The Obscure Brawl Mechanic Only 3 Characters Can Use

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  • Опубликовано: 13 янв 2025

Комментарии • 624

  • @versutus2699
    @versutus2699 3 месяца назад +2081

    the most important use of gliding: moving fast in subspace emissary

    • @AkashianRecords
      @AkashianRecords 3 месяца назад +32

      Nah, I just use Link, Ganondorf, and Ike to get there 12 hours later XD

    • @789TurquoiseHeartBoi
      @789TurquoiseHeartBoi 3 месяца назад +50

      @@AkashianRecordsSpeaking of Ganon, I find it hilarious that he is one of the last characters you can play in Subspace and not compulsory to pick. It’s like Sakurai knew how terrible he was that he wanted us players to stay away from him. Hell, you even needed to save Zelda and Link first to trigger the cutscene. XD

    • @drinkswateristhirsty
      @drinkswateristhirsty Месяц назад

      Pit’s glide in Subspace was the catalyst for me becoming a Pit main

    • @Luigi777888
      @Luigi777888 25 дней назад

      ​@@drinkswateristhirsty unmad at this.

  • @AvengerSpencer
    @AvengerSpencer 3 месяца назад +1093

    They actually DID bring back gliding, in ultimate, and decided to give it to Steve…

    • @frozenover_exe
      @frozenover_exe 3 месяца назад +75

      Albeit with a time limit this time. And a Very tight one at that

    • @Delta_064
      @Delta_064 3 месяца назад +182

      ​​@@frozenover_exe Oh yeah, nerf a little bit one of the craziest movement mechanics but gives it to the character who has 10 different movement options, 20 recovery mixups and can alter the stage to his liking and build platforms to the point of being able to play indefinitely without floor
      What could go wrong?
      - Nintendo, moments before regreting not giving Steve a common Up B like Pit's

    • @Delta_064
      @Delta_064 3 месяца назад +8

      Well, I meant that they should give him a common one like the Ultimate Pit, NOT THAT THEY SHOULD GIVE HIM THE MOST BROKEN ONE OF THE BRAWL PIT OR BRAWL MK, SAKURAI WHAT WERE YOU THINKING WHEN YOU WERE CREATING IT???

    • @competitively3315
      @competitively3315 3 месяца назад +21

      It’s gliding in quotations really as it still sends you into free fall afterwards. He also doesn’t have an attack out of it

    • @frozenover_exe
      @frozenover_exe 3 месяца назад +4

      @@Delta_064 “A little bit” (It lasts like two seconds and then sends you into freefall)

  • @MrMariou
    @MrMariou 3 месяца назад +1094

    Fun Fact: The string of code for Charizard's glide is still on Charizard even in his SmFoursh and Ultimate iterations. And that code is also present on Ridley, so we can tell Ridley used Zard as a basis

    • @dragnjames2190
      @dragnjames2190 3 месяца назад +38

      Is the string in there for Banjo as well? And Sora perhaps too? Or they probably don't count because they were built from the ground up. Unlike someone like MinMin who was built off of Falcon or Hero who was built from Link.

    • @thomasnguyen4427
      @thomasnguyen4427 3 месяца назад +1

      damn, what is that hideous portmanteau? How the fuck is anyone supposed to intuitively pronounce that monstrosity? “Sumah-F/four-ash?” literally? “SshmaFoursh?” jeezus fucking christ. I don’t know!

    • @Billyblue98
      @Billyblue98 3 месяца назад +18

      @@dragnjames2190
      Why would Banjo and Sora have it?

    • @IcomanSB
      @IcomanSB 3 месяца назад +36

      @@Billyblue98 Banjo cause of Kazooie on his back and Sora due to his gliding ability being prevalent in most games.

    • @dragnjames2190
      @dragnjames2190 3 месяца назад +10

      @@Billyblue98 Kazooie glides solo in Tooie and with Banjo when they idle while flying from a Flight Pad.
      Sora just because he floats around lol. I'm honestly not too sure, I've never played KH. But he looks like he'd be a floater with some kind of magic.

  • @Despots_Blitz86
    @Despots_Blitz86 3 месяца назад +817

    "It's not flying, it's recovering-with style"!

    • @somekami3375
      @somekami3375 3 месяца назад +3

      This needs more likes

    • @insertnamehere1398
      @insertnamehere1398 3 месяца назад

      I’m mad theese chars didn’t get it back in ultimate

  • @Naloogi
    @Naloogi 3 месяца назад +497

    Fun fact: Meta Knight's Shuttle Loop was carried over into the Kirby series starting with Return to Dream Land and to this day he is still able to glide after using it even if the mechanic was removed from Smash.

    • @Quicksilvir
      @Quicksilvir 3 месяца назад +83

      Other fun fact: Shuttle Loop was inspired by the wing power-up's unique grab attack in Kirby Super Star. It didn't put you into glide in that game, but the loop and name are right there.

    • @Aernoth1
      @Aernoth1 3 месяца назад +53

      You can absolutely see progress in HAL's game design bouncing back and forth between kirby and smash

    • @Delta_064
      @Delta_064 3 месяца назад +24

      @@Naloogi I mean, his Final Smash was canonized on Planet Robobot only for the next Smash to be changed to an "original" one (an Omnislash with a different skin)

    • @bungusbajablast2877
      @bungusbajablast2877 3 месяца назад +6

      ​@@Delta_064which is actually pretty similar to upper calibur from star allies

    • @Wizzkidwas
      @Wizzkidwas 3 дня назад

      ​@@Delta_064Shoutout to when Great Aether was the ONLY final smash that would take opponents to the top of the screen then beat the hell out of them

  • @TheIzzlzzy
    @TheIzzlzzy 3 месяца назад +129

    Charizard is barely visible in the thumbnail, a great metaphor for how much use he has in Brawl.

    • @blademasterzero
      @blademasterzero 3 месяца назад +18

      I straight up thought it was peach who was the third initially due to her prominence and was like “I don’t remember peach being able to glide in brawl?”

    • @Oh-Ben
      @Oh-Ben 3 месяца назад +4

      @@blademasterzero floating? gliding? Whats the difference?

    • @jestfullgremblim8002
      @jestfullgremblim8002 3 месяца назад +2

      ​@@Oh-Ben lmao fr
      Now thenz taking you comment a bit more seriously, there's definitely a difference. Not just in-game but in real life

  • @grunkleg.2934
    @grunkleg.2934 3 месяца назад +116

    I think my favorite niche mechanic in the series originates from Ultimate, that being hydrophobia (I don't think it was given an official name, hydrophobia is just the term for this mechanic I've heard thrown around). Whenever Charizard, Sonic, Inkling, or Incineroar go for a swim, they start rapidly taking damage and all have paniced looks on their faces. No other reason for this mechanic other than those characters being weak to water in their own games. It's charming

    • @Chibuga
      @Chibuga 3 месяца назад +5

      You need to thank brawl for that, not ultimate. Brawl introduced swimming and damages those characters. Most mechanics come from brawl because it is the base of modern smash games.

    • @grunkleg.2934
      @grunkleg.2934 3 месяца назад +29

      ​@@ChibugaBrawl introduced swimming, but it took until Ultimate to implement hydrophobia

    • @ronwapossibly
      @ronwapossibly 3 месяца назад +3

      why does sonic take damage? i get why he would immediately start drowning, but water doesn't hurt him he just cant swim

    • @eclipserepeater2466
      @eclipserepeater2466 3 месяца назад +15

      @@ronwapossibly Probably just because it would be way too big a difference from other characters if he just sinks like a rock as he does in his own games. Maybe they should give him a life vest which appears when he goes in the water like in his olympics games, haha.

    • @Chibuga
      @Chibuga 3 месяца назад +1

      @@grunkleg.2934 maybe I'm just misremembering then. It is stupid mechanic and doesn't make any sense. Inklings is the only character who takes damage from touching water out of everyone you listed. Charizard has literally been underwater and came out fine.
      I swear Sakurai just makes stuff up that directly contradicts the lore of the games he claims he played especially with Pokémon. Mewtwo should be heavy weight, Lucario has the starter Pokémon abilities instead of super armor (his ability prevents flinching), the starter Pokémon are the ones who should have "aura" because they get stronger on low health (blaze, torrent, overgrowth) and plenty of other characters too. Like Steve placing blocks mid air with no foundation for example. Lol

  • @Rubberbandman1991
    @Rubberbandman1991 3 месяца назад +85

    Gliding is also activated by pressing left and right on the control stick quickly as well, which is probably how a lot of people that didn't know they had a glide accidentally glided.

    • @BarrelloFermin
      @BarrelloFermin 3 месяца назад +10

      I did it as a kid and thought you activated gliding by making three loops with the control stick as a kid after doing it accidentally, I guess that explains why it felt so inconsistent when I kept trying.

    • @RosiYYAP
      @RosiYYAP 3 месяца назад +6

      WHAT, I JUST PULLED UP BRAWL TO TEST THIS AND THAT WORKS WHAT THE FUCK

    • @jestfullgremblim8002
      @jestfullgremblim8002 3 месяца назад +1

      ​@@RosiYYAP😂😂😂

  • @BushiiLIVE
    @BushiiLIVE 3 месяца назад +262

    grats on quitting Target bro!! Another one escapes the target trenches

    • @redwarrior4226
      @redwarrior4226 3 месяца назад +16

      It's always a good feeling when you find something better and promote yourself to guest!

  • @maneruloquendero
    @maneruloquendero 3 месяца назад +836

    Brawl is much more broken than we remember

    • @Brawlternative
      @Brawlternative  3 месяца назад +445

      i am NEVER going to live down those shorts LMFAOOOO

    • @SonicTheCutehog
      @SonicTheCutehog 3 месяца назад +18

      It's the most broken Smash game

    • @flaregamer64
      @flaregamer64 3 месяца назад +49

      @@Brawlternative I actually liked them a bit, wish you made at least 3 more so the Shorts tab looks nice when displayed on most devices.

    • @samlarson9120
      @samlarson9120 3 месяца назад +12

      I thought it was cool that they looped well. ​@@Brawlternative

    • @Mewdo45
      @Mewdo45 3 месяца назад +4

      It almost takes melees cake

  • @Trija204
    @Trija204 3 месяца назад +43

    2:17 they should’ve called that the ‘Glair’

  • @marx8542
    @marx8542 3 месяца назад +154

    good luck to you brawlternative, i hope your vids still succeed, you're literally the asumsaus of brawl for me

  • @TuesdayTastic
    @TuesdayTastic 3 месяца назад +159

    I love how unique Brawl's movement is! It really feels like different players would play the same character in vastly different ways which I think is really cool.

    • @crumpuscrump
      @crumpuscrump 3 месяца назад

      omg tuesday!!!

    • @varietychan
      @varietychan 3 месяца назад +4

      Too bad they had a lot of things to make the game slow

    • @dragnjames2190
      @dragnjames2190 3 месяца назад +11

      @@TuesdayTastic It always saddens me that the HD titles have watered down the cast and the mechanics to such a degree.
      Side note: I hope Smash 6 has a roster around Brawl's size and they're all unique again. I'll never understand the "port the newest game to next system" mindset, this kind of thing never happened during Brawl or Melee's heyday. Is it just a cultural thing? A demographic shift from the 2010s onward?

    • @dysr
      @dysr 3 месяца назад +16

      @@dragnjames2190It was actually the plan for the Wii title if Sakurai didn’t want to work on it. He mentioned in the design video for Brawl on his channel that they were planning on just porting Melee with added wifi functionality if he said no.

    • @dragnjames2190
      @dragnjames2190 3 месяца назад +3

      @@dysr That's true. It would've been Melee with wifi. Which would've been redundant because Gamecube games are already playable on Wii lol. It'd be funny though because It'd probably be the PAL version of the game that they'd use because it's the most recent one. A bit of a Mario 64 Shindo in 3D All Stars situation.

  • @palpiblade1586
    @palpiblade1586 3 месяца назад +184

    Cant wait for a smash 4 channel to pop up out of nowhere like this

    • @Choochinc
      @Choochinc 3 месяца назад +21

      I doubt it'll happen. Brawl and Melee and standouts in the series with how filled to the brim they are with tech and weirdness. Smash 4 was when they really started to rein it all in. Very little character specific tech, weak SDI, no sliding, unified knockback angles, comeback mechanics, etc. There's just not enough interesting things about it to make a whole channel about it.

    • @Zelda-db8zz
      @Zelda-db8zz 3 месяца назад +37

      ⁠@@Choochinc ...there already were numerous channels like this for smash 4 lol, its just that now it is moved to ultimate. some of the things you mentioned are flat out irrelevant or would make for a good video by itself outright (absurdity of some moves when influenced by rage for example would be a fun watch)
      Also I have no clue what unified knockback even means. Set knockback? Knockback stacking? Never heard of unified knockback

    • @Marisquizo
      @Marisquizo 3 месяца назад +22

      @@Zelda-db8zzZoomers really think we didn’t do anything in the 4 years before Ultimate

    • @jerppursh7570
      @jerppursh7570 3 месяца назад +1

      I could use more people exploring customs more, tho I will say if someone DOES do that then they should hack stuff in cuz the grinding is ass

  • @bowserfire39
    @bowserfire39 3 месяца назад +13

    I am in the backround 0:50

  • @zeckemyro7031
    @zeckemyro7031 3 месяца назад +23

    Fun fact: Ridley in Ulimate has all of Charizard's gliding code since that was left in the 4 and Ult for some reason, and Ridley likely used Charizard as a base during development.
    Also did not expect the hitbox visuals I was finally able to make to end up here. I genuinely thought they'd remain on the wiki, undiscovered, hah!

  • @the_bookworm8281
    @the_bookworm8281 3 месяца назад +54

    To me, gliding was cut in later Smash games cause the mechanic is fundamentally busted. Its travels very long distances at a base level and it provides near limitless mixups, disproportionally making the recoveries of characters blessed with the mechanic too strong.
    The only time the mechanic returned in any fashion is Steve's up special in Ultimate, and his version is a heavily watered down version of Brawl's gliding, where it is attached to an up special, has significantly more restrictions in travel distance, and cannot be acted out of with an attack (always puts him into freefall). Despite all of this, it is still considered to be one of the best recovery moves in the game because gliding provides too much mixups, which scares players from edgeguarding him. Additionally, because gliding is a physics-based mechanic, Steve players were able to eventually figure out how to extend its distance farther than it is likely intended (albeit still more limited than Brawl gliding). When the heavily toned down version of the mechanic is still considered a strong recovery tool, then that is the sign of a fundamentally broken mechanic.
    One last thing to note is that the mechanic still exists in the game files. In SSB4, Meta Knight, Pit, and Dark Pit has animation files for the ability to glide, Dark Pit having it being a carry-over from copying code from Pit. In Ultimate, those three characters, plus Charizard and Ridley also has animation files. Not sure why they took the Charizard animation files away in SSB4, only to give it back in Ultimate. Ridley having gliding animation files was also the cause of speculation at one point for gliding being planned to return at one point, but the more likely theory is that they simply used Charizard as the base to make Ridley.

    • @Delta_064
      @Delta_064 3 месяца назад

      It would have been great to have kept the mechanics but the less wild version of Steve, and they could have added it to more characters, like Dark Pit, Banjo or Sora
      And I still think that giving such an excessively broken mechanic to the mf STEVE was not the best plan with everything that is diluted

    • @AGZhark
      @AGZhark 3 месяца назад +1

      Took the words right out of my mouth, sadly. At least use paragraphs.

    • @FuryJack07
      @FuryJack07 3 месяца назад +1

      Actually, Ridely doesn't have animations, but he does have the code for gliding, however, it's inactive and never used

  • @natnew32
    @natnew32 3 месяца назад +124

    Pit, Dark Pit, and Meta Knight (not Charizard, oddly) actually have glide animations in Smash 4 that went unused, so it was definitely considered for S4.

    • @LoraLoibu
      @LoraLoibu 3 месяца назад +9

      It was probably just ported

    • @Quinntessentialskill
      @Quinntessentialskill 3 месяца назад +8

      Same for Ridley, likely because Ridley's data might've been somewhat copied from Charizard.
      I am saying this from memory, so take it with a grain of salt. Always search for sources instead of trusting someone on the internet!

    • @BigPro1123
      @BigPro1123 3 месяца назад

      @@Quinntessentialskillhe does have data similar to charizard. You are correct

    • @Delta_064
      @Delta_064 3 месяца назад +1

      ​@@Quinntessentialskill Or maybe they thought about reintroducing the mechanics like with the Directional Air Dodge and planned to give it to Ridley but changed their mind.
      ...And then they gave it to Steve

    • @natnew32
      @natnew32 3 месяца назад

      @@Quinntessentialskill Ridley was not in Smash 4 to begin with, what are you talking about?

  • @Evoflare133
    @Evoflare133 3 месяца назад +94

    Did everyone forget that Steve can glide?

    • @user-be3qc7re9o
      @user-be3qc7re9o 3 месяца назад +5

      Did you not read the title?

    • @AshZucchini8168
      @AshZucchini8168 3 месяца назад +20

      That’s gliding as a special, like Meta Knight’s shuttle loop. gliding as a jumping mechanic still hasn’t returned

    • @megapussi
      @megapussi 3 месяца назад +6

      ​@@user-be3qc7re9oDid you watch the video? "Gliding never quite made the return."

    • @AGZhark
      @AGZhark 3 месяца назад

      Why is this ignorant comment getting likes?

    • @TheHeadincharge
      @TheHeadincharge 3 месяца назад +6

      @@megapussiAnd it didn’t return as a jumping mechanic… many smash characters can “glide” in a general sense due to some move, but not in the way it is seen in these three characters.

  • @FirstLastname604
    @FirstLastname604 3 месяца назад +19

    “Yes Brawlternative” we all say in unison

  • @ZombieChicken1310
    @ZombieChicken1310 2 месяца назад +2

    If winged pikmin existed by the time Olimar was implemented as a character in Brawl it would be safe to say he would have also had a type of glide

  • @byrontheusurper6505
    @byrontheusurper6505 3 месяца назад +9

    5:43 what are we, some sort of bonus movement mechanic?

  • @crocworks
    @crocworks 3 месяца назад +20

    The part I remember about Gliding most was that on the Temple stage you could glide into the lower left part of the stage from the left side and glide indefinitely since the wall could keep you in place.

  • @thegigahxrtz
    @thegigahxrtz 3 месяца назад +58

    For the longest i thought Metaknight was the only one that could glide with upB until I accidentally triggered it with pit. Like bruh when tf does the game teach u this lol.

    • @tonberry2670
      @tonberry2670 3 месяца назад +19

      Iirc, the physical copy of the game comes with a handbook that explains this to you

    • @Pan_Z
      @Pan_Z 3 месяца назад +18

      Older Smash games were full of unique and hidden mechanics. Was part of the charm that was watered down after Brawl.

  • @InsanityReborn
    @InsanityReborn 3 месяца назад +3

    Missed opportunity to show Meta Knight doing the full 360 Temple loop, man. The only character *in the entire franchise* which can go from one end of the stage, under it, to the other, and then back again over the TOP of it, due to his two glides.

  • @crackracing7900
    @crackracing7900 3 месяца назад +9

    Holy shit Skunch back at it again,my GOAT

  • @sliced8669
    @sliced8669 3 месяца назад +16

    Idk what diety Pokemon Trainer upset to have this many awful mechanics be essentially signature to them , but it’s really funny

  • @brohdan4161
    @brohdan4161 3 месяца назад +8

    I hope trying to go full time with brawlternative works out for you, I've been enjoying the content a lot despite not playing brawl competitively ever

  • @Magic_Ice
    @Magic_Ice 3 месяца назад +25

    as a kid I knew this existed, but never knew how to activate it. so it would randomly happen and it would just end me.

    • @kupokraft3685
      @kupokraft3685 3 месяца назад +3

      I always thought you'd have to activate it by hitting back then forward really fast on the joystick... oops

  • @Driff97
    @Driff97 3 месяца назад +40

    Astro Bot has only been out for a couple of weeks and you're already incorporating it's music into your videos. Further proof you have exquisite music tastes.

  • @HoshiArt
    @HoshiArt 3 месяца назад +11

    good luck with going fulltime!

  • @hyperventalated
    @hyperventalated 3 месяца назад

    You made me dust off a memory I had long forgotten by bringing up the wall cling. I specifically remembered Lucario could do it because I saw a video on youtube talking about it as a kid and then tried to get out of bounds in Subspace Emissary with it.

  • @DyxoXinoro
    @DyxoXinoro 3 месяца назад +3

    I legit didn't know glide attacks were a thing. As someone who likes to imagine how different characters might play in different games, I kinda want to experiment with the glide mechabic more now in a potential kit. Hell, I actually really wish it did come back, if for nothing else than so Ridley could have it and use his tail for a highly disjointed glide attack spike. Would do wonders for his kit by just existing.

  • @octo_gab
    @octo_gab 3 месяца назад +5

    THE (kinda) PIT VIDEO IS HERE LETS FUCKING GO

  • @matthewmazzatto8003
    @matthewmazzatto8003 3 месяца назад +4

    If Gliding came back on a timer like Peach's Float and/or tied to a Special move like how PM handled it, I think most people would welcome it. There are a lot more characters with wings in Ultimate than back in Brawl, so having someone like Sephiroth get access to gliding but just in Wing Form would be really neat.

    • @Delta_064
      @Delta_064 3 месяца назад

      Well, Steve HAS A GLIDE that is pretty similar in movement with a couple of limits, no glide attack and no ability to cancel it, and it has a timer too, they could have just given that version to the others, And add it to the new ones, like Dark Pit, Ridley ( Which at the time of creating it they copied huge parts of Charizard's code and never having removed that part, has Brawl's glide programmed, but it is disabled), Banjo or Sora

  • @HoshiArt
    @HoshiArt 3 месяца назад +6

    LETS GO NEW BRAWLTERNATIVE

  • @lesstime7835
    @lesstime7835 3 месяца назад +2

    best of luck dude, your videos are so well crafted and always engaging

  • @GammaFn.
    @GammaFn. 3 месяца назад +13

    6:56 ESAM looking at the camera after the glide attack instant uptilt makes this seem staged purposefully for your video, which is really funny to me

  • @Divine_677
    @Divine_677 3 месяца назад +3

    I miss the shorts, they were so amazing. Hopefully, you can make 1 more?

  • @quailron1581
    @quailron1581 3 месяца назад

    Man, I’m so glad you spotlighted this, I remember thinking how weird it was that it only showed up for one game!

  • @megapussi
    @megapussi 3 месяца назад +1

    its wild how much effort goes into these little details, and then when designing movesets theyre like "yeah the up b goes up, the down b is a counter, the neutral b is a 2 second startup meme move, and the side b goes to the side"

  • @Radenovic
    @Radenovic 3 месяца назад

    A fun tidbit about Meta Knight's glide attack is that it doesn't share his other attacks' usual property of being transcendent. This means you could actually clank with his glide attack, which isn't something that would work against any other of his aerials and sword-based ground moves.

  • @imESAM
    @imESAM 3 месяца назад +5

    6:53 THAT'S ME

  • @theyovilleshows
    @theyovilleshows 3 месяца назад +1

    love the space channel 5 background music :)

  • @maxiiMK8
    @maxiiMK8 3 месяца назад

    Awesome that you’re doing this full-time now! Really hope it works out - you truly deserve it for how much effort you put into the videos, from editing to a concise yet clear script!

  • @CapttainSparklez
    @CapttainSparklez 3 месяца назад

    I remember going to a party when smash 4 released and immediately locked in metaknight just to be devastated to find out he lost his glide (on top of being much slower all around).

  • @angrychicken7097
    @angrychicken7097 3 месяца назад +2

    This seems to be a common theme throughout Brawl. Sacrificing balanced and competitive playstyles for stuff that was just cool and fun. Probably why I love this game so much 😭

  • @maxmaus4402
    @maxmaus4402 3 месяца назад

    As a kid I only used tap jump and couldn't understand how to glide with anyone but MK. As a teen playing Project M I instantly fell in love with the glides of both Pit and Zard. As an adult I continue to with for its return as a mechanic in mainline Smash games, even though I know that its chances to returning are lower than Samus getting to use her morph ball as a crawl in one.
    The glide is a perfect mechanic whose reputation was ruined by being tacked onto a busted character, but even there it's so cool

  • @Toque92
    @Toque92 3 месяца назад +1

    Subbed to your patreon. Love your content + editing. You'll go far mon ami!

  • @micboyyaboy2578
    @micboyyaboy2578 3 месяца назад

    Yooo, so glad to see that you're trying this out full-time! I'll be glad to see more vids from you!

  • @terrortaste6389
    @terrortaste6389 3 месяца назад +14

    I love how this is the 1st time you mention meta knight in your series and it's for his gliding mechanic. Good luck with fulltime youtube though! This vid got recommended to me pretty fast so you might be in luck with it all

    • @GKplus8
      @GKplus8 3 месяца назад +5

      Technically, Meta knight has been mentioned in passing. (as one example: in the worst matchup video, MK:Ganon is mentioned as a likely first guess) But yeah, fun to mention MK in ways not directly related to "MK is overpowered. Like & subscribe"
      (sorry to 🤓)

  • @ironcicadamkw5241
    @ironcicadamkw5241 3 месяца назад +1

    Your video making skills are really good. Good luck with future brawl videos.

  • @pbz7572
    @pbz7572 19 дней назад

    1:28 way of life playing in the background 🥺, tyty Brawlternative for making this video

  • @seldomseenkid_61
    @seldomseenkid_61 3 месяца назад

    Hey, best of luck on the full-time content creation! I love your content and have tons of nostalgia for brawl, so I hope you're able to keep at it for as long as you enjoy it

  • @iframes7
    @iframes7 3 месяца назад

    I've thought the glide input was back-forward for the longest time. I guess I never realized it was activated by holding jump, so perhaps I was doing so unintentionally. Either way, great video! Keep up the good work.

  • @elietheeevee
    @elietheeevee 3 месяца назад

    brawl was my fisrts smash game and im so happy i was able to find you back when you had 3 videos and im so happy theres so much brawl facts i didn't know about thanks man

  • @thomascarroll9707
    @thomascarroll9707 3 месяца назад

    Best of luck on your youtube journey my dude! You do awesome work and i can't wait to watch your channel grow!

  • @goldgamer8687
    @goldgamer8687 3 месяца назад +2

    1:48 another way to do it is to keep rocking left and right. They’ll just start gliding for some reason

  • @outofideasexe
    @outofideasexe 3 месяца назад

    I saw the title alone and just new it was about gliding without even the thumbnail, really good video hopefully this yt thing works for you

  • @NadiaDelcatty-pg6fs
    @NadiaDelcatty-pg6fs 3 месяца назад +1

    Honey, wake up new kid to shrink- I mean new Brawlternative video to watch

  • @Legendary_Honey
    @Legendary_Honey 3 месяца назад

    I was fully ready for you to drop this channel after a few months. It seemed like you originally made it to just be a side project where you could express yourself. It's awesome to hear that you're going full time with it. I hadn't subscribed yet, because I didn't think it mattered much, but I'm subscribed now. Best of luck!

  • @literallyflawless
    @literallyflawless 3 месяца назад

    wishing you the best man! i love your videos and i always make time to watch them whenever i see the notif- lovely production as always

  • @STRONTIumMuffin
    @STRONTIumMuffin 3 месяца назад

    I loved how they did the glides in project +, Might be a good video topic. Also the cut enemy in subspace emissary

  • @ricardoludwig4787
    @ricardoludwig4787 3 месяца назад

    I was always confused about what specials exactly the gliding characters had, because I never knew you could glide out of a jump. Good to learn

  • @poseidonpwnsall
    @poseidonpwnsall 3 месяца назад +1

    looping around temple with metaknight was always fun

  • @bucketspree4952
    @bucketspree4952 3 месяца назад

    Love the music, great video as usual
    Looking forward to what's next from you! Always look forward to your vids, great brawl content

  • @21deciBels
    @21deciBels 3 месяца назад

    I never played any SMASH game in my life, but your vids are interesting and fun to listen too. Best of luck for that full time.

  • @cabexus
    @cabexus 3 месяца назад

    Damn, your videos are so good I wouldn't have minded this one having twenty more seconds for the midrolls. Keep up the good work.

  • @YanAde
    @YanAde 3 месяца назад

    Looking forward to more content! I always get excited when you upload

  • @Christopher-hi5eb
    @Christopher-hi5eb 3 месяца назад +1

    Love your videos! You are going places my man

  • @eslamvszombies1713
    @eslamvszombies1713 3 месяца назад +1

    Let's go more videos of Brawlternative.

  • @creative_commander4973
    @creative_commander4973 3 месяца назад +2

    Did not expect to hear the Faux Phantom R song today. Thank you for that, bahaha

  • @XylessBrawl
    @XylessBrawl 3 месяца назад

    IIRC If you hold down on the stick while holding jumping you can enter glide much faster than waiting for the jump animation to reach its peak, it was how I would do it when I played back in the day.

  • @StarkMaximum
    @StarkMaximum 3 месяца назад

    As someone who has worked retail for most of my life and am now working a job I actually enjoy and am clinging to it with every fiber of my being, I am thrilled to hear you quit retail and have the utmost hope that you can go full time doing something you love!

  • @elijahkeay3906
    @elijahkeay3906 3 месяца назад +1

    Having glides was more fun! As a kid I remember it seeming so cool that a few of the winged characters could actually like… fly - there’s something inherently cool about certain characters in a large roster having unique mechanics

  • @Bisalina5
    @Bisalina5 3 месяца назад +3

    Meta Knights Glide lets you skip so many fights in Story Mode. It is unreal.

  • @EvoliEvolution
    @EvoliEvolution 3 месяца назад

    Best of luck with going full time!
    I love everything you put out and would love if you could comfortably keep up this level of production :)

  • @kipper1668
    @kipper1668 3 месяца назад +1

    Asycophant: We are very much not in a position to help financially rn, but we wish you the best of luck in getting support! You make great videos, and just in general everyone deserves to make a living doing what they love

  • @GabrielAidley
    @GabrielAidley 3 месяца назад +1

    crazy how I was watching your videos this morning(I'm in california) and a new one gets uploaded today

  • @Landmasters
    @Landmasters 3 месяца назад

    Congrats on pursuing this full time, you love to see a creator hit that mark in life

  • @BandanaD3ssb
    @BandanaD3ssb 3 месяца назад +3

    This game is so sick thank you for making me see the light

  • @shironasama0445
    @shironasama0445 3 месяца назад +15

    Meta Knight, Charizard and Pit: “Our time has come”

  • @Actode.2
    @Actode.2 3 месяца назад

    Really good stuff man. Keep up the great work and follow your dreams!

  • @ThePurpleCheeseMan
    @ThePurpleCheeseMan 3 месяца назад

    Good luck going full time with content creation! It's fun to review the crazy aspects of this game!

  • @jamesp2595
    @jamesp2595 3 месяца назад

    This channel has so much high quality content, it's like combining Vars 3 and TurnDownForWalt but for Brawl. I really hope this channel works out for you and you can make content for us full time.

  • @jsw0rd
    @jsw0rd 3 месяца назад

    Another great vid, hope full time does well for you
    Some tournament clips with glide kills/combos woulda been cool to see

  • @theSato
    @theSato 3 месяца назад +1

    Another banger video, hope to see you talk more about Smash4, Ultimate or even 64 once the Brawl well starts running dry someyear!

  • @modernkiwi6447
    @modernkiwi6447 3 месяца назад +1

    New brawlternative video just dropped

  • @sparkxii.
    @sparkxii. 3 месяца назад

    Good luck going all the way Mr. Brawlternative, the quality of your vids continues to rise!

  • @rgbgamingchild7897
    @rgbgamingchild7897 Месяц назад

    Dude totally keep up the channel, I personally grew up with brawl so these videos are awesome

  • @Moss_Dude
    @Moss_Dude 3 месяца назад +3

    6:13 hey he read my comment! Or someone else's, or Coney corrected him, idk. But he got it right now!

  • @rancor76
    @rancor76 3 месяца назад

    Hey man, solid stuff as always. Best of luck with the full time focus on the channel, it’s not an easy move, but I can see you going far with it. Your editing is superb and I’m taking some pointers in your videos for future projects myself. Keep up the great work!

  • @the_cheese_cultist
    @the_cheese_cultist 3 месяца назад

    fun fact: if you think about it, DACUS is actually an up smash canceled dash attack

  • @joeldixton5627
    @joeldixton5627 3 месяца назад +2

    Good luck going all in, commenting for the algorithm

  • @DriftingSands
    @DriftingSands 3 месяца назад

    Gliding through the long subspace emissary levels was so awesome!

  • @skyguysZ
    @skyguysZ 3 месяца назад

    2:06 Brawl Online taunt parties on this stage were something special

  • @hami1279
    @hami1279 3 месяца назад

    The goat!!!! Quitting your job is definitely risky, but we all will be here to support you and hope you succeed, and are all definitely looking forward to more awesome brawlternative content ❤️

  • @goldenpsi8764
    @goldenpsi8764 3 месяца назад

    Love the content so much, glad we’ll get more :)

  • @johnstevenson3628
    @johnstevenson3628 3 месяца назад

    I did not know about the secret ‘glide attack’ for each character or how busted gliding is for specifically Meta Knight. It still amazes me how the developers made Meta Knight the overpowered character he is, and never stopped to say, “Maybe we give him a weakness”.

  • @SuperDuperNick
    @SuperDuperNick 3 месяца назад

    If Dark Pit & Ridley were in Brawl, they would for sure have the glide mechanic