do this for all classes and see how much FD they have gain with the new mastery
As a DA, we got our main bossing skill buffed, hitting +2 more targets and just flat dmg increase. This brings the base max targets hit to 4 which can be further buffed by 5th job boost node +1 and artifact exp boost stat which has a passive effect of adding +1 max targets to all of your aoe skills. Which effectively turned my main bossing skill into a mobbing skill hitting a whopping 6 targets.
Hammy got summer vacation that means alot of videos. Keep up good content man👍
Duky, me and you wanna see Lara shine and im here for it.
I'm a hero main, so having additional damage to raging blow from rising rage I like
AB with the remaster and soul seeker hexa coming. I feel like that class might also be a winner too!
Soul seeker farming is so back
As a Merc main, I'm looking forward to comboing again!!!
meanwhile demon slayer got their main damage skill boosted even further + mobbing skill now hit 3 platform
both in 1 core shesssshhhhh
As a MM main I really wish we had gotten more. And the fact that were gonna have to wait atleast a year for the next 6th job skills is so sad
Surprised you didnt mention Dawn Warrior in the losers Duky.
Our first mastery core has no impact on burst.
Second Mastery core is cosmic shower+Equinox Power (a 20sec cd auto proc ability that cannot be lowered by stance change unlike flareslash/cosmic burst). While in KMS its showing 7-9% fd, thats assuming lvl 30 and on a stationary target for your cosmic shower to continue proccing, as well as Equinox Power only proccing a max of 3 times in your burst rotation.
Cosmic Shower is also not affected by AS0 and so isn't Equinox, which means that its even less % in our BA.
Yeah dawn warrior hexa fucking SUCKS ASS
as a kinesis player 7-9 fd sounds like a lot from mastery
@@JohnLee-lb4uu assuming MAX mastery AND a boss that doesnt move at all. But since ur a kinesis its defo a huge feelsbadman for ya. Nexon just doesnt give fks
@@JohnLee-lb4uu Oh kinesis is def not doing great, but the FD gain for DW is definitely lower than you think. Its probably close to 3-5% fd during a proper boss fight and its way way less during a 40sec burst
@@ibilateral2 yeah same 0.0001fd in 40 sec burst and maybe 1fd or less in real bossing and its one of our auto attacks being boosted too nexon doesn't know what they're doing
I have 2 260 classes tb and marksmen. but not have reached 260 for the fun new skill animations. i really injoy the game animations skills for 260 something new for marksmen. we been using the same skill effect since 4th job that effect was so ugly for farming. big W for marksmen
As a flawed moral human, this video was very informative.
mechanic is also getting good mastery. their homing missile. although now we need to change our IA
CHILLS 🥶🥶
What's your thoughts of sol junas upgrades? Better to upgrade to 3 balls of destruction or keep at 1 or 2 balls and focus on dmg gains (fragments usage). Would love a vid on this, would also help out new/returning players 😊!
Loving the videos!
prob get 2 balls and then get more dmg
@@Duky thanks homie!
Cannot wait 🎉
Marksmen mains got a huge boost. they can farm with new cool skill and its stronger so they one shot mobs better now in grandis even with low damage. farming is like 75% of the game u need toto hit mobs so its w and even with final damage boost is a plus. marksmen got huge fun boost for overall play if I think about it. its not all about damage and markmen gets alto more damage for farming but lil for boss its ok. i see it as an up side. there is still 2 more blocks after so we still have time for more fun and more damage changes. lets have fun now while we get lil boost here and there. dodtn want to be to ostorng too fast
Phantom upgrades op AF 😭 my miles is better mobbing than pf skill now and bigger hit box 🙏👏
GOD TIER video ❤
bro lowkey wiped that cvel run
These FD gains are inaccurate and based off the KMS chart that came out months ago... Classes like Kinesis and MM will have a higher FD gain due to the attack speed advantage GMS has.
yup and some classes like DW get less cuz the skills being boosted arent affected by as0 so they do less dmg
Where do you guys find these kms charts?
@@WilliamEmzy it was sent in my class discord, I don't think I can link it here or the comment gets deleted
i was using class discord numbers + opinions from endgamers that are speculating for GMS. Nothing with KMS, I tried to give a ballpark
@@Duky u can't fight all the wankers bro. Leave the dogs to bark that's all they do.
In general seems like mark classes are getting their marks boosted. Mark jobs are eating rn
What about Adele? You've put it in the video's thumbnail
As a Merc main, I'm not looking forward to comboing again!!!
BRO...
If you don't like combos, why are you Mercedes Main?? 🤣🤣
I Love You ❤
@@zorekkeroz Because i like the class and even tho i dont like to combo i still do it (only during spirits).
Is there a place we can see the full list of mastery cores that will be added?
orange mushroom blog has it on their website in the form of patch notes!
Blade masters for the win
Can’t check rn: Hexa mastery skills are affected by V nodes right?
yea you need the vskills first
Where can i see the upcoming changes? - what does NW and pathfinder get?
orange mushroom blog
Do u need to do something to unlock hexa mastery skills? 2nd coming but i dont think i even got the 1st, lvl 270.
unlock 6th job, farm sol erda fragments, and unlock the skill in the hexa matrix
Lynn, Gets the strongest Mastery , Wolf. :P you didn't mention it though.
Coppersan wants his video back
is that the only thing they are adding in that update? no common or other passive skills to 6th job?
sol janus
common core sol janus
Why have HY with the down grade tho?
so finklemere comments
What you think about ark 6th job ?
op class
When is 2nd mastery out for GMS?
July 17th where dis announced at??
In the go west video
CHILLS
Lynn gets 30% overall fd (wolf toggle literally doubles lol yay lynn)
any opinions on kain? new mastery
goodge
wheres mech?
MERCEDES WOOOOOOOOO ETERNALQUEUE #1
NL??
YOOO LETS GOOO
Noce vid ....sad about mihile. But do more classes if u can plox. Aran and DA
long story short da ate like nicoavacado
@@machinaex3999 ah my friend you made my day there!!!!!! Now to re switch back from Mihile......down with party play. Lol
Zero is awinner?!?!? Hurray!!!
blud baited me with adele thumbnail wtf
marksman more like midman forever :(
❤
shade...
BUFF HERO
Bro forgot NL exists
Chillllls
mastery nodes do not change functionality of a skill that it can already do, only balance patches can change the skill's functionality to something different
everything that works on hayato now will work on hayato with his 2nd mastery
Nah it is highly unlikely that the new charge base skill can be cd skipped or reduced. Look at all the charge base skills we have, unless maple decides to change the code for this one skill 😂
misinformation, please stop spreading it
@@Duky The actual definition to "misinformation" means that you have made up your mind about something and do not care what anyone else says unless it is fully in alignment to what you want to be true.
It is an entirely flawed way to think as it implies that you, as a flawed moral human, knows what the absolute truth is.
You are not God, you are a human being, stop trying to be a god / idol / icon / figurehead.
Final point, Hayato's 2nd mastery is not even released and the only time a skill that works with CD skip and does not for 6th job mastery is when they added a new 6th job skill to the mastery node since that is classified as a 6th job skill.
They could being reworking the skill when the 2nd mastery is released which changes how it functions prior to 6th job mastery even comes into play.
And piss off with your "misinformation" you are just going off hear-say from a different random stranger on the internet and they do not know anything. GMS and MapleSEA get the patch first.
mastery skills can change the functionality of a skill look at arans. He gave an educated guess that cd skip wont skip charge-like skills which based on the datamines Shinsoku VI is a charge-based skill, and currently in game charge like skills cannot be cd skipped
@@battsu7460 This is how 6th job mastery works:
~ Everything that works prior to 6th job still functions.
~ Everything that was added ON TOP of the mastery node itself is classified as a 6th job skill and follows the post 5th job rules. So if something was added to a 6th job mastery with a cooldown it won't work with CD skip.
~ The only way functionality changes as a 6th job mastery is if they made changes to the skill prior to 6th job. We don't know if Hayato is getting changes and what those changes are.
Biggest L: dawn warriorn😂
Shadower's mastery is very mid... most elite shadowers won't even have 50% uptime and this is assuming maxed. Compensating for the origin nerf is going to be impossible.
im just saying itll increase shad DPS, thats it
w lara
Click baited with Adele
why Kain is not here? xD
Kain is still better than all the "bad" classes that he mentioned. But yeah 6.8% based on KMS is not too good compared to say shad at 18.9% or merc at 14.1% based on kms gains. So tbh both merc and shad prob get more out of these masteries. I hope that shad gets like 25% fd from this cuz they need it. They aren't a bad class but man do they struggle in kalos.
@@ryanhoang1123where do you find this kms charts
Thought he said winners and losers.. Kains a winner tho.. Nvm then
@@WilliamEmzy it’s been floating around just ask your class discord they probably have it
Spin
8:02 hehe
lara has terrible burst, they has always been a sustain damage class, also boss with absorb skills and run cd skip, you do want cd hat too for the missiles
peepee
41 seconds ago and no views is crazyyyyy
bricked
Buff NL
NL??