Sign up for my upcoming 3D Modeling course today: www.onmars3d.com/ And my Patreon: www.patreon.com/OnMars3D for all my project files, 3d models, bonus videos, Discord and more or just to support this channel 🙂 Discord: discord.gg/vybvJnEeya
I played a game where I had to drink every time you said "go ahead and" in this video. I passed out after 30 seconds. 😆 Thanks, really important lesson on topology here, I learned a huge amount.
I would just like to add a little comment to the first tip for everyone, be careful when using cutting and welding vertices so you don't create so-called spiderwebs (welding several edges into a single vertex without proper edge flow and loops). It can screw with smoothing and overall shadows from lighting very easily, leaving ugly artifacts. In certain situations, it can occasionally work and seem extremely efficient but it is not worth the potential clean-up work when it doesn't. Great Vid! 👍
this is exactly the lesson i needed, there's not enough simple yet detailed videos talking about topology like you do - especially w/ localising topology. thank you so much for this
I'm in my first year at college studying 3D animation and was told that the only area I had to improve was my topology (specifically, stop using NGONS) - thank you so much for this tutorial, I really think this knowledge you have passed on will help me get the best grades I possibly can now. Thank you a million times!!
If it makes you feel any better, that's a common problem just about everyone goes through when they are starting out! I doubt any of us got into modeling without having a problem with ngons in the beginning, and I know in my case, it took me forever to understand (I was learning all this stuff close to 20 years ago, before RUclips even existed, so you all are so lucky to have these resources!)
This was so useful! I’ve started looking into using Blender from total novice position and was finding it hard to get a decent non confusing explanation of topology and what retopology actually is.
I've been searching for days for a video to help me understand how to fix ngons and triangles in my topology and could only find videos that showed only how to localize them, not how to fix them. Thank you so much for this video 🙌
Sorry for commenting on an older Video but i can advice people to not force yourself to model everything out of one object. I personally did the mistake that i treid to really have something as one whole object. If you can get away with modeling it seperate withouth it being to inaccurate from the concept it should be fine. Great video, our school recommend your channel
Thank you for the recap at the end! I have a feeling I'm going to come back and reference this all the time. I've been a casual Blender user for almost a decade, but I'm just now learning more about topology and kicking myself for not learning it earlier.
Well, you just cleared out my doubts. Like you said, a looooooooot of people barely use holding edges. I was taught to use them pretty much always, but started to have doubts whenever I compared my models to people that are way more skilled than me. Their models always looked so clean, while mine had all those holding edges around, so I started to use them less and less. Now I have peace of mind lol
Thank you for this! Even though I don't use Maya, the fact that you go over the basic fundamentals that bridge many different softwares is amazingly helpful for a novice in any 3D modeling software.
What a fantastic video! I have been modeling for ages as a hobby and topology is one of my least favorite subjects and most videos I find on the subject bore me to death this was simple to the point and INFORMATIVE! Thank you!
Thanks for this refresher, I'm not sure if we ever properly learned how to guide edge flow back in the day in school. I've been struggling using the subdivide workflow for years now, being unable to control my edge flow properly. Thank you for this.
holy fuck i feel so smarter rn jokes aside, great tutorial explaining topology even for someone who's into 3D modelling for 2 months now, really well explained!
Sign up for my upcoming 3D Modeling course today: www.onmars3d.com/
And my Patreon: www.patreon.com/OnMars3D for all my project files, 3d models, bonus videos, Discord and more or just to support this channel 🙂
Discord: discord.gg/vybvJnEeya
I played a game where I had to drink every time you said "go ahead and" in this video. I passed out after 30 seconds. 😆 Thanks, really important lesson on topology here, I learned a huge amount.
Haha, glad you found it helpful! :)
@@OnMars3Dnooo, you lost an opportunity to write “go on ahead”
@@tohmo8576 hahahahaha
I would just like to add a little comment to the first tip for everyone, be careful when using cutting and welding vertices so you don't create so-called spiderwebs (welding several edges into a single vertex without proper edge flow and loops). It can screw with smoothing and overall shadows from lighting very easily, leaving ugly artifacts. In certain situations, it can occasionally work and seem extremely efficient but it is not worth the potential clean-up work when it doesn't. Great Vid! 👍
this is exactly the lesson i needed, there's not enough simple yet detailed videos talking about topology like you do - especially w/ localising topology. thank you so much for this
Glad it was helpful!
I'm in my first year at college studying 3D animation and was told that the only area I had to improve was my topology (specifically, stop using NGONS) - thank you so much for this tutorial, I really think this knowledge you have passed on will help me get the best grades I possibly can now. Thank you a million times!!
That's really great to hear, glad you found it helpful!
Hi I'm doing Computer games art
If it makes you feel any better, that's a common problem just about everyone goes through when they are starting out! I doubt any of us got into modeling without having a problem with ngons in the beginning, and I know in my case, it took me forever to understand (I was learning all this stuff close to 20 years ago, before RUclips even existed, so you all are so lucky to have these resources!)
This was so useful! I’ve started looking into using Blender from total novice position and was finding it hard to get a decent non confusing explanation of topology and what retopology actually is.
Happy to help!
YOU ARE MY PROFESSOR. YOU DESERVE MORE RUclips PEOPLE.
Thanks, more to come!
I've been searching for days for a video to help me understand how to fix ngons and triangles in my topology and could only find videos that showed only how to localize them, not how to fix them. Thank you so much for this video 🙌
I'm a blender user. Found this to be an excellent explanation of topology (something I have an issue with.) Thank you!
Glad to hear that!
yes please, more topology lesson. Btw, thanks for this video
More to come!
@@OnMars3D why maya looks very similar with blender
@@MrPanker It’s the other way around.
@@OnMars3D1
Sorry for commenting on an older Video but i can advice people to not force yourself to model everything out of one object. I personally did the mistake that i treid to really have something as one whole object. If you can get away with modeling it seperate withouth it being to inaccurate from the concept it should be fine. Great video, our school recommend your channel
Glad you found this helpful and appreciate the recommendation!
This is now one of my favorite videos on RUclips.
I'm not very good at polygon modeling, so it's very helpful for me to have this kind of instructional video.
Thanks!
Glad to hear that!
Still on 2024 you are the best teacher!!! Thanks a lot!
Working with blender, started to get to where I needed to model hands and feet. Very helpful tutorial.
Holy crap this really opened my eyes even today as someone who has been having problems with not going over my class’s tri limit in Maya.
I watched a lot of toturials about topology in youtube and I think this is the most detailed and informative one so far in RUclips.
Happy to hear that!
Thank you for the recap at the end! I have a feeling I'm going to come back and reference this all the time. I've been a casual Blender user for almost a decade, but I'm just now learning more about topology and kicking myself for not learning it earlier.
Well, you just cleared out my doubts. Like you said, a looooooooot of people barely use holding edges. I was taught to use them pretty much always, but started to have doubts whenever I compared my models to people that are way more skilled than me. Their models always looked so clean, while mine had all those holding edges around, so I started to use them less and less. Now I have peace of mind lol
Happy to help!
Thank you for this! Even though I don't use Maya, the fact that you go over the basic fundamentals that bridge many different softwares is amazingly helpful for a novice in any 3D modeling software.
No problem, happy to share!
Edgeflow has been a challenge for me, but im thinking im starting to get it finally. Thank you
Happy to help!
11:00 Luke would have never made those turns. Great tut, thanks!
What a fantastic video! I have been modeling for ages as a hobby and topology is one of my least favorite subjects and most videos I find on the subject bore me to death this was simple to the point and INFORMATIVE! Thank you!
Happy to share!
Might watch it later, this will be useful next time I practice a bit with Blender
Thanks for this refresher, I'm not sure if we ever properly learned how to guide edge flow back in the day in school. I've been struggling using the subdivide workflow for years now, being unable to control my edge flow properly. Thank you for this.
Happy to help!
Great video. I’m self taught so seeing a structured video on typology will def help me improve my work. Thank you!
Glad it was helpful!
more topology/modelling complex objects please! u are a great teacher
Thanks for the good explanation and multiple examples, now i finally get it the use of this.
Great to hear, that was my goal showing all these different types of models!
Great and well explains about about surface study ad toplogy over 3d mesh geomatry segments ..Hi there myself Rony a VFX CG student from India
Happy to help!
The best video about edge flow ever.
Absolutely Yes. Please more topology lessons & a big thanks for this tutorial 🙏!!
Good explanation of Linear Edge Reduction. You can also apply the same techniques to Radial Edge Reduction when extruding shapes from a surface.
This was really helpful, would like to see more topology lessons
More to come!
i'm a blender user but this was very helpful thanks
I really try to keep my videos focused on concepts and workflows regardless of 3d software so I'm glad you found this helpful as a Blender user!
I'm very grateful for you to share this video! Many thanks! :)
Glad it was helpful!
Your channel is everything. I love your videos so much, thank you for these essential tips
You are so welcome!
You are my hero. This makes SOOOOO much more sense to me now. Ty!
I always appreciate comments like these, always happy to help!
Very helpful video,would love for more of this same kind.
I'm glad I found your channel, I'm going to apply to my study right now!
Good luck!!
So it's the best topology tutorial! Thanks you good men.
Thank you ! This is the clearest video on topology I've seen to date. Very helpful!
Glad it was helpful!
Sheeeeessshhh low key gonna watch all your tutorials so that I can bring back the Lancer one day ;)
Your tutorials are fantastic and very helpful. Thank you!!! Wld love to see you go deeper into topology in Maya
Wow. Thank you. Can't believe this was free.
Subbed
Massively underrated my dude!
Probably one of the best video I have ever found about Topology, thanks so much for sharing it! I left like , bell and suscription for ever!
Awesome, thank you!
Amazing, thank you! Clear, structured explanation with good voice
Thank you for this video. It was clear, easy to understand and I learnt a lot. I know how to practice my topology skills
Glad it was helpful!
Such a precise and helpful tutorial, thank you a lot.
Great video. Looking forward to watching more of your content in the near future.
More to come!
Agreed 🙃👌🏼💪🏼😍
Over 500k views on such a tequnical video gives me faith in humanity
Very useful lesson and easy to apply in any 3d software!
Thank u so much! Just subbed 😄👍
Thanks for the sub!!
holy fuck i feel so smarter rn
jokes aside, great tutorial explaining topology even for someone who's into 3D modelling for 2 months now, really well explained!
Happy to help!
Ty so much!!!!! I was struggling with some triangles
thank you this video helped a lot, currently learning 3d and I come from a 2d background so this really helped me make senesce of modeling
Glad it helped!
Every time I read/hear about polygons I have to think about nier automatas 2b
Great and informative video btw keep up the good content :)
AMAZINGGG so useful! thank you for doing these videos and shearing your knowledge! i really appreciate them
Happy to share!
Wow, that was extremely useful. Thank you so much for this video!
Glad you enjoyed it!
Thank you sir! this is well explained and clear. Eventhought i used blender the principle and method still aplies..
The best technique so far is downloading assets from the internet and avoiding copyright like a boss 👾
loved it! definitively will be sticking around for more hahaha
More to come!
This is freaking awesome! Extremely useful video, keep up the great work)
Thanks, will do!
Thank you so much for making this video. I've been taking classes to learn Maya and this video was so helpful.
Glad it was helpful!
It work pretty well in blender as well, thank you, well even though theres a bit of an artefact because I cant model in blender that good.
Just keep practicing :)
this is pure gold
Amazing, thank you so much for this video, whas exactly what I needed
What a amazing artist!
Why I found you now?!
Finnaly good tutorial about topology.
Glad it helped!
very useful vod, thanks
18:43 Wow that is cool seat 💗
Thank you so much for explaining this so well.
fantastic very helpful much needed
best youtube video I ever seen!
realllllly helpful on my workflow !
Glad it helped!
wow! Thanks for the tips!!
amazing video! thanks for sharing the knowledge!
this was really useful! will definitely implement these tips on the model i'm currently working on :D
Glad it was helpful!
Great! You could do a separate playlist about edge flow, loops, topology, quad vs tri vs n-gons, etc., from the ground up! Thanks!
Thanks for the idea!
amazing models
Super interesting, much thanks really.
Thanks, high quality content!
Glad you enjoy it!
this is good, for me I just used the lazy method where I have occasional Ngon and let the turbosmooth(MAX) resolved that...
A bit hard to see the edges. Contrast is low. But the video is super helpfull thank you. Gives more !! :D
Thanks for the tip! I made corrections in future videos.
Very powerfull video, Thanks a lot Ser
Excellent content and explanation 🎉
Very useful tips! Thanks a lot!
beautiful man thanks for this mate 😁😁😁
Amazing video. Thank you.
really helpful!
Amazing thoughts organization! thank you so much
the video was so helpful thank you so much
really helpful
thank you man
This was a very good video for everything regarding topology.
Glad it helped!
Great stuff!
nice tips, my friend!
Please cover this topic in more detail, this video was very helpful as well.
Will do!
Wow! Thank you so much! Nobody taught me this!
You're very welcome!
+1 subs i'm not fluent on english but i can understand you very well :D
very nice!
Great help. Thanx
Thanks God i found you!